Total War: ATTILA mods
Total War: ATTILA mod mods
Everything filed under mod by its own author, ordered by how much it is used.
4,008 mod mods, most downloaded first · newest update 30 Oct 2026
- Skidvar's Starting Ranks for Generals and Agentsby SkidvarSTARTING RANKS FOR GENERALS AND AGENTS Content With this mod all pre-made generals come with different starting ranks (ranging between 1-4), a bit similar to Rome Total War. This counts for all factions, so as a player you will meet armies with more experienced generals from turn 1 onwards. Newly...1.8k downloadsupdated 9 y ago
- Sam's_Medieval_Kingdoms1212_reduced_food_consumption_submod.packby sam.pidgeonThis is a mod designed for medieval 1212 kingdoms mod all buildings should now consume less food please notify if there are buildings i forgot to edit. should be compatible with other mods for medieval kingdoms mod. so long as it doesnt edit building effects junctions tables.1.8k downloadsupdated 6 y ago
- UI - Interfaceby DaniSoulsThe game interface for different factions: *Skin for the WRE *Skin for the ERE *Skin for the Germanic cultures *Skin for the Nordic cultures *Skin for the Celtic cultures *Skin for the Sassanids *Skin for the Huns *Icons were painted in the game *Restructuring of the event images to make them mor...1.8k downloadsupdated 12 y ago
- PHONG'S 1212 2X UNIT SIZE - CAPPED UNITSby phongMOD'S OUTDATED FOR NOW, NO ETA FOR UPDATE. FEEL FREE TO USE THE MOD AS A BASE IF YOU'RE PLANNING ON UPDATING IT. Use this instead: Double the amount of men per units for 1212 Medieval Kingdoms (160 to 320 and so on, do the math) artillery not included (ex: Trebuchets, Bombards, basically things t...1.8k downloadsupdated 4 y ago
- Foreign Soilby MagnarThis mod doubles the penalty to army integrity when in enemy territory from -1 to -21.8k downloadsupdated 10 y ago
- Medieval Kingdoms 1212 AD Lance FIRST for Lance/Bow cavalries(+ Fools! protect with your shield!)by Nicolus the JesterThis mod let lancers with bows to use their bows ONLY when they shoot. They basically wield lances as their main weapons. I believe this is more historically accurate.(As carrying a lance on rider's back is much more inconvenient than holding a bow in its bag) Also, when knights are shot by arrow...1.8k downloadsupdated 22 mo ago
- ancient empires public order cheatby najupearpublic order cheat for ancient empires mod. only effect to player. place it top of ancient empires1.8k downloadsupdated 5 y ago
- More Historical Vanilla Desert Kingdoms Reskinby 76561198370741275This mod reskins the Desert Factions in the game. It aims to give the Arabs, Himyarites, Berbers, Garamantians and Axumites more historical looking warriors. This was probably the most difficult mod I have done so far due to simple lack of references particularly for the Axumites and Himyarites....1.8k downloadsupdated 4 y ago
- Offices Overhauledby bloodfistDisclamer: This mod is an older version. You can find the most recent version here: I only keep this mod online for the players who are currently doing a campaign with this mod. I will not be updating this version of the mod (it would require 2x the work amount since i changed a lot of back-end s...1.8k downloadsupdated 11 y ago
- OUTDATED MK1212 - Stronger & Armored Janissariesby ChrissantTHIS MOD REQUIRES ALL OFFICIAL MK1212 PARTS!! _______________________________________________________________ Introduction & Contents Whether Janissaries wore armor or not is a heated debate. I don't claim to know the answer. All of the following modifications in this mod should be taken merely a...1.8k downloadsupdated 5 y ago
- Medieval Warfare Missile/Projectile Less Harmby 骑大象的阿波罗Players who newly approach Medieval Warfare mod may feel the missile units are "too strong", this mod half the AP damage value for you, so you may have a smoother experience. -------------- I recommend you to stick to original mods, more challenges more fun.1.8k downloadsupdated 3 y ago
- Zuma's Epic Generals: Horse Version!by TheZumaAfter many request, i've finally made a horse version of my "epic generals" mod. This mod is the exact same as my other one, except he now mounts a horse. If you want to know more about this mod, then read the description from my other version: Epic Generals1.8k downloadsupdated 11 y ago
