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Kinetic Projectile Collision Rework_动能弹丸碰撞重制

Kinetic Projectile Collision Rework / 动能弹丸碰撞重制 简介 / Description 中文 重制《地球不屈》的实体弹丸互撞机制。 原版中,小口径动能弹与重型 Railgun / Coilgun 弹丸发生碰撞时,可能出现双方直接消失的情况,很难体现两者巨大的质量差异。 本模组将实体弹丸之间的碰撞改为双向剩余质量结算。 当两颗实体弹丸相撞时,双方都会根据碰撞瞬间的: 当前有效质量 相对碰撞速度 《地球不屈》原版动能伤害公式 计算对另一颗弹丸造成的伤害。 动能伤害公式本身没有修改。 原版针对磁轨 / 线圈弹丸的质量损伤处理中: 1 点 direct d...

Latest version
no release indexed
Downloads
13
Rating
2
Updated
2 mo ago
Available on
Steam Workshop

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Frequently asked

How do I install Kinetic Projectile Collision Rework_动能弹丸碰撞重制?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Terra Invicta all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Kinetic Projectile Collision Rework_动能弹丸碰撞重制 safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Terra Invicta versions does Kinetic Projectile Collision Rework_动能弹丸碰撞重制 work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Terra Invicta.

Last checked 12 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 0 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.