Total War: ROME II - Emperor Edition mods
Total War: ROME II - Emperor Edition battle mods
Everything filed under battle by its own author, ordered by how much it is used.
286 battle mods
- Unlimited Ammo Fix - 2023by Yötön YöJust a reupload of Kamikazefish 's mod ( ) but working on the latest version of the game (at least it works on my current parthian campaign, so im happy). Literally opened unlimited_ammo.pack in \Total War Rome II\data folder with PFM ( from here ) AFTER i subscribed to his/her mod and just remov...4.3k downloadsupdated 3 y ago
- DEI submod realistic routing/morale mechanicsby The ScrapperThe aim of this mod is to rebalance morale for far more decisive historically authentic battles closer to the chain routing mechanic of Rome 1 and Medieval 2. The overall aim of this mod is to make the focus of battles on breaking the enemies morale to rout their army rather than having to almost...4.3k downloadsupdated 20 mo ago
- Realistic Charges, Speed, and Massby Venator VicainDivide et Impera (DeI) version available here! Realistic Charges, Speed, and Mass Ave, esteemed commanders and tacticians of the Steam Workshop! Do you love Total War: ROME II? Do you dream of the visceral cavalry charges of Antiquity? Eager to command the marches of Roman battle lines? Ready to...4.3k downloadsupdated 3 y ago
- Alpha Realistic Battle Time Modby AkuruCompatible with Patch 9 and 10 beta Now the battle last much longer and you have enough time to use your reserves to hold the line of troops and to maneuvering. Battle look much more realistic. Gameplay became more tactical. Caesar makes it very clear that some of the fights between cohorts could...4.2k downloadsupdated 12 y ago
- Cry for Freedom Battle Mod II - By NEZby nez4.2k downloadsupdated 7 y ago
- Unit Cap Removal for Custom Battlesby 18LamaThis mod removes unit caps from custom battles (And Campaigns) for almost all the units. With the capped usage for some units custom battles were realistic but at the same time they felt restrictive. With this mod you can recruit any unit unlimited number of times. You can now make an entire army...4.2k downloadsupdated 8 y ago
- The Marching Modby KithrakTired of some of your units bolting ahead and others falling behind your main army while walking? Well then this is the mod for you! All units now walk at the same speeds so your formations stay organized! Mods this works with: DEI, ROME 1 spacing, Closer Deployment zones, Better Greek Formations...4.1k downloadsupdated 6 y ago
- D.E.I - WarCry Battle Mod v1.3.5by MenumorutThis is the ❝𝕎𝕒𝕣𝕔𝕣𝕪 𝔹𝕒𝕥𝕥𝕝𝕖 𝕄𝕠𝕕❝ ,an overhaul submod of the combat mechanics for the prestigious Divide et Impera mod, designed to work with the latest update, v. 1.3.5. Re-worked Mechanics: Smarter AI than in vanilla that will consistently move its units on the battlefield. More dynamic and chao...4.1k downloadsupdated 7 mo ago
- [OFFICIAL SUBMOD] Total War: NEW WORLD - Increased Unit Spacingby Genesi[s]This submod changes the unit spacing to be the exact same values as Warhammer 2. A lot more spaced out so the fighting animations are easier to see. Load it above the main mod in the load order and you're good to go!4.0k downloadsupdated 5 y ago
- Age of Bronze: Qadesh [CUSTOM BATTLE PREVIEW]by KollerinoIMPORTANT - READ THIS FIRST! Due to restrictions on file sizes for Steam Workshop content, we are unable to host all of the Qadesh preview files on the Workshop. As the preview is over 200mb in size we have split it into two pack files (one each for database information and content), and you will...4.0k downloadsupdated 11 y ago
- Double unit size - updated for latest patchby ⭕⃤ BIPPOx2 size for every unit. Updated to work with latest patch.4.0k downloadsupdated 9 y ago
- Para Bellum submod - AIternative Combat AIby AveMetalThis submod is designed to work only with the Para Bellum Collection OR Para Bellum Combat / Ancient Combat mods, depending on your choice. It is NOT compatible with either the original game or Para Bellum - Rise of the Titans. It is based on the units spotting distances, that can influence the t...4.0k downloadsupdated 3 y ago
