Stellaris mods
Stellaris gameplay mods
Everything filed under gameplay by its own author, ordered by how much it is used.
1,295 gameplay mods, most downloaded first · newest update 31 Oct 2026
AllGameplay1.3kGraphics1.0kSpecies709Balance624Spaceships611Fixes542Events447Technologies447Utilities355Military354Leaders347Overhaul345Buildings339Economy314Galaxy Generation303Sound299Diplomacy184Translation144Star Wars71Total Conversion57Loading Screen57Ships45Font45star trek39Anime26Megastructures25Shipsets25Music23Traits22UI20Government18advisor16315Factions15Origins14Civics14Flags13Interface13Names12stargate12AI12Patch11Emblems11Starcraft10Planets9Mechs8Compatibility8Empire8ost8warhammer8Portraits8Mass Effect7Backgrounds7Starbases7Warhammer 40k7halo7Sith6Elves6Jobs6Observation5Flavor5Ironman5Expansion5Destiny5Voice5fix5Republic5CIS5
1.3k gameplay mods
- !!Stellaris Economic Overhaul - No longer supportedby ButtJunkieVersion 1.06 - compatible with Stellaris 1.9x ONLY Link to new version More details: You can find more details about it in my section of this discord channel (most major Stellaris mods are on it). You can also find more in-depth details on the: Paradox Forums thread A quick summary of how resourc...7.6k downloadsupdated 9 y ago
- "Terraform" to Tomb Worldby corsairmarksOverview Does your species prefer the warm glow of an irradiated planet? Whether you "accidentally" nuked your homeworld or evolved to feed on radiation, this mod will help you bombard "terraform" planets into tomb worlds. This includes applying orbital bombardment graphics to any planet being "t...7.6k downloadsupdated 4 y ago
- Wormhole Jump Gatesby T145Ironman-compatible feature taken from the "Black Hole" mod with permission! Present changes include minor asset optimisation. Please leave a comment if anything seems off visually!7.6k downloadsupdated 4 y ago
- Military Factionby DrBLOOD95About that mod > That mod is especially for people who prefers to play as "turtle" without being dominated by the other AI empires building fleets very quickly. After researching the "Military Faction" technology a new vassal empire called "Military Faction" will be created under the command of t...7.6k downloadsupdated 7 y ago
- !Masters of Nature/AlphaMod CP (2.1)by AlphaAshIntegrates subterranean and sky development with AlphaMod. Requires AlphaMod 2.1 and Masters of Nature/Land Clearance. You can no longer carry out subterranean development of a habitable gas-giant, asteroid or molten world, or a world with existing underground caverns. You can no longer carry out...7.6k downloadsupdated 8 y ago
- Real Space Nebulaeby kuyan-judithThis mod should improve how certain star classes added by Real Space interact with the vanilla nebula mechanics: - Like vanilla nebulae, collapsars and planetary nebulae block sensors and can host nebula refineries. - Stars with accretion disks, such as T Tauri and FU Orionis stars, can host nebu...7.6k downloadsupdated 22 mo ago
- Enigmatic Fortress Fix 2.0/2.0.2by [Phönix] XaneasFor Stellaris Version 2.0 / 2.0.5 This mod is NOT Achievement compatible. Should not be needed in 2.1 and above! _________________________________________ This mod fixes the following bugs: - Enigmatic Fortress not giving the projects for it. - Event give multiple special projects. - Fortress stu...7.6k downloadsupdated 9 y ago
- 2 Times Faster Reinforcement Transitby unlomtroisTired of waiting for reinforcements for ages? Or... has it ever happened that the country in whose territory you kept your entire fleet has SUDDENLY taken away your border access, and you wait 10 years for their return, completely defenseless? Here you are! Wait a year, not two, and be happy! It'...7.6k downloadsupdated 5 y ago
- Xyston-class Star Destroyerby Red-Eyed_GelynomeFor Stellaris 4.*.* Yet another stand alone ship mod! The Xyston Class Sith Star destroyer You can now cleanse the galaxy with this ship. Befitting to Nemesis DLC. (Yes, it's an Imperial Star Destroyer but modified by the Final Order.) SET FLEET STANCE to ALWAYS PASSIVE - This is a stellaris issu...7.6k downloadsupdated 6 mo ago
- StarbaseSlotsby SunVibeOUTDATED / NOT UPDATED ! I totally leave you the possibility of modifying my mod and creating your own mod yourself, it doesn't bother me at all. My mod is Not Updated, so do what you want, and good game ! :) -------------------------------------------------------------- This mod is a small and s...7.6k downloadsupdated 6 y ago
