Stellaris mods
Stellaris gameplay mods
Everything filed under gameplay by its own author, ordered by how much it is used.
AllGameplay1.3kGraphics1.0kSpecies710Balance625Spaceships611Fixes542Events447Technologies447Utilities355Military354Leaders347Overhaul345Buildings339Economy314Galaxy Generation303Sound299Diplomacy184Translation144Star Wars71Loading Screen57Total Conversion57Ships45Font45star trek39Anime26Megastructures25Shipsets25Music23Traits23UI20Government18advisor16Factions15315Civics14Origins14Interface13Flags13AI12stargate12Names12Emblems11Patch11Starcraft10Planets9ost8Portraits8Mechs8Empire8warhammer8Compatibility8Backgrounds7Warhammer 40k7Starbases7Mass Effect7halo7Sith6Jobs6Elves6Ironman5Republic5Flavor5Destiny5fix5CIS5Voice5Expansion5Observation5
1.3k gameplay mods
- AA's Origins: God Ruler (3.0)by AlphaAshOne Shall Rule A simple mod that brings some content to Stellaris based on the Imperium from Games Workshop's Warhammer 40000. Includes: a new origin; an ecumenopolis start; bespoke districts; bespoke buildings; bespoke jobs; a new flag; a prescripted empire. Over-rides the following vanilla file...7.1k downloadsupdated 5 y ago
- TW - Xeno Compatibility Fix - Stellaris 3.0 to 3.14by TrueWolvesNote for version 4.0+ Half-species no longer exist as they did before. (Despite the In-Game Tooltip saying otherwise!) Xeno-Compatibility instead works by adding all your pop group growths together and distributing them equally. If you have 5000 humans and 1000 blorg, they both grow as if they're...7.1k downloadsupdated 20 mo ago
- Pirate Ships Extendedby ScepraXStellaris version supported: v2.1.* Pirate Ships Extended Allows for designing and building of your own versions of the pirate ships regardless of the shipset / ship design you've chosen for your game or the use of other mods that add new ship types. To achieve that it'll be necessary to defeat a...7.1k downloadsupdated 8 y ago
- 缤纷魔物娘+童话天秤二次修改补丁by Companion Cube26.04.20:已随天秤更新至最新版(吧?没有经过详细测试,可能会有问题) 前魔物娘+完型世界兼容补丁的替代品。由于天秤另起炉灶,原兼容mod不再适用,因此重新制作了本补丁 本补丁本质上是对童话天秤文件的二次修改,而非单纯去除冲突的兼容,因此若出现任何bug,请在本mod评论区反馈,而不要去原天秤mod下留言,谢谢合作 起源:不兼容浪潮诗篇、龙裔和猩红之夜以及其他后续更新的物种相关起源。由于物种相关起源牵涉内容太多,贸然修改会产生大量适配问题,因此暂时不做兼容。若想玩这些起源的同时使用魔物娘内容,可以考虑使用对应原版种族携带赐福特质 其他不要求特定物种的起源不需要特别兼容,可以直接使用...7.1k downloadsupdated 5 mo ago
- Build Multiple Megastructures - FGRaptorby FGRaptorUpdated for Stellaris 3.0 Build multiple megastructures at the same time, and as many of each as you want Description Note: I don't normally like to make mods like this since so many already exist - but the one I was using was out of date and I could not find another one that only makes these cha...7.1k downloadsupdated 5 y ago
- Mobile Suit Gundam Stellaris 4.4by PrinzFixed Ship designer Mobile suit localisation The AI now builds Mobile Suits for their fleets Mobile Suit Pilot Academy is fixed and now shows up ---- COMPATIBLE with NSC3 WE ARE NOT THE ORIGINAL AUTHORS, We're just trying to keep this mod mostly working with new Stellaris updates Please report is...7.1k downloadsupdated 2 mo ago
- AA's Consortiums (3.4)by AlphaAshBuildings For Increased Specialising Want to keep your colonies specialised? These five new buildings should help. See slideshow for the details. LOAD ORDER For best results, put it at the very end.7.1k downloadsupdated 4 y ago
- Senatus Populusque Romanusby starchitecRome Will Never Fall A custom origin and 3 civics for a Roman Empire that took to the stars. Made for Republic of Play's Stellaris: Roman Empire Lets Play campaign. Requires Ethics and Civics Classic 2.7 and Real Space New Frontiers. See the entire Collection used for the Lets Play. Features Impe...7.1k downloadsupdated 6 y ago
