Star Ruler 2Mods
Star Ruler 2
Star Ruler 2 mods
A mod changes the game itself, so it is tied to a game version and to whatever loads it. Filter by both and you get the list that will actually load, not the list that mentions your version somewhere in a description.
- Asgard Empireby Dalo LornAn Asgard shipset ported from Star Wars: Empire at War. Does not yet have any default designs. More hulls may come at a later date along with better textures. Models and textures originally made for the Stargate ship pack for Star Trek: Bridge Commander: Assets converted again from Stargate: Empi...894 downloadsupdated 12 y ago
- Governmental Rebalanceby DarlothI felt that government choice didn't make enough impact on the game past the very beginning, so this mod is intended to rework that. All goverment types will grant a long term effect, typically making each unit of population contribute a little of some resource - it won't be a lot, but as your em...894 downloadsupdated 10 y ago
- Fleet Calc v1.003by dolynickThe purpose of this mod is to try and present Fleet Strength calculations that more accurately represent various design and fleet compositions and more accurately estimate the performance of a fleet. While this may be useful to players for judging fleets quickly at a glace, it should also help th...875 downloadsupdated 10 y ago
- United Federationby beanAdds the base of a United Federation of Planets. New Government Type: Federation. New Flag: United Federation of Planets New Shipset:Federation Steamrunner Class Cruiser Miranda Class Frigate Wolf Class Frigate Peregrine Attack Craft Akira Class Carrier Federation Starbase More shiptypes will be...860 downloadsupdated 11 y ago
- Prewarpby Bakermann11 Biomes : Arid,Barren,Dead,Gaia,Inferno,Jungle,Radiated,Steppe,Terran,Toxic,Tundra. Changes to the ProtoPlanet Artifact .(Allows a tech 3 planet to be created - Cost 2500 energy) or a fully colonized food producing planet for a Cost of 2500 energy).Changes coming resource allocation and creatio...859 downloadsupdated 11 y ago
- OpenSR Modpackby Dalo LornA collection of bugfixes and improvements compiled as part of the Open Star Ruler project. Compatible with OpenSR and all commercial versions of the game. The Modpack can be used either as a standalone mod, or as a dependency for other mods to inherit from. See the OpenSR Modder's Guide for detai...843 downloadsupdated 10 mo ago
- No Station Upkeepby AKDRemoves maintenance from stations so that you defend your systems without a massive cost825 downloadsupdated 11 y ago
- Diverse Hull Typesby ArtofWarWith the addition of the Titan hull modifier, I felt it was necessary to make hulls to specialize our fleets to make them more effective. I present the Diverse Hull Types mod! As of right now there are four main hull type additions, there is one more variation in development as well as more ideas...820 downloadsupdated 12 y ago
- More Empire Colorsby WompfbeereThis mod adds 4 new empire colors (Red, Green, White and Brown) to the game, as i though they were somewhat missing. Images created using Space Engine, except the red one wich was already build into the game, but not used for some reason.797 downloadsupdated 12 y ago
- Solar Sailsby uelenAdds solar sails, a method of propulsion with very low thrust and no maintenance cost.784 downloadsupdated 12 y ago
- Technological Rediscoveryby ShurimooDesigned to reorder and improve the vanilla research tree. The entire tree was removed and rebuilt, the primary idea behind the reconstruction is that all technologies can be classified by whether they are inherently Military of Sociopolitical in nature. After deciding that, it is then decided wh...760 downloadsupdated 11 y ago
- Jraenar Imperiumby Dalo LornThe Jraenar were originally a quiet hard working race which didn't have much interest in the outside galaxy. But after a number of wars and the rise of the first Master General, the Jraenar entered into an aggressive military expansion phase. - Space Empires 5 history Adds the Jraenar shipset fro...730 downloadsupdated 12 y ago
- SR1 and SR2 music additionby TimebenderThis mod is similar to SR1 original music mod but the main thing is that it leaves the SR2 music and just adds SR1 soundtracks which will play on random. NOTE: Link to original ANOTHER NOTE: Updated to Wake of the Heralds compability. For players without the WOTH DLC If it says it's not compatibl...685 downloadsupdated 10 y ago
- Strange New Lifeby FirgofAdds painterly new race art to Star Ruler 2.665 downloadsupdated 12 y ago
- oko fleet [shipset]by Zzz010Second attempt to spaceships. Sloppy and dirty. Not looking very good but it looks like shipset and kinda playble, I hope. Oko have unique weird ships, And I has idea to make some weird organicish spaceships for them . Thats it it uses dof_shader ( for glow, I stealed it from library and embeded...648 downloadsupdated 11 y ago
