Total War: ATTILA
Total War: ATTILA mods
A mod changes the game itself, so it is tied to a game version and to whatever loads it. Filter by both and you get the list that will actually load, not the list that mentions your version somewhere in a description.
- Friendly-fire/ Elite Crossbowby Johnny Pawn1. Elite Ballistarii and Ravenna Elite Ballistari: Increase range 125 -> 150 2. Decrease friendly-fire Decrease max elevation archer from 88 -> 35 Decrease max elevation crossbow from 88 -> 40 Decrease max elevation javellin/axe from 88 -> 70 Decrease max elevation slinger from 88 -> 60 Increase...678 downloadsupdated 8 y ago
- Less Army Campaign Movementby Tw1tchThis mod lowers all unit forces movement range on the campaign map. It's lowered by only around 33% on all values to have a closer approach to realistic movement for 4 or 12 Turns Per Year on the campaign map. Very compatibale with other mods that do not modify the campaign movement tables. Fixed...676 downloadsupdated 11 y ago
- Roman Units Realistic Stats (Palatina Guards Buff)(DISCOUNTED)by TheeDugsterSorry for the lack of updating guys, I am working on a project called "Ancient Empires." This will do as it says, replace the stats of ALL Roman infantry and Cavalry units, including naval units, to match what I think is realstic for a proffesional army. CURRENTLY THIS BUFFS PALATINA GUARDS!!!!676 downloadsupdated 11 y ago
- AI Sallies Out in Settlement Battles!by ShephAt some players' request, I have pushed the AI to fight the settlement battles in the field. You will only notice this if you fight the battle, not using auto resolve. Percentage chance that the AI will choose to fight you on the field for non-port, minor settlement battles Up from 0 to 80% Perce...674 downloadsupdated 7 y ago
- reskinned western roman units made in Feb 19 2018 (outdated) (new version in the description)by Jonathan TorresSubscribe to the new version of this mod -> 1.0.7 (And don't forget to unsubscribe to the one in this page) In the campaign you don't really need to worry about corrupting your saved game if you ever decide to unsubscribe to the mod, this mod only replaces textures and 3D stuff, so, feel free to...673 downloadsupdated 9 y ago
- Huns just 1 more unit per spawn for FotE, FotE + EP or FotE + EP Revisedby AurelinusHuns in FotE + EP Revised are slightly boosted with strenght of spawning forces, but that tweak is actually default choice for all who believe Huns are still a bit passive and sometimes too distracted. Essentially this tweak is for those who believe x1,5 or x2 is too much: Mod is fixed to apply u...672 downloadsupdated 8 mo ago
- Crossbowmen for the Geats! [RADIOUS]by bHi there! This MOD adds Germanic Crossbowmen to the unit roster of the Geats. It can be recruited from the following buildings: * Goat Pens III * Enclosed Fields III It might not be historically accurate but I671 downloadsupdated 9 y ago
- Historical Avars by Savaranby SavaranV2 version in here: 1.1 Updated the new version of Attila! Some unit changes! (helmet, armour, horse armour) 1.0 Totally remodelled avar/magyar land units! Some infantry units are fiction only, the avars never used infantry, only cavalry! Some units has massive armour buff! Do not used this mod,...670 downloadsupdated 11 y ago
- The Matherian Viking Skjaldborg (for Anno Domini: 919)by matherthebec⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ (Ver 1.0) ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ for ⠀⠀⠀⠀⠀⠀⠀ ⠀ The mod The Matherian Viking Skjaldborg is a large set of realistic Viking shields intended to give the player the same vibes of an authentic Viking combat reenactment event. Similarly to the Matherian Viking Fleets, the ai...669 downloadsupdated 3 y ago
- Alternate Viking Colors v2 ( Requested by Arikaan )by DušanFixed version of my Alternate Viking Colors V2 which was requested by Arikaan Mod changes colors of Banner, units and faction leaders.668 downloadsupdated 11 y ago
- Realistic Celtsby ArchimiddlesREAD THIS!!!!!!! This mod is basically a bunch stats I tweaked with the celts to make them more realistic. Some examples are the fact that I made them a bit taller than most other people and I made them able to see further and more clearly in things like forest or underbrush. Soon I will be addin...668 downloadsupdated 9 y ago
