Total War: ATTILA mods
Total War: ATTILA mod mods
Everything filed under mod by its own author, ordered by how much it is used.
4,008 mod mods, most downloaded first · newest update 30 Oct 2026
- Admiral Vivec's Ship Submod (UPDATED FOR 0.9.0)by 76561199109213604I have updated Admiral Vivec's submod to work with the new ROM ships submod and The Last Breath Full Credits go to Admiral Vivec for creating the original submod linked below:5.2k downloadsupdated 16 mo ago
- Realistic Ground Texturesby Karl SturmChanges the textures on the ground/ grass, dirt, snow, with realistic looking ones.5.2k downloadsupdated 10 y ago
- Stronger Roman Empireby mementomoria- for current WIP version look below - About this mod This mod prolongs the roman rule by improving the starting situation of the Empire. No changes have been made to the "Age of Charlamagne" nor the "The Last Roman" campaigns. Not compatible with most mods that change starting positions or techn...5.2k downloadsupdated 9 y ago
- Medieval Kingdoms 1212 AD Almohads Cheat Modby CHIEMA cheat mod for the Almohad Caliphate. Made for MK 1212 AD Campaign Alpha as published on 11 Dec 2019. The mod provides the Almohad Caliphate with the following attributes: - 100 Growth - 100% Reduced building cost - 100% Reduced build time for main settlement buildings - 100% Reduced recruitment...5.2k downloadsupdated 7 y ago
- Form the Barbaric Kingdomsby DETrooperMod Description: This is a mod that allows you to form kingdoms as the Franks, the Ostrogoths, the Suebi, the Vandals, or the Visigoths. This is accomplished by completing a mission which is issued on the second turn. Doing so will allow you to become Romanized, unlocking Roman buildings, and in...5.1k downloadsupdated 10 y ago
- 24 Turns Per Year ( 24 TPY ) - Age of Charlemagneby DresdenThis changes the turns per year to 24 for the AoC Campaign. Generals and Agents will age slower. Not compatible with other Turn Per Year Mods or mods that change the startpos. Not save game compatible. To learn how to edit your own save game turns per year, see this tutorial. To install this mod,...5.1k downloadsupdated 11 y ago
- Attila Realismby JuveliraThis mod is a complete overhaul of the relatively arcade ATW's campaign and battle mechanics and features. The game will become somewhat harder and more realistic both in the faction management and during battle. Attila has a lot of potential and I just wished to expand the innovations and the co...5.1k downloadsupdated 11 mo ago
- Refill Ammunition Ammo 2018 update for Attilaby ShephA 2018 upgrade for Magnar's original refill mod. New features: 1) Includes refillable troops and ships that have been added since 2015 via DLC's and patches. 2) Limits the number of refills that can be obtained to 3. 3) Lowers the refill time by 10 seconds (I think this is realistic) 4) Includes...5.1k downloadsupdated 8 y ago
- Medieval Kingdoms 1212 AD Sweden Cheat Modby UltraMake sure to put this mod at the top of mod load order. This is a cheat mod for Sweden which does the following. - 100% Growth Rate - 100% Reduced building cost - 100% Reduced build time for main settlement buildings (Cities and Forts) - 100% Reduced recruitment cost - 100% Increase to replenishm...5.1k downloadsupdated 6 y ago
- Sebidee's Charlemagne Expanded - 12 Turns Per Yearby Sebidee- Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. This is a 12 turn per year version of my mod, Sebidee's Charlemagne Expanded - Unit Roster Overhaul which completely replaces and improves the unit rosters in...5.1k downloadsupdated 2 y ago
- Guv's Tanukhids Reskinby GuvenorenLate for the party, the Tanukhids are ready to get revenge on the Eastern romans. Please concider joining my Steam Group for complaints and requests! Please do post a comment here if you find any errors! *Rate and Favorite if you fancy this!* ERE - Huns (White Huns Submod. ) - Aksum - Himyar - Ga...5.1k downloadsupdated 11 y ago
- Reduced great powerby Mar45690This mod reduces the great power penalty when you are engaging in diplomacy to -5 (for all imperium based diplomatic penalty) Note: Fixed the Celt DLC bug where the faction traits did not work5.1k downloadsupdated 9 y ago