- [1.5 Compatable ]The Great Journey-Sail to the Halosby 76561198355634836steamcommunity.com/sharedfiles/filedetails/?id=1319988277 Versions for Stellaris 2.0 + --------------------------------------------------------------------------------------------------------------------------------------- steamcommunity.com/sharedfiles/filedetails/?id=1269044055 1.9 compatbable...7.1k downloadsupdated 9 y ago
- Growing planetsby YandersenAdds a spaceport module: "Terraforming Station" (unlockable by Terrestrial Sculpting technology). Planet carrying this module grows in size at a mean rate of 2 tiles per year. Once the planet reaches maximum size (25 tiles) the Terraforming Station get disbanded automatically. The construction co...7.1k downloadsupdated 9 y ago
- Original Origins, Traits, and Civics 4.2 (Obsolete, New Link In Desc)by RegiZeroProvides some extra unique traits, origins and civics to Stellaris gameplay that are available at empire creation. They are meant to influence your gameplay a bit more than the average vanilla feature but also balanced (but can be adjusted through comments/discussions). ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀...7.1k downloadsupdated 9 mo ago
- Expanded Traits and Traditionsby ToviusFor Stellaris 4.3 This mod adds many new traits. See New Trait discussion page for details. In addition to traits, this mod also contains many new changes and additions to most tradition trees and ascension perks. See the Feature List discussion page for details Recommended Mods Expanded Governme...7.1k downloadsupdated 4 mo ago
- Feudal Originsby MithrillionUpdate v0.3: Removed corporate authority lock on Interstellar Trader's subsidiaries so they will spawn as normal empires most of the time, allowing you to set up branch offices. Added the -50% relative power opinion penality effect of "Feudal Society" to Feudal Empire Origin. ====================...7.1k downloadsupdated 6 y ago
- AlphaMod: Traders (2.0)by AlphaAshGalactic opportunities for galactic profits. Requires AlphaMod 2.0. Acension Perk: TRADE GUILD To expand your trade empire into a Galactic Trade Guild you'll need the ascension perk: Trade Guild. See the slideshow. To take this perk you will need to complete the Diplomacy Traditions and have the...7.1k downloadsupdated 8 y ago
- 上古遗骸:关于堕落帝国的实力加强与故事拓展by 765611984041087387.13公告 百忙(摸鱼)之中抽出时间来维护了一下!评论区反馈的问题应该大概也许都解决了!快趁暑假集中反馈一下bug吧! 12.23公告 写下这段公告的是Infinity,贴吧用户名:长发女鬼闯天涯(当年百度随机的。。。) 对于这个mod,本人接手的很突然,同时呢,本人也是抱着很大的热情去维护以及更新这个mod的。 原本呢,这个mod我准备作为包饺子的平台,邀请我在千余个小时的群星游戏历程中认识的,结识的,我很喜欢的modder们一起包饺子以及为玩家们带来一段波澜壮阔的故事,一个更加有岁月痕迹的银河。 但是很不幸,由于一些糟糕的事情,热情很快冷却,我也意识到了“包饺子”这个目标在这个mo...7.1k downloadsupdated 3 mo ago
- Stellaris Zeroby EmmibooNEWS: The mod's being rebuilt for Stellaris 2.1. Well not this mod exactly, but a new mod under the same name built in the same spirit with more radical changes. If it looks like it'll pull through (fingers crossed) then the ModDB page should see some activity soon. Ignore the last edit saying th...7.0k downloadsupdated 10 y ago
- [4.0] Automate Infrastructure - Hyper Relays and Gatewaysby ToasterVersion 4.0.* As midgame rolls round, your Hyper Relay network will gradually want upgrading to Gateways. However, whilst it's easy to build a Hyper Relay from the galaxy map, the same is not true of Gateways... requiring multiple stages of upgrade. This mod tries to make it a bit less of a faff....7.0k downloadsupdated 15 mo ago
- Stage a coup & assassinate ruler UNLIMITEDby stars☆I AM CURRENTLY SEARCHING FOR A NEW MAINTAINER Please get in touch with me if you are interested in maintaining this mod. Compatible with version 3.* LIMITED VERSION allows only ONE coup for each empire Use the two new espionage option to stage a coup in the target country or assassinate the taget...7.0k downloadsupdated 18 mo ago
