Stellaris mods
Stellaris gameplay mods
Everything filed under gameplay by its own author, ordered by how much it is used.
1,295 gameplay mods, most downloaded first · newest update 31 Oct 2026
AllGameplay1.3kGraphics1.0kSpecies709Balance624Spaceships611Fixes542Events447Technologies447Utilities355Military354Leaders347Overhaul345Buildings339Economy314Galaxy Generation303Sound299Diplomacy184Translation144Star Wars71Total Conversion57Loading Screen57Ships45Font45star trek39Anime26Megastructures25Shipsets25Music23Traits22UI20Government18advisor16315Factions15Origins14Civics14Flags13Interface13Names12stargate12AI12Patch11Emblems11Starcraft10Planets9Mechs8Compatibility8Empire8ost8warhammer8Portraits8Mass Effect7Backgrounds7Starbases7Warhammer 40k7halo7Sith6Elves6Jobs6Observation5Flavor5Ironman5Expansion5Destiny5Voice5fix5Republic5CIS5
1.3k gameplay mods
- Realistic Habitabilityby MagnusEffect= WIP - NEEDS UPDATE FOR 3.0.* (NEMESIS) = This planet habitation mod is based on the assumption that water (to some degree) is essential for all life. Unlike other planet mods, this preserves all vanilla planets, but allows for effective colonization along a more linear curve from "warmest" to "...7.3k downloadsupdated 6 y ago
- No More Habitatby wzzhaoyiProhibit AI from building habitat, and reduce AI Void Dwellers' desire to build habitat. 禁止AI建设居住站,降低AI 虚空居者建设居住站的欲望7.2k downloadsupdated 18 d ago
- Titan Weapon Loadoutsby SurtasVanilla titans only have one weapon setup, and generally feel rather underpowered considering their massive cost, investment requirements, and limited number. In fact, their most useful aspect are the auras, a single component. This mod is here to fix that. Features Completely revamped titan core...7.2k downloadsupdated 6 y ago
- 上古遗骸:关于堕落帝国的实力加强与故事拓展by 765611984041087387.13公告 百忙(摸鱼)之中抽出时间来维护了一下!评论区反馈的问题应该大概也许都解决了!快趁暑假集中反馈一下bug吧! 12.23公告 写下这段公告的是Infinity,贴吧用户名:长发女鬼闯天涯(当年百度随机的。。。) 对于这个mod,本人接手的很突然,同时呢,本人也是抱着很大的热情去维护以及更新这个mod的。 原本呢,这个mod我准备作为包饺子的平台,邀请我在千余个小时的群星游戏历程中认识的,结识的,我很喜欢的modder们一起包饺子以及为玩家们带来一段波澜壮阔的故事,一个更加有岁月痕迹的银河。 但是很不幸,由于一些糟糕的事情,热情很快冷却,我也意识到了“包饺子”这个目标在这个mo...7.2k downloadsupdated 5 mo ago
- A Cradle at the End of Time - Total Overhaul and Originby ArclightFor Stellaris version 3.6.1. Change log will always describe updates. "For thousands of years we looked up to the stars, our eyes glimmering with hope. Who awaited us? Friends? Enemies? Yet we had little time to truly ponder what lie in wait for us above. Over the last few centuries, our astronom...7.2k downloadsupdated 4 y ago
- Ascension Enhancementsby RESPECT THE SHOVEL!This mod removes all the Ascension Path restriction for Utopia (i.e. those following the psionics route can also follow the AI route, etc). Hive Minds are no longer restricted to only the Biological ascension path. With Synthetic Dawn, Machine Empires can also follow both the Psionic and Biologic...7.2k downloadsupdated 8 y ago
- TW - Xeno Compatibility Fix - Stellaris 3.0 to 3.14by TrueWolvesNote for version 4.0+ Half-species no longer exist as they did before. (Despite the In-Game Tooltip saying otherwise!) Xeno-Compatibility instead works by adding all your pop group growths together and distributing them equally. If you have 5000 humans and 1000 blorg, they both grow as if they're...7.2k downloadsupdated 22 mo ago
- Bio Thrallsby Spartan878Features: Biothralls - Bio Thralls are the biological equivalent to robots and though their technology tree and start to hold more complex jobs depending on your policy. Bio thralls can only be gene-modded however you do not need the Genetic Resequencing technology to change their name or portrai...7.2k downloadsupdated 7 y ago
