Stellaris mods
Stellaris gameplay mods
Everything filed under gameplay by its own author, ordered by how much it is used.
AllGameplay1.3kGraphics1.0kSpecies710Balance625Spaceships611Fixes542Events447Technologies447Utilities355Military354Leaders347Overhaul345Buildings339Economy314Galaxy Generation303Sound299Diplomacy184Translation144Star Wars71Loading Screen57Total Conversion57Ships45Font45star trek39Anime26Megastructures25Shipsets25Music23Traits23UI20Government18advisor16Factions15315Civics14Origins14Interface13Flags13AI12stargate12Names12Emblems11Patch11Starcraft10Planets9ost8Portraits8Mechs8Empire8warhammer8Compatibility8Backgrounds7Warhammer 40k7Starbases7Mass Effect7halo7Sith6Jobs6Elves6Ironman5Republic5Flavor5Destiny5fix5CIS5Voice5Expansion5Observation5
1.3k gameplay mods
- [ 2.0+] The Great Journey-Towards the halosby 76561198355634836The 2.2 compatibility update is still in progress. Meanwhile, you could try the following: Link to ship-graphic-only version Link to a 2.2 compatible forerunner standalone mod -------------------------------------------Main---------------------------------------------- As is repeatly asked, here...14.3k downloadsupdated 8 y ago
- Civic Reduxby Ungentlemanly ConductABOUT Civic Redux adds in 49 new government Civics to choose from. These Civics can provide passive bonuses - similar to many of the vanilla Civics - or Game Start civics that give an immediate effect at the start of the game, such as Syncretic Evolution. The AI will be allowed to pick these Civi...14.2k downloadsupdated 9 y ago
- Military Enhancements [defunct, install ME 2.0]by BaconDoneRightOverview This mod aims to add more roleplaying potential to ground armies. - 22 new technologies - 3 special buildings - 11 new unique armies - 6 new policies - a "Mobilization" edict - an overhaul to psionic soldiers - rebalancing of base armies - Russian localisation Balance Changes - ALL vanil...14.2k downloadsupdated 4 y ago
- Autonomous Assemblerby folkFully autonomous construction ship for players It never made much sense to me that you could build robots, but not autonomous construction ships. With this mod, you can. Compatible with all addons I can think of, and also explicitly cross-compatible with Autobuild, by had. Autonomous Assemblers i...14.2k downloadsupdated 9 y ago
- Pre-FTL Players 2.2by PodeGetglad188 has taken over active development and testing for the current game version here I'll keep this around for all you who subbed it and for my own future update use, but those who follow this mod should go help him over there for the foreseeable future. Updated for 2.2.x Start Stellaris in...14.1k downloadsupdated 8 y ago
- FasterShipUpgradeby AnexDescription If you are like me and think Upgrading Ships takes way too long then this is the mod for you. Reduces upgrade times exponentially still keeping it somewhat believable. No more waiting ages for that fleet to come out of repairs on a 10k fleet upgrade times will be somewhere between 160...14.1k downloadsupdated 9 y ago
- Traits & Ethics + Lite 2.5by RaynorA simply mod that adds increased the traits point, traits pick & ethics. Trait Points: 6 (Vanilla 2) Trait Picks:12 (Vanilla 4) Ethics Points: 4 (Vanilla 3) Civic Points: 4 (Vanilla 2) ) Updated: 2.1.x (Please hit the thumbs up button if you like my mod. Really helps me out!) After being gone for...14.0k downloadsupdated 8 y ago
- Stellaris Dashboardby 76561198826698730The stellaris dashboard is a program that reads your Stellaris save files while you play the game and shows you detailed information and stats about your playthrough. This workshop mod extends the internet browser included in Stellaris, allowing you to view the dashboard from the game. !!!IMPORTA...14.0k downloadsupdated 9 mo ago
- Executor Class Star Dreadnoughtby Red-Eyed_GelynomeFor Stellaris 4.*.* Yet another stand-alone ship mod! --------------------------------------------------- Current Update Small Update: -Updated requirments for ship build Fleet power estimatation: (This is without using other stand alone ship weapon cross-ship compatibilty and with t5 shield / t5...14.0k downloadsupdated 27 d ago
- Special Leadership Privileges for Battle Thralls & Bio-Trophiesby corsairmarksOverview Have you ever wanted to entrust your Battle Thralls to lead on the battlefield? With this mod you now have the option to allow your Battle Thralls greater freedom to command ships and armies as Admirals and Generals. Or maybe some organic insight is just what your Rogue Servitors need to...14.0k downloadsupdated 3 y ago