- Medieval Kingdoms 1212 AD Bulgaria Cheat Modby CHIEMA cheat mod for the Tsardom of Bulgaria. Made for MK 1212 AD Campaign Alpha as published on 11 Dec 2019. The mod provides the Tsardom of Bulgaria with the following attributes: - 100 Growth - 100% Reduced building cost - 100% Reduced build time for main settlement buildings - 100% Reduced recruit...5.1k downloadsupdated 7 y ago
- More Skillpointsby CakestrikeThis doubles the amount of Skillpoints Generals & Agents receive (from 2 to 4).5.1k downloadsupdated 9 y ago
- Medieval Kingdoms 1212 AD Hungary Cheat Modby UltraMake sure to put this mod at the top of mod load order. This is a cheat mod for Hungary which does the following. - 100% Growth Rate - 100% Reduced building cost - 100% Reduced build time for main settlement buildings (Cities and Forts) - 100% Reduced recruitment cost - 100% Increase to replenish...5.1k downloadsupdated 6 y ago
- Romani Units Pack - AOR versionby Swiss HalberdierRomani Units Pack - AOR version Here is the information about the Romani Units Pack by Swiss Halberdier, DramaBelli and Cpt.Cortes. This mod offers you a wide selection of detailed Romani units which are historically inspired by famous sources of great inspiration. All units are playable in the c...5.1k downloadsupdated 8 y ago
- Medieval Kingdoms 1212 AD Venice Cheat Modby UltraMake sure to put this mod at the top of mod load order. This is a cheat mod for Venice which does the following. - 100% Growth Rate - 100% Reduced building cost - 100% Reduced build time for main settlement buildings (Cities and Forts) - 100% Reduced recruitment cost - 100% Increase to replenishm...5.1k downloadsupdated 6 y ago
- Medieval Kingdoms 1212 Official Confederation Submodby The_YogiThis mod is not required for playing MK1212, just an official submod. You can use it if you wish, but by no means necessary. Some people want to try it, so okay, I make one. This submod enables Confederation for all subcultures. I'd like to test how it would affect campaign gameplay, either for t...5.1k downloadsupdated 2 y ago
- Building Penalty Reductionby The JoKeRThis mod changes the negative values of Squalor, Food Consumption, and Public order by cutting them in half. Also i doubled the values for the barbarians Road Development because it was way to low. I noticed in vanilla the negative effects from buildings was a bit much hitting -15 public order,10...5.0k downloadsupdated 8 y ago
- (AoV) Age of Vikings 12 TPYby HiystaAge of Vikings Campaign adjusted to 12 turns per year. Previously 4 turns per year. Please note. I have not changed anything other then the turns per year in the startpos. Research times, traits and stats are kept at orignal values of AoV. A massive thank you to the creator of AoV for making and...5.0k downloadsupdated 11 y ago
- Promotional Loading Images (ATTILA)by BenjinDescription Are you finally tired of the 6 default, concept art loading screen images in ATTILA? Do you wish for some ingame-style loading screens instead, as seen in previous Total War titles (e.g. MEDIEVAL II)? Do you want a large variety of them? Well, you've found the right mod! Seeing how my...5.0k downloadsupdated 11 y ago
- Reduced corruption mod (5%)by Mar45690Warning: This is basically a cheat mod folks This mod reduces all imperium based corruption level to 5% Will make a: 30% reduction 50% reduction:5.0k downloadsupdated 9 y ago
- Medieval Kingdoms 1212 AD Golden Horde(Ulus of Jochi) Cheat Modby UltraMake sure to put this mod at the top of mod load order. This is a cheat mod for Golden Horde(Ulus of Jochi) which does the following. - 100% Growth Rate - 100% Reduced building cost - 100% Reduced build time for main settlement buildings (Cities and Forts) - 100% Reduced recruitment cost - 100% I...5.0k downloadsupdated 6 y ago
- Medieval Kingdoms 1212 Submod: Sanitation Plus - Order of Saint Lazarusby jaydensworld2Updated for MK1212 December 2020 update. Based on: Inspired by: Medieval Kingdoms 1212 Submod: Doubles the sanitation values for both the "in-province" value and "nearby owned provinces" value of the crusader factions' Saint Lazarus buildings. In-province values: Chapel: 2 -> 4 Chapter House: 4 -...5.0k downloadsupdated 6 y ago