- Deutsch Patch Alpha 1.7by VaLiuMIn der Test-Mod gibt es folgende Features: 100% übersetzt: ai_lines.txt, artifacts.txt, attitudes.txt, buildings.txt, celestial.txt, community.txt, constructions.txt, design.txt, energy.txt, general.txt, invasion.txt, maps.txt, megaconstruction.txt, menu.txt, options.txt, orbitals.txt, orders.txt...642 downloadsupdated 9 y ago
- Koprulu Emergency Coalitionby Dalo LornCombines the TEC and Dominion shipsets into one superset. Probably not needed by anyone except roleplayers (if even them), but I thought it might be a nice idea. WARNING: The assets required for this shipset to function are located within the 'Koprulu Navy' and 'Trader Emergency Coalition' addons...633 downloadsupdated 12 y ago
- SR1 original musicby TimebenderThe original soundtracks taken from Star Ruler I. This music was epic ;) Thank's for great times. GOOD NEWS EVERYONE!!! Bugs got fixed. You can finally enjoy a full soundtrack list from SR1. Everything got optimised, as I found another way of editing music. Big thank's to SR2 programmers as the l...631 downloadsupdated 10 y ago
- More Trait Pointsby Tai GambolAdds 3 traits that give back 1, 2, and 4 points, allowing you to take up to 7 extra points to start. All marked as AI unable to use.619 downloadsupdated 10 y ago
- No Gaps For Artificial Planetoidsby DarlothJust takes away the gaps when upgrading Artificial Planetoids. This tiny change makes it a lot easier to upgrade them.611 downloadsupdated 12 y ago
- Militantby c2Mod now updated to be compliant for expansion Wake of the Heralds. A mod for all you turtling fortifiers out there. The Militant Lifestyle is all about holding on to what you have through your tenacious population and defense generation, making you a tough nut to crack when sufficiently dug in. N...600 downloadsupdated 10 y ago
- Large Game Customizationsby ChrisPikulaThis is a series of customizations that I'm making to make large-game (>150 systems) maps more interesting. I've been using it with the second-most difficult AI. Artifacts PlanetGenerator and StellarGenerator are a bit more frequent. Floating Continents can now be added multiple times. Giga & Ter...585 downloadsupdated 11 y ago
- MD Wolfes Governance Modby M.D. WolfeM.D. Wolfe's Governance Mod adds a number of alternative governments and life style options to expand the selection of factions within the game both for the player and the AI. ------------------------------------ This mod is a work in progress, currently it provides a number of government and lif...583 downloadsupdated 11 y ago
- Advanced Piratesby ArtofWarI present another mod from yours truely, ADVANCED PIRATES This mod runs a script that calls for different designs for pirates ranging from size 16 up to 8k, with the largest being the lowest chance of spawning. It also allows for 6 pirate ships at once instead of the standard single pirate, serio...580 downloadsupdated 12 y ago
- Economic Sanctionsby DarlothHaven't you ever wanted to be the commissioner of the senate imposing crippling economic sanctions on those who flaunt the decisions of the council? Now you can! Prevaricate to delay votes More influence based shenanigans! New! More trade, so you can sanction harder! Reusable, no-bonus Rename car...565 downloadsupdated 11 y ago
- No Maintenanceby Alexander the GreatNo Maintenance cost for flagships and stations. Updated for Heralds552 downloadsupdated 10 y ago
- Deep Spaceby Zzz010Scale rescale. More spacy space. Things are still funny but a bit more spacy. Suggested system spacing is 70k+. Less handy to navigate. Experimental experiment.544 downloadsupdated 11 y ago
- New Movement Physicsby DarlothThis mod increases the thrust of every engine type, but adds linear velocity drag. This makes ships accelerate a little slower than they expect (but way faster than unmodded), and slow down a little faster than that. It also means that any given ship will reach a top speed based on its thrust to...537 downloadsupdated 10 y ago
- Strange New Worldsby FirgofFor when the galaxy just isn't weird enough.531 downloadsupdated 12 y ago
- Removable Buildingsby DarlothChanges the current unremovable buildings so that races other than the owners can remove them - after a long and sometimes costly construction project. Also makes those buildings provide no benefit to conquerers, with a slight one-time bonus to removing them. Stalks grant a few research points as...529 downloadsupdated 10 y ago
- Yet another portrait replacerby Zzz010Replaces portrait pictures.(mostly SR1 pictures)524 downloadsupdated 11 y ago
- Standard Forgeby Earl SneakingtonMakes Forges a standard unchanging size of 4x4 and makes them cheaper on Volcanic.521 downloadsupdated 12 y ago