- Hands of State (3.0)by AlphaAshA small collection of additional governor traits Accountant This leader is a number cruncher who can squeeze energy credits out of a rock. Energy Output From Jobs: +5% Trade Value: + 10% Pop Happiness: -5% Conciliator This leader knows how to keep everybody working together and how to quickly res...7.2k downloadsupdated 5 y ago
- AA's Origins: God Ruler (3.0)by AlphaAshOne Shall Rule A simple mod that brings some content to Stellaris based on the Imperium from Games Workshop's Warhammer 40000. Includes: a new origin; an ecumenopolis start; bespoke districts; bespoke buildings; bespoke jobs; a new flag; a prescripted empire. Over-rides the following vanilla file...7.2k downloadsupdated 6 y ago
- [1.5 Compatable ]The Great Journey-Sail to the Halosby 76561198355634836steamcommunity.com/sharedfiles/filedetails/?id=1319988277 Versions for Stellaris 2.0 + --------------------------------------------------------------------------------------------------------------------------------------- steamcommunity.com/sharedfiles/filedetails/?id=1269044055 1.9 compatbable...7.1k downloadsupdated 9 y ago
- Pirate Ships Extendedby ScepraXStellaris version supported: v2.1.* Pirate Ships Extended Allows for designing and building of your own versions of the pirate ships regardless of the shipset / ship design you've chosen for your game or the use of other mods that add new ship types. To achieve that it'll be necessary to defeat a...7.1k downloadsupdated 8 y ago
- Build Multiple Megastructures - FGRaptorby FGRaptorUpdated for Stellaris 3.0 Build multiple megastructures at the same time, and as many of each as you want Description Note: I don't normally like to make mods like this since so many already exist - but the one I was using was out of date and I could not find another one that only makes these cha...7.1k downloadsupdated 6 y ago
- AA's Consortiums (3.4)by AlphaAshBuildings For Increased Specialising Want to keep your colonies specialised? These five new buildings should help. See slideshow for the details. LOAD ORDER For best results, put it at the very end.7.1k downloadsupdated 4 y ago
- Senatus Populusque Romanusby starchitecRome Will Never Fall A custom origin and 3 civics for a Roman Empire that took to the stars. Made for Republic of Play's Stellaris: Roman Empire Lets Play campaign. Requires Ethics and Civics Classic 2.7 and Real Space New Frontiers. See the entire Collection used for the Lets Play. Features Impe...7.1k downloadsupdated 6 y ago
- 超空间航道生产建设兵团(Hyperlane Production and Construction Corps)by tutamy任意建造、删除超空间航道仅需要两艘工程船! 开局两艘工程船,一艘放到星系A,一艘放到星系B,就可以建造或者删除星系的超空间航道。 在工程船建造巨构面板中打开!然后选择工程船所在星系的任意一个星球即可触发事件窗口! 建造要求星系A和B之间距离在70范围内,拆除则没有距离限制。 此外提供了工程船升级模式—— 超空间航道开辟者 Vs 超空间航道解构者! 将工程船升级为开辟者,将立刻在星系半径45范围内的所有其他星系之间建立超空间航道! 将工程船升级为解构者,将立刻拆除星系相连的所有超空间航道! 订阅按钮,点击就送!仅需要一个赞! 有建议或者问题欢迎尽情来评论区留言!或者来聊天都可以! ====...7.1k downloadsupdated 3 y ago
- Growing planetsby YandersenAdds a spaceport module: "Terraforming Station" (unlockable by Terrestrial Sculpting technology). Planet carrying this module grows in size at a mean rate of 2 tiles per year. Once the planet reaches maximum size (25 tiles) the Terraforming Station get disbanded automatically. The construction co...7.1k downloadsupdated 9 y ago
- Original Origins, Traits, and Civics 4.2 (Obsolete, New Link In Desc)by RegiZeroProvides some extra unique traits, origins and civics to Stellaris gameplay that are available at empire creation. They are meant to influence your gameplay a bit more than the average vanilla feature but also balanced (but can be adjusted through comments/discussions). ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀...7.1k downloadsupdated 11 mo ago