- Primarchsby ktor v 2d"It is a time of legend. Mighty heroes battle for the right to rule the galaxy. The vast armies of the Emperor of Earth have conquered the galaxy in a Great Crusade - the myriad alien races have been smashed by the Emperor's elite warriors and wiped from the face of history. The dawn of a new age...13.9k downloadsupdated 15 mo ago
- A-Soul: Towards the Starsby 76561199028696510宣传片: 进军星海 , 启示录——圣嘉然之降临 本MOD为虚拟偶像团体A-Soul及其成员的延伸MOD,MOD内所有设定、情节和故事均与现实无关。 向宇宙进军! 多年以后,第一批踏入星海的一个魂们站在恢弘的星际舰队面前,准会想起自己观看圣嘉然首播的那个遥远的夜晚。 在180年前的至暗时刻,我们的主——圣嘉然,用她那与娇小身躯不符的圣洁心灵抗下了一切,感化了我们。自此,虽然 枝江仍有持续不断的内战,但在圣嘉然的引领下,平等、交融的观念不断深入人心,越来越多的一个魂汇聚于此,使我们的力量不断增强。 在鸟巢首演的100余年后,随着枝江学院对超空间引擎的研制成功,我们即将走出枝江,进军星海,走向...13.9k downloadsupdated 5 y ago
- Megastructures Traditionby LezzistrataStellaris v4.3.* /// I was tired of burning two precious Ascension Perks every game for megastructures, meanwhile I have whole tradition slots where I'm taking crap traditions. So this mod combines all the megastructures related things in to one convenient tradition tree. Includes Master Builders...13.9k downloadsupdated 4 mo ago
- Banned! (2.7)by AlphaAshWhen suppressing a faction just ain't good enough This mod adds the ability to ban factions that aren't supporters of your government ethos. For example, a militarist government cannot ban the militarist faction. You must suppress a faction before you can ban it. A ban is indefinite and can only...13.9k downloadsupdated 6 y ago
- Hydra's More Cosmic Stormsby krounHave you always wanted more cosmic storms, but can't find any mods on the workshop that add any? Well, now you can! Introducing the mod no one asked for! Hydra's More Cosmic Storms adds 4* new cosmic storms! Each storm has their own icon, intro event and all other such stuff. Be aware that any mo...13.9k downloadsupdated 6 mo ago
- (4.3) Warhammer 40K - Tyranidsby Typhez10/1/2025 Consume World decision is fixed and is back. (The Tyranid civic "Hive Mind" is required to get the decision) Also, Hive World origin planet will be messed up at game start, simply wait 1 month and the planet will fix itself. The origin provides the 3 basic resources to prevent deficit a...13.8k downloadsupdated 6 mo ago
- No Pirates!by Dazz AephiexIMPORTANT NOTE Since v2.2, space piracy is now a drain on unprotected trade routes and can generate physical pirates if left unchecked. This mod muted the events to generate the physical pirates, but DIDN'T DISABLE TRADE ROUTE DRAINS. No Piracy On Trade Routes is recommended if you want to disabl...13.7k downloadsupdated 6 y ago
- Additional Army Types - Genericby J.SandersonI really like to LARP with land warfare, something I count as long and forgotten in the Stellaris Universe. After watching all my previous mods, not get adopted or updated to the current versions. I decided to do my own. I have never modded before so I ask that you're patient with my learning pro...13.7k downloadsupdated 6 mo ago
- Dawn of the Republicby Trein05Stellaris - Dawn of the Republic Mod Have you ever wanted to establish the Galactic Republic in Stellaris? The base game does not provide the necessary options for this, which is why I created the Dawn of the Republic mod. This mod allows players to form the Galactic Republic, a government dedica...13.7k downloadsupdated 2 mo ago
- Gods & Guardians (2.6)by AlphaAshNew missions for Observation Posts and related events If you enjoy the mod, please be sure to leave a positive rating, and thank you. The natives are led to believe that you are their gods. You effectively enslave them from above. Cannot be used if policy disallows slavery. Can only be used on br...13.7k downloadsupdated 6 y ago
- Gateways Policy/Federation/Imperiumby ZokRadonhBased on mod Gateway Policy (1599481695) by Terberlo Features: New policy to allow vassals to build gateways in your space or in co-vassals space New federation law to allow all members build gateways in other members space New galactic imperium resolutions to allow emperor/council/all members to...13.7k downloadsupdated 5 y ago
- #MODJAM2024by 76561199027670842Want to try some of the old mod jam content on the latest version? Check out #MODJAM2024 is Available Now! Discover 26 new Legendary Leaders made by Community Content Creators (Galactic Paragons not required!*), over 50 new flavor events, 20+ new buildings, 15+ new Relics, countless Technologies,...13.7k downloadsupdated 3 y ago