- Improved sacking, razing, looting & RAIDING for all factions by x3 (redone!)by Praise_Lord_GabenImo sacking, looting, razing and raiding don't make enough gold, so in this simple mod I increase it by 200% (aka triple) their yields for all factions and all DLC. This is a reworked and improved version of my previous mod that tripled sacking, looting and razing. Faction traits and technology b...668 downloadsupdated 22 mo ago
- First Triumvirate 4 TPYby Reattera667 downloadsupdated 8 y ago
- The Return Of Scipii Legacyby Karnil Vark Khaitan"We do not forget...." This is a reskin and a unit pack for the small campaign "the last Roman" for the "romans". Important note! I have add the raze option for taking towns and cities, for the player and the AI. but don't worry it can be rebuilt, but be wary if there are any quest towns. I don't...666 downloadsupdated 11 y ago
- The Barbarian Invasions Main Menu Background 3by Animu LadyThe mod Can be used for free by all modders. Just mention the original source665 downloadsupdated 11 y ago
- [AOC VERSION] Dynamic Combat & Morale Overhaulby Cotton Eye Joe!!!! AOC VERSION !!!! This is the Version of my Combat overhaul for the Age of Charlemagne Campaign. Since this part of the game is very different i decided to create an extra mod since it isnt possible to balance both main and AoC campaign with only one. So before starting a new Main Campaign ac...665 downloadsupdated 9 y ago
- Armenia: Between Two Worldsby 76561199023879497Armenia: Between Two Worlds • playable Armenia • victory conditions including two main directions: Christian and Zoroastrism • family tree • 20 new generals models with all portholes icons etc • 200 new Armenian character names • new roster with 20 core and 8 AOR units • chapter and scripted miss...665 downloadsupdated 12 mo ago
- t2t3s(Seljuks has Ghurid soldiers).packby Reimu已经更新,给塞尔柱-罗姆苏丹国添加古尔穆斯林的士兵。 It has been updated to add ghurids soldiers to Seljuks.664 downloadsupdated 6 y ago
- Thurn Infantry [BETA]by EmptyBruhhhhhhREAD DESCRIPTION!!! Credit for some of the variants > Sebidee. Credit for pikes in hands > Noif1988 THEY ARE RECRUITED IN VISIGOTH FACTION UNDER MELEE UNITS! They dont have custom card but they are called Thurn Infantry. Thurns are soldiers that guard the fortress of Dabaran. Equiped with heavy a...664 downloadsupdated 9 y ago
- More governors and priests reloadedby AdamosTomatosThis mod increases the governors and priests capacity depending on imperium size! The AI is affected too, so it should be harder on both sides! Not compatible with any mod altering the fame_levels database. A Radious total war compatible mod can be found here:664 downloadsupdated 8 y ago
- 原版行军补给系统中文汉化mod(原mod为Standalone Supply System)by biyishun13本mod需配合蒹葭汉化mod一同使用,具体排列顺序为: 原版补给系统汉化mod最上方,supply system mod,蒹葭汉化mod最后 内容简介:补给系统mod为行军,驻防加入了新的补给及储备机制。当部队补给量不足时,即便派系粮食充足,野战部队也会出现减员的情况。城市中的储备及物流运输能力将决定野战军队补给的恢复能力。 汉化人员名单 总负责人:叫叫兽mch 汉化人员:biyishun13、Muse 校对及测试:biyishun13 补充说明:闪字问题为蒹葭汉化字体固有问题,请自行于蒹葭汉化页面安装防闪字补丁,或订阅方正/金陵字体 责任声明:请勿盗用或以修正本汉化理由发布新mod,汉...663 downloadsupdated 5 y ago
- Imperium At War (Beta)by Wyte Knight/!\ BETA VERSION /!\ This is the most advanced version. Maybe there is some bugs, some unbalanced settings. It's currently the only version updated, the "stable" version is only a backup. Imperium At War is a modified version of some mods, and small changes, grouped in one modpack. It cover AI ba...662 downloadsupdated 9 y ago
- Carolingian Cavalry Helmet: OSP modder's resourceby succettitim6Hey guys, I just made this helmet the other day for the upcoming DLC. It is not assigned to any in-game units yet, but if you want to use it in ANY mods, feel free. If you want to put me in credits, go ahead, but I won't have a fit if you don't. I am all for having an open source community so aga...662 downloadsupdated 11 y ago
- Better Faction Names: Grand Campaignby Working JoeWelcome to Better Faction Names! This mod does what it says on the tin! It enhances the name of nearly every faction in the game to be more immerisve and fun to play with (in the same style as Age of Charlemagne/The Last Roman)! Examples: Kingdom of the Danes Garamantian Kingdom Kingdom of Noboti...662 downloadsupdated 9 y ago
