Total War: ATTILA
Total War: ATTILA mods
A mod changes the game itself. It needs something to load it, it may need other mods first, and it only works on the versions its author built it for.
4,671 mods, most downloaded first · newest update 3 Nov 2026
- Mazz's Reduced Unit Upkeepby Mazz------ (Feb 25) Updated for DLC 6 (Slavs) and all previous DLC ------ *** Latest version changed merc costs slightly, high tier mercs are now a tiny bit more expensive *** Until CA sorts out the unit upgrading system and upkeep costs, I've made a mod that will reduce the upkeep of all available u...2.9k downloadsupdated 11 y ago
- An Alternative Beginningby IonizedMercuryHi there, This is the first mod I made through the Assembly Kit, so please have mercy if it shouldn't turn out to be so great. Anyway, this mod contains a few changes to the starting diplomatic relations of the Grand Campaign: -Saxons and Jutes now start at war with the Caledonians instead of the...2.9k downloadsupdated 11 y ago
- Rome 2 Roman infantry to Attila Grand campaign for WRE and ERE - HDby BATTLEMASTERDISCLAIMER::: This Mod features Assets that are graphically demanding This is a port of most of the Rome 2 Grand campaign Roman faction infantry units Obviously this isn't a mod going for historical accuracy for Attila time period, but the units are supposed to represent the Polybian legion, Mari...2.9k downloadsupdated 9 mo ago
- Build Legendary Buildings anywhereby IonizedMercuryHi y'all This is a simple mod that enables the player to build legendary buildings in every region, not just the capital. This should also help with some of the victory conditions that require legendary buildings which some factions could not or only awkwardly complete because they required the f...2.9k downloadsupdated 11 y ago
- Forgotten Realms Unlimited Governors(SUB mod)by MauzerHi! Forgotten realms is a campaign and battle overhaul. All parts of the mod required: MAIN MOD Part 2 Part 3 +28 unlock factions(and MP too, not all new factions available in custom) -Victory conditions -New generals models for all factions -All factions have individual traits and unit rosters -...2.9k downloadsupdated 9 y ago
- The Eastern Marches: Bavaria and the Slavic Kingdomsby threadoflengthThis mod is a unit expansion on Mauzer's faction unlock mod which allows you to play campaigns as Bavaria, Croatia, Bohemia, Wilzi, and Obodrites. It provides entirely new rosters for Bavaria and Croatia as well as several unique units for the other Slavic factions. Some of the new units include:...2.9k downloadsupdated 11 y ago
- AnotherWorld v1.0by NaykunamI HAVE UPLOADED V2.0 SEPARATELY AnotherWorld v2.0 DESCRIPTION of the Mod: I made this mod for myself and decided to give a chance to others to use it. I hope you will like it. This is another version of history for Roman Empire. I gave ability to Roman Empire to survive. In AnotherWorld Roman Emp...2.9k downloadsupdated 11 y ago
- MK1212 Realism Merge & UIby DaudLoad order in the Total War launcher: Mods that you want to overwrite this mod, such as 4TPY, extra UI, balancing, music, or cheat mods Graphics mods, such as Graphics mod 1 or Graphics mod 2 Performance mods, such as Performance mod 1 or Performance mod 2 This mod MK1212 content/new-unit mods wh...2.9k downloadsupdated 5 mo ago
- confederate_roman_empire.packby Donald7777This mod simply allows you too unite the Roman Empire under either the ERE or WRE from turn 1. Some mods may cause you to not get a high chance of the other half of the empire to accept the invitation. However paying large sums of gold seems to help. As a precaution i would suggest turning this m...2.9k downloadsupdated 8 y ago
- @lotr_units_pack_models.packby CardenC3NOT MINE JUST THE MODELS FOR THE MOD. LINK TO THE MOD HERE GIVE HIM ALL THE CREDIT:2.9k downloadsupdated 9 y ago
- Radious - Roman Civilisationby Greq7Rome Strong and Powerful! Compatible with mods in my collection. There are also versions for ERE and WRE campaign but are not compatible with this mod: "Strong Western Roman Empire" and "Strong Eastern Roman Empire" Very Hard Campaign Overhaul project combined with this would makes Rome even stro...2.9k downloadsupdated 7 y ago
