Total War: ATTILA
Total War: ATTILA mods
A mod changes the game itself. It needs something to load it, it may need other mods first, and it only works on the versions its author built it for.
4,671 mods, most downloaded first · newest update 3 Nov 2026
- Balanced Formation Stats V2by flying_llamaNOT TO BE USED WITH LEGIONS OF ROME (this has the new formations incorporated). Inspired by Gurthrum's "Better Formations" mod, but numbers adjusted to better reflect different historical roles within the Roman army. Stats are better than vanilla, but less overpowered than Better Formations. Mod...645 downloadsupdated 9 y ago
- YELLOW COAL UIby WHIT3 BROTH3RIf you want something changed just leave a comment. Any suggestions are welcome. whit3broth3r@gmail.com645 downloadsupdated 11 y ago
- Eastern Roman Unit Pack - Elites【Balanced】by 76561199751830208I like the mod "Eastern Roman Unit Pack - Elites (ERE)" created by jabuddie very much. The military unit models are really cool. However, after experiencing it in the campaign, I found that it was too powerful. So I made a balanced version of it. - 3 New Units - Emperor's Elite Spears - Emperor's...644 downloadsupdated 18 mo ago
- Lord of the Steppeby ShiroyashaThis is a very simple mod. I just added all steppe units to the alans, and allso deleted all germanic units for this faction. With this mod, the alans get a steppe feeling, and I think it is more fun to play, because they are more unique. This is my first mod, so please tell me what I can do bett...643 downloadsupdated 12 y ago
- Tanukhids and Sassanid Unit Pack - Elites【Balanced】by 76561199751830208This is the balanced version of the "󠅮Tanukhids - Desert Pack (Empire of the East)" mod created by jabuddie. It adjusts the data, adds formations, and allows the Sassanid Empire to recruit some units as well. Six new units and 14 original units have been added for the Tanukhids. Golden Spears Eli...641 downloadsupdated 18 mo ago
- Non-Dynamic Battle Music [Patch 2 Music]by DETrooperNon-Dynamic Battle Music : In this small submod for Non-Dynamic Battle Music, 6 tracks (3 Roman battle themes and 3 Eastern ones) have been replaced with their pre-The Last Roman counterparts. Maybe you will prefer these more.640 downloadsupdated 8 y ago
- luetzow_radious_aum1.9_arabia_ammo_refill.packby Oberst von LützowThis is a combination of Radious' Total Units, Swiss Halberdier's Additional Units for Radious, Cyrius PT's Arabia & Magnar's Ammo Refill Mod. What it does: It gives ranged units (archers, javelinmen, slingers & siege weapons) the special ability to get additional ammo on the battlefield. While t...640 downloadsupdated 11 y ago
- More Championsby Real_RahulTHIS MOD WILL ENABLE YOU TO HIRE MORE CHAMPIONS AND ARMIES AS YOUR IMPERIUM INCREASES RATE UP PLZ IF YOU LIKE MY MOD.639 downloadsupdated 9 y ago
- Emerald's Settled Huns 2.0 unit fixesby SabotMBTThis is a submod for Settled Huns 2.0 and will not work without it. This small, simple mod changes a few things to improve my own enjoyment of the great mod by Prof. Oak. In this mod, the Western Roman Empire (and the various Rebel and Separatist factions related to it) regain the use of the Coho...638 downloadsupdated 10 y ago
- SlavAlansby DavidAll playable Slavs and Alans share one common unit roster including all Alan and Slavic units.638 downloadsupdated 6 y ago
- Useless General for Custom Battlesby Shadow WolfThis mod adds a unit with zero everything, as if you have no general at all! This is designed for modders who don't like a general unit making their unit testing sessions a pain, or for those who get annoyed at general units for custom battles. Costs zero, available for all factions. This is modd...637 downloadsupdated 9 y ago
- Doomguys WRElephantby DavidThis mod simply adds the Unit "Indian Elephants" to the Western Roman Empire. Playable in custom and multiplayer battles and in campaign as seen on pictures. In Campaign for Western Roman Empire this unit is recruitable by the building "Cavalry Stables" + "Armoured Indian Elephants" recruitable b...636 downloadsupdated 9 y ago
