Stellaris mods
Stellaris gameplay mods
Everything filed under gameplay by its own author, ordered by how much it is used.
AllGameplay1.3kGraphics1.0kSpecies710Balance625Spaceships611Fixes542Events447Technologies447Utilities355Military354Leaders347Overhaul345Buildings339Economy314Galaxy Generation303Sound299Diplomacy184Translation144Star Wars71Loading Screen57Total Conversion57Ships45Font45star trek39Anime26Megastructures25Shipsets25Music23Traits23UI20Government18advisor16Factions15315Civics14Origins14Interface13Flags13AI12stargate12Names12Emblems11Patch11Starcraft10Planets9ost8Portraits8Mechs8Empire8warhammer8Compatibility8Backgrounds7Warhammer 40k7Starbases7Mass Effect7halo7Sith6Jobs6Elves6Ironman5Republic5Flavor5Destiny5fix5CIS5Voice5Expansion5Observation5
1.3k gameplay mods
- Enhanced Robomodding Reduxby MugiThis mod is no longer needed. Subscribe to the original and updated mod by C1CK instead. Original mod text proceeds below. All credit goes to C1CK. -------- This mod is designed to enhance the late game robomodding by adding more advanced versions of existing traits Note: This mod makes robomoddi...6.8k downloadsupdated 8 y ago
- The Utopian Dream (2.7)by AlphaAshGame-changing Ascension Perks & earlier megastructures Requires Stellaris: Utopia DLC. EARLIER MEGASTRUCTURE TECH UNLOCKS Several of the megastructure techs can be unlocked by other ascension perks. Enigmatic Engineering unlocks the Mega Art Installation tech. Eternal Vigilance unlocks the Sentry...6.8k downloadsupdated 6 y ago
- Apex Drakoniusby Aly (Lizardmonger)Mecha Dakonius Update: Mecha Drakonius is an optional addon for Apex Drakonius (REQUIRED) and adds the following features to the original mod: A playable animated machine species with 6 minor visual variations Custom visuals for robots assembled by the biological species from Apex Drakonius A cus...6.8k downloadsupdated 15 mo ago
- AlphaMod 2.2.7by AlphaAshRequires Stellaris v2.2.7 Changes in 2.3 that affect AlphaMod are extensive. There is no ETA for 2.3. I need a bigger boat (a bunch of features need overhauling again). New ascension perks, techs and more slots. New resources. New edicts, to benefit from Wealth and other resources. New buildings,...6.8k downloadsupdated 7 y ago
- ACG Return of the Ancientsby AjeyCompatible with 3.14.* Save game compatible NOT Achievement compatible ⚠️ A T T E N T I O N ⚠️ A. This mod requires Aesthetic Cinematic Gameplay (=ACG) to be used together with it! B. This mod only contains files, that will activate and enable you (and the AI) to choose the new ACG Fallen Empire...6.8k downloadsupdated 22 mo ago
- Marauders in actionby GogaborMarauders in action updated for 4.4 Mod adds some life to marauders space. - Expansion - Marauders occupies neighbor systems slowly. 1. it starts with asteroid bases first with more of them over time 2. guarding fleet appears 3. starbase is built causing borders expansion 4. some dwellings appear...6.8k downloadsupdated 3 mo ago
- AlphaMod: Divided Loyalties (2.8)by AlphaAshMore Conflicting Factions in AlphaMod This supplement introduces 15 new extremist factions, one for Xenophobes, and two for all other ethics. There are pros and cons to promoting, suppressing and banning each of the factions. Some of the factions are also opposed to each other, in such a way that...6.8k downloadsupdated 6 y ago
- The End of the Cycle's Crisis Ordealby 76561198339282635Stellaris Roguelike Mode: Challenge yourself to survive periodic assaults from random enemies. Defeating each wave allows you to choose and receive random rewards from The End of The Cycle. Recommend 200 stars and 0 AI. Not recommended to use the shape with a large voids in the galaxy center. Ene...6.8k downloadsupdated 2 mo ago
- New Enclaves Revivedby BosmeriThis is the updated version of the New Enclaves mod originally made by lpslucasps and originally maintained by The24thDS up until 2022 or so. Now it has passed to me. Seems a little familiar doesn't it? The Universal Hive is a hive enclave with which all players can interact. They believe that th...6.7k downloadsupdated 6 mo ago
- AlphaMod: Civic Virtues (2.7)by AlphaAshThere will be no update of this supplement to 2.8, as it is being folded into the core mod, AlphaMod 2.8 New and tweaked civics for AlphaMod Rough and I decided we wanted to make civics a lot more characterful than in vanilla, and to tie them heavily into all the new content AlphaMod brings to th...6.7k downloadsupdated 6 y ago
