Total War: ATTILA mods
Total War: ATTILA battle mods
Everything filed under battle by its own author, ordered by how much it is used.
325 battle mods
- Better Kills Unitsby DeathIncrease the attack of all units, making a much more faster and satisfactory battle. Defense values not touched. PT-BR: Aumenta o ataque de todas as unidades, tornando a batalha muito mais rapida e satisfatoria. Valores de defesa não foram alterados.606 downloadsupdated 9 y ago
- First Triumvirate Vanila Speed Battles.packby ReatteraFor those that dont like slower battles603 downloadsupdated 8 y ago
- The Dawnless Days Unofficial Submod: Vanillified Battle Experienceby ProbableFeedOverviewRestores vanilla Attila combat pacing to The Dawnless Days. If you love TDD's factions, campaign, and visuals but find battles painfully slow and unresponsive to tactics, this submod is for you.This mod replaces TDD's global combat tables (_kv_rules, _kv_morale, and projectiles) with vani...602 downloadsupdated 7 mo ago
- cavsecondaryweapons.packby BeamRyderVery simple change to gave the shock cavalry the stats for their sword when in melee. They now can charge and stay in melee with sword and shield and not have nerfed sword stats.587 downloadsupdated 11 y ago
- Use the Whip Available on Water Only - Attilaby VOTRRUse the Whip Available on Water Only - Attila Description: This mod prevents Naval units with the “Use the Whip” ability from activating it after disembarking. As a result, Naval units remain stronger at sea thanks to this ability, but once they disembark, they behave like regular land units with...586 downloadsupdated 7 mo ago
- Night Battlesby XerxesI don't think a general needs to be very cunning to decide whether to attack at night or not so.. This mod allows all generals to enable night battles as Picts does. Gives little boost to morale during night battles if your general has at least 6 levels of cunning and increases morale boost by 1...585 downloadsupdated 8 y ago
- 1212 Faster Battlesby 76561198364650845Features: Set the health of infantry units to 1, just like in Medieval 2: Total War. Correspondingly, the damage of missiles has also been proportionally reduced, and of course you will see more 100 percent matched kill animations happens at the moment ,the battle will be very smooth and cinemati...584 downloadsupdated 16 mo ago
- Trained Civiliansby GwenolricSeveral changes to the civilians that are added in siege battles. Features: 1) Higher count : Large - 200 / Medium - 120 / Small - 80 2) Change in behavior, now at least 70% of the civilians will try to fight back if they are attacked. 3) Higher chance for them to wander out of the shelter and le...581 downloadsupdated 6 y ago
- Shieldwall for Rome.packby Mar45690Basically this mod adds shield wall for ALL Roman infantry577 downloadsupdated 11 y ago
- Realistic Unit Speedby kam2150Hello, This mod changes unit speed into some more realistic values. Bye bye to Benny Hill level speed of cavalry charge! Savegame compatible. Changles include walk/run/acceleration/charge speed of men, horses, camels, elephants, dogs.553 downloadsupdated 12 y ago
- Missile Unit Refill and Far Shot. Bugs Fixed!!by Sheph2022 bug fix and upgrade for prior Vanilla Refill Ammo Mods New features: 1) Fixed missing table entries from other refill mods that originated with Magnar and Vanilla 2) Five separate refill effects for Naval units, Artillery, Archers, Skirms and Hurlers 3) Renamed all abilities and phases to be...548 downloadsupdated 4 y ago
- NO FOG EEEEVAAAAAAAARby Honks for HyenasThis is an experimental mod that should greatly eliminate the apperance of fog.546 downloadsupdated 11 y ago
- Legendary Heroes: Single Entity Generals X2 unitsby GoSoldierTHIS IS THE SAME MOD JUST X2 UNITS EXCEPT FOR HEROES FOR PEOPLE WHO WANT BIGGER BATTLES WORKS BEST WITH MY OTHER SUBMOD UPDATE : ALMOST HAVE IT WORKING IN CAMPAIGN CHECK SCREENSHOTS UPDATE #2 : ALL EHREOS ARE NOW RECRUITABLE IN THE CAMPAIGN CHECK IMAGES UPDATE #3 : WORKED OUT HOW TO MAKE GENERALS...543 downloadsupdated 8 mo ago
