
- Strategy
Game
Starship Troopers: Terran Command
Starship Troopers: Terran Command is a thrilling real-time strategy game set in the Starship Troopers movies universe. Take command of the Mobile Infantry and do your part in the war against the Arachnid threat. Ensure that human civilization, not insect, dominates the galaxy now and always!
Lead the Mobile Infantry in this RTS game set in the Starship Troopers film universe. Balance your army composition with a diverse set of unit types, overcome line-of-sight and line-of-fire challenges through tactical positioning, and use special abilities to smash the Arachnid hordes!
About Starship Troopers: Terran Command
- Released
- June 2022
- Developer
- The Artistocrats
- Publisher
- Slitherine Ltd.
- Engine
- Unreal Engine 4
- Series
- Starship Troopers
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsNews from the Jungle (DLC)Attention, Troopers!Pack your sunscreen, grab your trusty Morita rifle, and prepare yourself for tropical warfare in the sweaty, untamed wilds of planet Vega-V. A new DLC is in the works, and it will be one of the biggest yet, including 9 new player units, 4 Arachnids types, a 9-mission story campaign and 5+ new Territory Mode maps. You’ll be tasked to hold on to isolated jungle outposts, defen...
- Community AnnouncementsAchievements for The Eradicators DLCAttention, Troopers! The Federation extends its gratitude for your service on planet Ghuthana. As a token of our appreciation, we are dropping fresh Achievements into "The Eradicators" DLC campaign! So next time you’re smashing Bugs on Guthana, you’ll have two unique achievements to tackle per mission. Do you have what it takes to complete them?! That’s all for today. Dismissed!Patch 6.5.0 Chan...
- Community AnnouncementsPatch Update v6.04.03Troopers! A patch has been deployed to fix a number of issues. Ghutana campaign missionsRocket ResearchUpdated “Construct Bug Cages” tutorial.Impact AnalysisFixed soil Prospector only able to be repaired once, causing the mission to no longer be able to be completed.Chemical CompoundFixed “Destroy the marked Bug Nests” objective incorrect progress count in UI.Fixed E-Pulse Cannon objective remi...
- Community AnnouncementsPatch Update V6.4.1Troopers! A patch has been deployed with several hotfixes and difficulty tweaks especially to the first Ghutana campaign mission. The bug reports keep flowing in from the front, and a larger patch is already in the works. Stay sharp. Changelog Eradicators DLC Campaign Tweaked the difficulty of the first Ghutana campaign mission, "Rocket Research". Fixed the "Rifle Anti-Air Sights" technology be...
- Community AnnouncementsThe Eradicators DLC Out NowSuit up, Troopers, The Eradicators DLC is out now!This expansion brings a new story campaign, set on the desolate planet of Ghutana - the testing ground for the Federation’s latest chemical, radiation and biological weapons. Deploy this new technology to assist lead scientist Doctor Kraus with his “Hercules Program” - an ambitious project to capture the monstrous Hydra Bug.WOULD YOU LIKE TO KNO...
- Community AnnouncementsThe Eradicators DLC - Dev Diary & Release DateTen-hut Troopers!The Eradicators DLC for Starship Troopers: Terran Command will drop on the 26th of May!Time to declassify a comprehensive overview of the new story campaign, units, and gameplay mechanics included in the DLC. Review the following intel to prepare for deployment!A Story campaign with Territory Mode mechanicsAlthough we originally stated that this DLC would not include a story ca...
- Mods indexed
- 1.0k
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- Assault on Whiskey OutpostMI 1st Division has received a distress call from Whiskey Outpost on Planet P. Unit 2-0 has been sent in to investigate and report their findings. Compete for High Scores! Updated 6-4-2025, fixed issues present since last game update broke this mission.42.7k downloads
- STTA [01] - Operation Bughouse INow that the Terran Council has declared war against the Arachnids of Klendathu, Command HQ has mobilized a massive invasion force. Six Mobile Infantry divisions are about to deploy from orbit and devastate the main arachnid population centers.39.3k downloads
- STTA [05] - Royalty ICommand HQ is still struggling to understand the strategy and motives of the arachnids. Our chief behavioral expert, Col. Holland, has been championing his "Brain" bug theory, but no Troopers in action have ever seen one.31.7k downloads
- The Defence of Fort Rico (Play as the Bugs)"It seems as if the bugs have developed a new threat to add to their nasty collection, the Royal Commander. This bug seems to act as a link between the brain bug and the lower forms of bug, allowing the brain to control the warrior forms, even far out of reach of them... we know this because we h...30.7k downloads
- STTA [02] - Operation Bughouse IIThree hours after the launch of Operation: Bughouse, Command HQ has ordered a general retreat of all Terran forces. The bugs have responded with a furious counter-attack, and MI strike teams have been beaten back on all fronts.23.5k downloads
- (1) 6-4 Mining OperationCommand Roughneck 6-4 on their first Operation, Sector 12's Mining operation has gone awry, now the facility crawls. Take back the surrounding settlements and carve a way to the facility's enterance. The Mining equipment has stirred the bugs up good, prepare for a target rich environment.22.7k downloads