- Modular Fleet Systemsby KainDeamonSignifigantly expands the equipment list available to support ships for use with the new escort hull modifications allowing designs similar to those of flagships. The Escort hull modifier is required to use all new equiptment. Note: Work in progress, Functional, but work in progress. Testing feed...520 downloadsupdated 11 y ago
- City Incomeby RedAdds income by population for cities of all types. Mod likely unbalanced. Just gives an income boost for down the road in game.508 downloadsupdated 10 y ago
- Cylonsby wolfenray73This is my second shipset of the Battlestar Galactica franchise. The Cylons are the antagonists in the franchise series, fueled by religious belief in the failure of mankind in the reimagined versions. Cylons stands for Cybernetic Lifeform Nodes, and are mechanical/biomechanical beings of artific...506 downloadsupdated 11 y ago
- Asteroid Captureby Earl SneakingtonAsteroid Capture adds the Asteroid Capture System subsystem. Allowing a ship to capture an asteroid for a small energy cost. The asteroid base will become yours should it be within you trade borders or be destroyed if not. Allowing you to latter claim it.497 downloadsupdated 11 y ago
- Super Crew Control System & Trade Stationby CXZeroAdd a super crew control system that give you touch shield, greatly reduced build cost and maintence cost to your ships. The subsystem is disabled by default and will be activated whenever you use "Random Government" for your race. I also added 250K income per planet for the trade station. This i...494 downloadsupdated 12 y ago
- CheatBoost Govsby DarlothAdds some government types which cheat wildly. They're named and described with how much they cheat, and in what way. If you're finding the AI too much of a pushover but don't want the Murderous ganging up on you, assign these to some Hard AIs and they should in theory be quite a lot tougher.489 downloadsupdated 10 y ago
- WWII Ship Namesby wolfenray73This simple mod replaces the 20 or so ship names given in the auto ship name function when using a diplomatic card to rename your flagship. I have included these, and all the fighting vessels that were involved in major conflicts of all the countries in the world of the time of WWII. This include...486 downloadsupdated 11 y ago
- Extensive Portraits and Flagsby Ronald McDonald TrumpetA mod containing interesting portraits and flags. Also substantially increases the size of the flagship name list, adds a few colours.480 downloadsupdated 10 y ago
- Mobile Constructionby KainDeamonAllows Flagships with construction bays to manufacture orbitals. This is accomplished with the new "Heavy Construction Bay" for compatibility purposes. The new subsystem has a better labor to size ratio but is also more expensive.478 downloadsupdated 11 y ago
- Alternative Interface for Rising Starsby vaaishReplaces the UI graphics and icons with a new, cleaner set. You may need to both restart the game and load a new game before the new graphics. This version requires Rising Stars to function properly. To run, disable Rising Stars and enable AIRS. Rising Stars run in the background. AIRS 2.5.7 Upda...468 downloadsupdated 8 y ago
- Khalai Unityby Dalo LornSeeing as I made a superset of the Dominion and TEC shipsets, it only seemed fair that I'd make a superset for their more technologically advanced counterparts. So, this merges the Protoss shipset with the Advent shipset. WARNING: The assets required for this shipset to function are located withi...463 downloadsupdated 12 y ago
- Variable Hex Limitsby Quantum Rainv1.2 Release This mod changes the Flagship, Support, and Station hulls to make the hexlimit variable according to the size of the object. It also changes how the editor functions somewhat by not punishing players or designs that don't fill up all of the hexlimit, so it is somewhat balanaced but r...436 downloadsupdated 10 y ago
- MRWIBby RedA maintenance reduction mod without any boost to income generated by cities of any type.434 downloadsupdated 11 y ago
- Laser Modby joansamLasers do twice as much damage, and larger ships will have longer ranges.424 downloadsupdated 12 y ago
- Zolasha Raceby SoraDon't know if I messed this mod up but I made a new mod. Assist Leader Mod which I find to have more content and have more clearner avatars so far. Still I could probably use some work on editing photos but I'm no professional. Old description: This is mod adds additional races/rulers to the game...420 downloadsupdated 12 y ago
- Aleena's Modby AleenaDoes anybody want to play Master of Orion 2 races? I know I sure do! -> Adds Master of Orion 2 race portraits, an elf and a kobold.413 downloadsupdated 12 y ago