- Morale changes - Non suicidal armiesby AdmiralHellsonI always found it annoying, that all armys fight untill the bitter end. An army should retreat, if the losses get too high. So I made a mod for it, and decided to share it. If an ai army suffers a lot of losses, ALL units will start to retreat, no matter if a particular unit was already involved...542 downloadsupdated 10 y ago
- Simply Faster Combat 2 - The Faster, Unofficial Sequelby peyton says hiALL CREDIT GOES TO WILL ( FOR HIS AMAZING MOD I simply updated it and made some things faster (like cavalry and siege weapons) ----------------------------- This mod makes battles considerably faster in Total War: Attila. This is for people who do not like waiting for their battles to end, and wo...528 downloadsupdated 8 y ago
- Increased Fire Rate on Towers (Non OP Version)by disperseoryouwillbefireduponThis mod is very self explanatory! Towers shoot more arrows! Please rate, favourite, and subscribe!!! Enjoy! Machine Gun Version: Increased Fire Rate on Towers (OP Version):521 downloadsupdated 10 y ago
- More realistic melee weaponsby ArchimiddlesREAD THIS!!!!!! Better melee weapons is basically a bunch of stats in melee weapons to make each one more realistic and like they would be in actual 5th century combat. for instance a club is very affective against most armour and is very effective against just cloth unlike in the vanilla where i...520 downloadsupdated 11 y ago
- More Civilians (less damage and defence)by DuxDoes the same thing as my other mod but lowers the attack and defence of civilians making them completely worthless. (lowers from 10 to 1)497 downloadsupdated 7 y ago
- Domains of Magic Modby makskVERY IMPORTANT: - You must play on ULTRA unit scale! This mod doesn't work on smaller unit scales! - This mod also includes "Regiments of Renown for Attila!"(ROR) - You don't have to download "ROR!", Wizards mod includes everything from ROR mod. - Note about "Meteor Shower": you should try to hit...497 downloadsupdated 7 y ago
- Disciplined for Legio Comitatenses, Eastern Armoured Legio and Protectores Domestici - Attilaby VOTRRDisciplined for Legio Comitatenses, Eastern Armoured Legio and Protectores Domestici - Attila Description: This mod adds the "Disciplined" attribute for Legio Comitatenses, Eastern Armoured Legio and Protectores Domestici units. Compatibility: mod designed for Grand Campaign and The Last Roman DL...495 downloadsupdated 7 mo ago
- Dismounted Knight Lancewallby Nicolus the JesterThis mod allows you to dismount your cavalry knights and let them make pikewall with lances. Indeed, these kind of tactics were commonly used in 14th~15th century Europe, Sempach, Aljubarrota, Poitiers and of course Agincourt. Poleaxe was favorite weapon of dismounted knights, however, when knigh...495 downloadsupdated 17 mo ago
- MK1212 All Generals battles testing.by Stix_09Simple mod that allows battle testing any unit in 1v1 in custom battles in the awesum Medieval Kingdoms 1212 overhaul. Works by allowing u to make any unit the general unit, in a MK1212 faction. So u can make a test scenario with all available units should you want to test flanking, ranged damage...487 downloadsupdated 2 y ago
- Tighter Unit Spacingby Chief ZumaTightens the formation spacing of most all infantry units to that of spear infantry. I just find it easier to plan formations when some units don't take up way more space than others. Maybe someone out there will enjoy this too.476 downloadsupdated 11 y ago
- @Fireforged-Empire_Multiplayer.packby grif79@Fireforged-Empire_Multiplayer.pack – a sub-mod for multiplayer custom battles with Fireforged Empire mod. Price and unit limits have been changed. Use only for custom online battles, put above other packs when loading! @Fireforged-Empire_Multiplayer.pack – сабмод для пользовательских битв в муль...461 downloadsupdated 3 y ago
- Dom's x2 Unit Size - ArchESby Sacripanta BestialIt will apply x2 to all the units from ArchES. Please, relate any bug or crash. Other mods: x1.5 Unit Size - x2 Unit Size - x2 Unit Size for Radious Mod - x2 Unit Size for AUM - x2 Unit Size for Renovatio Imperii - x3 Unit Size - x4 Unit Size -450 downloadsupdated 11 y ago
