Star Traders: Frontiers mods
Star Traders: Frontiers jobs mods
Everything filed under jobs by its own author, ordered by how much it is used.
- More Talent And Job Points for Officers and Captainby The BoomslangJust a quick edit to give more job and talent points to your Captain and Officers.5.2k downloadsupdated 5 y ago
- Insta-maxby daveaUpdated August 30, 2021 This mod makes some ""small"" changes to gameplay, so you can easily gain max level crew, ships and equipment. Use this mod to help test your mod with high level content. You can easily edit the mod to select which changes you want. Gameplay changes Start with ten million...1.6k downloadsupdated 5 y ago
- Jedi Knightby spandrel5353A Jedi profession meant to complement other classes, especially any melee or stealth-based character, but also diplomats. A total of 12 skill points max can be gained in each, stealth, evasion, melee, and negotiation. The Jedi Master talents are only available at level 15, the other talents shoul...700 downloadsupdated 4 y ago
- Xenologistby spandrel5353A dedicated research scientist, equal parts explorer and doctor in skill distribution (48 total available in line with vanilla skill progression). Xenologists have two unique grenade talents (one specific to xeno) and three unique healing talents, which are costly in action points and limited to...588 downloadsupdated 4 y ago
- Operativeby spandrel5353New profession, primary stealth and sword, secondary evasion. Maintains vanilla progression values (48 max total skills for the class). It can be chosen as a starting profession as well as an additional for the captain and officers. Theme is of a stealth-based agent, with combat talents more defl...510 downloadsupdated 4 y ago
- Improved Crew Dogby schraderAdds new talents to mid-level CrewDogs: Last Minute Fix -- Just before leaving planet, duct tape whatever you can together, repair one Ship Component damage equal to 10% + Repair Skill Efficient Engine Handling -- Tweaks the hyperwarp drive to reduce fuel consumption Makeshift Repairs -- Upon lan...482 downloadsupdated 5 y ago
- Scoundrelby spandrel5353Mix of smuggler, spy, blade, and pistol skills, also a ship called the Dodger (capacity 12 officers, 12 crew) that can be chosen at start. Fair warning, will require some serious crew juggling and promotions at first planet just to get moving. Also officer galleys that can be purchased under medi...449 downloadsupdated 4 y ago
- Wave Motion Operatorby shevatylThis adds a new job with a talent for elements that could not be added to the ship weapons:This talent improves the efficiency of capture.To use it, select it as a starting captain or give a job to the officer.403 downloadsupdated 5 y ago
- Privateer Mod [based on the Merchant Marine: Fly Casual mod by ptarth]by RockSmackerPrivateer Mod Privateer mod is inspired by and based on the excellent Merchant Marine: Fly Casual mod by ptarth. Many thanks to ptarth for keeping permissions open on his mod and allowing new modders to learn from his efforts. Privateer mod aims to improve component balancing with some improvemen...310 downloadsupdated 3 y ago
- Simple Job Level Generator (37~57)by XenomedesThis mod is (extremely) simple job level generator for those who won't slave away, writing SQL, their dignity to overspecialize your officers. In short, this mod generates, on run-time, job levels 37~57 via copying existing skill progression between 15~36, one-on-one, for each jobtype. The mod wo...223 downloadsupdated 4 y ago
- have one strong talentby shevatyl膝矢 : 'I used to be an adventurer like you. then I took an arrow in the knee...' This mod magnifies the effects of the following combat talents. You can earn at the job level 1. Soldier : Burst Fire 2 Pistoleer : Close-Range Barrage 2 Sniper : One-Shot 2(not stealth) Swordsman : Flash Fury 2 Bodyg...160 downloadsupdated 4 y ago