- More Deployablesby RyansPlaceThis mod strengthens and increases the quantity of barricade, stake and spike deployables in a fortified stance. This is a standalone mod with no other requirements. Credit for the origional mod, inspiration and design goes to Kamil Vark Khaitan's Siege Defense mod. This Mod Changes: - Deployable...3.9k downloadsupdated 8 y ago
- Navy Tweaksby DaruwindPatch 17 compatible - CA removed campaign cap for elite ship so do I, multiplayer/custop battles cap matched. There is plenty of naval overhauls, mods, compilations.. I have tried all of lower mods and after produced one mod with almost all meaningful things. This mod is meant for vanilla game wi...3.8k downloadsupdated 11 y ago
- DeI - Realistic Charges, Speed, and Mass [DeI - Slower Battles]by Venator VicainThis version merges DeI - Slower Battles with DeI - Realistic Charges, Speed, and Mass. Please use one or the other. UPDATED TO DEI 1.3.4 Divide Et Impera (DeI) version available here! Vanilla version available here! Works great with DeI - Realistic Missiles and Projectiles! DeI - Realistic Charg...3.8k downloadsupdated 20 mo ago
- HBR: Octavian's Battles (Historical Battle Restoration)by pizzaman6PLEASE READ DESCRIPTION FOR INFORMATION ABOUT REQUIREMENTS AND LOAD ORDER This mod requires Legions of the Imperator and Heroes of Zama to reskin the Roman units to a high quality and period accurate appearance. This mod is not compatible with my Caesar's Battle mod, you can be subscribed to both...3.7k downloadsupdated 5 y ago
- LIMITED Ammo for Killanimationby Fedor von BockLimits the ammunition of all missile units to 3 rounds, strictly recommended for the kill animation mods3.7k downloadsupdated 23 mo ago
- Cohort - Realistic Unit Size and Battle for DEIby TimboA unit size and battle mod originally made for personal use intended to be a more historical depiction of battles and battle results. WARNING, THE ENGINE IS NOT DESIGNED FOR THESE UNIT SIZES and my table edits are not thoroughly tested. Must be loaded over DEI as patch, and requires DEI. All cred...3.7k downloadsupdated 2 mo ago
- Battle formations reforgedby K4milNOTE: The version for DeI can be found here. What does this mod do? Introduces some slight (at least for now) changes in battle formations used by the AI. What is the aim of this mod? To improve overall AI behaviour in battle by editing the default AI formations - therefore don't expect some pure...3.7k downloadsupdated 4 y ago
- Civil War factions for custom battleby HyperfyreThis mod enables the civil war variant of each faction to be playable in custom battles, allowing you to play with an alternate colour scheme without modifying the original faction. Or just for having a Egypt vs Egypt battle without the confusing mess of everything being the same colour. Put simp...3.6k downloadsupdated 3 y ago
- Para Bellum submod - Dory combatby AveMetalThis submod is designed to work only with the Para Bellum Collection OR Para Bellum Combat / Ancient Combat mods, depending on your choice. It prevents the hoplites with the classical phalanx ability/animation from switching weapons, between spear and sword, and limits them to use the dory spear....3.6k downloadsupdated 5 y ago
- Realistic Battle Packby Itaewon RatPorted over from ATW, because of requests :) Mod page here Support me by donating if you want ;) paypal.me/LittleLoyal3.6k downloadsupdated 8 y ago
- Cinematic Battle Mod ( From Thrones of Britannia )by Nigerian PrinceThis is a port from the original Cinematic Battle Mod from TOB. PLEASE READ THIS : I have recently discovered that CA ( Creative Assembly ) has gutted Rome 2's animation, only a skeleton remains of what was once a fully fleshed out animation system. They deleted alot of animations prior to patch...3.5k downloadsupdated 8 y ago