- Slavic Flavor Pack - Masemaby NiklasAll Gains: - Large Onager Venedi Gains: - Scattershot Hurlers - Scattershot Slinger Sclavenians Gains: - Sarmatian Spear - Sarmatian Band - Sarmatian Warband Anteans Gains: - Agathyrsi Warriors - Elite Agathyrsi Warriors Garrison Changes All: - Major Slavic Religion lvl 1 - 1 Large Shield - Major...2.9k downloadsupdated 7 mo ago
- More Historical Vanilla Roman Reskinby 76561198370741275This mod attempts to make a more historically accurate looking Roman army using only vanilla assets thus giving the mod its name. I would post references onto this page. However I would rather avoid any possible issues with Copyright. The reskin is mainly based mainly on late 4th Century troops a...2.9k downloadsupdated 4 y ago
- 356 AD Overhaul BETAby Big BossDO NOT SUBSCRIBE, DOWNLOAD FROM GOOGLE DRIVE: It is the year 356 AD, it is a time of Total War! This mod will eventually be a complete overhaul of the Attila Grand Campaign in order to change the time period to 356 AD and the war between the successors of Constantine the Great. This is the last m...2.9k downloadsupdated 10 y ago
- MK1212 Civil War bug Fixby 76561198368870481The civil war debuff of Abbasid, Epirus, etc cannot be removed when civil war ends. This mod fixes this bug. Place this mod above other mods when used. When it takes effect in next turn, you can turn off this mod.2.9k downloadsupdated 5 y ago
- Sanitation Building Overhaulby KeshThis mod makes sanitation buildings vital part of the campaign. !!! Savegame compatible !!! The changes below apply starting from lvl 2 sanitation buildings = Now sanitation buildings add huge amount of bonus to sanitation in the province (one sanitation building per province will be enough for a...2.9k downloadsupdated 8 y ago
- TACTICA Imperium - Skills Redone for TERMINUS IMPERIUM TWby 76561198354692273TACTICA Imperium is an ovehaul mod improving character, army, navy skills, offices and attributes for the Imperium campaign It completely rebuilds skill trees with new design (choose your path style), changes all skills with new ones, reforms how offices and attributes work to simulate a rpg feel...2.9k downloadsupdated 19 mo ago
- No more East/West Empireby Volk**NO LONGER UPDATING** Find it awkward to still be the "Eastern" Roman Empire after your Western counterpart has fallen? Or vice-versa? Well, this mod might be for you. Given the West Spoke Latin, and the East spoke Greek, I renamed both factions to "Roman Empire" in their respective languages. W...2.8k downloadsupdated 11 y ago
- Roman reskinby SiTehPr0nSers, --- work in progress --- My plan is to change all units of both roman empires, for more armour varieties. I hate the vanilla clone armies. after armours, i want to add more shield-logos. ( need to learn how ) i start with the eastern roman empire. will update it step by step, unit for unit....2.8k downloadsupdated 11 y ago
- Import Food Penalty Rebalancedby Like_A_StoneThis is a simple mod that dramatically reduces the Import Food penalty for cities on the campaign map. In vanilla the penalty for a city that is importing food is a 25% reduction to all wealth. I've reduced it to just 10%, which is a much more reasonable penalty for a city that's not starving but...2.8k downloadsupdated 11 y ago
- Rome Era Chapter IV.1: Imperium sine fine- The good five emperors;From Dacian to Marcomannic wars.by XxRedHornetxX/Resonare RomanorumDiscord If the link doesnt appear send me a friend request Rome era Seire This mod is the fourth part of a Mod series called "Rome Era". The main objective of these mods is to reproduce the most important events of Roman history. LOADING ORDER: 1-Realistic Campaign 2-Chapter 3-All the other requi...2.8k downloadsupdated 21 mo ago