- STTA [03] - Paradise LostSince the tactical withdrawal from Klendathu, the arachnids have begun assaulting settlements across the range of Terran space. MI 1st Division has been assigned responsibility for the evacuation of Zegema Beach.21.6k downloads
- STTA [04] - Restore HopeA month ago, Tac Recon began receiving distress calls from the AQZ. Despite the embargo, the Terran Council has decided to intervene. The survivors of Dantana will be brought back to tell their story. Terrans and Bugs cannot co-exist!20.8k downloads
- STTA [07] - Black IceShortly after the Brain was transferred to Colonel Holland's base, the bugs launched a far-reaching counter offensive. No pattern is apparent, all we can do is watch the skies and wait for their next attack.20.8k downloads
- STTA [06] - Royalty IIAnalysis of the arachnid assault upon Whiskey Outpost has indicated that there is some governing intelligence directing the bugs. Colonel Holland's "Brain" bug theory is now about to be put to the test. Our objective now is to capture a Brain bug.17.6k downloads
- STTA [08] - Desert SwarmNow the Arachnids have invaded Mars. Our oldest Terran settlement is crawling with bugs. The oilfields are burning and our factories lie in ruins. This is too close to home, we must drive these bugs back!14.3k downloads
- Trench RunWelcome to planet Tocrorth trooper. The bugs have over run our trenches and killed a lot of troopers in the process. SICON can't provide us with much intel at the moment but are monitoring the situation closely. We've had scattered reports of troopers still alive in the trenches so we can't get t...13.8k downloads
- Defend the HornburgA supply outpost is under attack by a massive bug swarm. Hold out until morning. My first attempt at a helms Deep inspired map. Still working out some of the kinks but it's playable right now. I plan to keep working on it to make it more balanced and run a bit smoother. Leave you comments. I'd lo...13.5k downloads
- (4) 6-4 UprisingRoughneck 6-4 land in Borskaya ready for some well deserved rest. But a group of Federation Extremists are ready to stage a coup. Looks like the 6-4 will have to delay their rest and put the safety of the Federation first!12.5k downloads
- STTA [09] - HydraWith refugee numbers continuing to grow, the Terran Council has been nearly overwhelmed by the task of feeding and housing these victims of the war. Thankfully the bug offensive has slowed in pace. For now.11.9k downloads
- Brico 1 - Fort BenningFort Benning, a main alloy producion fortress, is under siege! Endless waves of arachnides are storming the barricades from the desert, and the plasma bugs in the area prevent reinforcements from the southern bases. Federal military effort in the sector depends from this. Fort Benning MUST NOT FALL.11.0k downloads
- (3) 6-4 A Walk in the ParkThe 6-4 managed to escape the bug city safe and sound. What lies ahead for them on the surface may suprise you, a unique slice of Kwalasha's environment, well.. at least for the bugs. Send in the brave boys and girls of the 6-4, with some new toys, to push back the Arachnid Horde, and help reclai...10.9k downloads
- Fort RidgeThe place crawls! You are the last outpost standing in the way of the tide! Luckily for us this hive is premature so all we've seen are basic bug infantry with the occasional tanker. Use the men on station and we will provide support from orbit. Survive the attacks and kill the bugs before they g...10.3k downloads
- Brico 3 - Operation High TideTime for a counterstrike! MI is preparaing a huge extermination at Fort Hoover. By using an experimental lure signal, the Federation will wipe the majority of the bugs in the sector.9.5k downloads
- Death Sand - Part 2STORY We've lost the last city for the bugs, but we recovered the region. Now, Command HQ ordered us to recover an outpost on the North of the Bug Planet. The good news is that we extracted most of the civilians and killed many bugs. Expect heavy resistance and destroy all bug caves in there. FEA...8.5k downloads
- (2) 6-4 Bug CityRoughneck 6-4 Delve into where the Bugs breached the mining operation. What could they find down there aside from more Bugs and Rocks? Could it foreshadow things later to come? They'll soon find out.8.5k downloads
- Revenge for Fort Rico!"After it's escape from Fort Rico and it's later evasion of our scanners and patrols, the Brain seems to have finally stopped to sow it's seeds. It has went back to it's starting point and has filled out the mega hive at mount Ankarnam , the point of our last major battle with the arachnid forces...8.5k downloads
- (9) 6-4 City OutskirtsRoughneck 6-4's transport was ripped out the sky by Hoppers, along with Niklaus Krantz. Escort him to his original destination, the New Yorkskaya Research Facility.7.2k downloads
- Base Defense - Basic Day One (25 Waves)~Dallah Series~Map 1~Basic Day One~25 Waves~07/25/23~ ~Please read all~ ~Updated version~ *Per wave setup: 25 waves 2 War Support 2 Supplies Warriors only Kill counter (for fun) Mission playtime : Around 30 minutes Difficulty rating: Easy This is my first map edit I made. It is for basic/new play...7.1k downloads
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Why Starship Troopers: Terran Command mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Starship Troopers: Terran Command mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






