Total War: ATTILA mods
Total War: ATTILA mod mods
Everything filed under mod by its own author, ordered by how much it is used.
4,008 mod mods, most downloaded first · newest update 30 Oct 2026
- [ITA] Legiones Romanaeby AUGUSTOFor the English version: Come Imperatore Romano d'Occidente puoi decidere di riportare l'Impero allo splendore di un tempo, di convertirti agli dei dei tuoi antenati e guidare le gloriose legioni imperiali in battaglia! Questa mod aggiunge una nuova tecnologia ricercabile dall'Impero romano d'Occ...926 downloadsupdated 11 y ago
- Blot out the sun!by HaddonThis silly little mod makes all archers fire 5 arrows at a time. And it is hilariously fun. The projectiles table is otherwise based on my main mod, so the balancing will be abnormal for a lot of mods. But the point isn't balance anyway, it is fun! Many credits to Ironic August of 3K's expanded 1...925 downloadsupdated 9 y ago
- Elite Unit Upgrade for ERE and SAby mitchav66Upgraded the stats to the Hetaireia Guard for the Eastern Roman Empire and the Regular/Elite Immortals for the Sassanid Empire. Both come at a significantly increased cost and upkeep but have higher moral, melee attack/defense, charge, ammunition, and health bonus. They aren't indestructable, but...925 downloadsupdated 10 y ago
- Franks Requippedby BradoUnofficial Radious Submod that re-gears most Frankish Units. No more Neon Green cloaks. Much darker when combined with my faction re-color mod.925 downloadsupdated 11 y ago
- 1212submod——更大规模的军队与更高昂的军费by 76561198421017305近战步兵兵种改为300人一队。 远程兵种改为150人一队。 骑兵兵种改变120人一队。 同时,提高了所有兵种的军费。不过,目前的数值我还不满意,以后可能会进行精确的调整,但也许不会了。 此MOD,虽然可以单用。但为了不违和,请搭配我的另一个与此想匹配的招募人力损耗修改MOD一同使用。 至于,开局军队更大规模MOD,与该mod本应该上是一同使用的,但实际上如果你不介意开局重新招募,那么也可以不用一同使用。924 downloadsupdated 6 y ago
- dornish passby thecrapshackthis map isn't meant to be entirely accurate to anything in particular but I wanted to make a dornish map for the upcoming patch for the seven kingdoms mod by blickmang this map will definitely be better played in multiplayer but works well against the ai check out my other game of thrones maps here923 downloadsupdated 7 y ago
- Exploding_arrows_attila.packby vicfbyrneThis mod is based on "supreme range units" by Zeues which was made for Rome2. All archer units, army and navy, have the ability to use ' extended shot ', this is accessed by clicking on the arrow sign on archer units, click on the ' extended shot ' icon and you're ready to go. Ai isn't programmed...923 downloadsupdated 7 y ago
- [OBSOLETE] Medieval Kingdoms 1212 AD Duchy of Austria Revamp Submodby 76561198862848451Renewed! As of May 7, this mod has been updated for the newest version of 1212 AD. Revamps the entire Austrian roster and adds a ton of new units which have also been tested for balancing constantly. Features: - Completely reskins the entire Austrian roster. - Adds a lot of new units to the Duchy...922 downloadsupdated 5 y ago
- Grand Campaign Flavor - Masemaby Niklas*All text below is subject to change and have only put down the broad strokes of the mod, it makes alot of small changes. Overhauls nearly all areas of the game, but focus on making campaign challanging and interesting from the start to end game. This is the mod I personally use when playing so i...920 downloadsupdated 7 mo ago
- Late Eastern Roman Troop Integration - 1212ADby 76561199751830208The late-period troop types of the three successors of the Eastern Roman Empire have been integrated. Now three different types of Varangian Guards can appear in your army. It enriches the diversity of troop composition, allowing various factions to learn from each other's strengths and make up f...920 downloadsupdated 17 mo ago
- Poloniaby DavidStart pos mod converting Sclavenians to Polonia faction with single region Belz to capital. Kariskos is Venedian, Gelonos Greuthungian now. Eastern Roman subculture with Eastern Roman unit roster additional to the Sclavenian unit roster. capital: Belz subculture: Eastern Roman unit roster: Easter...918 downloadsupdated 8 y ago