- Dawnless Days Overhaulby SILKOMakes The Dawnless Days (1.0.3.) mod a bit more balanced and realistic. (Work in Progress) Main changes included: 🛡️Armor -Buffed most non-leather armors because they were a bit weak. -Reworked armor progression, limb armors also matter. None: 0 armor Clothes: 5 armor Clothes and helmet: 10 armor...2.8k downloadsupdated 7 mo ago
- Large Onagers for the Desert Kingdomsby BladeukThis mod adds the large onager to Axsum, Himyar, Lakhmids and Tanukids for both campaign and custom battle2.8k downloadsupdated 11 y ago
- 1 turn constructionby viudes2.8k downloadsupdated 10 y ago
- TDD Elven Faceoff - New/Alternative faces for the elvesby AguirreSo I've spent some time digging through all the heads of the Attila/Rome games to try to make some "fairer" elven heads. TDD is a graphical marvel, but somehow the heads of the elves felt a bit "manish" for me, so I did the best I could with what I had. This was made possible though the amazing A...2.8k downloadsupdated 3 y ago
- Better Wife Traits Modby GrimmCroUPDATE of the original mod made by HoldTheCheese I've made no changes to the values nor have I tested it with AoC, Radious or any other overhaul or modification. This was made purely as an attempt to get the mod to work on my own end and it does. All credit goes to @HoldTheCheese. The following n...2.8k downloadsupdated 5 y ago
- Brighter Longshipsby Johny_NawalonyMakes the ship's hull colour more realistic. This mod is purely a texture replacer, so it should be compatible with everything unless it replaces ship's textures. Thrones of Britannia version | Developed as a part of Shieldwall: Historical Overhaul for Thrones of Britannia | For more info checkou...2.8k downloadsupdated 8 y ago
- More Tradeships & Carts - Medieval Kingdoms 1212 AD +newby sxᴛʏMod for more tradeships & carts Old mod was broken , this is new version. Load Order !!! Place this mod between : Medieval Kingdoms 1212 AD Custom Cities beta > More Tradeships & Carts - Medieval Kingdoms 1212 AD +new > Medieval Kingdoms 1212 AD Base Pack Campaign Alpha > Everyting else same orde...2.8k downloadsupdated 19 mo ago
- Radious - Garrison [Unofficial]by Greq7Improvements to Radious garrisons Submod of "Radious - Roman Civilisation" mod (you dont need it if you already subscribed to that mod) Compatible with any other mod as long as you are using Radious and no other garrisons mods. This mod gives you more units and therefore making it harder to conqu...2.8k downloadsupdated 8 y ago
- Traduzione italiana di Seven Kingdomsby falcodargento4Questa è la traduzione in italiano dei testi della mod "Seven Kingdoms" Sono stati tradotti i nomi delle unità, delle casate e degli eroi. Ovviamente necessita della mod principale per funzionare, questa è solo la traduzione. This is the translation of text from "Seven Kingdoms" mod Per correzion...2.8k downloadsupdated 9 y ago
- Consul Scriptum | Attila Scripting Consoleby bukowaIntroduction Consul Scriptum is a live scripting console and sandbox utility tool for Total War. Whether you want to instantly kill a character, transfer a settlement, or write and test Lua scripts without restarting your game, this mod provides an interface directly inside your campaign. Who is...2.8k downloadsupdated 10 d ago
- Artillery Nerfby BladeukThis mod reduces the accuracy of Onagers and Large Onagers. This mod was made for a request, as some people have found that the pin point accuracy of artillery in game annoying. In a test battle 6 Large onagers vs. 5 Melee units, in vanilla the melee units were all killed or routed before they ma...2.8k downloadsupdated 11 y ago
- The Long Night - Unofficial Updateby TomNotYungDisclaimer I am not the original creator of this mod.The creator is DETrooper and all credit goes to him. I simply noticed a few database errors in the packfile and since the mod hasn't been updated in 5 years I figured i'd patch them and upload my changes here. The Long Night: The Long Night is...2.8k downloadsupdated 14 mo ago
- roman heroesby BerengarThis mod adds two roman heroes (not historically accurate). Recruitment cost: 2200 Upkeep cost: 350 Multiplayer cost: 2200 Faction: western and eastern roman empire The heroes should be recruitable right from the beginning of a campaign. Thanks to alaric. He gave permission to use his "Alaric's I...2.8k downloadsupdated 10 y ago
