Stellaris mods
Stellaris gameplay mods
Everything filed under gameplay by its own author, ordered by how much it is used.
AllGameplay1.3kGraphics1.0kSpecies710Balance625Spaceships611Fixes542Events447Technologies447Utilities355Military354Leaders347Overhaul345Buildings339Economy314Galaxy Generation303Sound299Diplomacy184Translation144Star Wars71Loading Screen57Total Conversion57Ships45Font45star trek39Anime26Megastructures25Shipsets25Music23Traits23UI20Government18advisor16Factions15315Civics14Origins14Interface13Flags13AI12stargate12Names12Emblems11Patch11Starcraft10Planets9ost8Portraits8Mechs8Empire8warhammer8Compatibility8Backgrounds7Warhammer 40k7Starbases7Mass Effect7halo7Sith6Jobs6Elves6Ironman5Republic5Flavor5Destiny5fix5CIS5Voice5Expansion5Observation5
1.3k gameplay mods
- [v4.3.*] Better Performance LEGACYby 76561199083769506Better Performance & Utilities LEGACY version Newest Update for Current Stellaris Up to 75% increase in game fluency in the later stage New population growth curve (disabled by default) In game customlized empire population limit (disabled by default) Automatic demographic demotion/unemployment e...9.1k downloadsupdated 3 mo ago
- Starbase Solar System Exploitationby DraconasStarbase Solar System Exploitation (4.2+) A small mod for enhancing starbases so they can provide a greater economic boost to your empire and have a greater impact on the planets in system, inspired by some of the features of Stellaris Immortal. Each one is unlocked by one of the standard technol...9.0k downloadsupdated 9 mo ago
- Elves of Stellaris - Planetary Diversity Patch (OBSOLETE)by doctornullAs of 3.12.1, Planetary Diversity changed their habitability matrix to use vanilla planet types. Therefore this patch is no longer necessary and will exist only to spread this message and then eventually get deleted. Not sure if there's demand for a 3.11 (and lower) patch, but if so I'll rename t...9.0k downloadsupdated 2 y ago
- Enhanced Trade Districts and Designationsby corsairmarksOverview Do you wish your Trade Capital, Trade Stations, and Commercial Ring Worlds had a little more "oomph?" Or maybe you're disappointed with how far ahead Ecumenopolis Commercial Worlds got with my mod Colony Designation: Ecumenopolis Commercial. Then this mod is for you! The Trade Capital, T...9.0k downloadsupdated 3 y ago
- Demilitarize (fixed)by BurningRaptorAn updated and tweaked version of the original Demilitarize mod, compatible with 3.4.*. Features This mod adds an war goal called Demilitarize exclusive for pacifist empires. Your War Philosophy needs to be set to Liberation Wars to wage wars. On surrender, the loser's War Philosophy will be set...9.0k downloadsupdated 4 y ago
- kRIEGERs 130 Added Empires [4.2.+]by [kk_Leg] kRIEGERAre you loving Stellaris ? But after so many playthroughs you just know every empire ? "Oh those guys again" "I really kicked their ass last time" Where is the fresh feeling of exploration as you encounter unknown civilisations ? Then, this mod is for you ! This Mod adds : 130 playable and modifi...9.0k downloadsupdated 15 mo ago
- 4 Zone City District [4.3.x]by 765611988652828244.3.x ready Added 2 additional zones to the city district which require Ceramo-Metal and Durasteel infrastructure to be unlocked (or Functional Architecture). This mod changes the planet view and is INCOMPATIBLE with any other mod which changes this part of the UI (including UI Overhaul Dynamic,...9.0k downloadsupdated 7 mo ago
- Playable Swarmby BrutishMrFish2/9/19: Updated for 2.2.4 patch. This update removes the Swarm Genetics trait and consolidates most of its perks into the Swarm Brood trait. There will not be any updates to this mod in the future outside of bugfixes for the current version for 2.2.4. ---------------------------------------------...9.0k downloadsupdated 8 y ago
- Lithoid Supremacyby UnpixelledVersion: 4.4.X May contain bugs! Lithoid Supremacy Welcome to Lithoid Supremacy! This mod is an expansion to the Stellaris Lithoids DLC, adding new technologies, buildings, civics, traits, weapons and even a new planet! Go forth as a rock hungry Terravore, let the spice flow on your sandy Dunebor...8.9k downloadsupdated 22 d ago
- Donofett's Better Imperium - Galactic Imperium Overhaul 2.0 [for Stellaris v4.0]by DonofettWelcome, Emperor, to Donofett's Better Imperium! Ave Imperator! Morituri te salutant! This mod, as the name implies, is an overhaul to the Galactic Imperium mechanic introduced in Nemesis, and as such absolutely requires Nemesis to do anything. Summary of Features: Adds new resolutions to help th...8.9k downloadsupdated 15 mo ago
