Total War: ROME II - Emperor Edition mods
Total War: ROME II - Emperor Edition battle mods
Everything filed under battle by its own author, ordered by how much it is used.
286 battle mods
- Unlimited ammoby KamikazefishThis mod gives all archers and siege equipment of the player unlimited ammo. CPU players are not affected. This mod adds some campaign difficulty modifiers into the 'campaign_difficulty_handicap_effects' table. The effect is the same for all difficulty levels. If there are any issues, please let...16.0k downloadsupdated 8 y ago
- DeI - Realistic Missiles and Projectilesby Venator VicainUPDATED TO DEI 1.3.4 Looking for something fresh? Click here! Works great with DeI - Realistic Charges, Speed, and Mass! DeI - Realistic Missiles and Projectiles Friends, bowmen, javelinmen, lend me your ears! Are you ready to dive into battles where every arrow loosed, every javelin hurled, and...15.6k downloadsupdated 20 mo ago
- Better Roman Formations (Patch 15)by gavoThis mod adds some new and effective formations to the Roman legions. WEDGE: The wedge of cheese, it is extremely effective towards infantry and attacking a line head on. SQUARE: Originaly used with spears, we wanted swordsmen to be able to use this formation. SHIELD WALL: The same as vanilla but...15.3k downloadsupdated 5 y ago
- RoR - Combatby DaryûnWith Ryse Of Rome Combat discover a new way of experiencing fight, more intense, immersive & chaotic battles, don't give them a chance, for Rome ! Subscribe to mods and place the different mods like me in the Mod Manager before starting the game: [1] - RoR - Ryse Of Rome - Units Size X2 [2] - RoR...15.2k downloadsupdated 7 mo ago
- DeI - Various Animation Tweaks & Stuffby ejmiloVarious Animation Tweaks & Stuff v5.4.1 - Hybrid & Lance Cavalry Check changelog if you want to know all the changes! Before you ask any questions, READ the DESCRIPTION and Frequently Asked Questions (FAQ) found in the pinned thread. I won’t reply on what was already stated on FAQ Expect High Qua...15.1k downloadsupdated 2 mo ago
- All Units As Generalsby mastac99Remember how any unit could be a general in the original Rome: Total War. Now you can truly have custom battles. Use any unit as a general, including strange units from the campaign (mercenaries, town militias, etc.) that I found while unlocking the full potential of each unit. Any constructive c...14.6k downloadsupdated 13 y ago
- Sebidee's Missile Knockdownby Sebidee- Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. This mod is based on one thing: When you get hit by a missile it hurts I've never been hit in the chest by an arrow or javelin, but I'm pretty sure it would k...14.5k downloadsupdated 7 y ago
- Ancient Combatby AveMetalThis mod improves Rome 2 battle mechanics, focused in realism and historical accuracy but keeping a balance with the gameplay. It allows longer and more tactical battles, making them more challenging and epic! Ancient Combat mod features: - Matched combat reworked to avoid disrupted formations, b...14.3k downloadsupdated 3 y ago
- Continue button (for 1100 AD)by StarsmilMove this mod on first place in Mod Manager! This small submod revert Continue button after the battle end to allow the player finish off fleeing enemies. In main mod it was removed as some kind of cheat for player, cause AI can't do the same when it wins.14.0k downloadsupdated 4 y ago
- Medieval 2 Total War - Classic Combatby {Δ} Achilles- - This is a variant of my "Rome Total War Classic Combat" mod. This one includes kill-moves, which have a moderate chance of triggering, and also includes projectile inaccuracy. All of the features of this mod, reproduce a very similar feeling of Medieval 2 Total War's combat. - - * Units in me...13.3k downloadsupdated 8 y ago
- Improved Roman Animations and Formations Modby Drahz94NOTE: compatible with other mods, ask for overhauls This mod adds a NEW roman 'shield wall' (with improved animations) ability/formation, called 'roman formation'. 'Roman formation' improves the organisation/cohesiveness of troops in combat. See the screenshots for reference! The ability can also...13.2k downloadsupdated 12 y ago
- Archers can shoot over walls (submod for 1100 AD)by StarsmilMove this mod above Part 1 in Mod Manager! This small mod reverts ability for archers to shoot over the walls at enemy units behind them. *In base 1100 AD mod this option was removed because of realism: archers could not see target behind walls to fire at.13.2k downloadsupdated 3 y ago