- True Ring Worldby evalpenguinFor version 2.8.* **RING START WILL NOT WORK IN 2.6.2 DUE TO PARADOX CHANGING THE ORIGIN FILE INITILISAER** Are you disappointed by the lack of a full 12 section ringworld or an explanation for how day/nights would work instead of constant high noon on your ringworld? Do you want an ecuminopolis...7.0k downloadsupdated 6 y ago
- [Obsolete] !Strike Craft Expanded ( REBORN )by Space_Lettuce_OGSTRONGLY RECOMMENDED MODS TO USE WITH THIS MOD NSC2: For carriers and ship behaviors Link: Vanilla Patch Here: LINK: You need both this mod as well, to use the vanilla patch. You do not need Guilli's Ship Components mod if using the Vanilla Patch. DESCRIPTION: If you've played Stellaris for even...7.0k downloadsupdated 7 y ago
- More Civic, Ethic, Trait Pointsby 76561199050952092Increases all Trait Points to 40, and pick points to 20. Increased Government Ethic points to 8. Increased Civic slots to 25. Increased all Leader Classes trait points to 2. Lightweight Version of my Mod: More Civic, Ethic, Trait Points (Lightweight)7.0k downloadsupdated 3 y ago
- Battle for the Core - a Star Wars like Galaxy Generator [3.11.*]by [kk_Leg] kRIEGERDo you also disllike, that someday you are the uncontested powerhouse of the galaxy /galactic emperor vibes/, but somehow you are almost in the L-Cluster ? Wait no more ! This mod makes it so that everyone (except Fallen and Marauders) spawns within the inner circle of the Galaxy (see screenshot)...7.0k downloadsupdated 3 y ago
- No AI Omnicodexby 76561199020571785Prevents AI empires from using the Omnicodex relic. Description Disables AI from using the Omnicodex relic. This will prevent the AI from spamming the species list with dozens of unnecessary species by the end of a game. This mod does not prevent the AI from completing the dig site or obtaining t...7.0k downloadsupdated 3 y ago
- No More Habitatby wzzhaoyiProhibit AI from building habitat, and reduce AI Void Dwellers' desire to build habitat. 禁止AI建设居住站,降低AI 虚空居者建设居住站的欲望7.0k downloadsupdated 2 mo ago
- Societal Advancement (fixed)by BurningRaptorAn updated version of Societal Advancement. Fixed known issues and compatible with new versions 3.8.*. Features Add a observation outpost mission that will advance the primitive society to the next stage of civilization. You need to research a societal tech called "Society Uplifting", which requi...7.0k downloadsupdated 3 y ago
- AA's Divided Loyalties (3.8)by AlphaAshMore Conflicting Factions This mod includes 15 new extremist factions, one for Xenophobes, and two for all other ethics. There are pros and cons to promoting, suppressing and banning each of the factions. Some of the factions are also opposed to each other, in such a way that promoting one factio...7.0k downloadsupdated 3 y ago
- Origins Civics - Colonies of Earth Addonby cbshing"Earth will always be our home" -PFC Daniel Martins, CoM Marines on the Destruction of Europa VII. This addon civic to Origins Civics makes any species, portrait, and trait combination that uses this civic have Earth as their homeworld (thus lower habitability on their start planet) and be consid...7.0k downloadsupdated 8 y ago
- Escort Drone Swarmby Red-Eyed_GelynomeFor Stellaris 3.6.* Escort Drone Swarm This is a expendable swarm ship, the drones are smaller than a covette. Fully design as an escort to any of my standalone ship mods. Will also work with vanilla or any other ship mods. Purpose -This thing is designed to be an escort for my carriers But it wi...6.9k downloadsupdated 4 y ago