- Desert Defectors Stats Reworkedby PradaErwinThe Desert Deserters have way too good stats in my opinion. Defectors/Deserters shouldn't be that strong like they are in the game, I decided to change that. Following changes have been made: Desert Palatina Defectors have the same stats as Palatina. Desert Legionary Defectors have the same stats...432 downloadsupdated 10 y ago
- Yc2 Artillery Tweakby VOLTArebalanced artillery unit stat weak tower 해당모드는 바닐라의 요새화살탑과 투석기 명중률과 데미지를 조정하여 기존 대인 살상병기가 아닌공성병기의 느낌이 더 강하게끔 작업된 공성병기 재조정 모드입니다. 해당 모드에서 변경된 수치는 아래와 같습니다. damage, ap, range, marksmanship : high is better reloadtime : low is better [화살탑] (Tower) - 불화살 - (flaming) 데미지 (damage) / 관통데미지 (ap) : 100 /...423 downloadsupdated 11 y ago
- Increased Shock Cavalry Damageby AssadadsA mod I made for personal use and decided to make public, it simply increases the damage of shock cavalry. This is definitely overpowered when used on its own but it seems to be fairly balanced when used in conjunction with the Realistic Battles Pack by ImLittleLoyal. Changes: Barbed Lance bonus...420 downloadsupdated 8 y ago
- Norse berserker Reskinby ArchimiddlesREAD THIS!!!!!!! This mod is just a reskin of the Norse berserkers to make them look a bit bit more Berserkers. My thanks to ChubbyNinja89 for requesting this mod. Enjoy!419 downloadsupdated 11 y ago
- Tuskmod: Celticus Battle Overhaul Alpha 2.7by Celticus*UPDATE 2/28* Contains all the Campaign parts of base Tuskmod Welcome to the Realism Branch of Tuskmod, while this will not start out as a full overhaul like other mods, the hope is that this portion of Tuskmod will bring more complexity, stategic thinking, and historical balance to the base game...417 downloadsupdated 10 y ago
- Scotvince's Longer Battlesby Scotvince⚠ FOR THE MOMENT I AM NOT SURE IF IT IS WORKING IN MULTIPLAYER ! 1. Content This mod brings the same feeling than its equivalent for Three Kingdoms, Thrones of Britannia, Rome II and Warhammer II. Obviously, it is slightly adapted to keep the proper logic and specificities of this game. ✪ Global...410 downloadsupdated 3 y ago
- TDD - Multiplayer Revampedby DantalienThis mods purpose is to introduce unit caps for multiplayer battles. Remove Generals from normal unit tabs Add Few units from rosters missing them (Dol Guldur for example) changes some units stats around (Elessars Retinue for example) we also remove supply Wagons from the mod The Following caps a...407 downloadsupdated 22 d ago
- Push Ability Mod [Vanilla Version]by octridnVanilla Version. Simple Mod give infantry unit with SHIELD ability to "Push" enemy unit. It increase bracing and 5% morale boost for 3 seconds and available every 15 seconds. with the cost of 10% of current fatigue. Useful to create a gap in battle line or create a space in town/city choke point....401 downloadsupdated 5 y ago
- Eastern Naval Hurlers Fixby TheOneWhoKnocksWhat this mod does: This mod adds the "Replenish Ammo" ability to the Eastern Naval Hurlers. In the vanilla game the Eastern Naval Hurlers are the only naval skirmisher unit that cannot restock its ammunition. Having only 4 shots this made the unit almost completely useless in battle. This mod fi...399 downloadsupdated 8 y ago
- Better Moraleby 76561199226981419Attila's morale is nowhere near as bad as its predecessor's but at the same time, it cannot begin to match morale systems of previous games. This mod aims to bring back the chain routs of old and more decisive morale shocks from important manoeuvres. There is also less dancing between routing and...393 downloadsupdated 3 y ago
- Kitten's 1212 hardcore morale/fatigue & larger unit size.packby 76561199092921968Load it on top of 1212 core files! This can be considered a hardcore mod, it completely changes the morale mechanics, now units easily lose morale for various reasons. Please check the description images for detail.383 downloadsupdated 19 mo ago
- Age of Charlemagne(AoC) Balance Tweak Modby SobanThis mod is for balance problem in AOC. And This is not the battle overhaul mod. It Just change some factors and stats. Such as too low cavalry speed and cavalry health, too powerful javelin damage and etc. These are the changed factors - Cavalry has Buffed Cavalry speed has increased by 10 Caval...373 downloadsupdated 7 y ago