- Space Communism Updatedby QuantoThis is a mod that aims to create a fun and detailed socialist roleplay aspect for Stellaris. In many mods (and by Paradox themselves) socialism in stellaris has been only been in the form of 20th century space gulags and central planning. Well, when I play a game about the future, I want to crea...7.6k downloadsupdated 7 y ago
- Jump Drive Fixby »Matrix™This mod reverts the changes that 2.0 brought to the Jump Drive: Cooldown = 1 day (Vanilla CD = 200 days) Wind up time = 14 days (just like in Vanilla Stellaris) No Jump Penalties (Vanilla Penalties = -50% Ship Damage and -50% Speed) Jump Drive Range = 125 (Vanilla Range = 100) This mod is compat...7.5k downloadsupdated 7 y ago
- ~ BPV - More Building Slots - Zone : 5 Building Slotsby 76561198441554837~ BPV - More Building Slots - Zone : 5 Building Slots7.5k downloadsupdated 5 mo ago
- Absurd Civics (1.2)by doogie520Absurd Civics This mod adds 12 stupid and crazy Civics. Current Version: 2.6.* (adjustment in progress) Compatibility Mod doesn't overwrite any files. Balance nope. Civic List <Skim Through> Survey Speed: +500% Anomaly Discovery Chance: -95% Research Speed: +15% Research Alternative: -2 <Deadly P...7.5k downloadsupdated 7 y ago
- VF EF - Federations Expanded Patchby MrFunEGUYPatch for the 4 new law categories that Federations Expanded adds. Removed one of the law categories for Empire federations, because it just transfers diplomatic weight, which my mod already does. So this patch deals with 3 category additions.7.5k downloadsupdated 6 y ago
- [Mod Merged!]Complex Hive Civicsby ComplexAdditional Hive mind Civics! This mod adds some Hive mind civics, nowadays hive minds lack variety and flavor so i added some civics to balance the customization between empire types. I might add one or two more, but i don't want to flood the civic selection screen with options. If you like my mo...7.5k downloadsupdated 7 y ago
- Stronger Starting Origins [OUTDATED]by 76561198414543035Author's Note : If you've somehow found this mod, after I decided to bring it back to public view. I'm sorry to say this mod probably doesn't work anymore since it was made for what, Stellaris 2.6 or something? After years, I got a request about this old mod, and I just released it back to public...7.5k downloadsupdated 5 y ago
- Terran Ship Set - Alpa ver.(2.3)by Urumchi*NOTICE* This mod has been taken over by ccoma05. ___________________________________________________________ Terran Ship Set 버전 : ALPA NSC를 완벽하게 지원합니다. NSC 독자 모델 또한 추가됬습니다. SCX도 지원합니다 해적 팩션 유닛을 추가했습니다. 이번 NSC업뎃으로 새로 생긴 호위 순양함은 없어진 서포트 쉽으로 대체되었습니다. 추가된 함선 모델은 아래와 같습니다 : 테란 기본 용병(해적 팩션) 업데이트 기록 (2...7.5k downloadsupdated 7 y ago
- The End of the Cycle's Crisis Ordealby 76561198339282635Stellaris Roguelike Mode: Challenge yourself to survive periodic assaults from random enemies. Defeating each wave allows you to choose and receive random rewards from The End of The Cycle. Recommend 200 stars and 0 AI. Not recommended to use the shape with a large voids in the galaxy center. Ene...7.5k downloadsupdated 1 mo ago
- Dyson Swarm System Tooltipby garvinsCurrent version: 4.0.* ✔️ - Disable Achievements You hate to search for good dyson swarm system? This mod will add the base production of a star to the system tooltip while you are on the galaxymap if you are allowed to build a dyson swarm in this system. Inbuild Mod-support: - Real Space 3.97.5k downloadsupdated 14 mo ago
- Mobile Suit Gundam Stellaris 4.5by PrinzFixed Colonies decolonising themselves on game start ---- COMPATIBLE with NSC3 WE ARE NOT THE ORIGINAL AUTHORS, We're just trying to keep this mod mostly working with new Stellaris updates Please report issues Edited Description from Original mod The mod currently includes: 24 Flag Icons. 155 Zeo...7.5k downloadsupdated 7 d ago
- Useful Stations - ReUploadby DrBLOOD95This is a RE-UPLOAD of Tobori's Useful Station, a very good mod which has been removed for unknow reasons and as he is impossible to contact I decited to upload it myself with adjustement and compability for Stellaris 2.0. About that mod > So "Useful Station" is a mod specialy made for people who...7.5k downloadsupdated 7 y ago
- Neutral Zone (2.7)by AlphaAshGot border friction you don't want? It's time to make a Neutral Zone! To create a Neutral Zone: 1- Click into a system you own with no colonies, that is: A- Neighbouring a system owned by a foreign empire, OR B- That is neighbouring a system already in an NZ. 2- Click on the system's star. Click...7.5k downloadsupdated 7 y ago
