Total War: ROME II - Emperor Edition mods
Total War: ROME II - Emperor Edition battle mods
Everything filed under battle by its own author, ordered by how much it is used.
286 battle mods
- Hannibal at the Gates - More Factions in Custom Battlesby rafswi7A very simple mod, that unlocks more factions from Hannibal at the Gates DLC in custom battles selection.1.6k downloadsupdated 8 y ago
- medium_hellenistic_infantry.packby PhalangitisWORKING WITH LATEST PATCH IMPORTANT!!! PLEASE READ AT LEAST THE GAMEPLAY SECTION BELOW HISTORY IF IT BORES YOU TO READ EVERYTHING.. A)HISTORY It was around 4 century B.C. during Peloponesian war that an Athenian general Iphicratis created a newfound unit of medium infantry. These men were the equ...1.5k downloadsupdated 12 y ago
- Increased Tower Rate of Fire (Insane)by PeelDecreases the base reload time of arrow towers and scorpion towers to almost nothing. See the collection for my realistic alternative. This is my first mod, and my first use of in game movies, so please don't rant - constructive criticism is needed. Should only conflict with mods that alter the s...1.5k downloadsupdated 11 y ago
- Kill Animation Battle Overhaul (Unit Size Compatible)by SwissbobThis is an alternate version of my Kill Animation Battle Overhaul that should be compatible with mods that change unit size. The original version of the mod can be viewed and downloaded here:1.5k downloadsupdated 10 y ago
- MacklesMod: Berserkers get Mighty Knockbackby CaratacusFor those of you not aware of this specific mechanic, it allows elephants to send the odd fella or three flying backwards. This mod then applies this to the Germanic Berserker units in the game, in the spirit of the good old days of RTW! Fear not, this does not change the unit's function nor radi...1.5k downloadsupdated 8 y ago
- Alpha Weapons Rebalanceby AkuruNerfed long range missile weapons and increased anti elephant and anti cavalry bonus of spears and peaks. Ready for Patch 8 and 9 This little mod was created for users of my Realistic Battle Time Mod who are experiencing problems with missile troops and elephants. But if you have same problem wit...1.5k downloadsupdated 13 y ago
- Realistic and Letal Ranged Weaponsby DnsThis mod changes the ranged weapons and make them useful and realistic, this weapons change battles in real life. Bows and slingers have more range and better damage. Heavy Shot means to shoot thin-headed arrows to penetrate armor, cause low damage and great armour piercing. Javelins have minor r...1.5k downloadsupdated 8 y ago
- Ranged Rebalance [SubMod] for DeIby NecrimMore information here: This is a balance submod designed for the excellent DeI overhaul mod. Please do not attempt to use this mod without DeI already installed. DeI is available and can be read about here: Please note I'm not personally associated with the main DeI mod I'm just doing this as a f...1.5k downloadsupdated 13 y ago
- Warrior Ai Battle Modby MenumorutDescription: Step into the arena of chaos with the ❝𝕎𝕒𝕣𝕣𝕚𝕠𝕣 𝔸𝕚 𝔹𝕒𝕥𝕥𝕝𝕖 𝕄𝕠𝕕❝! This overhaul of Total War: Rome II’s combat mechanics makes battles more brutal, fierce, and dynamic, all while keeping the original unit stats intact. Experience warfare like never before! Features: Reworked Mechanics:...1.5k downloadsupdated 2 mo ago
- DEI - Stronger Parthiaby ChrissantTHIS MOD REQUIRES Divide Et Impera parts 1,2 and 3!! _______________________________________________________________ Introduction & Contents Ever disappointed by how Parthia is still throwing stacks of weak horse archers units in the late game? Ever thought even Noble Cataphracts were too easy to...1.4k downloadsupdated 4 y ago
- MacklesMod: BoW Bugs as Artillery Ammo Types (instead of Standalone Units)by CaratacusFor those of you who have purchased the Beasts of War DLC yet think that the new artillery ammo should have been added as another option for existing units rather than as new units in their own right, I present you my latest mod! As per the DLC description, the ammo types are only available to th...1.4k downloadsupdated 8 y ago