- Improved Eventpicsby WHIT3 BROTH3RAdded Saturation and sharpness whit3broth3r@gmail.com5.0k downloadsupdated 11 y ago
- (AoC) 1078 Medieval Wars More Man per Unit (1.5x)by Wolf Of IberiaHey all. Just a simple 1.5x multiplier on number of men. 2x as much artillery. Have fun!5.0k downloadsupdated 10 y ago
- Roman field encampmentby QuintusHopefully, someone can figure out how to make this a default encampment on the Campaign map. Going to update this one more time but this is playable. Only a few sections of the wall are buggy. Just a few though and I am fixing them. Four entry ways in. Two gates and two non gated entry Points. Fl...5.0k downloadsupdated 11 y ago
- Dawnless Days Ship Submod (UPDATED For 0.9.0)by 76561199109213604This is the updated version of the original version of the submod by Zap1619 all rights go to him and The Dawnless Days team. Link to Zap's original mod:5.0k downloadsupdated 16 mo ago
- rossy1605_roman_abilities_mod.packby Rossy1605hey there its rossy1605 again and i thought i would grace attila with my presence this time as most of you may remember i modded rome 2 with the epic spartan mod returns, look through my workshop items for that if your interested anyways onto the new mod for attila. this mod is an abilities mod t...5.0k downloadsupdated 11 y ago
- @Fireforged-Empire_ru.packby grif79@Fireforged-Empire_ru.pack – русификатор для мода Fireforged Empire. Fireforged Empire – глобальная историческая модификация: мод является полной переработкой игры Total War Attila с целью создания наиболее историчной симуляции мира периода поздней античности, а именно начала Великого переселения...5.0k downloadsupdated 2 y ago
- Bull's Byzantines (Progression Reskin)by Liberty BullThis is a personal reskin I made using the Byzantine Retrofits mod as a base with accompanying unit cards. None of the unit stats are changed from their vanilla values, this is cosmetic only. I felt like the eastern roman empire's units didn't feel very unique or "roman", plus I disliked how alot...5.0k downloadsupdated 7 y ago
- Doomon15, Lustrum Marshby Doomon15Lustrum Marsh 1.0 This map is a custom land battle map featuring a forest infested Germanic landscape with a huge marsh in the middle.This landscape allows brutal ambusing from almost anwhere so one must be aware were to go on this map and scout every corner they go. As for the marsh landscape th...5.0k downloadsupdated 11 y ago
- MaxRavenclaw's No Negative Trait Effectsby MaxRavenclawWORKS FOR ALL CAMPAIGNS, vanilla, The Last Roman and Age of Charlemagne. Should remove ALL negative effects from all character traits, with the exception of the "impossible to make children" traits like Eunuch. Note that it doesn't remove the negative traits themselves, you can still get them, bu...5.0k downloadsupdated 7 y ago
- Doomon15, Vicus Elbiumby Doomon15Vicus Elbium 1.0 This map Is a Custom Eastern Roman Empire large city / fortress map. First of its kind this maps a fortress for this huge city is multi leveled and has a second level of defences defending the final quarter of the city. Attacks have multiple ways to aproch attacking this city dep...5.0k downloadsupdated 11 y ago
- CUP: Community Units Patch - AoC - Stats and Bugs Fixed - part 1/2by VOTRRCUP: Community Units Patch - AoC - Stats and Bugs Fixed - part 1/2 Recommended Load Order: Additional Tweaks - part 2/2 Stats and Bugs Fixed - part 1/2 Description: After dozens of hours of work, testing and bug hunting, I’m glad to finally share this mod with you - Community Units Patch for Age...5.0k downloadsupdated 9 mo ago
- Classical Empires Total War (Campaign Pack) OUTDATED: NEW VERSION IN DESCRIPTIONby Garviel LokenHi everyone, thank you for your loyal following of Ancient Empires, and the new community project. Upon the release of our new battle AI, we are now officially rebranding as our own separate project, Classical Empires! Here is the link to the one mod you need to subscribe! All parts, all changes...5.0k downloadsupdated 4 y ago