- TEMPORA HEROICAby Mackay22Because Attila: Total War is lack of good battle mods, we decided to create our own battle, somehow inspired by Divide et Impera for Rome II. Ladies and gentlemen, here's completely new battle mod - TEMPORA HEROICA Mod Features: * Longer battles: - duration of the battle 20 vs 20 is 10-15 min wit...632 downloadsupdated 11 y ago
- Better Celtic Paganismby FreitagThis simple mod buffs the Celtic Pagan religious buildings. As requested, this mod buffs Celtic Paganism accordingly to my Better Germanic Paganism mod. - drasticly reduced food cost for the major temple chain - increased bonuses for all three chains supposedly mod compatible632 downloadsupdated 10 y ago
- 500 Base Incomeby ⭕⃤ Chane Wassanasong☻This mod will remove the hidden base income in the "other" tab of finances. This affects ALL factions. Not just major/minor ones. Effects of the mod: With base income, every individual faction would have bonus money. This means that fighting four tiny factions would be more dangerous than fightin...631 downloadsupdated 11 y ago
- Scourge of God Trait Fixby TheOneWhoKnocksWhat this mod does: This mod fixes the nomadic "Scourge of God" trait not working when fighting against Eastern Christian factions. Now the morale penalty will be correctly applied to all Christian factions. Compatibility: The mod is fully save game compatible and should be compatible with every...630 downloadsupdated 8 y ago
- RedEmpireby UhwasWest Roman reskin R2tw ( + EAST-RE now no screens at this time) Easterlings.pack Nordlings.pack Slavs+Getae Celts R2Tw630 downloadsupdated 8 mo ago
- [AOC] Freitag's more public order for tavern and garrison buildingsby FreitagThis simple mod increases the PO bonus for the tavern chain from vanilla 2 to 3/6/9 and for the garrison chain from 1/2/3 to 2/4/6. While I really like AOC's city specialisation mechanics I found the choice of PO buildings for the Trade City branch a bit lacking.629 downloadsupdated 10 y ago
- Christian Kingdoms 395by DavidAll playable Barbarian Kingdoms became Latin Christians and gained Roman lands: Franks Belgica Saxons Britannia Superior Burgunds Maxima Sequanorum Alamanns Raetia et Noricum Langobards Pannonia Including all playable Desert Kingdoms as Greek Christians on Roman lands from my former mod All regio...629 downloadsupdated 7 y ago
- T1 Generals for Nicaeaby 76561199002400860Is what the title says. Reskins for all T1 Generals for the Empire of Nicaea with newer models. If you'd like to change according to in-game tiers, simply deactivate this mod and activate the next tier reskins mod with your launcher of choice. Link to T2 Generals: Link to T3 Generals:629 downloadsupdated 14 mo ago
- Niebelungen Beta - New Units & Buildings for Burgundiansby aaYou need the Longbeards Culture Pack DLC THIS MOD IS STILL WORK IN PROGRESS! IF YOU FIND ANY BUGS PLEASE LET ME KNOW This mod changes the Burgundians to the Niebelungen, a quit important mythological people in german and norse tradition which is regulary enacted in an opera of Richard Wagner. The...628 downloadsupdated 11 y ago
- 1212 Faster Battlesby 76561198364650845Features: Set the health of infantry units to 1, just like in Medieval 2: Total War. Correspondingly, the damage of missiles has also been proportionally reduced, and of course you will see more 100 percent matched kill animations happens at the moment ,the battle will be very smooth and cinemati...628 downloadsupdated 17 mo ago
- Realistic_Tactical_Battle_Base.packby XxRedHornetxX/Resonare RomanorumIMPORTANT: ANYONE CAN USE ANYTHING OF THIS MOD TO MAKE A NEW ONE WITH NO PERMISSION WITH THE AIM OF REINFORCE THE EXPERIENCE OF THE OTHER PLAYERS. This mods is just the same than this other two: But in this case for main attila campaing, the last roman and charlemange. It has been made to play it...627 downloadsupdated 6 y ago
- A/D Testudo for Roman,Desert,Mercenary Infantry (2019)by ClibanariiRoman Melee Infantry add :Testudo ,Defensive Testudo,Shield wall ,Square. Roman Spear Infantry add : Hoplite_phalanx ,Testudo ,Defensive Testudo ,Square. Country include :WRE , ERE , Tanukhids , Garamantians Unit : Desert legionary , Roman legionary , Mercenary legionary. Have fun. 给东西罗马,沙漠,雇佣的罗马...627 downloadsupdated 7 y ago