- Better Cataphracts - Empired Dividedby LevieThis is a personal mod that I created after noticing that Cataphracts in Empired Divided didn't quite have the punch I was expecting from a super heavy shock cavalry unit. Empire Divided Cataphracts should now feel similar to shock cavalry in TW:Attila -- HUGE charge impacts w/ lackluster sustain...1.3k downloadsupdated 9 y ago
- Historical Battle Maps for Custom/Multiplayer Battlesby Big Ange's Strongest SoldierThis mod adds all of the historical battle maps except for the Nile & Raphia (both crash the game atm), and Carthage (this already exists as a settlement battle) to the custom/multiplayer battle list as 4v4 maps.1.3k downloadsupdated 4 y ago
- Overpowered large onagers for Romeby George SorosJust something that makes Roman large onagers insanely overpowered. I also made the flammable and poison rounds pretty strong. This mod was just made for fun and not intended to be realistical.1.3k downloadsupdated 11 y ago
- Better Carthaginian Formationsby KithrakThis mod adds better formations to the Carthaginians. Shield Screen: (Cheap units, Expensive units) Defensive Testudo: (Expensive units) Wedge: (Libyan Swordsmen) Square: (Libyan swordsmen, Noble Fighters) Draco: (Carthaginian Cavalry, Noble Carthaginian Cavalry) Counter Cavalry-Tactics: (All spe...1.3k downloadsupdated 7 y ago
- Rompa's Realistic Battle Modby Rompachanged unit spacing to make barbarians actually look like a horde and unit size so that barbarian units are 1.5x that of normal units except for steppe tribes i gave them double the cav but half the inf, this should make for a more interesting campaign. Some main factions will require different...1.3k downloadsupdated 12 y ago
- Limitless Custom Battlesby mastac99The sister mod of All units as generals, this mod puts all 878 units in the game as generals for each faction. The faction's normal units are still there as the regular units. This mod only adds vanilla units to the general pool, and is compatible with other mods (future versions will support the...1.2k downloadsupdated 13 y ago
- More Realistic: Ancient Warfareby MaxsilvCurrent version: 1.0 — Please note that this current version is considered as “definitive”. Do not expect more updates! * * * Thanks to all beta testers and especially those who have supported me from the beginning: team of Total War Studio (a group of French-speaking video makers). Without them,...1.2k downloadsupdated 12 y ago
- MRD Chariot & Elephant Weightby MDavidv2.02 Hello! It occured to me that although scythed chariots have 4 heavily armored horses drawing them, they are marked as "very light" in vanilla. Iceni chariots drawn by 2 so-so horses are "very heavy". I don't know what CA was thinking, but this doesn't seem to make any sense to me. So I chan...1.2k downloadsupdated 10 y ago
- Para Bellum submod - Difficult battlesby AveMetalThis submod compatible with Para Bellum - Collection/Combat and Ancient Combat, varies slightly some aspects of the battles, providing an overall different experience and increasing the difficulty. The troops' morale is lower, so they will be afraid faster when fighting on the front line. In this...1.2k downloadsupdated 3 y ago
- Ed's Augustus Roman Battle Modby Ed (Optio82)+++++++++++++++++++++++++++++++++++++++++++++ o 8 Feb 2014: Updated Mod to current Game Patch. CA once again a few things that have me stumped - like where to increase the number of horses for mount units - but I will figure it out. For its working with exsisting Campaign and New Games. o 20 Dec:...1.2k downloadsupdated 13 y ago