- Total war attila mass is shogun massby WōtanzHello every one. I made a interesting mod. this mod is all man and horse and elephant all is shogun mass. if cavarly is charging to infantry, that shogun cavarly charging to shogun infantry. (sorry my english skill is not better) okay. thanks and enjoy. cavarly mass super heavy 1200 very heavy 10...916 downloadsupdated 11 y ago
- Franks Faction Leader Reskinby PinguHello, and welcome to my second mod requested by a fellow subscriber. Since the Franks Faction Leader looks a little bit dull, i spiced him up a little, making him have an air of a king and a true warrior. F.Y.I : after you subscribe and the mod installs, when you get to the faction select tab in...915 downloadsupdated 9 y ago
- Plumbata Revisedby IonizedMercuryHi there, this is a small mod for all those who think that the Plumbata darts used by several roman units aren't up to snuff. This mod does the following: -Plumbata ammo for all units upped to 4 -Plumbata range increased to 100 -slight increase to accuracy -Eastern Armored Legio's Pila replaced w...915 downloadsupdated 11 y ago
- 1212ad epirus unit add on.packby sebo99aHello this is just some unit add on for Epirus I am using mod from Swirly_Skyshock_11 i just reworked it so it fits Epirus Original mod was made for Nicea here is link Units that has been added for Epirus: t1_kataphraktos_hippotoxotes t2_kataphraktos_hippotoxotes t3_kataphraktos_hippotoxotes t1_k...915 downloadsupdated 16 mo ago
- Carolingian Reskinby Deputy DropshotWelcome once again to my reskin mods! I have been a great fan of the Carolingian Era for a long time; the armies, the styles, and even the advancements are all worth checking out. First I will warn that this mod is still a work in progress and requires a seperate download to see most of the model...914 downloadsupdated 10 y ago
- celts onager largeby DiruEbdanians, Picts, Caledonians add large onager I can't English sorry 켈트족에게 거대투석기를 추가한 모드입니다. 에브다니, 픽트, 칼레도니아 모두 거대 투석기를 캠페인과 커스텀에서 사용하실 수 있습니다. 캠페인에선 게르만족 팩션과 동일하게 목공 길드 건물에서 뽑으실 수 있습니다. 버그나 오류가 있을 시 댓글 적어주시면 감사하겠습니다!913 downloadsupdated 9 y ago
- Lakhmid Expanded Rosterby Pepé Le PewA simple mod that adds units from Desert and Eastern Factions to the Lakhmids to give thier unit roster more diversity. The mod also changhes the colour of the Lakhmids to a burnt orange from the standard brown.910 downloadsupdated 11 y ago
- MK 1212 Reconquista Event - Religious unrest-25%by Gluteus maximusAre you tired of-20 religious indifference? This mod reduces the religious difference penalty after the completion of the Reconquista. Without mod- Religious unrest was -50% With Mod- Religious unrest Is -25% Factions affected- Iberian factions Only When you kick out the Muslims factions out of S...910 downloadsupdated 5 y ago
- Roman Rosters/units improved and Reworkedby 59tiger95Hello! thanks for checking out my mod To sum up what it does it changes stats on some Roman units Mainly the Cohors line of units by giving them higher melee attack. Palatina guard also has a higher melee attack and makes it so that foederati spears are much cheaper and are recruited from settlem...909 downloadsupdated 11 y ago
- Larger Zone of Controlby BradoTired of chasing armies around for 5+ turns. This mod increases an Army/Navy's Zone of Control, making it easier to engage battles/control chokepoints.909 downloadsupdated 11 y ago
- Roman Expedition Reskinby Taste of Capitalismas title shows including reskin of Roman expedition of DLC The Last Roman officer, banner man, and other units are reskined Added new decals, models, and changed things like chainmail without neck tunic Also Byzantine Empire has different look of Skutatoi, Tagmata, Bucellari, and Bucellarii Axe F...907 downloadsupdated 3 y ago
- Attila Campaign Community Bug Fixes and Indispensable Featuresby ShephMajor firing rate bugfix. Modular Slots mod added Attila (and CHA BEL to some extent) Campaign Bug Fix Attila is loaded with bugs or oversights. Most don't break the game but ruin the air of historic realism. This mod attempts to assemble all known bug-fixes except those that would interfere with...907 downloadsupdated 6 y ago
