- Shooter
Game
The Specialists
The Specialists is a modification for Valve's famous first-person shooter, Half-Life. It is a real fusion of ideas, taking inspiration from such famous Hollywood movies as Face/Off and The Matrix, mixed with the Hong Kong "Blood Opera" style of directors such as John Woo. All of this is added to classic yet innovative deathmatch and team play game types and mixed with an arsenal of realistic weapons, real freedom of movement, a great selection of maps and serious amounts of carnage.
About The Specialists
- Released
- October 2002
- Engine
- GoldSrc
- Platforms
- PC (Microsoft Windows)
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
- resource packs202A resource pack replaces the textures, sounds, models and language files the game ships with. It changes nothing about the rules, so it is safe on a vanilla server.
- Mods90A mod changes the game itself. It needs something to load it, it may need other mods first, and it only works on the versions its author built it for.
- Mods indexed
- 292
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most popular
This source publishes no download figure, so these are ranked by how many people saved or subscribed to them.
- Gangster 1337Skins / Players
- Taurus 850Skins / Handguns
- Colt AnacondaSkins / Handguns
- AK47-SSkins / Rifles
- Hands retextureSkins / Arms
- Duffman's UziSkins / Sub-Machine Guns
- Duffman_Kimono_AnacondaSkins / Handguns
- Mk. 23Skins / Handguns
- Desert Eagle For TSSkins / Handguns
- Millenia Sawed-Off ShottySkins / Shotguns
- Tuxedo Sleeves (Request)Skins / Arms
- Logger & Thanez' B&T MP9Skins / Sub-Machine Guns
- Hav0c's DeagleSkins / Handguns
- Merc And Seal Mod (TS)Skins / Players
- Kimber II DESkins / Handguns
- Ankalar & Thor's USP TacticalSkins / Handguns
- Bullet_Head Swat KimbersSkins / Handguns
- Bullet_Head's Glock 22CSkins / Handguns
- Firearms M60Skins / Machine Guns
- Schmung And The_tub's MP7A1Skins / Sub-Machine Guns
- merc replacementSkins / Players
- MKII retextureSkins / Handguns
- TS_Stoke_Kimono_DeagleSkins / Handguns
- Go Mp5kSkins / Sub-Machine Guns
Browse all 90 The Specialists mods Sortable by downloads, rating and date.
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Why The Specialists mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host The Specialists mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