- Better Titan Juggernaut Colossus Limits - Azraelby Agent BlackDescription A fork of FGRaptor's mod by a similar name, which i updated to 3.12. This mod makes it so that larger fleet capacities can field more titanic vessels. If you need a 3.11 version to finish a save game before going to the newest version you can get it here: I like the balance FGRaptor s...7.5k downloadsupdated 1 mo ago
- Hypertraversal Manipulation CLASSICby Vauthil(This is the classic version of the mod that uses megastructures. A new ship-based version that does all this and also lets you mess with hyperlanes in general is available as Hypertraversal Manipulation 2) INTRODUCTION Hypertraversal Manipulation is a mod that adds some tools for empires to crea...7.5k downloadsupdated 5 y ago
- Starscraperby HansetronLooking for "3.0 Shattered Ring but for an Arcology start?" Then this mod is for you! Overview Your starting planet is a size 22 Ecumenopolis, just like the Remnant start. You get +5 farming jobs from a special planetary feature, the Hydroponic Arcology. (+5 tech drones for Rogue Servitors.) Simi...7.4k downloadsupdated 2 y ago
- Expanded Stellaris Ascension Perks - Addonby Private FeelingsAddon Abandoned, Main Mod Still Active Expanded Stellaris Ascension Perks is a mod which adds 60 new Ascension Perks to the game. In a previous iteration of the game this addon contained some modification to the mod, which was de-attached for compatibility purpose. I have since decided that the a...7.4k downloadsupdated 9 y ago
- Elves of Stellaris - Planetary Diversity Patch v3.3by doctornullFor 3.4 support: ======== This is a fix-up of an earlier mod ( which did most of the heavy lifting. If the original mod is updated, this patch can disappear. Honestly not certain this is working, if so the changes should be: - Added all PD planet types to Drow and Lunari hab prefs Specifically, f...7.4k downloadsupdated 5 y ago
- Alternate Ship Sections 3.0+by LASER ACEWhat does this mod do? This personal mod of mine adds 5 new technologies, each of which adding new ship sections for corvettes, destroyers, cruisers, battleships and titans. I've always been annoyed how certain weapon slots and types are restricted to only a few ship types or sections, so this mo...7.4k downloadsupdated 5 y ago
- Banned! (3.0)by AlphaAshWhen suppressing a faction just ain't good enough This mod adds the ability to ban factions that aren't supporters of your government ethos. For example, a militarist government cannot ban the militarist faction. You must suppress a faction before you can ban it. A ban is indefinite and can only...7.4k downloadsupdated 6 y ago
- !Larger Sectorsby zulu9812This is a fork of Percy Fawcett's Larger Sectors mod. This is a simple edit to place it higher up the mod list so that it doesn't get overwritten by other UI mods. I've also adjusted the version number to 2.2.x so that it won't show with a red exclamation mark (the original is set to 2.2.2). Desc...7.4k downloadsupdated 7 y ago
- Additional Ascension Perkby Maty83Simple mod adding a rare technology for an additional ascension perk Have you ever thought to yourself "If only I could get an additional ascension perk..." , then looked at the Steam wondering if there was one, but couldn't find any? No more! This mod fixes a large amount of these concerns, allo...7.4k downloadsupdated 4 y ago
- .SR. Starbase Buildingsby AlphaAshNew buildings for Starbases in systems with strategic resources. Five new buildings for starbases, that leverage a tapped strategic resource in the system. The SR is not consumed. Each building provides a bonus to ships built at the starbase. UPDATE 29TH MARCH 2018 - Mod name changed to work-arou...7.4k downloadsupdated 9 y ago
- More Civic, Ethic, Trait Pointsby 76561199050952092Increases all Trait Points to 40, and pick points to 20. Increased Government Ethic points to 8. Increased Civic slots to 25. Increased all Leader Classes trait points to 2. Lightweight Version of my Mod: More Civic, Ethic, Trait Points (Lightweight)7.4k downloadsupdated 3 y ago
- Silfae's Portraits: Revisitedby corsairmarksOverview This mod is a compilation of my adaptations of Silfae's portrait mods. Please see the description of each individual mod for what the effects are. Individual mods update first, then changes are merged here. Bundled Mods This is a bundle of mods to make it a little easier to sub and ensur...7.4k downloadsupdated 4 y ago
