Sins of a Solar Empire II mods
Sins of a Solar Empire II vasari mods
Everything filed under vasari by its own author, ordered by how much it is used.
Allcompatibility-version-2478Gameplay245TEC239Advent213Vasari207Scenario181Cosmetic103Audio36Total Conversion23
207 vasari mods
- Messier 94by lzon94 planets FFA map for 2-10 players w/ dual Aluxian, Jiskun, Viturak & Pirate factions. A refined Ashred basically, to push the diff beyond hard. Inspired by fella sinner architrue & Cat's Eye spiral galaxy 16 mly away from us. Image thx 2 Hubble.966 downloadsupdated 17 mo ago
- Readable Trailsby Nacho103Adjusts the Trails of Strikecraft and Missiles to reduce screen clutter and to improve visual clarity. Enjoy cleaner battles! [Restart after enabling the mod!]964 downloadsupdated 19 mo ago
- Antennaeby lzonQuint sol, 88 planets, 2-10 FFA, 45 mly away.961 downloadsupdated 17 mo ago
- Rocket and Torpedo Player Colorby XenonShadowChange the Color Trails of All Rockets and Torpedos to Player Color. My first Mod please be kind =) Feel free to comment is there Bugs or anything Thank you < Inspirate by Player Colored Vasari Trails mod >961 downloadsupdated 18 mo ago
- Eye of Godby lzon123 planets, 2-10p Helix Nebula w/ all NPCs.943 downloadsupdated 15 mo ago
- Planet Slots +1 v1.6by DingdieDing+1 Item slot for all Planets, compatible with Version 1.6924 downloadsupdated 4 mo ago
- level 5 capital ships' skillby kingarcher12Reviece high level for capital ship skills909 downloadsupdated 3 mo ago
- Iconsby ChickenLeg2I have evened out most of the ships icons so that some ship won't have the icon while others don't.902 downloadsupdated 18 mo ago
- Tier 3 Command Ships [deprecated]by RandoGuydeprecated as of 1.5 update Moves researches for the Command Ships / Super Capital Ships introduced in DLC 2 (and titan factories) into tech tier 3, and removes their quarnium costs.895 downloadsupdated 11 mo ago
- Tesla's Defend the Homeworld Editsby TeslaFistforgeImproves Defend the Homeworld. Notable changes include adding a victory condition and adding markets.874 downloadsupdated 18 mo ago
- Starbase Range x2 [Re-upload]by Buizel51Original Mod: Starbase Range x2 by Darkmodio2. Increases starbase weapon range by 2 times. Leaves every other feature alone.853 downloadsupdated 6 mo ago
- Use more Military Slotsby RandoGuyMakes all types of ship factories, and military research stations use military slots instead of civilian. V2 update: Slot cost of factories is now doubled.848 downloadsupdated 9 mo ago
- Starbase Upgrades Without Researchby ModioUser1941826Weapons, Shields, Hull and Armor upgrades do not require research for Starbases.819 downloadsupdated 16 mo ago
- Rebalance XLby EoinRebalance for larger maps and longer fights. Largely untested and intended for personal use. All units have increased health. Fleet supply is massively increased. Orbital extractors cost zero slots. Titan limit is increased from 1 to 10.804 downloadsupdated 2 y ago
- Titan Supremacyby coloneLkerneL112x Titan stats, damage, abilities, costs + linear XP curve762 downloadsupdated 4 mo ago
- Better 5s - by Braverby ds_BraverThis is a random-generated 5v5 map that makes several adjustments in an attempt to provide a more balanced 5v5 experience. Thanks to the Sins 2 discord community for the feedback on improving this map and Tesla_Fistforge for troubleshooting.753 downloadsupdated 17 mo ago
- Enduring Leveling Starbasesby Anastasious13Causes the starbases to level and allows continuous repairing of them while under attack.753 downloadsupdated 6 mo ago
- Union Private Faction - Galactic United Coalitionby dinornulThe Galactic United Coalition combines the technological prowess, economic strategies, and alien adaptability of Traders, Advent, and Vasari, creating a formidable new force in interstellar conflict.752 downloadsupdated 20 mo ago
- JOSGC Modpacks 1.3 | 4.3.5B (MEM)by PabbeYmk1JOSGC Modpacks Just Combining RRR, Unique Ship & Improve Auto Cast Changing Unique Ship Identity into MEM Framwork Ship. Not sure will work with other mod.736 downloadsupdated 21 mo ago
- T3 Command Shipsby TheMallofAmericaMoves the first command ship unlock tech (and titan foundry unlock tech) to T3 instead of T4.734 downloadsupdated 9 mo ago
- Starbasedby coloneLkerneL11Doubles hull, shields, armor, weapon damage, weapon range, and ability effects for all 4 Starbases (TEC, Advent, Vasari, Ancient) at no extra cost. Build time, supply cost, resource costs, and ability cooldowns unchanged.734 downloadsupdated 4 mo ago
- Galaxy in Turmoil: Minor Powers (OUT OF DATE)by TeslaFistforgeAdds in 3 dynamic militias that can become emergent minor factions.723 downloadsupdated 17 mo ago
