Stellaris mods
Stellaris gameplay mods
Everything filed under gameplay by its own author, ordered by how much it is used.
AllGameplay1.3kGraphics1.0kSpecies710Balance625Spaceships611Fixes542Events447Technologies447Utilities355Military354Leaders347Overhaul345Buildings339Economy314Galaxy Generation303Sound299Diplomacy184Translation144Star Wars71Loading Screen57Total Conversion57Ships45Font45star trek39Anime26Megastructures25Shipsets25Music23Traits23UI20Government18advisor16Factions15315Civics14Origins14Interface13Flags13AI12stargate12Names12Emblems11Patch11Starcraft10Planets9ost8Portraits8Mechs8Empire8warhammer8Compatibility8Backgrounds7Warhammer 40k7Starbases7Mass Effect7halo7Sith6Jobs6Elves6Ironman5Republic5Flavor5Destiny5fix5CIS5Voice5Expansion5Observation5
1.3k gameplay mods
- Safety Off for Planet Killer Weaponsby Legit-RikkHello! re-upload of this guy's mod but updated: Allows you to fire planet killers on pretty much everything except stars I believe. Including your own planets. Have fun! comment here or message me if something doesn't work.8.0k downloadsupdated 9 mo ago
- Subterranean Originby OmegaSubterranean Origin Mod that was submitted for the #MODJAM2020. This mod's origin mechanics are heavily based around planet modifiers. You start out with a planet with a rank V subterranean modifier that gives +25 housing, +5 building slots, and +10 max districts, +15% Engineering Research from j...8.0k downloadsupdated 2 y ago
- Defence Exhaustion (2.1)by AlphaAshLosing Defense Armies causes War Exhaustion. Saw whinging on forums. Threw mod together in 10 minutes. Over-rides 00_defense_armies.txt so biological and synthetic defence (sorry, defense) armies give 0.5 WE when deaded, and robot and machine defence/defense (you choose) armies give 0.25 WE when...8.0k downloadsupdated 8 y ago
- Godly Traits - Civics & Perks 4.0by DotakiinAn update to the mod Godly Traits - Civics & Perks: Removes AI access to the civics. Change admin cap increases to unity. Megastructure build cost change in Godly Megabuilders requires Gigastructures. Edited to allow choosing the APs without the traits. Added new trait Precursor Code, effectively...7.9k downloadsupdated 16 mo ago
- 主宰战略(不支持生物舰船)by 76561199286161041MOD在原版主宰的基础上进行拓展,加入四种升级版主宰,需要点击飞升终极战略和完成特殊项目终极战略后获得。 ----神母主宰:我们的部分科学家认为主宰应当放弃较强的火力,转而将更多的能量和资源投入船坞,这样战场上将会无时无刻的诞生帝国的“天兵”,同样我们还可以在主宰上部署泰坦模块,使得我们的主宰不仅拥有高达15个船坞,还可以建造泰坦。 去掉X槽和光环槽,船坞增加至15个,可建造泰坦。 ----战争主宰:我们的部分科学家认为主宰应当放弃所有的船坞,转而将更多的能量和资源投入武器,使得我们的主宰较之之前更加“威镇寰宇”。其无与伦比的战斗力将彻底埋葬一切敌人。 去掉船坞,增加2t槽和5x槽。 -...7.9k downloadsupdated 2 y ago
- [Mod Merged!]Additional Mega Planetsby ComplexContent - 2 New planets - New job - New events - New districts - New Desicions About this mod Hi all! Im the creator of Unnoficial Hive DLC, and to celebrate my latest patreons im uploading this mod! This mod aims to balance Ecumenopolis, giving Hive and Machine Empires a new, unique and themed m...7.9k downloadsupdated 7 y ago
- Immobilizer 418 Cruiserby Red-Eyed_GelynomeFor Stellaris 4.*.* Yet another stand-alone ship mod! --------------------------------------------------- Current Update Small Update: -Rebalance Hull / Armor / Shields (Nerf) --------------------------------------------------- in any case, fleet power estimatation: (This is without using other s...7.9k downloadsupdated 4 mo ago
- Ruling Class: Customize Your Societyby NoMolesterIntroduction This gives more government types but also... Creates a new logic behind government type assignation based on both, Political Science, History and Science Fiction. Creates a tangible difference between governments by creating a new civic type: Ruling Class. Revamps the Authority syste...7.9k downloadsupdated 3 y ago
