Total War: ATTILA mods
Total War: ATTILA mod mods
Everything filed under mod by its own author, ordered by how much it is used.
- 642 ADby David642 ad: Arabs united start conquering EREs and Sassanids territories in Africa and Asia. In Rome they are still seen as a special heretic form of Eastern Christianity. Khazars start to spread from Sarai in the east into the west surrounded by Alans, Avars, Bulgars and Turks. Byzantium lost its te...828 downloadsupdated 7 y ago
- Playable Britannia (12tpy, WRE)by ЯeeBasically the same as my Playable Britannia from before except it now uses the Western Roman Empire Skin and is 12 turns per year. There are a few minor changes that never made it to the original this includes, religious changes, changed name from Britannia to Britannic Empire, sounded cooler......827 downloadsupdated 5 y ago
- 1212ad epirus unit add on.packby sebo99aHello this is just some unit add on for Epirus I am using mod from Swirly_Skyshock_11 i just reworked it so it fits Epirus Original mod was made for Nicea here is link Units that has been added for Epirus: t1_kataphraktos_hippotoxotes t2_kataphraktos_hippotoxotes t3_kataphraktos_hippotoxotes t1_k...825 downloadsupdated 14 mo ago
- WH Overhaul Mod for Attilaby makskWH Overhaul Mod: Is a new big overhaul mod which brings so many features to Attila - new units, stat fixes, spellcasters, regiments of renown, new playable factions, new buildings, balance for some units, changes, UI fixes and many more. Must Known: - Spellcasters work only on ultra unit scale -...823 downloadsupdated 5 y ago
- Herakleios: War of Three Faiths (Üç Dinin Savaşı) Türkçe Yama // İsimlerin gözükmemesi sorununa çözüm.by Jül SezerHerakleios: War of Three Faiths (Üç Dinin Savaşı) moduna abone olun daha sonra bu moda abone olup ikisini de aktif edin. Mod ve oyun Türkçe olacaktır, keyifli oyunlar.822 downloadsupdated 9 y ago
- Dark Ages AD 685 - Age of Justinian II - Exarchate's Expansionby Euro-Centric Military HistorianThe late 7th century Mediterranean is a world in flux. The Byzantine Empire, once the uncontested power of the Eastern Mediterranean, faces mounting pressure on multiple fronts. Semi-autonomous Exarchates in Africa and Italy struggle to defend imperial holdings from external threats and internal...822 downloadsupdated 9 mo ago
- Ancient Empires: new roman playable faction.by tumminialuigiDESCRIPTION MOD (ENGLISH): How would you fare as the faction leader Marcus of a small and ambitious new Roman playable faction (so called "Ancient Roman Empire") based in Illyria? You will be able to support, as allies, the Roman Republic in its rise to power to dominate the ancient world or ente...820 downloadsupdated 3 y ago
- Late Eastern Roman Troop Integration - 1212ADby 76561199751830208The late-period troop types of the three successors of the Eastern Roman Empire have been integrated. Now three different types of Varangian Guards can appear in your army. It enriches the diversity of troop composition, allowing various factions to learn from each other's strengths and make up f...819 downloadsupdated 15 mo ago
- Urbes et Administratio - Attila Building Overhaulby AugustusngTHIS MOD IS NO LONGER UPDATED. Check out my bigger overhaul, Europa Perdita, for a mod with these features and more. Urbes et Administratio, translated “cities and administration,” is a building overhaul mod for Total War: Attila which aims to provide a more challenging, rational, and maybe even...816 downloadsupdated 11 y ago
- Better Foot Generalsby NicatorI've never understood CA's decision to make foot generals absolutely worthless in combat (outside of their high health). I've adjusted them in the Grand Campaign to be similar to comparable units of their tier and faction. As an example I have included pictures of the Noble Germanic Swordsman bod...815 downloadsupdated 8 y ago