- Best Testudo - 1212ADby 76561199751830208Strengthen the tortoise formation. It is also effective for the original version. Defensive Testudo: Health +10 Shield Defense +20 Ranged Block +65 Anti-Infantry +8 Anti-Cavalry +10 Anti-Elephant +6 Unit Mass +500 Testudo: Health +6 Shield Defense +10 Ranged Block +60 Anti-Infantry +15 Unit Mass...361 downloadsupdated 15 mo ago
- Ghorzas Battle Modby GhorzaThis Mod changes some values which shall make Battles more realistic. Now Buildings need more time to burn down. Units that kills the enemy General gets a higher experience bonus. The Moral values has improved. Now the General is some more important in Battle. When the General stands near the tro...356 downloadsupdated 7 y ago
- Dismounted Knight Lancewall compatibility versionby Nicolus the JesterThis mod is the compatibility version of this mod It will be compatible to almost every 1212 mod with minor pikewall animation issue. Your dismounted knights in pikewall would unlock pikewall animation when turning or running though it functions perfectly. The solution is to give your knights any...356 downloadsupdated 17 mo ago
- Longer Battles - Half Melee Damageby Cybermat47This mod simply reduces all melee weapon damage, AP damage, and damage bonuses by half, resulting in somewhat longer battles. Morale shocks and properly positioned ranged units are now more important for winning a battle.354 downloadsupdated 5 y ago
- Combat Boostby stallThis mod increases battle speed by about 67%. It simply makes melee units attack more often, and makes projectiles have 100% chance of giving damage to targets when they hit.353 downloadsupdated 10 y ago
- 1212 Historical Battle Overhaul.packby Nicolus the JesterThis mod aims to recreate medieval battles historically. Of course, due to various limitations, it is nearly impossible to recreate historical battles precisely in a game. Nonetheless, I aimed to provide a new gaming experience by pursuing historicity as much as possible. Features Cavalry Overhau...351 downloadsupdated 7 mo ago
- BATTLE mod from the LS collection. Compatible with most other mods!by ShephAll the key components of a battle pack from my base mod. 2023: Updating Fatigue and other tables It is inter-mod compatible. No troops edits are included at all. Changelog: Fatigue Effects: Standard Upgrade mod with my choices for realism. Resting is now more restorative even in snow. Key Buildi...349 downloadsupdated 8 y ago
- The Combined Might of Mordor & Ultimate battles of middle earth compatability patchby Lickher_ishA sub sub submod for The dawnless days to balance Ultimate Battles of Middle Earth and The combined Might of Mordor together for The Dawnless Days Load order. 1. This mod 2.. Combined might of Mordor 3. Ultimate Battles of Me 4. TDD341 downloadsupdated 9 mo ago
- Flaming/whistling missle removalby RedOctaNe02This is similar to my No flaming mod for Rome 2, It removes what I feel are unrealistic flaming weapons from the game. So no more flaming crossbow bolts, javelins, or horse archers shooting flaming arrows. this mod also removes the whistling arrows. After some research I discovered that whistling...338 downloadsupdated 11 y ago
- Ronaldus Retexture Projectby Chief ZumaHere's my first (HEAVILY WIP) retexture mod! I did this mostly as an experiment to see if I could, so it's not exactly top-notch, but I feel it improvest the appearances of some units. More will follow, as will better screenshots but for now the mod changes -cheiroballistra crew -cohors (includin...327 downloadsupdated 10 y ago
- Precise Defensive Towersby GwenolricSeveral changes to the defensive towers that are present in city and town. Features: 1) Sligthly less range for wooden tower present in town and encamp stance from 200 to 180. 2) Faster and accurate projectile. If a unit changes direction, it will most likely still be hit. 3) Difference in fire s...321 downloadsupdated 5 y ago