- Theta / Metropole (24.11)by PandaThe mod makes empires less homogeneous and pop living conditions more important. Individualist Empires Depending on the distance from the capital, all colonies will be marked as: - Metropolitan Worlds (within 4 jumps). - Peripheral Worlds (beyond 4 jumps) - gives heavy maluses. > Social Environme...7.9k downloadsupdated 4 mo ago
- Alpha Fallen Empire Buildings [4.4]by JenklesA small, unofficial expansion for Ancient Cache of Technologies that adds some further progression to Fallen Empire buildings to allow them to still feel viable in the late-game, as well as making the task of conquering Fallen Empire worlds feel more rewarding and beneficial. Features 39 new tech...7.9k downloadsupdated 2 mo ago
- Leader Overhaul - Full Edition v1.0.0 for Stellaris v2.7.*by VerdacyLeader Overhaul - Full Edition v1.0.0 for Stellaris v2.7.* - Change Log ======================================== What does this mod do? ---------------------------------------------------------------------- - Leader Overhaul - Full Edition improves the default Stellaris leaders by making them mor...7.9k downloadsupdated 6 y ago
- Space Fauna Expansion & Advanced Ascensionsby 76561198330568006This mod adds three ascension perks and five new variants of space fauna to a civilization themed around animal companions. - All prerequisite mods are optional, but I highly recommend using them to improve certain visual issues (such as ship overlapping). If you find this mod helpful or enjoyabl...7.9k downloadsupdated 5 mo ago
- Homeworld Ethics (2.3)by AlphaAshUnique buildings for an empire's homeworld Which can be built is based on the ethics and/or civics of the empire. Each fanatic ethic typically allows the player and AI to build both a fanatic and non-fanatic empire unique building on their homeworld. Each non-fanatic ethic typically allows the pl...7.9k downloadsupdated 7 y ago
- Starfleet names (Star Trek)by CamulorixThis mod adds a new list of names from Star Trek. Because the Star Trek universe is big and diverse, this list only includes names from Starfleet (yes Starfleet only, not the Federation), especially those of the TV series. Ships (use USS as prefix while setting up your race) Outposts Planets Firs...7.9k downloadsupdated 9 y ago
- AlphaMod: Sparsity (2.8)by AlphaAshWarning! Space is mostly empty in AlphaMod This supplement is a "mutator" for AlphaMod. Most empires that get over the initial economic hump quickly start to swim in surplus and snowball, an issue magnified by AlphaMod's additions to and re-scaling of resources and real-estate. Sparsity changes a...7.9k downloadsupdated 6 y ago
- !(简体中文)HereThereBeDragonby 76561198425966851巨龙之路 Chinese Localisation 1.本来想扔到鸽组汉化里,但是有个见了鬼的随机名文件,只能单独拿出来 2.巨龙命名采用了来自上古卷轴、各大影视作品、各大游戏作品和各文明传说中的龙类名称,有一些来自波斯之类基本找不到任何文献参考的龙类名字实在无法翻译,故采用原文 -巨龙之路是一个增加少量野怪的MOD,重建了一个野生以太龙的生态系统 -巨龙会四处游走,在游戏的初期会给你或者你的敌人带来许多麻烦 -巨龙会从小长大,并可能留下龙蛋 -2种应对对策,弑龙和巨龙之友 -巨龙会建造虫洞,经过研究你也可以开启这些特殊的虫洞 -稳定的MOD放心使用,最近进行了优化升级 如果你对内容丰富...7.9k downloadsupdated 6 y ago
- Terraformed Sol Startby Sam_A simple mod that adds a new starting solar system with Mars and Venus terraformed into a Continental world. Mars and Venus also have custom textures, the actual terrain after terraforming, sourced online. Other mods: More Tilesets Planetary Computer Better Night Lights All Enigmatic technologies...7.9k downloadsupdated 6 y ago
- Traits & Ethics + Lite 2.0by RaynorA simply mod that adds increased the traits point, traits pick & ethics. Trait Points: 6 (Vanilla 2) Trait Picks: 8 (Vanilla 4) Ethics Points: 4 (Vanilla 3) Civic Points: 4 (Vanilla 2) Updated: 2.1.x (Please hit the thumbs up button if you like my mod. Really helps me out!) After being gone for s...7.9k downloadsupdated 8 y ago