- Reloading time.packby 76561198399598365这个MOD我只在1212AD下正常运行,排序是AI增强类型MOD后面。 提高了一内内射石炮部队的移动速度,大幅度提高了射石炮、投石机的杀伤效果,小幅度提高了蝎弩的射击频率 (论如何让火炮部队大跃进到20世纪的射速) (对于玩家而言)野战状态下不再是骑兵和步兵的战斗了,炮兵或许能改变战场局势 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ i only run this MOD normally under 1212AD, and the sort is after the AI enhanced type...626 downloadsupdated 5 y ago
- Trickster MK1212AD Boiling Oilby TricksterSimply adds support of Boiling Oil for all cities and castles in MK1212AD Installation 1. Subscribe to Boiling Oil for Attila campaign 2. Subscribe to this mod and put it on top of main mod 2. Place at the top of the 1212 mods load order (in theory it should be compatible with everything) It is a...626 downloadsupdated 17 mo ago
- Many more unit statsby zeusincarnateHonga.net but in game! Features: 1. Hover over the unit name on the unit card to get a more detailed view of the unit's base stats: * campaign range * effects of dismounting a cavalry unit * projectile effects, like explosions * many more 2. Remove spurious entries in the unit bulletpoints sectio...625 downloadsupdated 6 y ago
- Rome Era Chapter I.1: Casus Belli - From Pyrrhic War to First Punic Warby XxRedHornetxX/Resonare RomanorumDiscord If the link doesnt appear send me a friend request Rome era Seire This mod is the first part of a Mod series called "Rome Era". The main objective of these mods is to reproduce the most important events of Roman history. LOADING ORDER: 1-Realistic Campaign 2-Chapter 3-All the other requir...625 downloadsupdated 15 mo ago
- Remove Resource Requirements For Buildingsby GhenTuongAttila isn't a map painting TW. If you play as any faction that isn't one of the big three, you're screwed. I don't like the resource requirement mechanic so I remove it. Subscribe if you're tired of it too. It works for all buildings, all factions, and all campaign scenarios. Enjoy.624 downloadsupdated 3 y ago
- FallOfConstantinople-12tpy.packby RequiemThe Eastern Roman Empire's emperor was born a pagan. He dreamed of restoring the Republic the way it was when Octavian ruled Rome. He threw off the church and the Empire was destroyed in the resulting rebellion. All that is left is a single city, and the Emperor's dream. - Start as the Eastern Ro...622 downloadsupdated 11 y ago
- SGZ's SuperMod for GC, AoC and TLRby SGZ***71Mod focusing on cosmetics and game play changes for Grand Campaign and AoC AND TLR with the goal of much greater playability and fun. Very stable. I've never had a crash using it ! Please comment and like -if you do ! 25/2/17 -- some UI improvements and removed red boundary line on battlefields....622 downloadsupdated 10 y ago
- Age Of Charlemagne REAL Berserkersby Filthy HeathenThe word "berserk" originated from Norse berserkr which roughly translates to "bear-skin" or "bear-shirt"...so why are they wearing wolf pelts? Those are ulfhednar...YOU HAD ONE JOB, CA This is a minor reskin which swaps the wolf pelts out for bear pelts for berserkers in Age of Charlemagne.621 downloadsupdated 8 y ago
- TW: Attila - Ukrainian languageby 76561199076259890для Англійської локалізації Переклад українською мовою гри Total War - Attila з доповненнями: Total War: ATTILA - Slavic Nations Culture Pack Total War: ATTILA - Age of Charlemagne Campaign Pack Total War: ATTILA - Empires of Sand Culture Pack Total War: ATTILA - The Last Roman Campaign Pack Tota...621 downloadsupdated 2 mo ago
- Fast campaign : 1 turn for year modby gius88619 downloadsupdated 8 y ago
- Female Models Removedby ꀸꀤꌗꁅꀎꌗ꓄ꍏꈤꁅSeemingly working no female soldier mod for historical accuracy's sake. Was updated in December 2015 should work up to Celts Culture Pack. (Empires of Sand, Aoc, and Slavic Nations not tested) Original mod made by Twcenter user: stevehoos and updated by user: whatever_ OP thread: All credit goes...619 downloadsupdated 6 y ago
- Flammeum Gladiumby Maceman121Flammeum Gladium means "A flaming sword" in Latin and is a perfect concept for this period of history. The world shall burn and only the strongest shall survive to inherit it. This mod is a solid overhaul of the game, offering all kinds of changes and more will come in time based on user feedback...618 downloadsupdated 12 y ago