- The True Romanby Karnil Vark Khaitan"We are the real true roman...." This is a reskin and a unit pack for the small campaign "the last Roman" for the "romans". Important note! I have add the raze option for taking towns and cities, for the player and the AI. but don't worry it can be rebuilt, but be wary if there are any quest town...662 downloadsupdated 11 y ago
- 2x Unit Size +Artillery +Naval (one ship per unit)by WingmanDouble Unit Size mod with artillery and ships doubled. This version has one ship stuffed to the brim, not two ships like in my other version for those who don't like the chaotic Seabattles with so many ships (and jank). Two Ships per Unit for more Seabattle Jank and Chaos662 downloadsupdated 7 y ago
- Attila compilation packby sam.pidgeonDo you find trade income not high enough? as well as managing governors and generals loyalty pain at times? And political cost too high and raiding income not that useful well this mod should solve those problems should be compatible with most mods. This mod not compatible with Ancient empires an...662 downloadsupdated 5 y ago
- Age Of Belisariusby wibblywobblywonderAs has been requested numerous times, here is the original Age of Belisarius. What is it? It's a major modification of the Last Roman DLC. What's changed? 1. The map has been reworked to introduce a few more factions as well as unlocking some existing factions to be playable. The new factions are...662 downloadsupdated 2 mo ago
- Expedition player (V-6)by papeionFor the game of Belisarius! You must have installed this add-on: Total War: Attila "The Last Roman" Campaign Pack My modification of the role: to play for Belisarius. 1-6 chapters - you are a servant of the Emperor. In chapter 6 you choose separatism (See the task). Global modifications. The comb...661 downloadsupdated 10 y ago
- Skyshock's Roman Reskins for 1212by 76561199002400860A simple mod that reskins (or plans to reskin) all Roman Rump States. Currently, all of Empire of Nicaea has been reskinned as well as a few Trebizond units. This is compatible with my Nicaea overhaul mod so long as this mod is placed higher on the Load Order. It is also compatible with my Byzant...661 downloadsupdated 4 mo ago
- Ancient Cultural Namesby Mícheál Uí EochadhaHonestly these are just some personal changes I made and decided to post them up. One of the screen shots shows all the playable factions that have been changed. If you have ideas leave them in the comants i can't say i'll use them all but i will think about it. Barbarian Kingdoms - die Germanen...659 downloadsupdated 7 y ago
- 8 Points Corruptions & Various Tweaksby AlviseLeoneHey guyz, I've redone the famous "7 Points Corruptions" and I've added few more tweaks. Now you have 1 region mean 10% of corruptions (not absurd 30%...), 150 regions means 80 % corruption. Easy. After some test, I've balanced this mod, increasing a little bit corruptions in each level. Resettle...659 downloadsupdated 8 y ago
- ERE Overrunby DavidIn this start pos mod ERE were overrun by neighbors in its African and Asian parts: Garamantes in Libya, Axum in Aegyptus, Lakhmids in Palaestina, Sassanids in Syria and Osrhoene, Armenians and Slavs in Asia Minor. Macedonia and Insulae Orientalis stayed Roman but became WRE. Apulum in Dacia, Dar...659 downloadsupdated 8 y ago
- Rafa's Overhaul (Double Orc sized and Misc)by rafa90_80📜 Changelog 🟥 Mordor 🏰 Buildings Adjusted starting position to begin with stronger settlements, making early-game homeland invasions more difficult. Upgraded select farm buildings to prevent early food deficits caused by the settlement improvements. ⚔ Units Rework Mordor armies have been redesign...659 downloadsupdated 7 mo ago
- Cityscape Main Menu Backgroundsby DETrooperCityscape Main Menu Backgrounds: This simple mod changes the frontend background video to a randomly-chosen cityscape video. Each video should have an equal chance of playing, and I tried to loop them all to the best of my ability. There are currently 3 videos that can play, although I will likel...658 downloadsupdated 7 y ago
- thekrnl's Unit Overhaul [RADIOUS]by bHi there! This MOD brings back some units Radious disabled and some units I thought that would be nice to have for the faction. Geats, Jutes & Danes + Germanic Crossbowmen Recruitable from: * Goat Pens III658 downloadsupdated 9 y ago
- aBetter Reskinby FínístDescription: Visual improvement of units, commanders, faction leaders for Attila grand campaing. When creating this mod, I pursued the goal of combining all the skins I need or interest me and combine them in one mod to avoid incompatibilities, etc.. Also create new ones and edit not the best opt...656 downloadsupdated 6 y ago