- Juggernaut Revampby James FireThe Juggernaut feels... not like a Juggernaut. Something that doesn't quite match up to power expectations. Aiming to fix that, I've done the following: -Added 2 sections to it, with a similar total slot count to the middle one. -Added variations to the sections, including: -Titanic slots for tho...7.8k downloadsupdated 2 mo ago
- Aux Module Expansion 2.2+by KillianBeta/WIP: 2.3+ Compatible, up to 2.8.1 / Do Not Use With 2.1 Looking for the 1.9 Legacy version? Look here; Looking for the 2.1 Legacy version? Look here; A simple mod that adds a bunch more choices for your auxiliary slots. There are tiered models of each module, each tied to assorted vanilla te...7.8k downloadsupdated 6 y ago
- Shorter Senat Timeby 76561198444860410This Mod is part of my Diplo Tweaks Collection The Galactic Community can be very slow. Sometimes to slow! Although it is the feature from “Federations” I´m most hyped about it can take severe amounts of time to get anything done. This Mod is aiming to change that and give the Community an much m...7.8k downloadsupdated 5 y ago
- (OUTDATED!)More Galaxy Setups(with Fallen Empires)by Otty-----------------------It's OUTDATED version. get THE LATEST VERSION!------------------------- This little mod is to give players additional 14 galaxy sizes with 2 editions (see the "Editions" section below!). The mod requires cybrxkhan's "Cybrxkhan's Assortment of Namelists for Stellaris" mod to...7.8k downloadsupdated 10 y ago
- Black Hole Travellingby XBagonEver wanted to use black holes for travelling, like in Spore? Now you can! Research the "Black Holey Key" technology (if you want, you can insta-research it for everyone at the start of the game via an event), then survey the black hole and just enter its orbit to get transferred to the black hol...7.8k downloadsupdated 9 y ago
- AlphaMod: Hostile Origins (2.8)by AlphaAshStart on a hostile habitable home-world in AlphaMod Hostile Origins includes three new origins, allowing an empire to begin the game on a Molten, Frozen or Toxic Habitable world. A Bio-vault deposit is included with a hostile home-world, providing important life-sustaining resources and jobs. Suc...7.8k downloadsupdated 6 y ago
- UI Overhaul - Expended Trait Space [OUTDATED]by Shadow FoxA small addition to the Overhaul UI for those cases when you have too many traits. (p.s. The color also depends on your other mods.) Due to the interface changes in 4.x, the mod no longer makes sense. If someone just needs a very wide feature selection window, let me know, I'll do it.7.8k downloadsupdated 20 mo ago
- Proactive and Mobilised AIby CarniakCompatibility Notes This mod changes only "common\defines\00_defines.txt" Based on this, please note the following: Glavius Ultimate AI: Currently, the Glavius Ultimate AI mod includes an unmodified "00_defines.txt" file. This will unfortunately break any mods that uses their own modified defines...7.8k downloadsupdated 6 y ago
- Adeptus Mechanicusby evalpenguin++IMPERIAL CITIZENS, THE ADEPTUS MECHANICUS HAS ARRIVED IN STELLARIS AT LONG LAST.++ ++PLEASE NOTE THIS IS STILL A WORK IN PROGRESS HOWEVER IT IS PLAYABLE FOR 2.6 IN ITS CURRENTSTATE.++ This mod adds a civic that basically lets you play as the Adeptus Mechanicus from 40k. I’ve have achieved this...7.8k downloadsupdated 7 y ago
- Godly Traits - Civics & Perksby IamSagittareFor Stellaris 3.2 This mod now adds: - 5 civics - 4 ascension perks Heavily inspired by the Original Empire from Ancient Cache of Technologies: Sins of the Fallen Empires. The civics and ascension perks are supposed to be overpowered. They are less overpowered than the standard OE stuff (go figur...7.8k downloadsupdated 5 y ago