- ThaumStellaris (π)by 76561198323333629"Thaumaturgy... which giveth certain order to make strange works, of the sense to be perceived and of men greatly to be wondered at." - Mathematicall Praeface to Euclid's Elements (1570), John Dee Thaumaturgy is the capability of a magician to work miracles. A practitioner of thaumaturgy is a tha...6.7k downloadsupdated 17 mo ago
- Wormhole Generation (3.0)by AlphaAshGenerate wormholes with a starbase building To unlock the building requires the Wormhole Stabilization tech. A wormhole will be generated at the end of the month between two systems with a completed Wormhole Generator building on the starbase. It still needs to be explored by a science ship. You...6.7k downloadsupdated 5 y ago
- Invasion! (3.5)by AlphaAshGround War Overhauled This mod does some stuff. It adds Mechs! And the Mech Lords Ascension Perk, for those that want all the Mechs. It adds new military buildings, jobs and armies, including mechs, aerofighters, elite forces, paladins and pacifiers. It adds new types of defence forces, some that...6.7k downloadsupdated 4 y ago
- Hands of State (2.3)by AlphaAshA small collection of additional governor traits. Bureaucrat This leader is a number cruncher who can squeeze energy credits out of a rock. Energy Output From Jobs: +10% Trade Value: + 10% Pop Happiness: -10% Diplomat This leader knows how to keep everybody working together and how to quickly res...6.7k downloadsupdated 7 y ago
- Gigastructural Eng. - No Katzenartig Imperiumby ElowinyDo you not like the Katzenartig Imperium, and don't want to have to disable it every game? Well then just use this! This handy little submod will make it so Jublio and Jupitwo (Flusion and the Corronians' systems, respectively), will not spawn at all if the Imperium is set to Enabled or Disabled....6.7k downloadsupdated 5 y ago
- MSI Origin, Portrait, Room and Shipsby 哈萨维682Works in 4.0. Allows players to play Your Ladder to the Sky origin with MSI Portrait, Room and Ships. A preset like the original MSI has also be added. Future Plan: Allows players to collect debt from the target of their enlightenment. If you enjoy this mod, you can buy me a cup of coffee:6.7k downloadsupdated 16 mo ago
- Citadel Defense Grid Systemby Red-Eyed_GelynomeFor Stellaris 4.*.* Turtle play! yey! -A Mod that adds a starbase module that makes the starbase abit OP. Design for modded gameplay and slow play (Turtle play) This is a personal mod that I have been using since 2.1.* I decided to upload it so that everyone like me can focus on fully fortifying...6.7k downloadsupdated 4 mo ago
- Fallen Empire Buildingsby 76561198853602581deprecated This mod may not work for version newer than 3.0. Updated to 3.0 Add a new ascension perk, is available after chosen five ascension perks and researched Arcane deciphering technology. Then it unlock new technologies allowing you build some fallen empire buildings(but slightly nerfed)....6.7k downloadsupdated 5 y ago
- Stellar Manipulation + Real Space 6xby blazeknaveStellar Manipulation + Real Space 6x Description: This mod is a compatch that integrates Stellar Manipulation Rewrite/Revival with Real Space System Scale, providing seamless functionality and enhanced gameplay. Designed for those who want advanced stellar engineering features in a meticulously s...6.6k downloadsupdated 20 mo ago
- Realistic War Exhaustionby 76561198405331612For Stellaris 4.*.* - English only - Not Ironman Compatible Realistic War Exhaustion is a mod that adds certain challenges to empires with high War Exhaustion (100%) to simulate a realistic economic decline in such scenarios. Depending on your choices, ethos, and policies, you can be affected eit...6.6k downloadsupdated 3 mo ago
- PSO: EPSI x2by NovaCameronThis mod simply adds a modifier to all City worlds that doubles the district amount. Even Planetary Diversity city planets. Just scan, colonize, start on, or que up a district for the modifier to be applied. Stacks with my 2x district mod. Conflicts: None Possible Errors: You have a new modded ci...6.6k downloadsupdated 7 y ago
- Habitats Capped Dynamic 3.4by TrixieNon-void dweller empires have: -A Base habitat cap of 3 -Cap increases by 1 per 10 owned systems up to 200 owned systems for a total of 23 habitats void dweller origin empires have: -A Base habitat cap of 6 -Cap increases by 1 per 5 owned systems up to 100 owned systems for a total of 26 habitats...6.6k downloadsupdated 4 y ago