- Better AI economiesby 76561199246598695THIS MOD NEEDS UPDATING, FYI: but i just got back from vacation and am just starting to catch up on all the 4.0 stuff/update things. Hot take: the AI kinda sucks at managing its economy. I pulled this out of a larger mod I've been working on, basically it aims to help the AI manage empire economi...8.9k downloadsupdated 21 mo ago
- Zro Lithoid Traitby texashokiesAdds a new lithoid trait that produces zro just like the other lithoid strategic resource producing traits. Intended for lithoids of an a more magical orgin. Feel free to use any of this mods assets in your mod so long as you credit me.8.9k downloadsupdated 7 y ago
- ISBS: Micro Jump 2.8by Thane-StusIM NOT UPDATING THIS MOD ANY TIME SOON, STOP ASKING Compatible with 2.8 This is a fully functional 2.6 version of ISBS - Micro Jump. Important Note: I did not make this mod, this mod was made by Ankain, I simply updated it to 2.6 See original description for more info 2.3 Version 2.4/2.5 Version...8.9k downloadsupdated 6 y ago
- Additional Vanilla Buildings (3.11 Patch)by AnarchyA patch for the original version by Sam_ to bring the mod into verison 3.11.x Mod works standalone and doesn't require the original version to function.8.9k downloadsupdated 3 y ago
- Psion (2.1)by AlphaAshNext level Psionic Ascension. Requires DLC: Utopia. This mod adds some additional content and features for those who pursue psionic ascendancy. CIVIC: Psionic Awakening Jump start your psionic ascendancy. Take a look at the slideshow to see what it does. You will need a Spiritual or Fanatic Spiri...8.9k downloadsupdated 8 y ago
- Titan Hangarsby jonjowettI am no longer maintaining my Stellaris mods and, as a result, they are probably incompatible with the latest release. If you want to use my mods as the basis for your own, you are very welcome to do so. --- This micro-mod adds hangar ship sections for titans. Added ship sections: Titan Hangar Bo...8.9k downloadsupdated 8 y ago
- Primitives Everywhereby Ambulatory CortexSpawns more primitives. Slider works as normal, but spawns many more primitives. .25x is roughly equivalent to 5x vanilla. 5x blankets the galaxy in primitives.8.9k downloadsupdated 7 y ago
- Expanded Ideologiesby AvenDonnSupported version: Stellaris 2.3.* Expanded Ideologies Expands the flavor of Stellaris governments by adding new government flavors and personalities to match. The personalities don't demand the exact government type to be selected, but similar circumstances are required for both, so they should...8.9k downloadsupdated 7 y ago
- AA's Superstations (3.4)by AlphaAshStations. But Super. See the slideshow for more details. Note that each type of station is vanilla tech-locked. FILES OVER-RIDDEN interface/megastructure_selection.gui interface/megastructure_view.gui LOAD ORDER For best results, put it at the very end.8.8k downloadsupdated 4 y ago
- (Outdated) Additional Vanilla Weapons - ASB Patchby HellshiverWhat is this? "Not so quick" patch to add Chickenhunt's Amazing Space Battles' effects to Additional Vanilla Weapons Revived. How? This patch overrides Additional Vanilla Weapons' gfx files with ones containing Amazing Space Battles' effects. Additionally, overrides AVW's Strike Craft templates t...8.8k downloadsupdated 5 mo ago
- !!! ESC : 6x System Scale [Actual]by NHunterThis version is for Stellaris 3.0 Stellaris 2.7 - 2.8 version is here. A compatibility patch for Extra Ship Components 3.0 that reduces weapons' ranges to 1/6 of original. Meant to be used with galaxy rescale mods with factor of 6.8.8k downloadsupdated 5 y ago
- Designable Starbasesby [Phönix] XaneasDo you also wanted to build a strong defence, but your Starbases decided to use the worst weapons in the game? Now you can design your Starbases yourself. Sadly not perfect because of the limits of Stellaris Modding, but "it just works". Features: - All Starbase Sizes can be customized in the Shi...8.8k downloadsupdated 3 y ago
- Overlords 1.9 Editionby AlphaAshCreate subject States, Districts, Corporations, Freeports & Foundations. The freedom to create vassals added in v1.8 is too... simple for my tastes. I originally felt this change to the game would make this mod redundant but since comparing that half-arsed and rushed feature (I mean, come on, the...8.8k downloadsupdated 9 y ago