- Late Roman Army (The Last Roman DLC)by 76561198849032819Greetings plebs ............................................ This is reskin all roman units from The last roman dlc to make it more historical Accuracy More information.. you can find it here ....................................... special thanks to...and Credit CELTICUS FOTE TEAM DramaBelli Mauz...815 downloadsupdated 5 y ago
- Norsemen Saxonsby Davidsimple mod changed the faction group of Saxons so you can play Saxons as Norsemen now. Saxons and Angles by Vanilla are completely Norse like the factions from VF dlc. If you don´t have the dlc, then now you are able here to play a faction as Norsemen group member815 downloadsupdated 8 y ago
- The Rise of the Fatimids (Unique missions, victory conditions, etc)by Mr AvatarSummary The rise of the Fatimids, is a faction overhaul that adds Emirate of the Fatimids when it was founded approximately about 180 years after Age of Charlemagne. You will be playing the third Caliph of the Fatimid dynasty, Ismail Al-Mansur. He having reclaimed Sicily and the nearby islands of...814 downloadsupdated 10 y ago
- 1212 AD submod: Recruit full army in 1 turn for AI & playerby NVAWith this mod you can recruit all units for your army in 1 turn (given that you have enough money).814 downloadsupdated 16 mo ago
- Woodsmenby Javi_Wan"Woodsmen are a hardy folk from the forests of North Eastern Europe. These are tough men, accustomed to lives of hard work in an unforgiving environment. They band together with likeminded fellow woodsmen to protect their homes and people in times of need. Armed with their tools of the trade, a l...813 downloadsupdated 11 y ago
- Elephants and Large Onager for Desert Kingdoms.packby Ja DSorry. I can't English very well. I have added Indian Elephants, Armoured Indian Elephants, Large Onager for Desert Kingdoms. 사막왕국(가라만티아, 라흠, 악숨, 타누흐, 힘야르)에 인도 코끼리, 인도 중무장 코끼리, 거대 투석기를 추가했습니다.812 downloadsupdated 8 y ago
- A.I. Aggressive Modby Son_Of_PeleusThis mod makes the A.I. for grand campaign a little more aggressive than your usually scared A.i. You will see the a.i. attack you and your settlements a little more. You will be declared war on more often. This mod was for myself please guys let me know how it works and if it changed the challen...811 downloadsupdated 11 y ago
- Roman Civilisation - faction traitsby Greq7Only faction traits version. This mod is compatible with most of any other mods. It is stripped of any graphical changes, startpos and garrisons that you could find in the original version. It will make both Roman Empires much stronger allowing it to survive till the late game and sometimes even...811 downloadsupdated 7 y ago
- Sam_Classical_Empires_Extra_Barbarians_Units.packby sam.pidgeonApologies I had to delete and re upload this mod due to issues with updating it. This mod should work fine I had spent long time making the units and adding them to various factions playable and non playable factions rosters. This was alot of work I have now added some Nomadic units and they have...809 downloadsupdated 3 y ago
- Last Roman DLC reskin (submod)by Taste of CapitalismThis is submod of Grand Campaign Reskin mod this mod rework visual part of 'The Last Roman' DLC added units of Roman Expedition, Ostrogothic Kingdom, Vandal Kingdom because The Last Roman DLC share many grand campaign units, I made this mod as submod, not standalone. main reskin mod is required f...806 downloadsupdated 16 mo ago
- Rapid Fire Ballistasby KobadoThis mod was an idea of mine to add rapid firing ballistas to Total War: Attila regardless of any balance to the game. In that regard, this mod is extremely unbalanced and you will likely win if you have an army of only ballistas, no matter the enemy. Also, I now made it able to attack buildings...802 downloadsupdated 9 y ago
- Build several level 1 farms at the same timeby NamyTired of building a farm and waiting to build the next one until the first one is upgraded to level 2. Well, not any longer: this mod allows you to build up to three level 1 farms at the same time. Working for barbarian farmstead and and roman/eastern fields. Compatibility Should be compatible wi...801 downloadsupdated 11 y ago