- The Barbarian Invasions Main Menu Background 40 - Finalby Animu LadyThe mod Can be used for free by all modders.Just mention the original source The Barbarian Invasions is Overhaul Mod for the Grand Campaign for Total War: Attila that Will Bring 8 Totally new Playable Historical Factions with highly Historical Unit Rosters and their Cultures.This mod Have been in...618 downloadsupdated 11 y ago
- Huns are ridersby AdmiralHellsonHuns where riders. This mod simply removes all infantry and artillery units from the huns. I didn't touch mercenarys and local levy units. Works with tuskmod.616 downloadsupdated 10 y ago
- The Loyalistsby WingmanThe last years of Emperor Theodosius reign were plagued with instability and rebellion. With the Emperors sudden death the last straw was broken and various parties and governors split away from the Empire to create their own petty dynasties. The young heir, still a child, hadn‘t nearly enough au...616 downloadsupdated 7 y ago
- Roman Rebirth II русификаторby Andrei_GRODNOThis is RUSSIAN translation Это русификатор для мода Roman Rebirth II от Ru Делал для себя т.к. мод очень понравился, а отсутствие названий раздражало. Видел в интернете русифицированный мод, но там старая версия, и если поставить русификатор на последнюю версию, то всё равно будет много отсутств...616 downloadsupdated 7 y ago
- MacklesMod: [BETA] Pike Overhaulby CaratacusDoes it annoy you that certain barbarians are the phalangites of Alexander reborn? Then this is the mod for you! It replaces all barbarian pike units pike weapon with the cavalry lance. This change serves to change the look and feel of the units to something of a hybrid between true pike and spea...614 downloadsupdated 11 y ago
- mk1212_german.packby tortiatorfinally hier eine erste Alpha Version: 🏰 Medieval Kingdoms 1212 AD - Deutsche Lokalisierung 🏰 📜 Beschreibung Diese Lokalisierung übersetzt die Lua-Skripte des Medieval Kingdoms 1212 AD Mods und fast jeden Text vollständig ins Deutsche. Mit über 120.000 Einträgen bietet sie eine umfassende Überset...614 downloadsupdated 9 mo ago
- WRE Some more Units AND GARRISONSby MercenaryWelcome once again to round 2 of Mods brought to you by pack file manager because I still have no idea what to do with the Assembly Kit. If you've seen my Celtic Band mod you kind of already know what to expect. But this time with a twist. Major settlements should have doubled garrisons. Figured...613 downloadsupdated 11 y ago
- Tagmata Cavalry fix for GC and LTRby oNe & oNLy RammsteinI missed the old Tagmata skin of actually "tagmata" on the horse so I added it (not the same, as it was originally prepatch). Since there is also a Tagmata Cavalry in "The Last Roman DLC“, I changed that one too, finding a better fit for their look. In my eyes, the one in TLR looks even better. M...613 downloadsupdated 10 y ago
- 150% increased unit upkeepby Dixie NormusThis mod simply increases unit upkeep on the campaign level for each difficulty, human and AI by a set percentage. I uploaded versions for 50%, 100% and 150% increases. Should work for vanilla and all mods. Does not touch actual unit values, just the campaign.612 downloadsupdated 10 y ago
- Better Kills Unitsby DeathIncrease the attack of all units, making a much more faster and satisfactory battle. Defense values not touched. PT-BR: Aumenta o ataque de todas as unidades, tornando a batalha muito mais rapida e satisfatoria. Valores de defesa não foram alterados.610 downloadsupdated 10 y ago
- Remove Local Traditions [Support Discontinued]by WraithKindThis mod makes one simple change, it removes local traditions in a campaign. It seems to work with most DLC, and with pre-existing save games as well. While removing local traditions may seem, on its face, a welcome change, users should be aware of some interesting differences in gameplay. 1. Rel...609 downloadsupdated 11 y ago
- MaxRavenclaw's 1 Turn Treatiesby MaxRavenclawLowers the minimum time necessary before breaking a treaty from 10 turns to 1 turn, so you'll no longer have to wait 10 turns to avoid diplomatic repercussions. Savegame Compatible! Should be compatible with pretty much everything, since it only modifies the cai_diplomacy_complex_treacheries tabl...609 downloadsupdated 7 y ago
4.7k mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

