Star Ruler 2Mods
Star Ruler 2
Star Ruler 2 mods
A mod changes the game itself, so it is tied to a game version and to whatever loads it. Filter by both and you get the list that will actually load, not the list that mentions your version somewhere in a description.
- Terran Race (Portrait) (UPDATED WOTH)by ocean pollenThis is a reuploaded and fixed version of an existing mod which you can find at: . You can also find this mod at Replaces the default Terrakin portrait with the more human-looking portrait from the original Star Ruler. Also adds the other portraits from the original Star Ruler, except they aren't...405 downloadsupdated 7 y ago
- Vertical Farmingby TydoriusIt has always bothered me that a space age civilization requires dedicated agricultural worlds in order to expand. With the progress we are making with vertical farming and with the amount of energy available to any Type 2 or Type 3 civilizations, feeding a population in the billions without rely...401 downloadsupdated 3 y ago
- More Race Traitsby KnittelAdds more traits to select from for your race at the start of game.398 downloadsupdated 10 y ago
- Stargate Portraitsby DanyPortraits of stargate races: +Tau'ri (SG-1) +Asgards +Ancients +Replicators +System lords +Wraith397 downloadsupdated 12 y ago
- Shield Rebalanceby XionanxIf you are like me, you probably never use shields. Why? Because they are bad. :p The base shield settings for Star Ruler 2 suffer from High Power Needs, Low Total Capacity, Low Regen Rate and are coupled with them counting towards your internal components limit. Even when fully researched, shiel...395 downloadsupdated 11 y ago
- Player Colorsby DarkenedFantasiesReplaces the default set of colors for a larger set of new ones.394 downloadsupdated 10 y ago
- Hangfires New AI Racesby WoojThis mod is similar to one of my other mods in that it adds new empire pictures and flags to the game. None of the images used are my original creation, but were taken This mod adds in some new pictures and flags for Star Ruler 2. Images from Mass Effect, Hitchhikers Guide to the Galaxy, the orig...394 downloadsupdated 10 y ago
- Building Assortment for Heraldsby DarlothExtra buildings, changed buildings, get your fresh new buildings here! Contains a variety of stuff, not all of which may show up on a tooltip: *Planetary cannons are upgraded, and can be upgraded further by constructing an ammo plant. You have two options, more fleet area damage or range+single t...390 downloadsupdated 10 y ago
- Faster Turningby DarlothThis makes all ships turn 1.875x faster. That's it. Updated for version 2.0.0380 downloadsupdated 10 y ago
- Station Loveby XionanxFeel thats stations aren't done justice? Ever wondered why you couldn't build a space station thats is a Gate, Outpost, FTL Jammer in one? Why do Titan Hulls not work with stations? Well, wonder no more!!! This mod adds the following: Titan Station Hull - You can now benefit from the titan hull w...378 downloadsupdated 11 y ago
- Handicap Modby Alexander the GreatAdds a new category for traits called handicaps.376 downloadsupdated 12 y ago
- Dark Skiesby dolynickThis mod has one simple goal: To darken up the skybox (the deep space background) and present a more realistic and gritty visual balance. The skybox has been partially desaturated and dimmed, but left at values that still allow some ambient lighting on the non-lit side of objects.370 downloadsupdated 9 y ago
- The Unified Force (NOT WORKING CURRENTLY)by Swizzle****Working on merging this into v1.0 ****THIS MOD DOES NOT WORK WITH THE LATEST VERSION OF SR2 - PLEASE WAIT FOR THE UPDATE A total conversion for Star Ruler 2 that brings Star Wars and The Force to the 4x format. Coming Soon: -Unique tech tree that gives differant benefits to large/small ships....367 downloadsupdated 12 y ago
- ShareGatesby HorlanEnables your Fleets to travel through your teams Stargates.358 downloadsupdated 10 y ago
- Better Economyby DolorLower Cost Farms and Water More money in research tree349 downloadsupdated 11 y ago
- Resource Producerby Silence SuzukaThis mod add a series of resource producer, which can produce food/T1/T2 resource. With some cost(Building cost is high but maintenance is reasonable).The T2 resource producer has 5 different production. Very simple mod.331 downloadsupdated 11 y ago
- Hex Limit Reverterby Dalo LornAs of r4180, ship hulls have hex limits defined by the ship type, and each hex has a static value determined by the ship size and the hex limit. This means that ships with a hex count other than the limit are inherently sub-par either through high prices (armor stacking to fill in the gaps) or lo...330 downloadsupdated 12 y ago