- Antiquity Tyrion Editionby LockeA version with the dwarves This is a Rome 2 in Attila setting with the dwarves located in Dalmatia For a version without the dwarves look here:800 downloadsupdated 11 y ago
- Reduced rain and fog modby Mar45690This mod just makes it less likely for the AI to attack you during rain or fog799 downloadsupdated 8 y ago
- WRE/ERE renamed > Roman Empireby The LobsterFaction rename mod Western Roman Empire > Roman Empire Eastern Roman Empire > Roman Empire Plural is Roman Rebels > Roman Rebels Separatists > Roman Separatists Enjoy!799 downloadsupdated 6 y ago
- Unlimited units for fire forged empireby 76561198871391224This mod allows you to have an unlimited number of units for every faction and reduces the recruitment time for Roman units799 downloadsupdated 22 mo ago
- Comitatenses Spears reskin by Jankielby michaloooA reskin of the comitatenses spears. Requires Last Roman and Charlamagne DLC.798 downloadsupdated 10 y ago
- Robcore's Auto Resolve Fix for TW:Attilaby VARIANVSHello fellow Total War gamers! It is here finally! A Mod that doesn't tell you the win chance when auto resolving! I finally got the "simple" idea how to get rid of the auto resolve (=AR) bar. Only the physical appereance of the bar got changed! Nothing else. The mechanics are untouched. I change...798 downloadsupdated 9 y ago
- roman_reskin.packby 타그마타roman cavalry reskin - catafractarii - clibanarii - tagmata - excubitoress - contarii - scholae-palatinae(west and east) - equites-sagittanrii - magister-militum(west and east) - scholae-gentiles - equites-promoti roman infantry reskin - cohors_west - cornuti_seniores - eastern_armoured_legio - e...797 downloadsupdated 11 y ago
- thunder's_tech_cost.packby Frederick_William_of_PrussiaThis mod changes how long it takes to research technology in the grand campaign. i chaned the money costs, see details below. It does NOT change what the technology provides. or change tech research costs in the other campaigns. I made this because most of my campaigns are done between 415 and 43...796 downloadsupdated 10 y ago
- TDD - ADV and the Cavalry Submodby AdVictoriamCustodesEdit: The TDD devs are a bunch of children. Telling us to modtest their broken stuff, then acting high and mighty less than 2 days later becuse people haven't chimed in with changes, like it's a bloody job to do. And then when I tell them that, they get offended and kick me out of the server. Leg...796 downloadsupdated 6 mo ago
- European Lives Matterby Yum ThanccAll this mod does is destroy the military might of huns. Reducing most of the units (if not all) to 10 men, 1 morale and 1 attack, making huns not a threat at all. I really don't feel like dealing with 8 full stack of men, so I made this. My very first mod, i'd appreciate any feedback. Stepee mer...795 downloadsupdated 10 y ago
- slavic_cav.packby Edelwood795 downloadsupdated 5 y ago
- Slower research speed for 1212by U_r_freeSlow down the pace of scientific research to one fourth of its original speed. I prefer weapons, equipment, and combat from the early Middle Ages, so I made this mod.794 downloadsupdated 2 y ago
- AI/Player Equalizerby 解放者四十八This mod aims to iron out some of the more noticeable differences that exist between players and AI factions in the game. Such as public order, food supply and income handicaps for the AI, and some other difficulty handicaps on the player respectively. - "Great Power" penalties have been removed...790 downloadsupdated 11 y ago
- Western Roman Empire Gains All Units no Balance Just fun - Masemaby NiklasCustom And Grand Campaign all units known issues : some garamantian unit are missing790 downloadsupdated 11 y ago
- Realistic Civilian Casualties Extreme Lag Editionby RúnaThis is a shitty mod i made for people who just want to see thousands of civilians killed. *Warning this might lag the shit our of your pc heavy working pc´s recomended* Small Town:1000 Medium Town:5000 Big Town: 10000 *Known Bugs* Sometimes allot of the civilians hide in buildings as soon as you...790 downloadsupdated 9 y ago