- Imperium Praetoria Unit Rebalanceby VindictusI did NOT make or claim assets and work used to produce this mod, I merely edited some values to better balance the units included. Please support the original mod maker and his mods --> Original Mod <-- --> Original Mod Author's workshop <-- In this mod Increased upkeep by around 100% for the el...906 downloadsupdated 10 y ago
- Historical Sanitation Upgradeby AlviseLeoneHey guyz, tired of lots of useless sanitation building? Try this, with historical basis. Changelog: - Eastern Food Trader, IV Level now has 80 food and 500 coins instead of 70 and 400. - Windcatcher has +1 state religion (windcatchers are used even nowadays like a plaza, to refresh and discuss ab...904 downloadsupdated 8 y ago
- The Four Horsemen (improved Huns)by Corporal HimmelstossVm0wd2QyUXlVWGxWV0d4V1YwZDRWMVl3WkRSV01WbDNXa1JTVjAxV2JETlhhMUpUVjBaS2RHVkdXbFpOYWtFeFZtcEJlRll5U2tWVWJHaG9UV3N3ZUZadGNFdFRNVWw1VTJ0V1ZXSkhhRzlVVjNOM1pVWmFjVkZ0UmxwV01ERTFWVEowVjFaWFNraGhSemxWVm14YU0x903 downloadsupdated 5 y ago
- Golden Emblems for Age of Charlemagne DLC (Black Cordoba)by DominusThe current mod provides a complete overhaul to all emblems of the major factions displayed in the Age of Charlemagne DLC, which includes: Kingdom of Charlemagne Kingdom of Asturias Avars Emirate of Cordoba Kingdom of the Danes Kingdom of the Lombards Kingdom of Mercia Westphalia Disclaimer Regar...903 downloadsupdated 9 y ago
- Corruption Overhaul - Counter Corruptionby FitzkriegSimply put: civic Buildings like Governor palaces and Treasury buildings lower corruption. Romans and Eastern cultures lower corruption at better rates than barbarians. Should have 0 conflicts.903 downloadsupdated 4 y ago
- battle_red_bounary_begone.packby SGZ***71Removes the silly football pitch like boundary line from battlefields. For greater immersion ! Original mod made for Rome 2 TW by unknown author. All praise to him.902 downloadsupdated 10 y ago
- Better WRE Miltech.packby DeathwingTired of losing Catafractarii and Armigeri Defensores just because you upgraded tech? Tired of using useless sagittarii until end of your campaign? You've got to the right mod It's a simple mod that recycles trashy roster and tech tree of WRE(and a bit of ERE) to be more reasonable Foederati Spea...901 downloadsupdated 3 y ago
- No Barbarian Artillery/crossbows/ Double Garrisonby Potato SoupNo more Hunnic armies with Large Onagers. No more barbarians using artillery period outside of their starting armies. Merc artillery is still in the game but the price is to expensive for both the player and the ai to recruit. You shouldn't see any merc onager units anymore. Barbarian artilliery...899 downloadsupdated 10 y ago
- Mercia Reskin (Charlemagne DLC)by ObliviousReskin for Mercia. Changes *More varied armors *More varied shields *Faction colors changes *More helmets This is a small collection of reskin mods for Charlemagne DLC, nearly all the factions look very similar in the vanilla game, these mods attempt to make them stand out, and also improve their...898 downloadsupdated 7 y ago
- W Frank First Knights (Radious)by szzsjoe-new unit Frank First Knight -reskin spear masters -better unit experience (working with Radious mod)897 downloadsupdated 11 y ago
- Dark Ages AD 685 - Age of Justinian II - Exarchate's Expansionby Euro-Centric Military HistorianThe late 7th century Mediterranean is a world in flux. The Byzantine Empire, once the uncontested power of the Eastern Mediterranean, faces mounting pressure on multiple fronts. Semi-autonomous Exarchates in Africa and Italy struggle to defend imperial holdings from external threats and internal...894 downloadsupdated 10 mo ago
- @Fall_of_the_Eagles_0.packby Jack Spare893 downloadsupdated 8 y ago
- more civilliansby Lightturnipincreases civilians in large citys to 199 medium 75 small 33892 downloadsupdated 10 y ago