- Mothership Size Determines Popby DarlothMakes the size of a Star Children mothership determine how much population can fit aboard. Currently this will limit them to 1 population unit per 65 size, so 15 in the starting (1k) mothership and 7 in the minimum 500 size hull. If you'd like to change this number, go poking around into the \scr...326 downloadsupdated 10 y ago
- Wip shipset Sort ofby Zzz010I toyed with ships and made some Something like playable fan art rather than good ship set And with very slow pace of making Only supports so far Still can't get how materials work, strange shader. Hard to get desirable material Added ugly scout. Broke load of some designs in result, default mine...326 downloadsupdated 12 y ago
- Русификаторby SunstrokeДанная версия русификатора адаптирована для мастерской и не затрагивает скрипты игры, названия стратовых проектов и некоторые другие вещи. Самую полную версию можно скачать в группе ВК318 downloadsupdated 11 y ago
- Portraits+ (Anime)by KnittelAdds more portraits. Mostly anime and some games. Adds more portaits to the game mostly animes. v2 adds some more portraits. The loading times for the icons in the game may take some time with this mod.311 downloadsupdated 9 y ago
- Better Building & Subsystems Graphics + Visible Developed Tilesby von MistontUPDATE: Huge update after 3 years ;) Added some 3d aspect to subsystems visuals so they are more pleasant to look at imo ;) and further improved visibility of developed tiles. ##### Mod replaces most buildings with higher resolution isometric buildings so you don't have to look away from monitor...289 downloadsupdated 5 y ago
- Exodus Fleetby Dalo LornNOTE: It is absolutely vital that you download the 'DOF-Shipset-Common Library' addon from here: Failure to do so will have unpredictable effects, the least of which will invariably be that all hulls will be untextured black blobs - worst-case scenario, the game may cease functioning altogether!...285 downloadsupdated 10 y ago
- Devout Shrinesby DarlothSome have said that the devout are weak, that they must sacrifice needlessly for no advantage. No longer! Now the prayers of the people have a tangible effect on the world - Devout ships may carry shrines that protect them against harm. Perhaps in the future, they will learn other prayers and be...266 downloadsupdated 12 y ago
- Silly Resourcesby LucasAn example mod that shows how to add new planetary resources. Adds the following resources: - Lutefisk - Beer - Art - Gray 11265 downloadsupdated 12 y ago
- Star Saga - Baseby Dragon PrincessStar Saga - FTL has been merged with my experimental research section of the mod to form this base mod. A complete redo of the research web of Star Ruler 2 to reorganize and trim it. This removes multiple duplicate techs that add nothing ( for example Projectiles 2 adding only adding 40% rather t...263 downloadsupdated 12 y ago
- A Space Odysseyby KelState: Finally Released Features: - System naming more immersive - New tech tree for multiplayer balance - Interface improvements - Ore industry/Shields/Acceleration/Size/Hull rebalance - New starting options by Das Sieb261 downloadsupdated 11 y ago
- Better Economy and Resource Managementby DolorReduces maintenance of Farm and Hydro Other small tweaks to make the economy work better Slight cheat with economic research changes257 downloadsupdated 11 y ago
- MultiFTLby DoomedtundraIf you've ever wanted to fling gates at distant worlds you scouted with hyperdrive, this mod is for you. Just a simple edit, that adds the trait 'MultiFTL' as an FTL option at game start, which will unlock the Hyperdrive subsystem, Gate subsystem and orbital, and the Fling Relay orbital, a copy o...250 downloadsupdated 10 y ago
- More resources for Remnant mining basesby RoboThis mod adds more resources which are able to spawn in remnant protected mining bases, usually these are limited to morphic material, water and deuterium. The resources added: Natural Gas Plastic Rare Metals Pekelm Textiles Electronics Chemicals Explosives Iron Deuterium and morphic materials ar...247 downloadsupdated 10 y ago
- Customised Outpostby IllyiaSvaraAllows you to upgrade All your outposts through the use of Ore. Allows upgrading of the following: Health Armour Support Capacity Local Defense Generation Multiple Weapon Upgrades All upgrades can be taken multiple times with the costs gradually increasing each time you take the upgrade. This mod...230 downloadsupdated 10 y ago
- FTL Researchers ( Heralds update )by TimebenderHUGE NOTE The mod wasn't originally made by me. I updated the compability with Heralds dlc. Original mod makers: The Next Decade OeysteinLO Original mod: FTL Researchers Description This mod adds a new FTL trait: FTL Researchers. At the start they don't have any means of FTL travel, but they can...230 downloadsupdated 10 y ago