- Roman Pilum IIby prohan23/10/2014 Another update! Now post marian roman legions can now fire two types of pila, the default type is more like a deadly javelin, with high damage and a range of 80. The other type, the heavy shot, has a much lower damage, and shorter range of 60, because it's heavy! And it takes longer to...1.2k downloadsupdated 10 y ago
- Best Roman Formations -DEI version- please look the newby [*VGS*] Italian Player -NIS-IMPORTANT: PLEASE READ Due to updates, the “.pack” file of this mod has been damaged and is now irrecoverable and I can no longer fix it. I am very sorry for the inconvenience but not being able to adjust this file anymore, in order to be able to continue playing with this mod, I ask you to trans...1.2k downloadsupdated 9 y ago
- WARHAMMER morale for ROME IIby Working JoeThis mod imports the morale system from TOTAL WAR WARHAMMER to ROME II. Use this if you like the way battles feel in WARHAMMER. No other changes are made. I will be updating it as more patches roll in for TW:W. WARNING: It does make battle more intense and difficult, but that's a good thing for m...1.2k downloadsupdated 10 y ago
- Caesar in Gaul - More Factions in Custom Battlesby rafswi7A very simple mod, that unlocks more factions from Caesar in Gaul DLC in custom battles selection.1.2k downloadsupdated 8 y ago
- Testudo Buffby oshkeeyform_attacking_testudo stat_missile_block_chance 60 (instead of 35 from vanilla file) form_cavalry_testudo stat_missile_block_chance 60 (instead of 30) form_defensive_testudo stat_missile_block_chance 50 (instead of 25)1.2k downloadsupdated 12 y ago
- DEI - Realistic Combat Overhaul (More HP)by ERTA lightweight balance between DeI – Slower Battles and DeI – Realistic Combat Overhaul. This mod aims to extend battle length while keeping combat impactful. HIT POINT CHANGES All units have approximately 30% more hp. Elephants are much tougher, especially armored and Indian variants. Details: In...1.2k downloadsupdated 5 mo ago
- Veterancy Melee x2 Para Bellumby FranckThis mod double the effects of the veterancy system at the cost of double experience needed. Don't forget to put this mod on top of your para bellum mod list to make sure it will be active ! Veterancy Melee x2 : +2 (Para Bellum) --> +4 defense / unit rank +2 (Para Bellum) --> +4 attack / unit ran...1.1k downloadsupdated 4 y ago
- available units addition in custom battle (Grand Campaign ONLY)by 76561199006549191This mod adds ALL available units (including recruitable ones and mercenaries) into custom battle for corresponding playable factions. ALL recruitable units can be selected as general EXCEPT auxiliary ones. Note that Pergamon can also recruit Galatian Swords utilizing Galatian buildings in campai...1.1k downloadsupdated 2 y ago
- $Deeper Ranks for DEIby KaseDeeper ranks for a more enjoyable experience in battle. For those who play with unit size on ultra and the "41 units in army" mod this is a MUST. 12 rank - 300 units and pikes 9 rank - some Barbarian units 8 rank - melee units 7 rank - skirmishers 5 rank - light cav1.1k downloadsupdated 8 y ago
- Faster Unitsby Zach75What this mod does: - Greatly increased the run speed, acceleration, and charge speed of all horses, elephants, chariots, dogs, and camels - Infantry run faster - Increased charge distance for all units - Decreased unit radii so units mesh together better on charge - Walk speed for all units is t...1.1k downloadsupdated 9 y ago
- unit rank and sizes.packby 76561198826985960So have you ever used a double or triple unit size mod and wondered why does the Ai go AY MY LINE OF INFANTRY IS BIGGER THAN YOURS. and proceeds to make a line of soldiers so long that the map cant fit all of them. so you have to either make a line just as big or risk getting flanked and that nor...1.1k downloadsupdated 7 y ago
- Unlimited Morale for Spartan and Perioikoi Units (OUTDATED)by MKYLThis mod gives the Spartan's Melee infantry and Perioikoi infantry unlimited morale, since Spartans never flee from a battlle. Please rate, comment, and subscribe!1.1k downloadsupdated 8 y ago