- MO's Super Vanilla, dlc included.by daniel_moThis mod changes all the playable factions unit cards. Should work with all factions playable. Color coded Navy units included. Range on the unit cards will be included for all missle class units soon. Last of the Romans added, Will be fine tuned. Tier 1 units are green. Tier 2 units are blue. Ti...788 downloadsupdated 11 y ago
- Chrissant's WAR & PEACEby ChrissantTHIS MOD IS COMPATIBLE WITH EVERYTHING AND ANYTHING! _______________________________________________________________ Introduction & Contents Greetings, people seemed to like the original "War and Peace", so I decided to upload it for Attila. All this mod does is the following. Reduce the diplomat...788 downloadsupdated 4 y ago
- SLUMS RETURNEDby MINOSThis mod lets the slum from Rome 2 return. --------------------------------------------------------------------------------------------------------------- CA did implement them in this game, but disabled them. This mod brings them back with new effects. They appear while playing Barbarians, Roman...787 downloadsupdated 11 y ago
- (GC Ver.) Varangian Guards for Grand Campaign and the Last Roman DLCby AmaranthenDESCRIPTION This mod introduces three units of the famed Varangian Guard Emperor's Bodyguards to the Grand Campaign and the Last Roman DLC. Historically, Varangian guards began to appear in history under Basil II in the 9th and 10th century AD. Obviously, this mod is not historically accurately a...787 downloadsupdated 20 mo ago
- The Dawnless Days - Minor Campaign Balance Overhaulby Lord AnthargSome minor changes to campaign mechanics: - overhauls control effects in provinces by removing morale, recruitment cost and replenishment rate effects - removes morale and control penalties from settlement lost event - reduces local traditions in all provinces to 1, so it's possible to convert an...787 downloadsupdated 9 mo ago
- Arles ( reissued updated layout)by QuintusReissuing the map because I changed the whole layout and added walls. Most of the walls are accessible and towers and ladders connect. Those parts that are not I am working on it. Report any bugs. 4x4 siege map.785 downloadsupdated 10 y ago
- 1212 One Turn Recruitmentby 76561198379686318My game works again if this mod breaks your game simply remove your user.script This mod was made as a request. You do not need my other mods to run this one. It should be save game compatible, if you run into any issues let me know and give me as much information as possible. Hopefully, I will b...785 downloadsupdated 2 y ago
- Indian Elephants for the White Huns! [RADIOUS]by bHi there! This MOD adds Indian Elephants to the unit roster of the White Huns. It can be recruited from the following buildings: * Royal Yurt It might not be historically accurate but I made this for myself b783 downloadsupdated 9 y ago
- 50% increased unit upkeepby Dixie NormusThis mod simply increases unit upkeep on the campaign level for each difficulty, human and AI by a set percentage. I uploaded versions for 50%, 100% and 150% increases. Should work for vanilla and all mods. Does not touch actual unit values, just the campaign.782 downloadsupdated 10 y ago
- Reworked Upkeep/Base-income/Integrityby PradaErwinIt can be tough playing this mod without supporting mods, some will be listed below, alternatively you can subscribe to my collection. The Base-income is dramatically reduced from 3000 to 900, in order give some kind of reality feeling. One village shouldn't be able to afford 40 Units at once. No...781 downloadsupdated 10 y ago
- Blaines 642 Darak ages Classic Unit Addon/Reskin Submodby Emmortael642 Dark ages CLASSIC SUBMOD ____________________ Adds 4 units to Byzantine Empire, Imports a few Rome II models, Legacy tech does not get disabled, Political power Rebalanced in a way that makes more sense. Factions Renamed, increased how many armies you can muster. UNITS -----------------------...781 downloadsupdated 6 y ago