- Def Range 15 for Stargate Races 2by TiroenIncreased range to 15k for defensive structures for Stargate Races 2, so it's need for that mod to work.718 downloadsupdated 19 d ago
- Rebellion Portraits + Music Patchby GeneralKojanRiktanThis mod makes it possible to use Rebellion Player Portraits and Rebellion Music Restored simultaneously. ***You must adjust the mod order so that this patch is higher in the mod load order than both the portraits and music mod***709 downloadsupdated 2 y ago
- No Exotic Costs for Capital Shipsby Zoneos_Realmod to remove the exotic cost of capital ships.706 downloadsupdated 15 mo ago
- Brighter Pipsby x68Changes the pips' color to white (empty) and green (fully built) for enhanced legibility and readability.705 downloadsupdated 6 mo ago
- Starbase Range 15 for Stargate Races 2by TiroenIncresed range to 15k for Starbase for Stargate Races 2, so it's need that mod to work.700 downloadsupdated 1 mo ago
- Damage Reduction Modby ThreeSpicyMeatballsLooking to tone down the time to kill in the game. Flat 20% reduction to the damage of all ship and structure weapons with the exception of point defense and planet bombing.696 downloadsupdated 2 y ago
- 2 player a star eachby JediTimIdentical Starts – Ice + Primordial + Volcanic + 2 Asteroids Each! Balances the RNG, No Squabbles over early conquers between teammates on these.685 downloadsupdated 11 mo ago
- Defense Upgradesby Anastasious13Upgrade defenses so as to make them worth building683 downloadsupdated 4 mo ago
- Late game supply techs[500supply per tech] Updatedby RetSamphisLate game supply techs for each factions. 5 in total, Updated by Retsamphis to get rid of errors. Made for sins v1.31679 downloadsupdated 20 mo ago
- Titan3x SC6xby vindex12252123x Titan 6x Supercapital for each race668 downloadsupdated 7 mo ago
- Buildable Ancient Starbase + Research Second Titanby RandoGuyCombines my two other mods. Allows building ancient starbases and adds a research for a second titan (both in military tier 5)658 downloadsupdated 13 mo ago
- Better Auto Selection Nanites - UPDATE for 1.50.7by VashAMRRework of Auto-Use of Nano Attack / Nano Catalyzer / Nano Repair Ship Items. Also Nano Armor / Nano Volatile Capital Ability. Ship item now Always in Auto-Cast when build. Added Radiation bomb. Full Change list at Mod.io web site629 downloadsupdated 9 mo ago
- More Suppliesby NoahFlowaSimply adjusts fleet supply to be 2000,3000,5000,7500,10000 and 20000. \n For Vasari, because of the 5th tech level for fleet supply there is an extra step of 15000 between 10000 and 20000.619 downloadsupdated 8 mo ago
- x10sup x4Titan x8 super cap x4starbaseby modio11111x10sup x4Titan x8 super cap x4starbase608 downloadsupdated 8 mo ago
- Enhanced Readabilityby x68Changes the default font to enhance legibility and readability.590 downloadsupdated 6 mo ago
- Edelpazby lzon118 planets 2-10 FFA plus all factions, triple choke and penta sun. Inspired by Atoms-for-Peace galaxy 220 mly away from us. Image thx 2 ESO's La Silla Observatory in Chile.588 downloadsupdated 16 mo ago
- Bring back Cieloby OMUÐinøBuildable Cielo Command Cruiser. (Outdated)583 downloadsupdated 5 mo ago
- Capturable Extractors (v1.50 only)by Elite521ONLY FOR USE WITH SINS 2 v1.50 OR LOWER. Adds neutral metal and crystal extractors to most uncolonizable gravity wells which can be captured by colony frigates/cruisers. Small militia fleets have been added to these gravity wells to protect them.579 downloadsupdated 9 mo ago
- The Challengeby ds_BraverA fun challenge for players looking to 1v9 against Impossible AI.578 downloadsupdated 8 mo ago
- Zaks Wacky Supplyby ZakWModifies fleet supply for both Faction and items as well as increases the limits on titans, Command Ships and Starbases.573 downloadsupdated 8 mo ago
- Last Stand Extended 2p 1.0.2by AsiansupermarketTwo players last stand scenario.552 downloadsupdated 8 mo ago
- Blue Shields Vasariby FredomainOriginal mod: Shields Are Blue Vasari (by Darkmodio2) . Changes Vasari shield impact effect color from green to blue. Ships frame bar colors are untouched.547 downloadsupdated 19 mo ago
- Last Stand Extended 4p 1.0.5by AsiansupermarketExtends Last Stand scenario to 4 players.541 downloadsupdated 9 mo ago
- Rebellion Ship Ability Iconsby GeneralKojanRiktanThis mod replaces many of the Sins II capital and cruiser ship ability icons with their Rebellion equivalents.511 downloadsupdated 2 y ago
- Anti-Missile Spamby Commando_Kain(1.31.7) Missile frigates and cruisers are now re-imagined. And now have a different role. They behave more like light frigates. WAY LESS DAMAGE AND HEALTH. This has some how caused the AI to not build them in MASS.509 downloadsupdated 21 mo ago
- Vasari Blue Weapon Systemsby FredomainChanges Vasari weapon systems green effects to blue.506 downloadsupdated 19 mo ago