- Pop Based Leader Capby 76561199038856978Seeing as the only other mod I could find that did this last updated for 2.1, I saw fit to revive that concept. Well, that and I feel like this feels more natural than the heavy handed mods I've seen just blindly increasing the cap. Gives 1 additional leader capacity per 200 pops. Save game compa...6.6k downloadsupdated 14 mo ago
- Amoebas and More (2.7)by KrothIf you’ve ever wanted to hunt your enemies with an army of space faring Amoeba bred for war by your top scientists, this mod is for you! In vanilla Stellaris, space monster interaction is reduced to killing or pacifying them as an obstacle. Inspired by the Lost Amoeba anomaly in Distant Stars, we...6.6k downloadsupdated 6 y ago
- Playable Guardiansby Crusader VanguardATTENTION! I am no longer able to maintain or update my mods going into Patch 2.0. My PC has crashed and I don't know when I will be able to replace the broken parts. Furthermore, my personal life is in the middle of an important crossroads and I'm going to be focusing on reality. This means NONE...6.6k downloadsupdated 9 y ago
- A Deadly Tempest + Ships in Scaling 6xby blazeknaveA Deadly Tempest + Ships in Scaling 6x Description: This mod is a compatch that integrates A Deadly Tempest [3.14.☠] with Real Space - Ships in Scaling, ensuring compatibility and enhanced gameplay. Experience the formidable L-Cluster challenges of A Deadly Tempest alongside the realistic ship sc...6.6k downloadsupdated 20 mo ago
- [OUTDATED] Mass Effect Reapers - Contingency Replacerby Red-Eyed_GelynomeA mod that replace the AI Contigency with the Reapers. From empire name up to ship sets. All been replaced. See pictures. Recommended mod: End-Game Crisis Manager This mod allows you to buff the Contingency and as well as trigger them early. Highly good if you want the AI Crisis to become more po...6.6k downloadsupdated 7 y ago
- [OUTDATED] Better Diverse Ascensionby Red-Eyed_GelynomeFOR STELLARIS 2.8 This mod is inspired by both of the following mod: Diverse Ascension and Ascension Enhancements Patches: For Unofficial DLC: Forgotten Queens For Dynamic Political Events FEATURES: -You can select all 3 Tier 1 Ascension Paths Engineered Evolution + Mind Over Matter + The Flesh i...6.6k downloadsupdated 6 y ago
- Gigastructures 2.3by ElowinyVersion of Gigastructural Engineering & More to be used for 2.36.6k downloadsupdated 7 y ago
- Strange Homeworlds (Standalone) - Discontinued :(by DosakiWhat is Strange Homeworlds Strange Homeworlds is a standalone mod. It takes a few things from my other mod Colonize Unlimited©. Features Colonize all planet types (including Asteroids) Start out with more planet types (in addition to the 9 usual ones) Harsh Group: Molten Toxic Tomb World Bleak Gr...6.6k downloadsupdated 9 y ago
- 『 3.9 』Actual Stellar Systemsby T145An educated effort to bring more realism to the Stellaris experience! 🌌 The primary goal of this mod is to provide more realism to Stellaris without compromising core game mechanics. It focuses on adjusting star systems, their components, and user interface elements related to them. Please refere...6.6k downloadsupdated 3 y ago
- Star Wars Weapons - Funnel's Additions & Ships Scaling Patchby Lolek_upsUPDATED TO 4.*.* Another Patch for Real Space Ships in Scale and the Funnel's Additions addon for Star Wars Weapons. I tried to edit it so that the ranges, especially the SPHA-T Cannon range to be adequately short, let me know if there are any issues. Load after both mods and my other patch if ne...6.5k downloadsupdated 3 mo ago
- Expanded Megacorp Civicsby mouseshepherdReevaluate your portfolio with all new corporate civics. Current offerings include: New Civics -Research Institute: Drive and monetize innovative paradigm shifts through customer education, nudging public discourse in more synergistic directions. -Entertainment Empire: Capitalize on mythology man...6.5k downloadsupdated 7 y ago
- Foreign Affairs (3.4)by AlphaAshOverhauling and Expanding Galactic Relations BRANCH OFFICES Renamed Branch Offices to Foreign Offices and Branch Buildings to Operations. Considerably reduced requirements to be able to open Foreign Offices. It is now treaties and relationships, rather than just being a Megacorp, that primarily d...6.5k downloadsupdated 4 y ago
- Fantastical Magiks (2.3 Compatible!)by GinジンI was sitting down, playing some of my (currently) favorite game, when I wondered, Why isn't there magic in Stellaris? I mean sure, you can become psionic, but that's not really magic, at least not the in typical fantasy way. So, I'm making this mod. It adds magic. "What kind of magic?", you may...6.5k downloadsupdated 7 y ago
