Stellaris mods
Stellaris gameplay mods
Everything filed under gameplay by its own author, ordered by how much it is used.
1,295 gameplay mods, most downloaded first · newest update 31 Aug 2026
AllGameplay1.3kGraphics1.0kSpecies709Balance624Spaceships611Fixes542Events447Technologies447Utilities355Military354Leaders347Overhaul345Buildings339Economy314Galaxy Generation303Sound299Diplomacy184Translation144Star Wars71Total Conversion57Loading Screen57Ships45Font45star trek39Anime26Megastructures25Shipsets25Music23Traits22UI20Government18advisor16315Factions15Origins14Civics14Flags13Interface13Names12stargate12AI12Patch11Emblems11Starcraft10Planets9Mechs8Compatibility8Empire8ost8warhammer8Portraits8Mass Effect7Backgrounds7Starbases7Warhammer 40k7halo7Sith6Elves6Jobs6Observation5Flavor5Ironman5Expansion5Destiny5Voice5fix5Republic5CIS5
1.3k gameplay mods
- Storage Districts and Solutionsby 76561198814615875Compatible with 3.10.* Aviable Languages: -English -Simplified Chinese - by WolfRainSong "SDS - Storage Districts and Solutions" is a mod adding storage districts for all your greedy needs, with new technologies, job and a building to give them a bit more flavor. It is very easy to use and i hope...6.5k downloadsupdated 3 y ago
- AA's Mod Compilation Vol I (2.8)by AlphaAshFour updated mods in one, to help with loading issues being reported with 2.8. Mods included: Banned!, Hands of State, Homeworld Ethics, Neutral Zone. Forgive the lack of blurb and slides, as compiling all that is going to take a while. Please check out the 2.7 versions of the individual mods on...6.5k downloadsupdated 6 y ago
- Starting Traditionsby Kreldin StarfeatherTHIS MOD IS CURRENTLY BROKEN. Paradox seem to have completely removed the line that allowed you to determine the amount of unity an empire starts the game with. I have been unable to locate the config lines for the amount of resources an empire starts with, without which, i can't currently fix th...6.5k downloadsupdated 8 y ago
- Advanced Ship Behaviour Modules - Simplified Chineseby StaVis1.5.1 已更新 需游戏中文字体库,汉化MOD可选择任意,凭个人口味挑选 游戏语言选择英文,刚点开游戏显示的对话框页面右侧找到MOD一项,在其中将所要使用的多个MOD依次打钩激活 ***************************** 重要:本MOD已整合所有高级舰船行为MOD文件,无须订阅英文原版高级舰船行为MOD(不要同时激活两个MOD) ****************************** 本MOD原名称: Advanced Ship Behaviour Modules - Simplified Chinese 本MOD中文名称: 高级舰船行为模块 - 简体中文版 本...6.4k downloadsupdated 10 y ago
- Alien Suns: The Outer Rimby S.C.Watson6.4k downloadsupdated 8 y ago
- Animated Raptor Portraits: Revisitedby corsairmarksOverview Have you seen the razor-sharp good looks of Silfae's "Animated Raptor Portraits" mod? Do you wish that the gameplay elements were up-to-date so that you can play the Glorious Crescent as originally designed? Then this mod is for you! There are lots of other mods which contain these portr...6.4k downloadsupdated 4 y ago
- Psionic Leader Traitsby 76561199122009538Psionic Leader Traits UPDATED FOR 3.11 Psionic Leader Traits is a small mod that adds many new veteran traits (and a couple of destiny and negative traits) that are available to any Psionic leader. I hoped to represent psionic concepts (mind reader to precognition to generalized consciousness) th...6.4k downloadsupdated 3 y ago
- Enigmatic Engineering: Fallen Empire Techby Jake the SnakeSimilar to my Galactic Contender technology mod, this mod changes the Enigmatic Engineering ascension perk. Specifically, it removes the research limit for Fallen Empire buildings to as many as you can draw, while also permitting the research of Dark Matter ship components. This means dark matter...6.4k downloadsupdated 8 mo ago
- Caffeine (no zzz science ships)by folkTired of science ships ZZZ-ing on the job? This mod is for you! With this new update, the mod is roughly 60% less annoying! And now, really. I don't think I can make it less annoying than now. I do not actually play Stellaris, I only make mods. That is how I have fun. Since I do not actually play...6.4k downloadsupdated 9 y ago
- Militus' Extra Trait Picksby Militus ImmortalisOriginally I tried to make it so traits would give you more picks, but this seems a bit difficult... So instead, this raises default max picks. Organics/Hivemind/Lithoids: 15 Machines: 13 Robots: 11 Big help to Cephalon Sithalo who helped me out a bit, with his mod Z-99 Trait Selections I lowered...6.4k downloadsupdated 3 y ago