- Expanded Attitudesby RojikkuThis mod adds a few attributes. If someone has ideas, there are suggestion threads below. Feel free to leave a comment with your thoughts. In terms of compatability, I don't belive it should ever conflict, unless someone potentially adds an attitude with the same name in another mod. Expanded Att...227 downloadsupdated 10 y ago
- Editor Expansionby DarlothAdds the ability to edit design_stats to the editor. Sadly, this does not work straight out of the box as a mod, so if you want to use it you will need to download it then overwrite the files it modifies directly. Please take a backup first (though it works on my machine). They're all script file...227 downloadsupdated 12 y ago
- Mylon Mega Modby Mylon* New map: King of the Hill. Fight over the ringworld in the center. * Made Survival slightly bigger to support a larger economy. * Verdant ships grow over time. +2% to hp, shields, and damage every 2 minutes. Lost on retrofitting. * Trade stations increase income. * Research station provides res...224 downloadsupdated 10 y ago
- Flags and Portraitsby Leie SistalFlags and Portraits, A mod I make out of fun All Originals For now : 7 Flags 1 Portrait More will come.223 downloadsupdated 11 y ago
- Null Mass Fieldby XionanxThis mod adds a single subsystem that is unlocked via the research tree. This is a fairly powerful subsystem, and as such I felt it needed to be posted up by itself. What this subsystem does is: Reduces the Mass of Hexes Adjacent to it to Zero - This may not seem like much, but when you can reduc...221 downloadsupdated 11 y ago
- Duplicated Resourcesby lwquadeI was inspired by a mod that was similar. Only you built 1 building and got 7 resources. Didn't seem right for me so I made this. I do play both mods but I think this is a bit more balanced.This is my first attempt so here goes. These buildings make most of the resources available at a price. Als...219 downloadsupdated 11 y ago
- Rename Modby NickDecreases the rarity and cost of diplomatic cards influencing the renaming of Systems, Planets, and Flagships. I grew tired of waiting for these cards to pop up and having them cost diplomatic points for something that should be free and inherent to UI (IMO). These cards will take up spaces for o...215 downloadsupdated 12 y ago
- Upkeep Reductionby RedA maintenance, or upkeep, mod. Halves the base maintenance of everything with an upkeep cost. Or everything I could find. Has a few tweaks to some structures to make them logical.214 downloadsupdated 10 y ago
- FTL Researchersby The Next DecadeThis mod adds a new FTL trait: FTL Researchers. At the start they don't have any means of FTL travel, but they can eventually research all of them. Yes, the "Fling Beacon => Stargate" exploit included.194 downloadsupdated 10 y ago
- Missing Expansionby ocean pollenStar Ruler 2 has a lot of low-hanging fruit in terms of substantive, non-bugfix, non-balance improvements to the game, owing to its financial troubles and terminated development. What would the game look like if the devs had been able to continue to make iterative improvements to the game? I can'...192 downloadsupdated 7 y ago
- Orbital Mechanoidby The Next DecadeAdds a new Lifestyle, which is, simply put, a Mechanoid variant that can build Dry Docks and Shipyards.187 downloadsupdated 11 y ago
- Evil Portraitsby Thy ReaperExample mod showing how to add portraits. These are at least twice as evil as the default portraits.184 downloadsupdated 12 y ago
- Goodfoot Race Portraitby OrinocoThis mod adds a single race portrait to the game. I originally made this for my own amusement but to my surprise I was actually very pleased with how it looked in game, so I packaged it up into a mod for anyone else who might like it. In case anyone was wondering, the portrait was (mostly) lifted...183 downloadsupdated 10 y ago
- Mothership Modby SyzyThis mod increases the hex limit for the mothership, allowing me, and prehaps you, to have a bit more fun when designing ship layout.183 downloadsupdated 11 y ago
- Unify Custom Modby [VFS] Ѭ Aosi [גאָט]This mod adds a few completely op parts for ships. If you wish to make the game completely unfair and one sided. Then, this mod is perfect for you. I would not recommend this mod to anyone.181 downloadsupdated 11 y ago
- BunkerCoreby Dragon PrincessThis is the main dependency mod for all my other mods containing all the hooks and script edits required for them. Feel free to use this for your own mods as long as you give credit.180 downloadsupdated 12 y ago