- WP's Mysterious Worldsby WP 🥔Background: In vanilla Stellaris you learn absolutely everything there is to know about a habitable planet on your first visit to the solar system. As soon as the science ship completes the first scan, that's it. We don't even have an outpost by the star yet, damn! Where is the mystery? I want to...13.6k downloadsupdated 10 mo ago
- Hemothep's Dynamic Difficulty (2.2. - 3.3.)by HemothepAttention: The support for this Mod ends with the 3.4.update. Other modders are free to build upon it. This mod has been updated to 3.3. You can still use it under any version from 2.2.0 upwards. Just ignore the out-of-date notification. Ever had the problem that early game was way to hard and ei...13.6k downloadsupdated 5 y ago
- Psionic Ascension: Even in Other Empiresby corsairmarksOverview Have you ever noticed that the notification events when other empires adopt the Psionics tradition group or "Great Awakening" tradition each indicate that members of the Latent/Fully Psionic species manifest abilities regardless of their current empire? Have you also noticed how members...13.6k downloadsupdated 3 y ago
- Prepare for Ground Assault!by VentesselUPDATED! Now with more compatibility! Planets are the core of an empire, and are probably the most significant strategic asset in Stellaris. Invading them should be a challenging and dynamic undertaking, not an afterthought to the orbital battle. TL,DR: This mod makes ground assaults more involve...13.6k downloadsupdated 10 y ago
- Planet Specialising Edicts (2.0/2.1)by AlphaAshBecause I like planet edicts and specialising planets. I've no idea why planet edicts were removed and changed into empire edicts either. So I did some new ones for planets. Each edict has a base cost of 100 influence and base duration of 50 years. Each provides a boost to the appropriate product...13.5k downloadsupdated 8 y ago
- EG* - Galaxy Colours Restoredby ButtJunkieCompatible with 2.2+ This mod disables terra incognita (fog of war) on the default empire view, as seen in previous versions of Stellaris. This allows the player to view the map in colour, rather than in grey. ---------------------------------------------------------------------------------------...13.5k downloadsupdated 8 y ago
- Space Elevatorsby Sidewinder Fang"The ocean of stars in our galaxy is finally within our reach... The universe lies ahead of us, waiting to be discovered. And now, at last, we have a gateway to ascend to it. Over and over again." Kei Nagase - Ace Combat 7 This mod is now defunct as of patch 4.0 I may look into reworking it later...13.5k downloadsupdated 20 mo ago
- Giant Sectorsby 76561199123177057With the release of 3.8 and new sector management mechanics, the players now have the ability to customize their sectors as they seem fit!... Or so we thought. While the update itself is a step in the right direction, the max sector limit still stays at around 4 jumps, you can customize your sect...13.5k downloadsupdated 3 y ago
- ~ BPV - More Building Slots - 20 City Slotsby 76561198441554837BPV - More Building Slots - 20 City Slots13.5k downloadsupdated 3 mo ago
- Deassimilate Machinesby corsairmarksOverview Ever been disappointed at all the wasted Pops when you conquer or integrate a Machine Intelligence? This mod is for you! Now you can de-assimilate the Machine Units into Robots once you have discovered the Positronic AI technology. This mod also features an enhancement for machine empire...13.5k downloadsupdated 3 y ago
- NGS - Ethics and Civics Variantby 76561198405331612Stellaris version 4.4.* - English only - NOT achievement compatible This mod is a standalone variant of the original New Galactic System that has been modified to be compatible with Ethics and Civics: Bug Branch. Do not use both NGS versions at the same time. Full description is available under t...13.4k downloadsupdated 3 mo ago
- Upper Limits V3.4+by GuluereIntroduction This mod aims to go above and beyond the normal game, allowing players to research techs above tier 5 and more! More Info Currently in English, French, Russian and Braz-Por. The non-english translations might be delayed. Thanks for checking this mod out! Mod thumbnail by Oskar Woinsk...13.4k downloadsupdated 4 y ago
- 皑因世界旅行by 76561198900479637适配最新版本,原MOD路标: 埃莉法语音助手已上线,路标: 在这个mod中,你将前所未有地扮演你自己。 · 你是否觉得群星的宏大叙事中需要一些属于个人的故事?在这个mod中,你将扮演一名转生者,与来自远方的少女邂逅,踏上旅途寻找失落的记忆。 · 作为转生者,你自然能够使用【PROPERTY】,也就是异世界动画里主角的状态栏,它将赋予你超乎常人的能力。你可以建造【勇者舰】来亲自参加战斗,随着你的成长,勇者舰的能力会产生质的飞跃。 · 转生者怎么能不到冒险者公会看看呢?如果有人想在你那办一个冒险者公会,千万不要拒绝。现在,冒险者公会以公主连接的UI呈现,甚至扭蛋系统也得到了还原。 这是一个起...13.4k downloadsupdated 3 mo ago