- 首都星链协议(Capital Starlink Protocol)by tutamy首都星链协议 (Capital Starlink Protocol) 作者:积木 / By Tutamy LANG: 简体中文 / English (By DeepL) / Русский (By DeepL) 支持多人游戏 / Multiplayer support / Поддержка многопользовательской игры For more precise language support, please comment, or add my steam account to help me improve. Q:本Mod可以做什么? A:可以在国家首都的星系之间建...7.8k downloadsupdated 4 y ago
- extendend_map_slidersby NirmroxThis Mod expands the map sliders in the Galaxie generation menu. Combitable with and without all dlcs (This makes the galxie generation practically sandbox-mode, meaning crashes (aka 99 Ai empires on tiny galaxys) can happen.) Changes: - max number of AI Empires can be set to 99 - max number of F...7.7k downloadsupdated 9 y ago
- (get new version) GAPS: Gwen's Additional Play Styles 2by GwenBlanketSpecter7.7k downloadsupdated 6 y ago
- Munificent-class Star Frigateby Red-Eyed_GelynomeFor Stellaris 4.*.* Yet another stand alone ship mod Munificent Class Star Frigate -A middle ground ship between destroyers and cruisers. -Cheap to build but a lot of slots meaning a lot of additional cost (I tried mybest to make it cheap as possible) -Hull of 8000 with a bonus of 4000 Armor and...7.7k downloadsupdated 4 mo ago
- Ancestors' Grudge Origin [4.2] - Deprecated/ Mergedby Tr33Maintained version here: More Events Mod This mod adds a new origin: Ancestors' Grudge and a lot of content that fits the theme of crafting your own relics. This origin is primarily meant for all the Urists out there - though it can be played with any species, the only correct choice is obviously...7.7k downloadsupdated 8 mo ago
- Theta / Competing Great Powers (4.2)by PandaTwo the most powerful and comparable empires will be considered the Great Powers. Relationships between the Great Powers will gradually deteriorate, resulting in mutual hatred.7.7k downloadsupdated 6 mo ago
- [Abandoned] Evolutionary Originsby safr208Note: Due to real life issues I will not be working or updating this mod for the forseeable future. This mod adds 11 new origins to Stellaris. These new origins are as follows. Codominant Evolution DLC Requirements: Utopia Origin Requirements: Xenophile or Fanatic Xenophile ethics This is Syncret...7.7k downloadsupdated 6 y ago
- More Traits, Ethics, Civics (AI NOT AFFECTED) (UNLIMITED)by UmuyaWith this mod you can get all ethic buffs with a special ethic, all civic buff with a single civic and you can have all posible traits with unlimited points. Beware this mod increases the maximum ethic points from 3 to 4 and this causes AI to have 2 fanatic or 4 moderate ethics. If you want only...7.7k downloadsupdated 2 y ago
- Halo weaponryby 76561199143319147Halo Weaponry — UNSC & Covenant Technology Mod Halo Weaponry is a Halo-inspired technology and weaponry mod focused on bringing updated UNSC and Covenant military content into the game. This mod is built as a compatibility and preservation project, combining and updating content from older Halo-t...7.7k downloadsupdated 2 mo ago
- Compatibility Patch For Dark UI and Planetary Diversityby Aaron TiganI have not played Stellaris in quite awhile. If anyone would like to update the Stellaris version number and make this work with the latest game version, please let me know in the comments and I'd be happy to add you as a contributor. Compatible with Stellaris 2.3+ and Planetary Diversity Previou...7.7k downloadsupdated 7 y ago