- Better siegesby AveMetalThis mod adds the gates as capture points, which bring some noticeable improvements: AI defends better the area, not just above the walls, they deploy better in the entrances and as they don´t send all their troops above, there is better performance overall (less likely to have laggy/jerky animat...12.7k downloadsupdated 4 y ago
- Testudo Fix - Emperor Edition Compatibleby The ProfessorNew Version 09/10/2014 - Fixed an issue where mod may have caused some other special abilities stat boosts to not function correctly. My bad. - Added both types of infantry testudo to all testudo-capable units. - Added cavalry testudo to Auxiliary Cavalry - Re-added Form Square for Auxiliary Infa...12.4k downloadsupdated 12 y ago
- Best Roman Formations - DEI versionby [*VGS*] Italian Player -NIS-Works with the latest current version of DeI and the last Patch. This mod is the DEI version of my previous Best Roman Formations for vanilla (now also updated with the addition of cavalry formations; I recommend use if you play vanilla). In addition to formations, in this mod, unlike the DEI bas...12.3k downloadsupdated 8 y ago
- Increased Spotting Distances for a More Tactical BAIby Magic CuboidDue to developments in this thread on the DEI forum, and the ingenious idea of Krixux, a few of us have been searching for methods to improve the tactical ability of the AI. What this mod does: It increases, across the board, units' minimum ability to spot distant targets without affecting the hi...11.9k downloadsupdated 8 y ago
- Anu: New Battle and AI (Final versión)by 天使What is this mod? This mod changes the entire combat system of the game so you WILL HAVE TO LEARN TO PLAY all over again. Rome 2's basic combat system has been changed and 3 new forms of combat have been included for battles. The mod aims to change and revamp the way you play this game by innovat...11.4k downloadsupdated 3 y ago
- Better Deployableby shayologoIf you think deployable item are little useless and you don't see utility to give general deployable item ability. This mod is for you changelog is given for one unit of deployable item - increase number of fire ball 6 to 8 - increase number of pallissade 10 to 30 - increase heal of pallissade 80...11.2k downloadsupdated 11 y ago
- PALISADES_&_DEFENSESby IIISPOOKYIIIThis mod modifies many features of the deployable defenses (numbers, hitpoints etc.) and gives the barricades the appearance of the palisades of the fort (only the appearance). You can destroy these barricades like all the classic deployable barricades with swords. 6x BARRICADES: -changed the ski...10.8k downloadsupdated 19 mo ago
- Sparta Risesby RevanThis is, primarily, a reskin mod for spartan units. the reskined units are... Periokoi hoplites, Periokoi pikes, Spartan hoplites, Spartan pikes, Spartan youths, Spartan standard-bearers, and Royal Spartans. Update: now includes Periokoi peltasts, Periokoi spears, Helot archers, Helot javelinmen,...10.7k downloadsupdated 12 y ago
- All Factions in custom battles + civil war factionsby Blue22111NEW VERSION AVALABLE. THIS VERSION DOES NOT WORK. USE MOD IN LINK I have replaced this mod with a new one. It's updated to the newest patch. How to fix that faction box out of the screen issue: Change the battle mode, and switch back to the one you want to. It should fix it then. Battle mode, lik...10.6k downloadsupdated 12 y ago
- MacklesMod: Two Hander Maniacs Unit Packby CaratacusIntroducing my first full unit pack - I give you the Two Hander Manics! These are a collection of units which consider shields are a burden for brave men, preferring to concentrate all their fury through their weapon of choice. There are a mixture of sword-carrying Britons, axe-bearing Germans, t...10.6k downloadsupdated 8 y ago
- DeI - Less Minimum Ranksby kam2150Hi All, This Official DeI submod is for people who play on unit size lower than Ultra. It changes how much you can stretch a unit, in other words, what minimal depth your formation can have. Changes to minimum amount of ranks: Melee infantry: From 7 to 5 Ranged Infantry: From 4 to 3 Cavalry: From...10.4k downloadsupdated 8 y ago