- @@@_rsg_puppets&tributaries.packby guilty5.0k downloadsupdated 6 y ago
- Castrum ad Confluentusby QuintusBased upon the Roman fortress at the modern day city of Koblenz, Germany. I found very few sources for how the fortress looked during the Roman occupation so this is based upon my imagination. The capture Point is in the center of the fortress and should be incredibly difficult to get to. The AI...5.0k downloadsupdated 11 y ago
- Authentic City Names - Grand Campaignby zombieflandersInspired by the "Better City Names" mod for Rome II by SilentResident, I present: Authentic City Names for the Grand Campaign! And if you like this, I have made versions for The Last Roman and Age of Charlemagne as well. What it does: This mod is pretty much what it says on the tin: better, more...5.0k downloadsupdated 11 y ago
- HRE Imperial Authority Overhaul 1212 chineseby EARL这个是神罗机制大修的中文版 原mod地址(里面有对效果的详细介绍: English Version 简介: 仅适用于MK1212 内容: 加速了帝国威望的增长速度 加强法令,使其更有用,并相应地调整其帝国威望成本。 改革会变得更有意思,现在你需要考虑是否根据实际情况进行改革,而不是盲目地通过改革计划,一般来说,七级改革是最高的普通加成,而八级改革会让你的国家渡劫,如果你在劫难中活了下来,那么恭喜你,九级改革会有巨大的收益。 排序: 帝国威望大修中文版 Earl的汉化修正补丁 1212汉化补丁 1212原版所有mod5.0k downloadsupdated 16 mo ago
- Guv's Theme of Sicily Reskinby GuvenorenOk, this is basicly a mini reskin of the theme of sicily and the byzantine units :) Please do correct my historical mistakes, But dont exaggerate. This mod uses Roman Shield Patterns Resource Pack! Please do post a comment here if you find any errors! *Rate and Favorite if you fancy this!* Age of...5.0k downloadsupdated 11 y ago
- AOC updated! No aggressive Agent actions, Only Passive!by ☩ Armoured ☩UPDATED FOR AOC CAMPAIGN IF YOU LIKE, PLEASE GIVE THUMBS UP! Hello, I hated how this game felt like i was playing assassin's creed with agents running all over the place performing aggressive agent actions every turn. The game felt like agent warfare more than anything and it was getting really a...5.0k downloadsupdated 9 y ago
- War of Elves and Sauronby 76561199071489700This submod will allow you to (currently) play one large-scale historical battle of the great Second Age. Features: - Epic Elves & Powerful Dwarves - A custom battle map (made by me) - A large-scale battle against the hordes of Mordor - Custom script and cutscenes (with fitting audio) This mod is...5.0k downloadsupdated 3 y ago
- Medieval Kingdoms 1212 AD Milan Cheat Modby UltraMake sure to put this mod at the top of mod load order. This is a cheat mod for Milan which does the following. - 100% Growth Rate - 100% Reduced building cost - 100% Reduced build time for main settlement buildings (Cities and Forts) - 100% Reduced recruitment cost - 100% Increase to replenishme...5.0k downloadsupdated 6 y ago
- Doomon15, City of Urby Doomon15City of Ur 1.0 Welcome to the ancient city of Ur, this Sumerian city was one of the first classed as an official city to be brought up and was a important trade city at the time sitting next to the Euphrates River with 2 connected harbors north and south west of the city. This also was an importa...4.9k downloadsupdated 10 y ago
- Base Income 2000by FM-GAThis mod reduces the base income of all factions to 2000. Most challenging of all my base income mods. Compatible with Radious and most other mods Save game compatible Base income 0: Base income 500: Base income 1000: Other mods: No great power penalty: Improved family tree: Religious Conversion...4.9k downloadsupdated 11 y ago
- The Mountain Towers - Rom Submodby King_Lol_what3And here is the release of my fifth map ( which I was secretely working at the same time as my last ). This map consists of 2 small forts on hills either side of a lowered larger fort. The 2 capture points both hold extremely important supplies and provide many of the weapons for the gondorian fo...4.9k downloadsupdated 8 y ago
- Varangian Guardsby BradoThis mod adds 3 new elite units to the ERE for the Grand Campaign: Varangian Sword/Spear/Axe Unit Units are very OP at the moment. Available for MP4.9k downloadsupdated 10 y ago
4.0k mod mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