- A Garrison Bug Fix for Conquered Towns of Different Cultureby 76561198860803021- Now every (!) faction can recruit their basic City/Town Units - You get the number of Onager Bastions the Conquered Town has basically - Fair Garrison: Level 1> 2 units, Level2> 3 units, Level3> 4 units, Level4> 5 units - The Mod is also working for AI Please take a look at your subscribed mods...892 downloadsupdated 5 y ago
- epic cool map.packby 76561198370266734890 downloadsupdated 8 y ago
- Unit size / Dust / Family Tweak Modby Hunter MakoyMEANT TO BE PLAYED ON MEDIUM UNIT SIZE ----> Made with AoC, but I do not know if it actually requires it. All infantry and missile units have been changed to 200 men per unit, and all cavalry has been changed to 100 men per unit. All other units (naval, elephants, onagers, etc) have been doubled...890 downloadsupdated 11 y ago
- Horse Farms for Western Romans by Ordoprincepsby OrdoprincepsThis mod provides the four levels of horse farms for Western Romans so they can have the advantage of upgrading the speed off thier steeds. Level 1 Horse Breeder Level 2 Horse Breeder Level 3 Stables Level 4 Nisean Stables Save game compatible Have not tested with Radious or other mods. It works...890 downloadsupdated 10 y ago
- Virius' Winter Legioby ViriusSo I had some mod files that have been sitting around for ages and I grabbed this unit out of a larger file and decided to upload it. It should work in custom battle and campaign if I notice any issues I'll fix them and if anyone else notices something or has any suggestions fell free to give the...889 downloadsupdated 10 y ago
- AI Accepts every dealby Ramsay BoltonThis mod will make AI accept every single deal as long as your reputation is "Steadfast" (except for joining a war and asking allies to join a war) - having a low reputation will have the opposite effect. Therefore, all "treachery" penalties have been set to 0. Compatible with save files, but mak...889 downloadsupdated 2 y ago
- Royal_Slavsby DavidRoyal Saiones made available for all playable Slavic factions in Grand Campaign and MP/ Custom Battles888 downloadsupdated 7 y ago
- Immersive Campaign: Roman Unit Cards for FotEby GahekuQ: Who is the mod for? A: Anyone who is playing the Grand Campaign with Fall of the Eagles activated and wants to feel more immersed in the campaign map playing as either half of the Roman Empire. Q: What does this mod do? A: This mod implements immersion enhancing unit cards for both Roman facti...886 downloadsupdated 7 y ago
- Immersive Campaign: East Roman Empire Arcadius Augustus Reskin (Standalone)by GahekuWho is the mod for? Anyone who is playing the Vanilla Grand Campaign and wants to feel more immersed in the campaign map playing as the WRE, ERE or as any faction interacting with the Romans. What does this mod do? A: Exactly as described on the tin: Enhances the Faction leader of the Eastern Rom...885 downloadsupdated 5 y ago
- Carrack / Goke adjusted for 1212 Navyby 76561199765481088I really like Earl's "Realistic Navy 1212" mod, but it felt a bit awkward having the troops on Carracks and Gokes standing in the hold while the decks remained empty. So, this mod adjusts the positioning so that the troops on these two types of ships stand on the main deck. In load order, place t...885 downloadsupdated 4 mo ago
- Empires of Sand Barracks Fixesby TheOneWhoKnocksWhat this mod does: This mod fixes a few issues with the unique level 5 recruitment buildings of the Empires of Sand factions, like missing garrisons and recruitment options that are available on the lower levels. In the vanilla game if you upgrade your recruitment buildings to the highest level...884 downloadsupdated 8 y ago
- Units Naval Flavor - Masemaby NiklasNaval units can now be recruited into armies, will work as all other units but will use thier own ships instead of transport ships if the Army heads out at sea. Advantages: - Naval Units recruited in armies will have better ships, to protect the rest of the army - Lights Naval units larger number...884 downloadsupdated 7 mo ago
4.0k mod mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