- Neutral Zone (2.3)by AlphaAshGot border friction you don't want? It's time to make a Neutral Zone! To create a Neutral Zone: Click into a system you own with no colonies. Click on the system's star. Click Decisions. That decision there, use that. Ding. The system will now be part of a Neutral Zone. System ownership and restr...6.4k downloadsupdated 7 y ago
- Ring of Gaia Startby cbshingPer request, a mod that adds a mysterious start system with 12 Gaia planets orbiting in a ring around its star. Features: Ring of Gaia: Start the game in a solar system with 12 Gaia Worlds (Size 25) mysteriously orbiting in a ring around your star. Ring of Mecha*: Start the game in a solar system...6.4k downloadsupdated 8 y ago
- Fun Traits and Civicsby ValfheimNow with simplified Chinese localization, credit to 桃溪柳岸醉道长 for flavorful translation. Adds some traits, civics and starting systems purely for enjoyment or roleplay, balance isn't a major focus (and just as well because some are bonkers overpowered). I plan to add a lot more of each, and will co...6.4k downloadsupdated 6 y ago
- Improved repeatable technologiesby 765611983237640712.7.*compatible. A small mod but may reduce the amount of operations. Are you feel annoyed about paying attention to repeatables every year? If you have a mod that increases the speed of scientific research, you may have to click on the research bar every month, which may greatly reduce the fun o...6.4k downloadsupdated 6 y ago
- Patch NA: Edicts & Decisions for Cultural Overhaulby The DadinatorThis patch mod adds suppression ethics covering the new ethics in Cultural Overhaul . Requires both New Additions: Edicts and Decisions and Cultural Overhaul . Propaganda Against Collectivism - Campaign to suppress collectivism by 50% Propaganda Against Individualism - Campaign to suppress indivi...6.4k downloadsupdated 7 y ago
- Animated Hollow Portraits: Revisitedby corsairmarksOverview Are you a creature of the void? Does your never-ending hunger compel you to seek out an update of Silfae's "Animated Hollow Portraits" mod? Do the eldritch powers demand up-to-date gameplay elements so that you can play the Hollow Rift as originally designed? Then this mod is for you! Th...6.4k downloadsupdated 4 y ago
- Administrative Capacity Expansion [2.5.1]by James GefyrstAdministrative Capacity Expansion An Expansion to Stellaris base game, gives multiple new buildings, new civics and the possibility to increase Administrative Capacity with the use of certain jobs. Supported Version 2.5.1 This mod is outdated and only works for 2.5.x. It will not be updated for 2...6.4k downloadsupdated 7 y ago
- Paranoid Concealersby The_Sea_FourEmpires so afraid of alien life that they wish to be completely unknown, hiding in lost pockets of the galaxy, growing in power and wisdom unseen by all. Those with secret ambitions, suddenly becoming evasive; be they a disloyal subject plotting to overthrow their overlord, or an independent nati...6.3k downloadsupdated 10 mo ago
- Hands of State (2.6)by AlphaAshA small collection of additional governor traits Accountant This leader is a number cruncher who can squeeze energy credits out of a rock. Energy Output From Jobs: +5% Trade Value: + 10% Pop Happiness: -5% Conciliator This leader knows how to keep everybody working together and how to quickly res...6.3k downloadsupdated 7 y ago
- Korean Name List Mod(For Korean)by blitzcatIf you aren't korean or don't ues korean translation mod, please use international version 한국식 종합 명단 모드 한글 패치버전입니다. 유로파 카페 한글 번역 모드와 함께 쓰셔야 하며, 영문 버전과는 동일한 내용이기에 둘중 하나만 쓰셔야 합니다. 영문판을 쓰시고 싶으신 분은 위의 주소를 통해서 들어가시면 됩니다. 이 모드는 철인은 지원하지만, 업적은 달성이 불가능 합니다. ----------모드 추가 사항------------- 초계함 : 한국 산이름 구축...6.3k downloadsupdated 5 y ago
- Supergalactica Neptunia - Gamalaticania Universeby Mastodonmk2I have to rework this mod which there is a stuff and content that I can't show currently, as well as current Left 4 Dead 2 TGP mod focus. The mod will not be update until 2024. "To build a perfect world, we must sacrifice one of ten element of our life let that success." - Alicia Cross You has re...6.3k downloadsupdated 3 y ago
- CC's Spaceports and Fortsby Caligula CaesarThis mod was inspired by two things: Firstly, I read Peter F. Hamilton's 'Night's Dawn Trilogy' (a great read, if a bit longer than it should have been...), in which a planet could have formidable defences, allowing an important planet to represent a formidable obstacle to attacking fleets. Secon...6.3k downloadsupdated 9 y ago