- Turorumby QuintusThis is the Roman city of Tours. A city between two rivers. Ill start off by saying that I modified one of CAs vanilla settlement maps. So the Buildings are all works by CA. I added the river and the fort and the bridges of course. I changed the locations of some Buildings and added some more wal...1.8k downloadsupdated 11 y ago
- Easy skillpoints for armies and generals after one battle ...by ArshiaTNSo. I was searching for a good mod to get all the skillpoints I can get only after one battle or one/two rounds as a governor. Sadly I couldn't find anything like this. So I just created this mod where every army and general (naval too) needs only 1 exp for every level up. It works for the AI too...1.8k downloadsupdated 8 y ago
- Better Town Incomeby FasovshikHello everybody! This is my first modification and it is not fully balanced. And so, changes income from the city almost for all fractions: Minor Settlement: Before : 150 - 200 - 350 - 500. After : 500 - 800 - 1200 - 2000. Province Capital: Before : 300 - 450 - 500 - 1000. After : 1000 - 1500 - 2...1.8k downloadsupdated 8 y ago
- blood_minimized.packby How Tuts/WINSMod to Minimize the blood stains. This will make clothes and shields less Bloody.1.8k downloadsupdated 9 y ago
- crusader_models_mod.packby PierreDahiCrusader models This mod add models needed for custom cities (work in progress). Cities WIP: - Jerusalem 🚧 - Bagdad - Alexandria - Cairo - Masyaf - Rhodes - Tripoli - Acre ✅ - Aleppo - Krak of knights - Antioch - Constantinople Ottoman Version - Damascus - Famagusta - and more... The cities will...1.8k downloadsupdated 2 y ago
- Marca Hispanica 1.2 (español)by Miguel_BtKEste mod para Total War: ATTILA - Age of Charlemagne desbloquea y modifica las facciones del Reino de Pamplona, el Condado de Barcelona y la dinastía de los Banu Qasi. La campaña se sitúa cuando Carlomagno obtiene los territorios de su fallecido hermano. Iré añadiendo gradualmente más cosas y mej...1.8k downloadsupdated 9 y ago
- Doomon15, Tarukby Doomon15Taruk 1.0 Welcome to the Egyptian custom minor city Taruk, this is a minor city I made due to not really making too many smaller and simple cities and so I’m starting to fit these into my schedule to fill in content while others are being made. This city is based near a river with 2 paths to cros...1.8k downloadsupdated 10 y ago
- MS Divided Empires (MSDE) part 3 of 3 _msde04_startpos.packby MadyCurrent version: 0.3 (2020.IX.16) Manual updated for v. 0.3: Русская локализация: Current packs version: ---------------------- Normal Mode: _msde02_main.pack 0.3 (2020.IX.16) _msde03_models.pack 0.3 (2020.IX.16) _msde04_startpos.pack 0.3 (2020.IX.16) ---------------------- Hardcore Mode: _msde00...1.8k downloadsupdated 6 y ago
- The Dawnless Days Campaign Massive Armies X3by XxPREDATORxX1312This Mod multiplies all faction units x3 . Not something specific .1.8k downloadsupdated 11 mo ago
- The Last Roman cheat modby Sebastian the Crabmovement range +100% replenishment rate +50% melee attack +50 melee damage +60% melee defence +50 all shield +100% infantry melee shield +100% missile damage +60% missile firing rate +20% unit armour +200% unit ammunition +100% growth all +50 sanitation base +13 unit equipment gold: ammo, armour,...1.8k downloadsupdated 5 y ago
- Horde encampment changesby Heartbreak OneYou can now encamp with 0% movement left like Belisarius and fellas do in The Last Roman. Basically fixes the only gripe proper I have with vanilla hordes: they're artifically slowed down and for some reason can't encamp after sacking or razing (which is what they did; all the time). EDIT: Can an...1.8k downloadsupdated 6 y ago
- @Latin Faction Namesby AugustusngIMPORTANT NOTE: I'm no longer updating my mods and submods. Some might still work, but I'm mostly keeping them uploaded in case anyone finds them useful for whatever reason. My mods are unsupported. This mod translates all faction names into Latin - including rebels and separatists, for when you'...1.8k downloadsupdated 10 y ago