- Stellaris Immortal (alpha)by MetadigitalSTELLARIS IMMORTAL Update compatible with the latest 2.6.2 version A complete overhaul designed to reduce micromanagement, increase the number of interesting decisions, improve performance, and make the AI better respond to you and what's happening in the game. We are focused on making the game f...8.8k downloadsupdated 6 y ago
- Leader Traits: Clone Army - All Leader Classesby corsairmarksOverview Have you ever wondered what other Clone Army leaders might be able to do, when not leading a fleet? Or maybe wondered why their (thematically-appropriate) generals don't have any special bonuses? Well wonder no more! With this mod, your Origin: Clone Army empires will have a full suite o...8.8k downloadsupdated 3 y ago
- Planetary Purgeby SladeUpdated for version 2.7.* With this mod you are able to purge all pops on a planet. Purging all pops on a planet doesn't matter what species rights are set. The mod adds 2 new planetary decisions: - Launch planetary extermination purge - Launch planetary displacement purge Extermination: Kills al...8.8k downloadsupdated 6 y ago
- AlphaMod: Divided Loyalties (2.1)by AlphaAshMore faction conflict for Stellaris. Requires AlphaMod 2.1. - Take suppressing vanilla factions one step further and ban them! - Several 'extreme' factions can form, that will be difficult to please. - Includes new 'slave' factions, with very low influence. - New mechanics, including the private...8.8k downloadsupdated 8 y ago
- [Discontinued] MegaCorp: More Civicsby Vinc3nt!!! The mod is no longer in development and is incompatible with the latest version. Anyone interested in resuming its development is welcome to use and modify all the files in the mod without any restrictions. !!! With the arrival of the MegaCorp DLC comes a new type of authority, "Corporate", a...8.8k downloadsupdated 4 y ago
- Stellar Council: Federation Elections and Lawsby Narcoleptic InsomniacRussian Localisation Done by Luckxter! There might be times in the future especially when there's a new version that the localisation would not match the current version. A mod I made to add more flavor to federations. This is an early version and things aren't polished yet. There's only a few la...8.7k downloadsupdated 10 y ago
- AlphaMod: Fanatical (2.8)by AlphaAshEdicts for really serious Fanatics in AlphaMod I've never really felt like there was a good reason to play an empire with a fanatic ethic, considering the benefits of having three non-fanatic ethics. Other than maybe for a roleplaying run. So, here's eight new edicts, one for each of the fanatic...8.7k downloadsupdated 6 y ago
- Narco State: New Criminal Civic (3.9.1)by DAYTOINTRODUCTION Enter the high-stakes arena of galactic narcotics production with the new 'Narco State' civic in Stellaris, where you can expand your criminal operations by constructing two powerful new corporate buildings, execute a specialized espionage operation to cripple law enforcement of your...8.7k downloadsupdated 3 y ago
- Starbase Defenses Extendedby ScepraXStellaris version supported: v2.0.* I recommend using Starbase Defenses Extended 2 instead because it has better compatibility. Starbase Defenses Extended Reintroduces the medium and large military stations which can be build at starbases just like defense platforms. The technologies required to...8.7k downloadsupdated 8 y ago
- Guaranteed Ascension Tech 4.*by 0xBADD06Once you meet the requirements for ascension related techs, the option to research that tech is provided; no more waiting a couple decades before RNG decides you can research it! There still is a bit of an RNG component, but the effect is lessened. Updated for game version 4.0.13 To get a guarant...8.7k downloadsupdated 16 mo ago
- Unlimited Cloak Level & Faster Cloak Cooldownby 76561198330568006Raises the maximum cloaking level to 30. Reduces the recloak cooldown to 12 days. No new icons for added cloak levels — it just works.8.7k downloadsupdated 15 mo ago
- Shut Up, We Don't Care! (2.3)by AlphaAshFor when the AI still can't make up its effin mind. Ding ding ding. The constant ding of crappy AI continuously changing its mind about rivalries, defensive pacts and all that other s h i t I don't care about. Seriously, if I want to know, I'll look you up. Now please just STFU. Diplomacy notific...8.6k downloadsupdated 7 y ago
- Zoidburg Voice Advisorby NotSoBraveDaveDr Zoidberg Voice Advisor Mod from Futurama PLEASE NOTE: May need to increase Voice Advisor Sound Effect in Sound Settings ---- NotSoBraveDave : This experiment will determine what mod, if any, the player wants. Player: A Zoidberg Voice Advisor Mod! Oh, if only I had my wallet with me! NotSoBrave...8.6k downloadsupdated 4 y ago