- Grand Custodianshipby CursedAuroran3.0.* compatible Grand Custodianship For as long as the custodian has been around there were questions. Questions about increasing the power of the custodian. Now, they shall be granted to their fullest extent. What this mod adds It adds an option for the custodian to become, well, the Grand Cust...7.7k downloadsupdated 5 y ago
- More Picks & Points: Traits|Civics|Ethics [FLEX EDITION]by hubertkenobiWelcome to More Picks & Points 'FLEX EDITION' This is the Flex Edition of 'More Picks & Points: Traits|Civics|Ethics' older versions or just MPP. This edition offers you the freedom to customize the mod settings without manually editing any files, thanks to our optional Flex(ible) Script tool. Ju...7.7k downloadsupdated 2 mo ago
- Invasion! (3.3)by AlphaAshGround War Overhauled This mod does a lot of things. Adds Mechs! And the Mech Lords Ascension Perk, for those that want all the Mechs. Adds new military buildings, jobs and armies, including mechs, aerofighters, elite forces, paladins and pacifiers. Adds new types of defence forces, some that are...7.7k downloadsupdated 4 y ago
- Real Space - Ships in Scaling unofficial range fixes patchby ArchanorThis requires the original Ships in Scaling mod by Annatar. Go grab that first and also check out the rest of his awesome mods! This is my home brewed patch that fixes some (hopefully temporary) oversights in the original Ships in Scaling mod like strike craft ranges (mining drones, contingency,...7.7k downloadsupdated 5 mo ago
- Megastructures Improvements [1.8]by kasskloffMakes a few changes to the megastructures sytem to make them more feasible for the mid-late game instead of solely being an end-game feature, as well as a few tweaks to generally improve the system. Changes: 1 Megastructure per system limit removed Multiple Megastructures can now be constructed a...7.7k downloadsupdated 9 y ago
- Do Want (2.1)by AlphaAshStrategic Resources worth fighting for. Associated empire unique buildings worth destroying. You know, strategy stuff. This mod nerfs vanilla strategic resources, and a large chunk of their benefit now comes from an associated empire unique building. These buildings do not consume the strategic r...7.6k downloadsupdated 8 y ago
- !!Stellaris Economic Overhaul - No longer supportedby ButtJunkieVersion 1.06 - compatible with Stellaris 1.9x ONLY Link to new version More details: You can find more details about it in my section of this discord channel (most major Stellaris mods are on it). You can also find more in-depth details on the: Paradox Forums thread A quick summary of how resourc...7.6k downloadsupdated 9 y ago
- "Terraform" to Tomb Worldby corsairmarksOverview Does your species prefer the warm glow of an irradiated planet? Whether you "accidentally" nuked your homeworld or evolved to feed on radiation, this mod will help you bombard "terraform" planets into tomb worlds. This includes applying orbital bombardment graphics to any planet being "t...7.6k downloadsupdated 3 y ago
- Drone Carrierby Red-Eyed_GelynomeFor Stellaris 4.*.* Yet another stand alone ship mod! Drone Carrier - Enders game inspired Warning: -This mod CAN lag your game as both type of carriers can field 800+ strike craft in one go. Current Update - FOR 4.3.*: -Reworked Stats -Removed events and some modules -Fixed missing turret bug Fe...7.6k downloadsupdated 4 mo ago
- Military Factionby DrBLOOD95About that mod > That mod is especially for people who prefers to play as "turtle" without being dominated by the other AI empires building fleets very quickly. After researching the "Military Faction" technology a new vassal empire called "Military Faction" will be created under the command of t...7.6k downloadsupdated 7 y ago