- Double Size Units for Radious (WARNING IN DESCRIPTION)by Argon d'OrleansHi there! I previously made a version of this mod for Rome 2, check it out if you are interested! Let me get this one clear from the beginning, RADIOUS MOD IS NEEDED and you are going to experience ISSUES IN NAVAL BATTLES, since every unit now has 2 boats (amazing right?) since knorrs and drakkar...1.8k downloadsupdated 6 y ago
- RoM: No Unit Caps - Submodby CaseBody2NEEDS TO BE ABOVE RoM IN LOAD ORDER Rise of Mordor Download:1.8k downloadsupdated 6 y ago
- Knights of the Oriflamme - Standalone reskin of Age of Charlemagneby MeloncatKnights of the Oriflamme (KOTO) is a low footprint project based off Fall of the Eagles for Creative Assembly's Age of Charlemagne DLC. It aims to primarily change the visuals of units on the battlefield and in their nomenclature, with limited adjustments to rosters or unit type/quality. Unit sta...1.8k downloadsupdated 11 y ago
- Byzantine reskin Pack Nicea Empireby Von HermannThis mod is still under development. This mod revises all the skins and cards of the units of the empire of Nicaea. To better reflect reality. The mod must be placed at the top of the list of mods to be functional. the modd also revisits the Greek garrisons of the campaign1.8k downloadsupdated 18 mo ago
- AoC Authentic Namesby Æþelræd UnrædTired of the generic and modern feel of the campaign map with cities like London, Paris and Barcelona? This small mod changes the names of settlements and factions to the historical ones. This gives a more authentic feel with clearly different cultural spheres: the Romanised barbarians, Pagan Ger...1.8k downloadsupdated 11 y ago
- Immersive Captured Settlement Picsby wbwillisThe very generic cartoony Captured Settlement Pics seemed like an area ripe for modding, but I have not come across one that does this. Covering Raze, Loot, Sack, Occupy, Liberate/Subjugate etc. I used many paintings, and sketches in place of many captured images. This is definetly a W.I.P. I hav...1.8k downloadsupdated 8 y ago
- reskinned western roman units' new version 1.0.7by Jonathan TorresThis is a new version of the mod "reskinned western roman units" from and if you have it, you must unsubscribe to it before subscribing to the new version 1.0.7 If you want one of the both flags in the image to replace the vanilla flag of the western roman empire, subscribe to ONE of the two foll...1.8k downloadsupdated 9 y ago
- Campaign AI Tweaksby IonizedMercuryHello everyone This campaign AI alters the following things: -it compels the AI to put a bigger emphasis on occupying or vassalizing other factions, lowers the tendency to sack, leaves razing to the Nomads and increases the chance of colonization. Standard stuff -Colonization costs are halved -Fa...1.7k downloadsupdated 11 y ago
- TheZuma's Priestsby TheZumaHeyho me ladies and lords! May i present to you my lastest work: priests! With the power of god, they are able to burn down those unfaithful dogs! Please just watch the video above, it explains the practical (and fun) info ^_^ They are recruitable from all level 2 latin-christian buildings, and a...1.7k downloadsupdated 11 y ago
- Imperium Gain From Technology Removedby AugustusngIMPORTANT NOTE: I'm no longer updating my mods and submods. Some might still work, but I'm mostly keeping them uploaded in case anyone finds them useful for whatever reason. My mods are unsupported. Another mod from me that does what the title says. :P Well, this one does a little more. I've remo...1.7k downloadsupdated 11 y ago
- Alaric's Roman & Goth Reskin and mini Overhaulby AlaricBefore subscribing or asking any questions please read the mod's description! - Don't forget to rate and favourite if you like the mod ;) This is a re-skin of all land, naval, officer & standard bearers for both Roman and both Gothic factions (it also includes the faction leaders). Also the Roman...1.7k downloadsupdated 9 y ago
- AoC Danes Reskin Modby SobanThis is Danes reskin mod for Age of Charlemagne. Lore friendly and historically accurate. -Reskined units Warlords companions Sword hirdmen Axe hirdmen Housecarls Berserkers Big axes Spears Armoured archers Hunters Have fun.1.7k downloadsupdated 9 y ago