- Playable Katzenartig Imperiumby Donofett4.4 Compatible! USE THE EMPIRE PRESET AT THE BOTTOM OF THE EMPIRE LIST FOR THE BEST EXPERIENCE!!!! Playable Flusion 4.0 has been created! However, it is fully armed and operational. If you notice anything buggy, weird, or broken, please let me know. You start as the Katzenartig Imperium on a Flus...6.9k downloadsupdated 2 mo ago
- Everything Spawns for Vanillaby That One Strange FellowA mostly-all-in-one mod for things that spawn! Adds These Things Prethoryn Scourge, Extradimensional Invaders, and The Contingency all allowed to occur * There will always be a War in Heaven * Sol will spawn in one way or another Nomads will always show up in the galaxy (yes, even with Megacorp)...6.9k downloadsupdated 4 y ago
- 永恒与无尽 Eternal & Endlessby 76561198998638115Too much new content, basically equal to at least 2 DLC capacity: 新增内容太多,基本上至少等于2个DLC容量: 1、行星探索系统 Planet exploration 2、领袖升级系统 Leader skill upgrade 3、拍卖系统 Auction system 4、赌博系统 Gambling system 5、后宫选美系统 Harem system 6、新增三大势力和天灾系统 New faction and new crisis 7、新特性的种族 New species 8、新的动态头像 New face 9、超...6.9k downloadsupdated 7 y ago
- 超空间航道生产建设兵团(Hyperlane Production and Construction Corps)by tutamy任意建造、删除超空间航道仅需要两艘工程船! 开局两艘工程船,一艘放到星系A,一艘放到星系B,就可以建造或者删除星系的超空间航道。 在工程船建造巨构面板中打开!然后选择工程船所在星系的任意一个星球即可触发事件窗口! 建造要求星系A和B之间距离在70范围内,拆除则没有距离限制。 此外提供了工程船升级模式—— 超空间航道开辟者 Vs 超空间航道解构者! 将工程船升级为开辟者,将立刻在星系半径45范围内的所有其他星系之间建立超空间航道! 将工程船升级为解构者,将立刻拆除星系相连的所有超空间航道! 订阅按钮,点击就送!仅需要一个赞! 有建议或者问题欢迎尽情来评论区留言!或者来聊天都可以! ====...6.9k downloadsupdated 3 y ago
- Quantum Gatewayby Frag JackerThis mod is not Iron Man compatible! If you bought Overlord and was pumped for the Fleet Yeeter Quantum Catapult you sure had it it expected to be more awesome. Instead we got a pathetic Megastructure that doesn't even have galactic wide range and blasts your fleets across half the galaxy. If you...6.9k downloadsupdated 3 mo ago
- 3 Civic Points + More Trait Points/Picksby SharpeGuyGives 3 civic points (from 2) during empire creation Changes species trait points and picks during empire creation for both biological and machine empires. Also changes robot trait picks. Biological Traits: Points: 3 (from 2) Picks: 7 (from 5) Machine Traits: Points: 2 (from 1) Picks: 6 (from 5)...6.9k downloadsupdated 3 y ago
- No piracy on trade routeby szszssGot bored with dispatching patrols on trade routes? This mod will remove piracy on trade route. Your profit will not be stolen by pirate, and no pirate fleets will spawn on trade route. How does it work This mod changes the time needed for maximum piracy growth from 10 years to 5000 years (holysh...6.9k downloadsupdated 7 y ago
- Better Naval Capacityby MordachaiBetter Naval Capacity gives you a few ways to increase your naval capacity: Adds 4 new techs to raise naval capacity. Adds 4 new techs to raise starbase capacity. Changes the penalty for being ov...6.9k downloadsupdated 6 y ago
- Become the Dragonby 76561198405331612For Stellaris 4.4.* - English only (translations available) - Not Ironman Compatible Become the Dragon is a small but impactful mod of mine that gives you the necessary tools to play as a Dragon empire or spawn Dragon AI empires. I have also released Become the Saurian, for those who wish to play...6.9k downloadsupdated 3 mo ago
- Relytor's Empire Governance - Reduxby LordOfLAThis is a fork and update of Relytors Empire Governance based around my Redux fork of Ethics and Civics Alternative. Nemesis is only required in so far as you need patch 3.0.1 Changes over the original version: * Brought in relevent vanilla changes from 2.8.1 and 3.0.1 * Brought in fixes and edit...6.8k downloadsupdated 3 y ago