- No Retreat, No Surrender (Player Only)by IrishBanditoAre you tired of your soldiers cowering and running when they should stand and fight to the last man? No man under the command of the all powerful player should fear any scenario or any enemy well now they won't. Your troops will have basically max morale, at least enough to stand and fight no ma...3.5k downloadsupdated 3 y ago
- Wedge Formation for Rome's Heavy Infantryby McShooterzAdds the wedge formation to Romes heavy infantry.3.4k downloadsupdated 13 y ago
- Romans fire at will !by prohanThis is a simplified version of my other mod Roman Pilum. What this one does: 1) Roman legions can now fire at will ! Of course. 2) Roman pilum now has a shock wave effect, so a volley breaks enemy formation somewhat. 3) Range for pilum increased, early roman legions like the hastati has a range...3.4k downloadsupdated 10 y ago
- prime_realistic_city_defense_REUPLOAD.packby Black KnightThis is a reupload of an un-updated mod. Here is the original: Basically adds walls for minor settlements, and other garrison reworks. Makes sieges more dynamic.3.4k downloadsupdated 8 y ago
- Total Formationsby Wolf Of IberiaHello people! -So in this mod to sum it up you will have a realistic battle and campaign simulation based on Civilized vs Barbarian factions. Overhauled Recruitment slots Overhauled Land Battles (including larger unit sizes, and longer battles) Overhauled CAI (minor but meaningful changes imo) Ov...3.3k downloadsupdated 11 y ago
- Roman Pilumby prohan23/10/2014 Another update! Now post marian roman legions can now fire two types of pila, the default type is more like a deadly javelin, with high damage and a range of 80. The other type, the heavy shot, has a much lower damage, and shorter range of 60, because it's heavy! And it takes longer to...3.3k downloadsupdated 10 y ago
- Simply Slower Combatby WillDo you hate how fast battles play out in Rome 2? Do you want to be able to enact proper tactics, have your troops hold the line for a reasonable amount of time, or just be able to watch your plan unfold. Do you want a mod to make battles last long, but without all the baggage some combat mods com...3.3k downloadsupdated 12 y ago
- Dynamic Combat & Morale Overhaulby Cotton Eye JoeThis is my attempt to make the Battles in Rome 2 a little bit more realistic and engaging while keeping the vanilla Balancing. I edited the overall battlemechanics, which includes: COMBAT DURATION combat lasts longer now as i decreased the hit chance. A fight between equally matched units can tak...3.3k downloadsupdated 8 y ago
- Deadly Cavalry for DEI 1.2by Minion-JThis mod increases the weight and speed of all mounted units in dei. I felt the standard speeds were too slow and I got really tired of 1 unit of medium hoplites breaking 4 units of heavy shock cav. Features: - All cavalry weight (knockback effect) increased. Cavalry will now punch through lines...3.2k downloadsupdated 8 y ago
- WARS OF THE GODS-Newer Combat Sub Mod by Bran Mac Bornby BRAN MAC BORNBETTER BALANCED BATTLES: Combat lines will get closer before charging. Raised fatigue and morale penalties. Changed some movement speeds of units.Raised hit points on heavy units.Lowered hit points of light units. Raised AP damage. Raised matched combat. Changed shield and armor values. Changed m...3.1k downloadsupdated 4 mo ago
- TallestDavid's Tactical Formationsby TallestDavidAdded compared screen shots ingame to images :P add+ + Shield screen for hoplites (Hellenes historicall like thureos infantry) + Testudo (aka Turtoise) formation (defensive and offensive) to most legionaries. + square pike formations to Infantry units in rome and hellenes. ++gives bigger bewbs to...3.0k downloadsupdated 9 y ago
- Ammunition mode (for original game version)by SeverpostIf you are fan of artillery/ranged infantry or player who is insufficient standard amount of ammunition this modification - for you:) This is a simple mod that changes numbers of projectiles for some units: Unit Default value Mode value Archers 15 30 Slingers 25 40 Cavalry archers 15 36 Cavalry j...3.0k downloadsupdated 12 y ago