- Feudal Originsby MithrillionUpdate v0.3: Removed corporate authority lock on Interstellar Trader's subsidiaries so they will spawn as normal empires most of the time, allowing you to set up branch offices. Added the -50% relative power opinion penality effect of "Feudal Society" to Feudal Empire Origin. ====================...7.1k downloadsupdated 6 y ago
- [4.0] Automate Infrastructure - Hyper Relays and Gatewaysby ToasterVersion 4.0.* As midgame rolls round, your Hyper Relay network will gradually want upgrading to Gateways. However, whilst it's easy to build a Hyper Relay from the galaxy map, the same is not true of Gateways... requiring multiple stages of upgrade. This mod tries to make it a bit less of a faff....7.1k downloadsupdated 17 mo ago
- Become the Dragonby 76561198405331612For Stellaris 4.5.* - English only (translations available) - Not Ironman Compatible Become the Dragon is a small but impactful mod of mine that gives you the necessary tools to play as a Dragon empire or spawn Dragon AI empires. I have also released Become the Saurian, for those who wish to play...7.1k downloadsupdated 29 d ago
- AlphaMod: Traders (2.0)by AlphaAshGalactic opportunities for galactic profits. Requires AlphaMod 2.0. Acension Perk: TRADE GUILD To expand your trade empire into a Galactic Trade Guild you'll need the ascension perk: Trade Guild. See the slideshow. To take this perk you will need to complete the Diplomacy Traditions and have the...7.1k downloadsupdated 8 y ago
- Playable Katzenartig Imperiumby Donofett4.4 Compatible! USE THE EMPIRE PRESET AT THE BOTTOM OF THE EMPIRE LIST FOR THE BEST EXPERIENCE!!!! Playable Flusion 4.0 has been created! However, it is fully armed and operational. If you notice anything buggy, weird, or broken, please let me know. You start as the Katzenartig Imperium on a Flus...7.1k downloadsupdated 3 mo ago
- Stellaris Zeroby EmmibooNEWS: The mod's being rebuilt for Stellaris 2.1. Well not this mod exactly, but a new mod under the same name built in the same spirit with more radical changes. If it looks like it'll pull through (fingers crossed) then the ModDB page should see some activity soon. Ignore the last edit saying th...7.0k downloadsupdated 10 y ago
- Stage a coup & assassinate ruler UNLIMITEDby stars☆I AM CURRENTLY SEARCHING FOR A NEW MAINTAINER Please get in touch with me if you are interested in maintaining this mod. Compatible with version 3.* LIMITED VERSION allows only ONE coup for each empire Use the two new espionage option to stage a coup in the target country or assassinate the taget...7.0k downloadsupdated 19 mo ago
- True Ring Worldby evalpenguinFor version 2.8.* **RING START WILL NOT WORK IN 2.6.2 DUE TO PARADOX CHANGING THE ORIGIN FILE INITILISAER** Are you disappointed by the lack of a full 12 section ringworld or an explanation for how day/nights would work instead of constant high noon on your ringworld? Do you want an ecuminopolis...7.0k downloadsupdated 6 y ago
- [Obsolete] !Strike Craft Expanded ( REBORN )by Space_Lettuce_OGSTRONGLY RECOMMENDED MODS TO USE WITH THIS MOD NSC2: For carriers and ship behaviors Link: Vanilla Patch Here: LINK: You need both this mod as well, to use the vanilla patch. You do not need Guilli's Ship Components mod if using the Vanilla Patch. DESCRIPTION: If you've played Stellaris for even...7.0k downloadsupdated 8 y ago
- Battle for the Core - a Star Wars like Galaxy Generator [3.11.*]by [kk_Leg] kRIEGERDo you also disllike, that someday you are the uncontested powerhouse of the galaxy /galactic emperor vibes/, but somehow you are almost in the L-Cluster ? Wait no more ! This mod makes it so that everyone (except Fallen and Marauders) spawns within the inner circle of the Galaxy (see screenshot)...7.0k downloadsupdated 3 y ago