- XenoTourismby JuhiusEver wanted to run your own hotel/resort chain (or maybe have a side hustle to fund your Utopia). Now you can! This civic provides a way to use your surplus amenities, which tend to pile up on trade worlds. XenoTourism Managing intercontinental reservations is a headache, intergalactic reservatio...6.8k downloadsupdated 3 mo ago
- Roma Invictaby Risker the 34thHail Citizens! By order of his majesty the Emperor, the SPQR namelist shall be accompanied by origins befitting the glory of Rome! Updated for 4.*! Featuring three origins to capture the different stages of Romes history. From the Republic to the Militant late Imperial period you can chose which...6.8k downloadsupdated 2 mo ago
- Banned! (2.6)by AlphaAshWhen suppressing a faction just ain't good enough This mod adds the ability to ban factions that aren't supporters of your government ethos. For example, a militarist government cannot ban the militarist faction. You must suppress a faction before you can ban it. A ban is indefinite and can only...6.8k downloadsupdated 7 y ago
- Realistic Piratesby maltheal*** 2.8.1 *** this is a reboot of ScepraX's Pirate Waves 3 brings more life to the galaxy kinda like living systems does This mod spawns pirate fleets continuously and endlessly. Every once in a while a pirate station and fleet will appear at an asteroid, barren or habitable planet, usually in so...6.8k downloadsupdated 6 y ago
- Realistic Logistic Growthby James FireVanilla logistic growth is arbitrarily capped stupid low, and has a very high minimum. This mod fixes that by doing the following: -Minimum growth is now 0.3, following the base + 2 pops. -"Base" growth is also now 0.1 -Each pop provides 0.1 growth. -Penalties for being close to the Carrying Capa...6.8k downloadsupdated 3 mo ago
- Banned! (3.1)by AlphaAshWhen suppressing a faction just ain't good enough This mod adds the ability to ban factions that aren't supporters of your government ethos. For example, a militarist government cannot ban the militarist faction. You must suppress a faction before you can ban it. A ban is indefinite and can only...6.8k downloadsupdated 5 y ago
- Scaling Pop Growth [3.4.x]by JameScaling Pop Growth This mod adds a planetary deposit that adjusts pop growth depending on the amount of pops on a planet. It was inspired by Carrying Capacity by starchitec. The deposit works in the following ways: ❶For Organics: -Every pop on a planet increases growth by an exponent of 1.01, lea...6.8k downloadsupdated 4 y ago
- The Final Frontier - Colonize Anything DISCONTINUEDby Lord Sam SinisterTHIS MOD IS NO LONGER IN DEVELOPMENT Take a look at Planetary Diversity: Planetary Habitats for a similar and much better mod. This mod is my attempt to allow colonization of nearly everything floating in space while preserving vanilla-ish balance. An ascension perk titled The Final Frontier beco...6.8k downloadsupdated 7 y ago
- Synthetic Age Masteryby TearsAdds a second tier to the Synthetic Age ascension which provides additional traits and modification points for your machine empire (any empire with Synthetic Age ascension unlocked), similar to how Evolutionary Mastery works. 3.14 Changes: Old features such as assimilation and tradition changes a...6.8k downloadsupdated 13 mo ago
- Banned! (2.0)by AlphaAshWhen suppressing a faction just ain't good enough. Very straightforward mod that allows you to take suppressing a faction one step further. Banning a faction will effectively eliminate it, but will land your empire with an influence penalty, as well as a guarentee that no-one is going to be re-fo...6.8k downloadsupdated 9 y ago