- The Good, the Bad and the Uglyby true.tryggviThe Good, the Bad and the Ugly Even in the grand campaign, names usually repeat themselves. In the Age of Charlemagne, the situation is really catastrophic: the name rosters are very small. To improve that, this mod adds nicknames into the game. They aren't attached to definite names: there are r...2.8k downloadsupdated 10 y ago
- Jacobeast's Elite Western Legionariesby jacobeestThey're finally here, at Ragnar's request: the Elite Western Legionaries. The elite western legionaries are a tier 3 very heavy melee unit that is immune to snow attrition and is recruitable from tier 3 and tier 4 military infantry barracks by the western and eastern roman empire (as of course th...2.8k downloadsupdated 9 y ago
- Corruption 60%by CiobyThis is not my work. Theora from the twcenter.net made it This reduces the unbalanced corruption issues, you still have problems with maintaining a huge army if you don't have high popularity in your regions (to keep the taxes above normal) but it makes the game more playable in later years (espe...2.8k downloadsupdated 11 y ago
- Double unit sizeby Ruincrease the unit size from 160 to 3202.8k downloadsupdated 9 y ago
- A&S Modby michaelThis mod enables Armenia and the Suebi for the grand campaign. Link to TWcenter thread :2.8k downloadsupdated 12 y ago
- Rise of Mordor (Alpha) - Italian translationby 76561198417249083Traduzione italiana della Mod Rise of Mordor, necessita della mod originale per funzionare. Non è necessario avere installata la versione italiana di "Total War: Attila" perché questa mod funzioni. Italian translation for the Rise of Mordor mod, it needs the official mod to properly work. It's no...2.8k downloadsupdated 9 y ago
- Garamantian: Reduced Public Order Penalty from other Religionsby NamyThis mod adds to the Garamantian faction trait:-50% reduced public order penalty from other religions. Idea Since Garmantian is a Desert Kingdoms but Fractured Faiths doesn't make so sense for it's location, compared with the position of Lakhmids, Aksum or Himyar where different religions clashes...2.8k downloadsupdated 11 y ago
- The Saxons Are Awesome + "Viking" Units (without javelin behind shields)by Tiger~StripeIt's a cosmetic overhaul of the saxon faction (include also all the viking units), no stats has been modified. It doesn't need the DLCs and there is a version without the levy women. The goal of this mod is not being 100% historically accurate. It is historically accurate but not necessarily in t...2.8k downloadsupdated 11 y ago
- alternative Merciaby WHIT3 BROTH3RAlso Changes the unit card colors to red and yellow changed the flag to fit more to charlemagne style Redman requested this2.8k downloadsupdated 11 y ago
- Anyone Can Be A General Medieval Kingdoms 1212adby Chocolate_MuffinsThis is Anyone Can Be A General For The 1212ad Mod Links For Other Anyone Can Be A General Mods Vanilla: Imperium:2.8k downloadsupdated 10 y ago
- MK1212 Military Factionwide Upgradesby KeshHello and good day everybody. This mod makes the armor, melee, and accuracy upgrades from Armoury buildings factionwide. Meaning you can build the armoury in one city in your faction and upgrade your units WHEREVER YOU WANT ! !!! SAVE GAME COMPATIBLE !!! !!! SHOULD BE COMPATIBLE WITH OTHER MODS T...2.8k downloadsupdated 20 mo ago
- More Unit XPby maxwellThis mod doubles the base unit XP to make getting veteran troops easier.2.7k downloadsupdated 11 y ago
- Ancient Empires 12 Turns Per Yearby RustyYo. This is my first TW mod, that was made out of, what I consider to be, necessity. I have tested it, and it works for me. Any issues, let me know, and I will try to resolve them. Thanks!2.7k downloadsupdated 7 y ago
- True Slavic Reskin by HARD BASSby PershingReskins for all units from Slavic pack. Now units look much more realistic2.7k downloadsupdated 11 y ago
4.7k mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