- No AI Omnicodexby 76561199020571785Prevents AI empires from using the Omnicodex relic. Description Disables AI from using the Omnicodex relic. This will prevent the AI from spamming the species list with dozens of unnecessary species by the end of a game. This mod does not prevent the AI from completing the dig site or obtaining t...7.0k downloadsupdated 3 y ago
- Societal Advancement (fixed)by BurningRaptorAn updated version of Societal Advancement. Fixed known issues and compatible with new versions 3.8.*. Features Add a observation outpost mission that will advance the primitive society to the next stage of civilization. You need to research a societal tech called "Society Uplifting", which requi...7.0k downloadsupdated 3 y ago
- Quantum Gatewayby Frag JackerThis mod is not Iron Man compatible! If you bought Overlord and was pumped for the Fleet Yeeter Quantum Catapult you sure had it it expected to be more awesome. Instead we got a pathetic Megastructure that doesn't even have galactic wide range and blasts your fleets across half the galaxy. If you...7.0k downloadsupdated 4 mo ago
- AA's Divided Loyalties (3.8)by AlphaAshMore Conflicting Factions This mod includes 15 new extremist factions, one for Xenophobes, and two for all other ethics. There are pros and cons to promoting, suppressing and banning each of the factions. Some of the factions are also opposed to each other, in such a way that promoting one factio...7.0k downloadsupdated 4 y ago
- Origins Civics - Colonies of Earth Addonby cbshing"Earth will always be our home" -PFC Daniel Martins, CoM Marines on the Destruction of Europa VII. This addon civic to Origins Civics makes any species, portrait, and trait combination that uses this civic have Earth as their homeworld (thus lower habitability on their start planet) and be consid...7.0k downloadsupdated 8 y ago
- Escort Drone Swarmby Red-Eyed_GelynomeFor Stellaris 3.6.* Escort Drone Swarm This is a expendable swarm ship, the drones are smaller than a covette. Fully design as an escort to any of my standalone ship mods. Will also work with vanilla or any other ship mods. Purpose -This thing is designed to be an escort for my carriers But it wi...7.0k downloadsupdated 4 y ago
- Everything Spawns for Vanillaby That One Strange FellowA mostly-all-in-one mod for things that spawn! Adds These Things Prethoryn Scourge, Extradimensional Invaders, and The Contingency all allowed to occur * There will always be a War in Heaven * Sol will spawn in one way or another Nomads will always show up in the galaxy (yes, even with Megacorp)...6.9k downloadsupdated 4 y ago
- 3 Civic Points + More Trait Points/Picksby SharpeGuyGives 3 civic points (from 2) during empire creation Changes species trait points and picks during empire creation for both biological and machine empires. Also changes robot trait picks. Biological Traits: Points: 3 (from 2) Picks: 7 (from 5) Machine Traits: Points: 2 (from 1) Picks: 6 (from 5)...6.9k downloadsupdated 3 y ago
- 永恒与无尽 Eternal & Endlessby 76561198998638115Too much new content, basically equal to at least 2 DLC capacity: 新增内容太多,基本上至少等于2个DLC容量: 1、行星探索系统 Planet exploration 2、领袖升级系统 Leader skill upgrade 3、拍卖系统 Auction system 4、赌博系统 Gambling system 5、后宫选美系统 Harem system 6、新增三大势力和天灾系统 New faction and new crisis 7、新特性的种族 New species 8、新的动态头像 New face 9、超...6.9k downloadsupdated 7 y ago
- Roma Invictaby Risker the 34thHail Citizens! By order of his majesty the Emperor, the SPQR namelist shall be accompanied by origins befitting the glory of Rome! Updated for 4.*! Featuring three origins to capture the different stages of Romes history. From the Republic to the Militant late Imperial period you can chose which...6.9k downloadsupdated 1 mo ago