- Cultural Overhaul - No Traditions 2.0.2 with Localisation Updateby FurtiveThis mod is an edit of Petruxa's Cultural Overhaul found here: It began as a simple localisation update. While I appreciate the great work Petruxa has done with his Cultural Overhaul, many of the descriptions and tooltips had missing text, grammar and spelling errors, or were worded awkwardly. Wi...8.6k downloadsupdated 8 y ago
- Tradable Relicsby Past The FutureThis mod is not up to date and is missing some relics. See updated mod by Gyrix here: Made for Stellaris version 3.4.*, Not rigorously tested in later versions but should continue to work for the foreseeable future Allows relics to be exchanged through the trade window. Only applies to vanilla/DL...8.6k downloadsupdated 4 y ago
- Planet States Revivedby BosmeriThis is the updated version of the Planet States mod originally made by lpslucasps and maintained by The24thDS up until last year. Now it has passed to me. As per the original description: This mod adds a bunch of independent, sovereign planets for you to interact with (or conquer), called Planet...8.6k downloadsupdated 3 mo ago
- Smaller Sectors (3.2)by AlphaAshBecause I Like Vassals... ...I tweaked some values in a couple of files, so sectors are smaller. It also means I have more governors with fewer planets, which adds a little more character to both the planets and the governors, which is nice, right? Well, until I vassalise them, I suppose. The fil...8.6k downloadsupdated 5 y ago
- ( Twinks Paradise Initiative )by Twink315Updated for Herbert 3.3 “Because humanity failed to see a prospering path to future, we chose to go the path ourselves. If we cannot stand true to the ideals of humanism and civility, then we are nothing more but a failure and a parasite which exploits others for our own gains. Let us shape a gal...8.6k downloadsupdated 4 y ago
- Linear Tech Trees BASEby Shamis3.0.1 - Linear tech progression Please rate the mod. Even a dislike is more than welcome, but if you decide to leave a dislike could you please tell me why you did so in the comments? Constructive criticism is the best way to improve this Mod. ======== Features: ======== Event triggers have been...8.6k downloadsupdated 5 y ago
- Advanced Space Production (discontinued)by Agress0rMod updated and optimized for version 3.3 ✔️ Not achevement compatible ❌ and I do not give a guarantee for work with versions below 3.0 ‼WARNING‼ ️ ⚠️The mod is at the testing stage (I'm still adjusting the values of random and numbers), so any of your USEFUL feedback can be very important!⚠️ Bri...8.6k downloadsupdated 5 y ago
- Trait Upgrader and Better AI Trait Modding for 3.xby kuyan-judith(Because someone asked me to split off the should-be-vanilla bits of my main Trait Mod. This mod's content is also contained in that mod.) Makes the AI do trait-modding in a only partly random manner. Also includes my Trait Upgrader. With this mod, the AI will prioritize traits based on the follo...8.5k downloadsupdated 20 mo ago
- !AlphaMod: Outpost X (2.1)by AlphaAshEven more useful Outposts in AlphaMod. Requires AlphaMod 2.1 & Outpost (2.0/2.1). The mod makes some changes and additions to Outpost, including: - Outposts now have one module as well as one building slot available. - The AI gets a random valid module free on every outpost it builds. - New modul...8.5k downloadsupdated 8 y ago
- Aux Module Expansion 2.0by Killian2.1 Compatible / Do Not Use With 2.2+ Looking for the 1.9 Legacy version? Look here; Looking for the 2.2+ Future version? Look here; A simple mod that adds a bunch more choices for your auxiliary slots. There are tiered models of each module, each tied to assorted vanilla technologies, one unique...8.5k downloadsupdated 8 y ago
- [DEPRECATED PATCH 3.7] Origin Constructorby N3r143lPatch 1.1.0 is released! New Origin System: Origins now use not the "pick only one" system, but work as something similar to species Traits. Every Origin have the Government Points Cost. Spend your Government Points for Origins. Combine multiple Origins to make a unique build. New Origins: Unboun...8.5k downloadsupdated 3 y ago
- Wormhole Generation (2.1)by AlphaAshGenerate wormholes with a starbase building. To unlock the building requires the Wormhole Stabilization tech, and then either the Voidborn ascension perk or the Gateway Construction tech. A wormhole will be generated at the end of the month between two systems with a completed Wormhole Generator...8.5k downloadsupdated 8 y ago