- Expanded Empire Colors - Abandonedby GlaviusThis mod adds many more empire colors to Stellaris. It probably works just fine in 2.3 but I've stopped modding and will no longer be updating this mod. Reuse Information: To the extent possible under law, Glavius has waived all copyright and related or neighboring rights to this mod.13.4k downloadsupdated 8 y ago
- Upper Limits V3.12+by GuluereIntroduction This mod aims to go above and beyond the normal game, allowing players to research techs above tier 5 and more! More Info Currently in English, French, Russian and Braz-Por. The non-english translations might be delayed. Thanks for checking this mod out! Mod thumbnail by Oskar Woinsk...13.4k downloadsupdated 2 y ago
- ~ BPV - More Building Slots - 10 City Slotsby 76561198441554837BPV - More Building Slots - 10 City Slots13.4k downloadsupdated 3 mo ago
- OUTDATED NEW MOD IN DESCR Cinematic Space Battles Rangedby ChickenhuntThis mod is now outdated and will not be updated any longer but will still work independently, this mod is now archieved. The updated version called: "Amazing Space Battles" is now finished and offers far greater content. To download the new version; click on the picture above to travel to the st...13.4k downloadsupdated 7 y ago
- No Premade Empires Extendedby GrimhatThis simple mod removes all of Paradox's pre-made empires available on the select empire screen, and makes them unable to spawn in games. This mod does not remove other premade empires/worlds from paradox, such as the "Sol" system. Should work with all mods that do not edit the prescripted Parado...13.4k downloadsupdated 2 mo ago
- Homeworld Ethics (2.2.*)by AlphaAsh16 empire unique buildings for an empire's homeworld. Which can be built is based on the ethics and/or civics of the empire. Each fanatic ethic typically allows the player and AI to build both a fanatic and non-fanatic empire unique building on their homeworld. Each non-fanatic ethic typically al...13.3k downloadsupdated 8 y ago
- Machine Cult Originby MaffeEver been disgusted by the weakness of your flesh, but still felt the need to worship the machine spirit? Now you can be spiritualist and at the same time embrace robotics and cybernetics. What This Mod Does The core piece of this mod is the new Machine Cult origin. It is especially designed for...13.3k downloadsupdated 3 y ago
- More Corporate Authorities for 3.xby kuyan-judithThis mod now requires Scripted Triggers Undercoat The AI personalities that used to be part of this mod are now in Diagrapher's AI Personalities Due to my dislike of the advanced authorities in Machine Age, integration of this mod with that feature is functional but very basic. Adds two new Corpo...13.3k downloadsupdated 20 mo ago
- Playable Robots (fixed) [outdated]by gtosh4I don't have a lot of time to dedicate to the mod anymore. Anyone who wants to take over, feel free to fork my github repo and PM me playablerobots Credit Delincious - Original mod Cookiemonster364 - Fix for trait copying issue Notifications Do not run this AND the original mod. They have the sam...13.2k downloadsupdated 10 y ago
- Star Wars Old Republic Ships Empire Color Supportby Superior General DelvardusThis submod for Star Wars Old Republic Ships re-textures almost all models within the mod allowing for the use of custom empire colors much like vanilla shipsets do. Please understand that a couple of station models, specifically the civilian stations which were brought over from Empire Ships Leg...13.2k downloadsupdated 3 mo ago
- Gigastructural Engineering - No Crisesby ElowinyThis simple mod simply sets the Gigastructures Crises (Katzenartig Imperium, Aeternum & Blokkats) to be disabled by default. Jublio & Jupitwo will not spawn at all, the Galactic Core will always be empty (supermassive or quasar) and Blokkats just won't spawn at all. All it does is set a global fl...13.2k downloadsupdated 5 y ago
- Merge AI Speciesby mario0244Load Order Not important. For which version of the game is this? 3.10 What is this mod? It's a mod which merges less populous species in an empire with the most populous species (in an empire). How does it work exactly? You run the mod manually (by edict or using the Dynamic Mod Menu). Select one...13.1k downloadsupdated 3 y ago
- Exploration reworkedby YandersenA solution to micromanagement hell. This mod unlocks the automated exploration feature by introducing a starting tech called "Exploration Codex". The original "Automated Exploration Protocols" tech got changed providing solely a set of bonuses for the science ships: Survey speed: +50% Anomaly res...13.1k downloadsupdated 9 y ago