- Apex Drakoniusby Aly (Lizardmonger)Mecha Dakonius Update: Mecha Drakonius is an optional addon for Apex Drakonius (REQUIRED) and adds the following features to the original mod: A playable animated machine species with 6 minor visual variations Custom visuals for robots assembled by the biological species from Apex Drakonius A cus...6.9k downloadsupdated 16 mo ago
- XenoTourismby JuhiusEver wanted to run your own hotel/resort chain (or maybe have a side hustle to fund your Utopia). Now you can! This civic provides a way to use your surplus amenities, which tend to pile up on trade worlds. XenoTourism Managing intercontinental reservations is a headache, intergalactic reservatio...6.9k downloadsupdated 5 mo ago
- Better Naval Capacityby MordachaiBetter Naval Capacity gives you a few ways to increase your naval capacity: Adds 4 new techs to raise naval capacity. Adds 4 new techs to raise starbase capacity. Changes the penalty for being ov...6.9k downloadsupdated 6 y ago
- No piracy on trade routeby szszssGot bored with dispatching patrols on trade routes? This mod will remove piracy on trade route. Your profit will not be stolen by pirate, and no pirate fleets will spawn on trade route. How does it work This mod changes the time needed for maximum piracy growth from 10 years to 5000 years (holysh...6.9k downloadsupdated 7 y ago
- Marauders in actionby GogaborMarauders in action updated for 4.5 Mod adds some life to marauders space. - Expansion - Marauders occupies neighbor systems slowly. 1. it starts with asteroid bases first with more of them over time 2. guarding fleet appears 3. starbase is built causing borders expansion 4. some dwellings appear...6.9k downloadsupdated 1 mo ago
- Relytor's Empire Governance - Reduxby LordOfLAThis is a fork and update of Relytors Empire Governance based around my Redux fork of Ethics and Civics Alternative. Nemesis is only required in so far as you need patch 3.0.1 Changes over the original version: * Brought in relevent vanilla changes from 2.8.1 and 3.0.1 * Brought in fixes and edit...6.8k downloadsupdated 3 y ago
- Citadel Defense Grid Systemby Red-Eyed_GelynomeFor Stellaris 4.*.* Turtle play! yey! -A Mod that adds a starbase module that makes the starbase abit OP. Design for modded gameplay and slow play (Turtle play) This is a personal mod that I have been using since 2.1.* I decided to upload it so that everyone like me can focus on fully fortifying...6.8k downloadsupdated 5 mo ago
- ACG Return of the Ancientsby AjeyCompatible with 3.14.* Save game compatible NOT Achievement compatible ⚠️ A T T E N T I O N ⚠️ A. This mod requires Aesthetic Cinematic Gameplay (=ACG) to be used together with it! B. This mod only contains files, that will activate and enable you (and the AI) to choose the new ACG Fallen Empire...6.8k downloadsupdated 23 mo ago
- Banned! (2.6)by AlphaAshWhen suppressing a faction just ain't good enough This mod adds the ability to ban factions that aren't supporters of your government ethos. For example, a militarist government cannot ban the militarist faction. You must suppress a faction before you can ban it. A ban is indefinite and can only...6.8k downloadsupdated 7 y ago
- Realistic Piratesby maltheal*** 2.8.1 *** this is a reboot of ScepraX's Pirate Waves 3 brings more life to the galaxy kinda like living systems does This mod spawns pirate fleets continuously and endlessly. Every once in a while a pirate station and fleet will appear at an asteroid, barren or habitable planet, usually in so...6.8k downloadsupdated 6 y ago
1.3k gameplay mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