- Additional Vanilla Components (3.11 Patch)by AnarchyA patch for the original verison of the mod by Sam_ to bring it into 3.11.x Updated Balance for additional components! Finally no more underpowered tier 6+ components. This mod works standalone and does not require the original to be installed.6.3k downloadsupdated 3 y ago
- Fallen Empire Military Ships & Stationsby ScepraXStellaris version supported: v2.1.* Fallen Empire Military Ships & Stations "Based on information gathered in our encounters with the Fallen Empires we have managed to develop our own variants of the Fallen Empire ships and stations. We have yet to find a way to use their weapon installations but...6.3k downloadsupdated 8 y ago
- AA's NTZs & DMZs (3.4)by AlphaAshDiplomatic Measures to Relieve Border Tension TRADE ACTIONS You offer to establish a Neutral Zone or DMZ as a Trade Action through diplomacy. You request to dismantle a Neutral Zone or DMZ as a Trade Action through diplomacy. The availability of these Trade Actions is considerably restricted. To...6.3k downloadsupdated 4 y ago
- Colonize Everything 2.2by PodeThis mod makes all rocky worlds, gas giants and asteroids in all systems colonizeable, at great expense to build, expand, and maintain. Just because you can settle them doesn't mean you should unless there's a compelling reason. Like the 50% bonus engineering researchers get from living in a dome...6.3k downloadsupdated 8 y ago
- Mining Segment for Ringworldby aiimeRingworld engineers didn't use all the system minerals to build ringworld, but left a lot untouched in the ground... Do you know what that means? We must dig up all these minerals. Mod features Mining Segment Basic ringworld segment Replaces the commercial/energy segment +10 Miner Job +10 Housing...6.3k downloadsupdated 7 y ago
- Space Merchants 2.0 - Updated & Improvedby DrBLOOD95Hey there, have you ever been with tons of energy credits not knowing where to spend them? In that case you have found the right mod giving you many solutions and opportunities about that problem. About that mod > Space Merchants allow you to enter every year in contact with people of your empire...6.3k downloadsupdated 8 y ago
- Magnum's Mods - Maximum Sized Home Planetby MagnumUpdated to version 2.6.* (Federations) Increases the size of home planets to 25. Also affects AI. (and primitives) Does this via event at gamestart. So should be compatible with everything ;)6.3k downloadsupdated 7 y ago
- Protoss Factions and Shipsby DarkmourneI have taken on myself to ensure that this MOD continues and is compatible to 3.8.* If someone is vexed by the intiative, simply don't use it. I take no credit for other's hard work, although don't expect me to let good content simply fade though :) Enjoy, and for AIUR! Factions: * Protoss * Nera...6.3k downloadsupdated 3 y ago
- Bigger Megastructure Menu v2by AltCurrent version: v4.* ✔️ Can be used in multiplayer even if other players don't have it. Achievement / Ironman compatible ✔️ Please ask for permission & give credit if you wish to use the assets in some manner, this project is has been rather time consuming. Modding takes time, show your support...6.3k downloadsupdated 18 mo ago
- CommsNet (3.4)by AlphaAshInfrastructure to reduce Empire Size penalties How it works: - You build stuff that produces a resource called Comms Rating. - Comms Rating doesn't stockpile. What matters is monthly production. - Monthly production is converted to a Comms Coverage bonus for your empire. - This conversion is step...6.3k downloadsupdated 4 y ago
- AA's Mod Compilation Vol II (2.8)by AlphaAshFour updated mods in one, to help with loading issues being reported with 2.8. Mods included: Gods & Guardians, Invasion!, Shut Up We Don't Care!, Wormhole Generation. Forgive the lack of blurb and slides, as compiling all that is going to take a while. Please check out the 2.7 versions of the in...6.3k downloadsupdated 6 y ago
- Plentiful Traditions 3.9.x Fixby The SenateQuick fix to habitat issue in Plentiful Traditions for 3.9.x. All credit goes to original author Abominus. Doesn't need original mod. Original mod. Original author. For more details: 3.X Plentiful Traditions uses the old habitat coding, which results in certain habitat districts erroring and beco...6.3k downloadsupdated 3 y ago