- Planetary Annihilation - Gas, Glass and Genesisby PillePLANETARY ANNIHILATION - GAS, GLASS AND GENESIS Do you want to totally eradicate the enemy population, while leaving the infrastructure intact? Gas the planet! Do you want to totally eradicate the enemy population and their filthy infrastructure? Glass the planet! Do you want to totally annihilat...6.5k downloadsupdated 9 y ago
- Engineers of Life 3.9 - Legacy - Revivedby 76561198858429698This is an unofficial standalone 3.9 update to NukaBoy's excellent Engineers of Life. Detailed instructions in the last 3.4 description. Note: Do not use both mods at the same time. This update is in early stage and not much tested, so any feedback is very welcome. Credit • Original ideas and cod...6.5k downloadsupdated 3 y ago
- More Realistic POP growthby jorgen_cabBeta V 0.2.5 This is a rework of the population growth model in Stellaris with the goal of changing the pace and keeping the amount of POP down to a level where game performance are maintained. The intention is that POP will grow much slower at the beginning of the game and that growth later in t...6.5k downloadsupdated 5 y ago
- 自闭星系by 蓬莱玉枝冰棒首都的星球决议中,点击相应按钮后,让时间流动一天即可创建一个河外自闭星系(内含四球),由独特虫洞与首都链接(无需虫洞科技,AI禁止通过虫洞),这下就可以在银河外自闭了 2023.1.31 增加无宜居星球的星系创建(个人配合水獭编辑器来造巨构用的; 首府虫洞创建位置变为随机位置 2023.4.7 更新(更新下版本号)6.5k downloadsupdated 3 y ago
- 3 Civic Pointsby 76561198839175652A simple mod that gives you 3 civic slots instead of 2! This should be compatible with ANY game version, and any mod that does not modify how many civic slots you have.6.5k downloadsupdated 3 mo ago
- Divided Loyalties (3.2)by AlphaAshMore Conflicting Factions This mod introduces 15 new extremist factions, one for Xenophobes, and two for all other ethics. There are pros and cons to promoting, suppressing and banning each of the factions. Some of the factions are also opposed to each other, in such a way that promoting one fact...6.5k downloadsupdated 5 y ago
- Invasion! (3.1)by AlphaAshGround War Overhauled This mod does a lot of things. Adds Mechs! And the Mech Lords Ascension Perk, for those that want all the Mechs. Adds new military buildings, jobs and armies, including mechs, aerofighters, elite forces, paladins and pacifiers. Adds new types of defence forces, some that are...6.5k downloadsupdated 5 y ago
- Resource Spawnerby ScepraXStellaris version supported: v2.1.* Resource Spawner New orbital resource deposits will start to appear during a game, ready for you to exploit. Any resource deposit from the Vanilla game can appear: minerals, energy, research and strategic resources. Custom (strategic) resources from other mods...6.5k downloadsupdated 8 y ago
- AA's Mod Compilation Vol I (2.8)by AlphaAshFour updated mods in one, to help with loading issues being reported with 2.8. Mods included: Banned!, Hands of State, Homeworld Ethics, Neutral Zone. Forgive the lack of blurb and slides, as compiling all that is going to take a while. Please check out the 2.7 versions of the individual mods on...6.5k downloadsupdated 6 y ago
- Starting Traditionsby Kreldin StarfeatherTHIS MOD IS CURRENTLY BROKEN. Paradox seem to have completely removed the line that allowed you to determine the amount of unity an empire starts the game with. I have been unable to locate the config lines for the amount of resources an empire starts with, without which, i can't currently fix th...6.5k downloadsupdated 8 y ago
- Storage Districts and Solutionsby 76561198814615875Compatible with 3.10.* Aviable Languages: -English -Simplified Chinese - by WolfRainSong "SDS - Storage Districts and Solutions" is a mod adding storage districts for all your greedy needs, with new technologies, job and a building to give them a bit more flavor. It is very easy to use and i hope...6.4k downloadsupdated 3 y ago
- 提高天灾触发倍率by 76561198829952209明明末期时间已经过了很久了,但是天灾连个影都没有。 明明开的是全部天灾,结果来了一个后面两就没影了。 于是这个就出现了。 外加了一个天灾触发器,五年触发一次,CD7年,触发一个后下一个会在十年后到来(与原版独立计算,所以有概率同时触发两个不同天灾) 理论上不会出现兼容问题,只要其他mod没有修改天灾相关内容。 —————————————————————— 对所有天灾都有效,无论是不是开的全部天灾,只要末期日期一到就会开始触发。 支持合成女王 查看本局天灾设置在控制台输入 event csevent.006.4k downloadsupdated 5 mo ago
- Advanced Ship Behaviour Modules - Simplified Chineseby StaVis1.5.1 已更新 需游戏中文字体库,汉化MOD可选择任意,凭个人口味挑选 游戏语言选择英文,刚点开游戏显示的对话框页面右侧找到MOD一项,在其中将所要使用的多个MOD依次打钩激活 ***************************** 重要:本MOD已整合所有高级舰船行为MOD文件,无须订阅英文原版高级舰船行为MOD(不要同时激活两个MOD) ****************************** 本MOD原名称: Advanced Ship Behaviour Modules - Simplified Chinese 本MOD中文名称: 高级舰船行为模块 - 简体中文版 本...6.4k downloadsupdated 9 y ago