- Psionic Synths (Retired)by HrafnfariSincerest apologies but my interests have moved elsewhere and I no longer have the time or inclination to continue maintaining my mods. I hereby authorize anyone who wishes to do so to utilize my mods for their own as they see fit, provided you attribute the original source. Allows you to go the...7.4k downloadsupdated 3 y ago
- Expanded Traits and Traditionsby ToviusFor Stellaris 4.5 This mod adds many new traits. See New Trait discussion page for details. In addition to traits, this mod also contains many new changes and additions to most tradition trees and ascension perks. See the Feature List discussion page for details Recommended Mods Expanded Governme...7.4k downloadsupdated 28 d ago
- "Agrarian" Idyll for Lithoidsby corsairmarksOverview Lithoids can pick the Agrarian Idyll civic, but the benefits are still applied to farming districts. This mod creates a swapped Agrarian Idyll just for lithoids - now your miners will generate amenities instead of farmers! This mod also features english localisation for these effects. A...7.4k downloadsupdated 3 y ago
- The Caretaker SE (3.1)by AlphaAshUpdated for Stellaris 3.1.x This Special Edition for The Caretaker includes a few compatibility tweaks and bits of extra content over that of the version included in #ModJam 2020, some that did not make the competition's deadline, or required over-rides of vanilla files. Steam Guide7.4k downloadsupdated 5 y ago
- Galaxiusby KaliIntergalactic Colonization is here. I would like to thank the creators of the machine shipset mod for the use of the assets that were used in the portal as it would have taken longer or not have been possible without it and would highly recommend everyone use their mod. Thanks to Lucanoria for Ge...7.4k downloadsupdated 4 y ago
- Mass Effect: Sovereign Advisorby ZeveranceThis is a solo-release of the Nazara advisor found in Mass Effect: Beyond the Advisors mod that features over 13 advisors in one mod. If you want an easy one-click solution to getting all of the advisors created by the BTA team then: SUBSCRIBE TO MASS EFFECT BEYOND THE ADVISORS HERE Voice Acting...7.3k downloadsupdated 3 y ago
- Gigastructural Engineering Home Systems & Flags (Standalone)by ElowinyDoes NOT require Gigastructural Engineering, but will work fine with it. A small mod I originally made for personal use, adding the various systems from Gigastructural Engineering as possible starting initializers, as well as the mod's various flags. The starting systems can be used by your custo...7.3k downloadsupdated 23 mo ago
- Realistic War Exhaustionby 76561198405331612For Stellaris 4.*.* - English only - Not Ironman Compatible Realistic War Exhaustion is a mod that adds certain challenges to empires with high War Exhaustion (100%) to simulate a realistic economic decline in such scenarios. Depending on your choices, ethos, and policies, you can be affected eit...7.3k downloadsupdated 5 mo ago
- Hyperlane editor (commandline)by nullA simple mod that allows you to create and remove hyperlanes using the console. Available commands event hyperlane.0 -> Open the help menu event hyperlane.1 -> Mark a planet's system as the hyperlane's origin event hyperlane.2 -> Mark a planet's system as the hyperlane's destination event hyperla...7.3k downloadsupdated 9 y ago
- Ascension Paths Unlocked 3.5by LucasifI likely will not be updating this mod ever and leaving this on 3.5 forever. If you want an up to date version from 3.6 onwards using the new traditions method of ascension I recommend this mod: Unlocks all the ascension paths so you can choose to be a psionic cybernetic biologically engineered s...7.3k downloadsupdated 4 y ago
- Bountiful Traitsby Nom4dThis mod gives you 25 additional points to spend when creating your new Galactic Empire, simply pick the new Unique Insight trait! • New Trait: "Unique Insight" (-25 Points) • Pick up as many traits for your empire as you want • More diverse AI Races and Rulers Note that when creating an empire,...7.3k downloadsupdated 9 y ago
- Smart Sector Governorby 76561198832518181Supported version 2.7.* This mod makes the Governor's work more intelligent It means automation construction will work amazing If you have any questions, please send a message to me How to use: 1.Selected a planet, open the planetary window 2.Choose a designation 3.Enable Automatic Construction 4...7.3k downloadsupdated 7 y ago
- Alien Suns: Atmospheresby S.C.Watson7.3k downloadsupdated 9 y ago
1.3k gameplay mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