- Improved Roman Formationsby yThis mod edits the vanilla formations and spacing of the game to improve gameplay. The most noticeable thing is that addition of formations to units, which no longer only contain the testudo formation. Adds Formations: Defensive Testudo/Attacking Testudo (To those who didn't already have it) Shie...3.0k downloadsupdated 12 y ago
- Better Upgrades for DEIby KevinMakes armor and weapon upgrades from resource buildings 3x3.0k downloadsupdated 9 mo ago
- Para Bellum submod - Longer battlesby AveMetalThis submod is designed to work with the Para Bellum Collection OR Para Bellum Combat, depending on your choice. In combination with the Para Bellum submod - Bigger units size and/or 30 or 40 units per army (in this video you can see how: it will increase its effect, at the cost of performance th...3.0k downloadsupdated 3 y ago
- Units stances DEI versionby FranckThis mod add 3 stances to most DEI units. These stances change the level of risk the units can take when in battle. The goals of this mod is to add more realism and flexibility to units roles. Units stances : Defensive stance : the unit prioritizes defense on attack and takes less risk. Precise s...2.9k downloadsupdated 3 y ago
- Hellenika-Custom Battles. Official Submodby PhalangitisThis is a submod that unlocks custom battles for Hellenika WARNING 1 ) Use this submod only for playing custom battles. Having this mod enabled when you play a campaign in Hellenika will unbalance the battles there. If you plan to play a campaign then untick (de-select) this mod from mod manager....2.8k downloadsupdated 11 y ago
- Only Bloodiest Animations (The Units remain in formation) Pach17by Petro2.8k downloadsupdated 9 y ago
- Wars of the Gods-Roman Fortifications by Bran Mac Bornby BRAN MAC BORNFOR THE ROMAN PLAYER: Increases the number of deployable defensive traps and barricades to expand Roman Forts in the the field. Great for when you are out numbered and have to take on many enemy armies at once. By Request.2.8k downloadsupdated 23 mo ago
- Advanced Missilesby FelixjotsThis simple Mod changes a few values of ranged land infantry/cavalry including (archer/sling/cav/javelins/pila) -Range (200/300/165/90/40) -Arrow speed (from 45 to 50) -Better accurarcy (7 [8 for elite]/5/5/5/5) -A little bit of knockback for the javelins (break formations easier) -Slow effect fo...2.8k downloadsupdated 8 y ago
- ROME 1 Unit Spacingby Working JoeThis simple mod changes the spacing between soldiers to their ROME: TOTAL WAR values. This mod is useful for those who want to go retro back to the old RTW days, or perhaps just feel like the units are too close together in Rome II. Should be compatible with almost everything. Please favorite and...2.8k downloadsupdated 5 y ago
- Carthage Army Reformsby Dude with the FoodReform your armies. New Carthaginian Roster General's Bodyguard Poeni Citizen Cavalry (Noble Cavalry) Poeni Cavalry (Heavy Melee Cavalry) Sacred Band Poeni Hoplites (Carthaginian Hoplites) Poeni Citizen Guard (Upgraded Sacred Band. Quite equal in stats but will cost you less.) Libyan Hoplites Lib...2.7k downloadsupdated 12 y ago
- Any unit as general in custom battleby Neo_Starsky<<ANY UNIT AS GENERAL IN CUSTOM BATTLE>> This mod is for those who want compare individual types of troops in battle one on one. He gives a possibility to select in the custom battle any unit as general. Mode supports all units available in the custom battle for the vanilla including units for th...2.6k downloadsupdated 6 y ago
- Movie Chargesby Itaewon RatInspired by the RUSH mod This mod makes cavalry charges extremely powerfull, It makes infantry fight in a chaotic manner with no real lines, When cavalry charges cavalry its devestating. Support me by donating if you want ;) paypal.me/LittleLoyal2.6k downloadsupdated 8 y ago
- Hagia Sophiaby StarsmilMove this mod on top in Mod Manager! Mod adds famous Byzantine Hagia Sophia church to Medieval 1100 AD battle maps! You can find it in Brindisi, Antioch custom sieges and Constantinople in campaign. Also you can use this mod in Rome 2 vanilla or with any other mod.2.6k downloadsupdated 3 y ago