- Bloody Battles ALL ANIMATIONS FINALby Manfred von RichthofenHello everyone! After years of working on animations for Rome Total War, I'm proud to bring you the final result of this journey here today. I finally managed to include ALL the bloodiest animations, including the basic and critical ones. But most importantly, all animations are visible EQUALLY d...10.4k downloadsupdated 4 mo ago
- Burn And Destroye Buildingby shayologoChange HP from building in battle for make them easiest to burn and destroye All wood building can be burn easily, now you don't need 1 millions of fire arrow to burn wodden building. Tower are few affected by this mod, it's mainly for barbarian tower can be burn and destroye easily, it's wood af...10.2k downloadsupdated 9 y ago
- Supreme Range Unitsby ZeuesGives a new option for all ranged units, projectiles will detonate on impact.9.3k downloadsupdated 23 mo ago
- Extended settlements deployment areasby AveMetalThis mod expands the deployment area of settlement defenders till the attackers one, so the player can deploy troops or use deployables around the towns and beyond the walls. But the IA won't use this advantage. It is compatible with my Better Sieges: and Palisades & Deployables mods: This mod is...9.1k downloadsupdated 2 y ago
- ATTILA Battle Systemby Working JoePlay ROME II with the ATTILA battle system upgrades! Features: ~ATTILA morale: units will rout and come back to the fight instead of routing completely off the map. General deaths also trigger harsher morale shocks. ~ATTILA unit spacing ~ATTILA fatigue system: Cycle out tired units to quickly res...9.0k downloadsupdated 10 y ago
- all factions in custom battleby Blue22111DON'T USE THIS ONE ANYMORE! IT NO LONGER WORKS! USE THIS INSTEAD! This one's back because i somehow managed to break the one i had a link in the description to so i this one does not work for you post it in the comments and i will try to help you. and here's the actual description. This mod adds...9.0k downloadsupdated 12 y ago
- Rome Total War Classic Combatby {Δ} AchillesThis is the 'Combat' overhaul section of my larger mod 'Roma Invicta', which can be found here: Note: This mod does not add the formations, unit changes, weapon changes, units, factions, campaign changes, AI changes, abilities, or any aspect of the original overhaul. This mod simply changes how u...8.6k downloadsupdated 8 y ago
- Combat Animation Variety Restored - an almost official Blood&Gore DLC perfect fixby Working JoeThis mod fixes the currently broken kill animations (dismemberment and beheading over and over and over again). It took me an entire Sunday afternoon to do it, but I've managed to narrow down the two offending animations and replace them with the non-blood and gore variants, thus leaving all othe...8.6k downloadsupdated 6 y ago
- Double Unit Size!by Wolf Of Iberia*What does this do?!* Does exactly what the title suggests. Double the unit size of all *land* units in the game. Naval units have the same sizes because the game was not ready for 2 ships per unit it just can't deal with those. *Known issues* Also, unfortunately the AI bugs out when landing the...8.5k downloadsupdated 6 y ago
- Naval Battle Modby VolcanoFor: All campaigns, but you do not need this if you have Volcano Battle Mod (that mod contains this and two other battle mods) Do you love the land battles in Rome 2 but you simulate all naval battles because they are too fast and are uncontrollable? Then this mod is for you! This mod adjusts nav...8.4k downloadsupdated 15 mo ago
- Para Bellumby PhilipLadies and gentlemen, dedicated Total War fans, it is our delight to present to you Para Bellum, a detailed and transforming battle overhaul for Total War Rome II. Some of you may remember Spacing Stabilisation Overhaul or "SSO", a battle modification released a few months after the launch of the...8.3k downloadsupdated 12 y ago
- Palisades & Deployablesby AveMetalThis mod adds the palisades as a new type of deployable for garrisoned armies. Notice that the palisades and barricades are adjusted in size with new models. Also includes custom deployable sets for the different factions, for instance the Romans during the fortified stance have the elements to b...8.2k downloadsupdated 2 y ago
- Volcano Battle Modby VolcanoFor: All campaigns If you use this, then you don't need to activate my other battle mods as they are included here (Longer Battle Time Mod, Real Skirmisher Ammo, Naval Battle Mod). Also, if you use this mod then you should disable all my other battle mods below, as you only need this one active.)...7.9k downloadsupdated 15 mo ago