- Garrison Fixesby Javi_WanThis mod merges this one made by oNe & oNLy Rammstein, and this one made by LAMB, because they were incompatible. Basically is a fix for several garrison bugs. If you find any related bug, please report so i can try to solve it. Now it is part of the Unofficial Attila Community Patch655 downloadsupdated 9 y ago
- Pre-nerf stats for Tagmata cavalryby ThePrussianPropagandistDo you miss the good old days of the ERE being the most powerful cavalry force on the battlefield? Did you ever feel that the Byzantine Imperial cavalry guard should be better than some armoured camels or barbarian riders? Then this mod shall be your salvation! Now you can show those Persians tha...655 downloadsupdated 8 y ago
- T3 Generals For Nicaeaby 76561199002400860Is what the title says. Reskins for all Generals for the Empire of Nicaea with appropriate T3 armaments. If you'd like to change according to in-game tiers, simply deactivate this mod and activate the next tier reskins mod with your launcher of choice. Link to T1 Generals: Link to T2 Generals: MA...655 downloadsupdated 10 mo ago
- Medieval Kingdoms 1212 AD: Units UI Tab Reorganized (More Stats) - 1212by VOTRRMedieval Kingdoms 1212 AD: Units UI Tab Reorganized (More Stats) - 1212 Version for Medieval Kingdoms 1212 AD mod. Version for: Attila Age of Charlemagne DLC Ancient Empires The Dawnless Days (TDD) Recommended Load Order: Place this mod above the main Medieval Kingdoms 1212 AD mod files in your l...655 downloadsupdated 8 mo ago
- Strategic Combat Naval Plusby DaudLoad order in the Total War launcher: Mods that you want to overwrite this mod, such as 4TPY, extra UI, balancing, music, or cheat mods Graphics mods, such as Graphics mod 1 or Graphics mod 2 Performance mods, such as Performance mod 1 or Performance mod 2 This mod MK1212 content/new-unit mods wh...655 downloadsupdated 4 mo ago
- [Medieval Kingdoms 1212 submod] Easier difficulty on Campaign Easy modeby Naked TrollIf you play on "easy" on campaign settings, you will get the following bonuses: +50 sanitation for each region +50 public order for each region +50 food base production for each region +5 melee defence for all units (not percentage) +5 melee attack for all units (not percentage) +5 melee damage f...654 downloadsupdated 2 y ago
- [Age of Justinian 555 Submod] Factionwide military upgradesby Snake EaterIMPORTANT: This mod should be first in the load order Age of Justinian 555 Submod: Factionwide military upgrades Armour, ammunition, weapon and horses upgrades are factionwide, so you can upgrade your troops everywhere in your territories.654 downloadsupdated 15 mo ago
- Realistic_Tactical_Battle_BaseRadiousSize.packby XxRedHornetxX/Resonare RomanorumIMPORTANT: ANYONE CAN USE ANYTHING OF THIS MOD TO MAKE A NEW ONE WITH NO PERMISSION WITH THE AIM OF REINFORCE THE EXPERIENCE OF THE OTHER PLAYERS. Unit size increatment for attila main campaing, the last roman and charlemagne. Made for Radious. infantry to 400 cavarly to 200653 downloadsupdated 6 y ago
- DrKing's Total Warby Black KnightA selection of campaign/game tweaks to suit my personal taste. Battle: - Many ERE units reskinned, officers for both ERE and WRE are now more varied. - Dark color themes for all factions. - Morale rebalance; many additional factors now affect morale, such as missile fire and fatigue. - Fatigue re...652 downloadsupdated 11 y ago
- The Barbarian Invasions Main Menu Background 16by Animu LadyThe mod Can be used for free by all modders.Just mention the original source The Barbarian Invasions is Overhaul Mod for the Grand Campaign for Total War: Attila that Will Bring 8 Totally new Playable Historical Factions with highly Historical Unit Rosters and their Cultures.This mod Have been in...652 downloadsupdated 11 y ago
- Fall of The Eagles Army Campaign Movement Tweak [Submod]by Tw1tchLong-time fan and player of the mod DEI for Rome II. I really enjoy a slower, more tactical campaign with a 12 TPY mod and with that the movement edits DEI had available. A personal mod I use for those that would like to mod it in their FoTE campaign. It's about a 1/3 of the army units movement t...652 downloadsupdated 11 y ago