- The Great Crusade Originby 76561198894299486Still WIP This mod currently contains... 1 origin 2 civic 2 unique armies 2 trait 1 authority (Resurgent Imperium) Special deposits -Imperial Palace -Eternity Gate -Forbidden Fortress -Hive Karelia -Hive Tashkent -Hive Salvator -Hive Malliax -Hive Novion Primus -Hive Xericho -Hive Ababa -Hive Skh...6.2k downloadsupdated 3 y ago
- PSO: Ringworlds Are 50by NovaCameronA simple mod that changes the size of habitable ringworlds to 50. No conflicts.6.2k downloadsupdated 7 y ago
- Tech add ascension perksby Jrant通过科技解锁1st Liberation Manual:The Empire in fallen剩余的飞升天赋槽6.2k downloadsupdated 6 y ago
- Homeworld Ethics (2.8.1)by AlphaAshEmpire unique buildings for homeworlds Which can be built is based on the ethics and/or civics of the empire. Each fanatic ethic typically allows the player and AI to build both a fanatic and non-fanatic empire unique building on their homeworld. Each non-fanatic ethic typically allows the player...6.2k downloadsupdated 6 y ago
- (Government Overhaul Open Beta)by AshayasnaAttention: All work on this mod has been suspended until 2.2 released. It feels kinda wasteful with the new stuff coming to continue working on 2.1. Once 2.2 launches I will get to work on the new version of the mod, probably a bit scaled down and with slightly less governments. Government Overha...6.2k downloadsupdated 8 y ago
- BuildableFightersby AnakioneUpdated for 3.0 but have not done much balancing yet. My first mod so don't judge :P Really though any thoughts, idea, constructive criticisms are all welcome/encouraged. Adds two additional ship classes: Light Fighter and Heavy Fighter that use the fighter and bomber graphics of whatever ship st...6.2k downloadsupdated 5 y ago
- Real Space - All Unique Systemsby SabaFor Real Space 3.9 For Stellaris 3.14 This mod should spawn all leviathans, unique systems and caravaneers. Ignore the warning, this mod should work even if it says it's for another version. Warning: This mod might not work properly on smaller galaxies.6.1k downloadsupdated 22 mo ago
- Project Gestalt [2.3.x]by 🔰Kyle_Krein🔰The Gestalt project is a mod that adds the final stage for each type of ascension: The psionic path will lead your citizens to becoming pure energy, a higher form of life, and creating your own shrouded worlds. Synthetic ascension will lead you to becoming the Machine Intelligence, uniting the mi...6.1k downloadsupdated 7 y ago
- Better Fleet Spacingby TheStingTired of Battleships clipping through the arses of Corvettes? Got some fat ship models that like touching each other in the same fleets? Fear no more! This simple mod increase the space between ships in a fleet so it looks more aesthetically pleasing. I would recommend using this mod along side m...6.1k downloadsupdated 8 y ago
- New Army Typesby TheStingThis small mod adds 10 new army types. SpecOps, Modified SpecOps, Psi Spec Ops, Atmospheric Strike Craft, Aerial Gunship Squadrons, Suicide Squads, Light Amoured Battalions, Tank Divisions, Mech Warrior Units and Atmospheric Cruisers. It also increases the amount of attachments an army can have t...6.1k downloadsupdated 9 y ago
- !!! ESC : 3x System Scale [Actual]by NHunterThis version is for Stellaris 3.0 and above Stellaris 2.3.3 version is here. Stellaris 2.4-2.6 version is here. Stellaris 2.7-2.8 version is here. A compatibility patch for Extra Ship Components 3.0 that reduces weapons' ranges to 1/3 of original. Meant to be used with Real Space - Space Battles...6.1k downloadsupdated 5 y ago
- [3.10] Empire size REDUCED for your fellow wide empire enjoyersby bizmaster The SlavA small balance mod that aims to reduce the impact of your empire's sprawl on the gameplay and let the fellow wide gameplay style enjoyers feel more comfortable and more powerful. However, it will also greatly help tall empires as well, since they won't even need to care about their empire's size...6.1k downloadsupdated 3 y ago
- NovelWarGoalsby JormarnNovel War Goals - New war goals for Stellaris This mod adds several new war goal types to Stellaris to give you (and the AI) more options for your offensive diplomacy. It is compatible with all other mods as it only adds new files. The AI tends to use these wargoals as well, although I am still i...6.1k downloadsupdated 9 y ago
1.3k gameplay mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