- ArrowRainby KingAdrianVII👑A mod for those who want archers shooting at an angle like shogun 2... ps: Archers now make sense Um mod para aqueles que querem que os arqueiros disparem em ângulo como no shogun 2... ps: Arqueiros agora fazem sentido (DeI has a similar system so this mod is not compatible) If you liked leave a...7.9k downloadsupdated 3 y ago
- Warcry Battle Mod x2(Double Unit Sizes !)by MenumorutDISCONTINUED but funtional! This is the ❝𝕎𝕒𝕣𝕔𝕣𝕪 𝔹𝕒𝕥𝕥𝕝𝕖 𝕄𝕠𝕕 𝕩𝟚❝, an overhaul battle mod that enhances the game’s combat mechanics, making battles more brutal, fierce, and realistic in every aspect, without changing the original stats of the units Re-worked Mechanics: Combat rules (kv_rules) Battl...7.9k downloadsupdated 6 y ago
- Cinematic_Killsby СНАРЯД ШМАЛИI tried to make beautiful and spectacular animations of the battle. Blood color slightly changed, saturation added.7.7k downloadsupdated 6 y ago
- RoR - Siegeby DaryûnWith RoR - Ryse Of Rome - Siege rediscover castle battles and the complexity of siege engines, Rome will be victorious ! Subscribe to mods and place the different mods like me in the Mod Manager before starting the game: [1] - RoR - Ryse Of Rome - Units Size X2 [2] - RoR - Ryse Of Rome (Lite Edit...7.7k downloadsupdated 7 mo ago
- Units size x3by MenumorutThis is the ❝𝕋𝕠𝕥𝕒𝕝 𝕊𝕝𝕒𝕦𝕘𝕙𝕥𝕖𝕣 - ℝ𝕖𝕞𝕒𝕤𝕥𝕖𝕣𝕖𝕕 (𝕌𝕟𝕚𝕥𝕤 𝕤𝕚𝕫𝕖 𝕩𝟛)❝, an overhaul battle mod that enhances the game’s combat mechanics, making battles more brutal, fierce, and realistic in every aspect, without changing the original stats of the units. Notable Changes: Units size is x3 Combat speed increa...7.6k downloadsupdated 2 y ago
- Custom Battle Crash Fixby RyanSimple fix to circumvent unit roster cap in Custom Battle. Description What it does: This is a simple fix that disables the AI calculation of armies in Custom Battle, so that you are able to have (theoretically endless) unit-mods enabled. This was tested with +90 units for multiple factions, all...7.5k downloadsupdated 8 y ago
- Late Romans Pike Wall abilityby CRyPTEDIT: Update for Emperor Edition. Changed it to pike wall instead of shield screen. Works much much better. They hold a tight line and can move with shields raised when given a walk command. With a run command they will run. (with pila's out for some reason but they switch to gladius when needed)...7.5k downloadsupdated 10 y ago
- Wrath of Sparta - More factions in Custom Battlesby rafswi7A very simple mod, that unlocks more factions from Wrath of Sparta DLC in custom battles selection. Added factions: - Akaian League - Argos - Elis - Ionian League - Knossos - Makedon - Persian Empire - Thraike - Thessalian League The mod also gives Boiotian League its unique Theban Hippeus unit....7.4k downloadsupdated 8 y ago
- Nordo's Improved Formationsby Nor DogrothHi folks, Here is a simple mod that rebalances battle stat boni given by formations. This mod includes: High missile block chance for Roman testudo higher melee defence and missile block bonus for Shield wall, hoplite wall and similar formations. Slightly increased effect of some general abilitie...7.2k downloadsupdated 7 y ago
- Sebidee's Minimal Battle Advisorby Sebidee- Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. This small and very simple mod removes most of the advisor speeches. We love you Mark Strong, but over the past year your voice has become incredibly annoying...7.1k downloadsupdated 2 y ago
- Longer Battle Sub Mod by Bran Mac Born - Wars Of The Gods Compatible ONLY - Updated 01/07/2023by ToonTotalWarBattle length is now 35% longer. Larger unit size battles full stacks can last ave. 45-60 minutes. Units with higher morale battle last longer still. Please note this sub mod is ONLY compatible with Wars of the Gods mod. You can visit our website below for further details: Wars of the Gods - Anci...7.1k downloadsupdated 3 y ago
- DEI - Roman Shieldwallby ChrissantTHIS MOD REQUIRES Divide Et Impera parts 1,2 and 3!! _______________________________________________________________ Introduction & Contents Roman Legionnaries have "defensive formation" in vanilla DEI, which is essentially a shieldwall ability which helps Roman infantry outlast their foe with be...6.8k downloadsupdated 5 y ago