- MacklesMod: Barbarians can Ram (Again)by CaratacusWith the most recent patch barbarian ships lost the ability to ram other ships. While this makes good sense from a realism perspective, as such ships were never built to ram in the same way as their Mediterranean counterparts, this change means that barbarian navies cannot hope to engage other cu...1.1k downloadsupdated 8 y ago
- All units Generals Custom Battles.by 76561198832381349This is a mini mod i made so you can have every unit available in custom battles as a general so if you are maybe doing a unit duel you do not need to have another unit for it. This works for all DLC's1.1k downloadsupdated 5 y ago
- 派系拯救 - 整合:战斗(测试版)by 76561199006549191该模组是对现有优质战斗优化模组的简单整合。 因为游戏对模组的最大加载数量有一定限制,故作此整合。 该模组不包含原版兵种、战斗机制等数据调整。 如想分别订阅各部分,链接在该合集中(合集中该模组上方的内容即该模组整合部分): 如果觉得本模组效果尚可,请务必同时支持原作者!!! 本模组无文本量,可置于“蒹葭汉化”上方。1.1k downloadsupdated 5 y ago
- Alpha Realistic Battleby AkuruAttention !!! Not compatible with Patch 7, 8, 8.1 Temporary out of maintenance This mod recreates the dynamics of ancient battles. Look at your legions fighting in full battle order. Use the famous Romans maniple or cohort tactics. New time/weapon/abilities balance brings a much more realistic fe...1.1k downloadsupdated 13 y ago
- Naval Rebalance [SubMod] for DeIby NecrimThis is a balance submod designed for the excellent DeI overhaul mod. Please do not attempt to use this mod without DeI already installed. DeI is available and can be read about here: Please note I'm not personally associated with the main DeI mod I'm just doing this as a fan and to rebalance the...1.1k downloadsupdated 13 y ago
- closer_formation_for_pikemen_and_romans.packby Miau (ツ)The title says all Compatible with version 2.2.01.1k downloadsupdated 12 y ago
- Classical Empires Battle AI - Divide Et Impera Versionby Garviel LokenAre you tired of having the best mod in Total War ruined by the cryptic, buggy and broken vanilla AI? how to fix the AI not being able to effectively respond to your maneuvers? Is hammer and anvil so easy that you barely have to try? FROM NOW ON, NO MORE. we created a Battle AI that fixes almost...1.1k downloadsupdated 19 mo ago
- TWR2 Super Soldiersby IIIPlayer only troops have been working out1.1k downloadsupdated 6 y ago
- Javelin Fix.packby BunnyPoopCerealThis mod is designed for DEI. Compatible with 0.95x. This mod disables the shockwave parameter associated with javelin throws (not realistic). The result is that units dont look like they got hit by modern artillery. Any men killed by a javelin die instantly. The best part of this mod is that for...1.0k downloadsupdated 12 y ago
- Fixed Generals Units Sizes and Testudoby Marian Total WarIn Vanilla Rome 2 the general cavalry units for Rome and Carthage have unit sizes of 40 when every other faction to my knowledge is 80 so this Mod Makes them 80 to Match the other generals Also Buffs the testudo missile block chance to 65% so they aren't complete garbage For those interested my y...1.0k downloadsupdated 5 mo ago
- All units as generals for custom battle (Desert kingdoms update)by olvkhs99All units as generals for unit experiment.1.0k downloadsupdated 8 y ago
- Historical Mod beta 0.6by BumblebeeMod maker has a strong background in ancient military. Changed mechanics of battle ,units stats,and campaign effect. The beta version does not add anything new beyond the game already has.1.0k downloadsupdated 8 y ago
- Navy Tweaks + 2x Movement Range for Shipsby DaruwindPatch 17 compatible - CA removed campaign cap for elite ship so do I, multiplayer/custop battles cap matched. ***Default version and screenshots are Naval Tweaks*** There is plenty of naval overhauls, mods, compilations.. I have tried all of lower mods and after produced one mod with almost all m...1.0k downloadsupdated 11 y ago