- The Dawnless Days 9.2.4: Reforged Remaster Betaby NabubuI receive the authorisation from the developer of third age reforged: kurogurochan Require The Dawnless Days 9.2.4 This beta include khazad-dum for now but more faction would come soon with the future update. This remaster focus on bringing back the meta from third age reforged but in a more mode...1.7k downloadsupdated 11 mo ago
- Medieval Kingdoms 1212 AD Building Construction Modby sxᴛʏThis mod reduce construction cost for all buildings %35 Load order !!! Place this mod between : Medieval Kingdoms 1212 AD Custom Cities beta > Medieval Kingdoms 1212 AD Building Construction Mod > Medieval Kingdoms 1212 AD Base Pack Campaign Alpha > Everyting else same order1.7k downloadsupdated 19 mo ago
- Bactria's Retributionby Karnil Vark Khaitan"In this age were no one knows were they belong, These people are at most out of place!" This mod replaces Tanukhids with Bactria, and a complete new unit roster for them. There are about 51 new units, which includes navy and land units. And there own set of special buildings. More will come late...1.7k downloadsupdated 10 y ago
- all minor settlements High wall additionby Ŀ | ㄱiㅁiall minor settlements High wall addition (west roman, east roman, sassanid) 모든 소규모 정착지에 높은 벽을 추가합니다 (서로마,동로마,페르시아)1.7k downloadsupdated 7 y ago
- AoC Gods & Kingsby Legendary Director WatermelonYou just kinda get pissed when your faction leader dies of natural causes at the age 48 when the bastard Charlamagne is alive and kicking even though you killed him in battle more than 10 times. This mod makes the faction leaders of the following factions immortal and buffs them a little bit as w...1.7k downloadsupdated 11 y ago
- Zuma's Giants - FIXED VERSIONby TheZumaHello there ladies and lords! Today i presents to you a little small mod, suggested by danny.shadbolt. GIANTS!!! This mod contains one unit, which is the "giants". DON'T WORRY The unit aren't OP as my mods has tendency to be... They are actually killable! -The unit has 20 men(giants) -They have v...1.7k downloadsupdated 11 y ago
- Zuma's Rangers 160 men version!by TheZumaThe same as my original ranger mod, this one just has 160 men, instead of 40. Suggested by "THEvDARKvLORD". You can also check out my original version if you want the 40-men version, or if you just want to see them in action!: Zuma's rangers1.7k downloadsupdated 11 y ago
- PHONG'S 1212 2X UNIT SIZE - UNCAPPED UNITS (CAMPAIGN ONLY)by phongMOD'S OUTDATED FOR NOW, NO ETA FOR UPDATE. FEEL FREE TO USE THE MOD AS A BASE IF YOU'RE PLANNING ON UPDATING IT. Use this instead: Double the amount of men per units in 1212 Medieval Kingdoms (160 to 320 and so on, do the math) artillery not included (ex: Trebuchets, Bombards, basically things th...1.7k downloadsupdated 4 y ago
- Byzantian Units For Lombards and Charlemagne in DLC AoC - masemaby Niklasadd following unts to both factions: - Armoured Archers - Dromon Guard Marines (only custom battle considering it is a general) - Dromon Levy Marines - Dromon Skutatoi - Iuvenes - Levy Spear - Light Cavalry - Scout Cavalry - Skutatoi - Skutaoi Spear - Dux's Guard - Skutatoi Axemen - Tagmata Caval...1.7k downloadsupdated 7 mo ago
- Avars units for Alani in Grand Campaign - Masemaby Niklasadds all Avars Units in custom battle and Grand Campaign for Alani/Alans faction: (you cannot build this from anyhord buildings, only settlements buildings) - Dragonship Guard Marines - Foot Archer - Avar Guard - Horse Archer - Horse Masters - Avar Lancers - Levy Archers - Levy Spears - Longship...1.7k downloadsupdated 7 mo ago
- Radious - Strong Eastern Roman Empire V2by Greq7Eastern Roman Empire Very Strong and Powerful! Compatible with "Radious" and/or "Radious - Very Hard Campaign Overhaul" startpos included This modification is a perfect WRE or Sassanids campaign It makes ERE very strong - ERE can recruit more variety of units from the start of a campaign - Factio...1.7k downloadsupdated 7 y ago
- Suibi and Alaman Flavor - Masemaby NiklasMod that I personally use, to make Suibi and Alamans common heritage a more unque and common unit roster. though maybe some one else will enjoy it. Features Suibi Added Units: - Chnodomar's Raiders - Protectores Defectors - Captured Cheiroballistra - Vandal Raiders - Chosen Vandal Raiders Alamann...1.7k downloadsupdated 7 mo ago
4.0k mod mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

