Total War: ROME II - Emperor Edition mods
Total War: ROME II - Emperor Edition campaign mods
Everything filed under campaign by its own author, ordered by how much it is used.
1.2k campaign mods
- Ager Romanus - Grand Campaign Modby The Border ReiverSet in 300 BC, this mod begins with the outbreak of the III Samnite War and is centred on the Italian peninsiula gameplay, specifically the factions Rome, Lucania, Samnites and Etruscans. As of today, 06/08/2018, this mod hs been completley rebuilt for the latest Ancestral patch.5.2k downloadsupdated 12 y ago
- Unlimited Edictsby JPCoffRIPWith this mod your ability to publish edicts will not be linked to your imperium level anymore. You will now be able to publish edicts in all of your provinces as soon as you control them, just like in total war warhammer.5.2k downloadsupdated 6 y ago
- Judean Expansion for Imperator Augustus Campaignby Nor DogrothThis mod improves playing with the Judean faction in the Imperator Augustus campaign by providing indivudal jewish temples and a big unit roaster addition. This pack is a simple combination of these two single mods and replaces them in my Better Rome II Compilation: Jewish Temples & Synagogues fo...5.2k downloadsupdated 5 y ago
- Rapid Leveling With Double Skill Pointsby Lucius ConfuciusExactly the same as the Rapid Leveling mod, but this one gives you two skill points per level. Affected entities are: Armies Navies Generals Champions Spies Dignitaries NOTICE: - Not compatible with Traits, Talents and Toadies mod, or my other rapid leveling mod, including the character level 20...5.2k downloadsupdated 12 y ago
- Power AIby MenumorutStep into a new era of strategic warfare with the ❝ℙ𝕠𝕨𝕖𝕣 𝔸𝕀 ℂ𝕒𝕞𝕡𝕒𝕚𝕘𝕟 𝕄𝕠𝕕❝ an overhaul mod that changes the behavior of the AI, enhancing its intelligence, aggressiveness, tactical maneuvers, and decision-making. Say goodbye to the days when the AI simply waited for you to come and conquer it. Ke...5.2k downloadsupdated 3 y ago
- DEI Agents & Armiesby ChrissantTHIS MOD REQUIRES Divide Et Impera parts 1,2 and 3!! _______________________________________________________________ Introduction & Contents This mod was created for those who want a mod that will increase the number of armies, agents, and edicts just enough, but not too much. The changes are as...5.2k downloadsupdated 5 y ago
- 3 new factions for Grand Campaignby StarsmilThis mod allows to play as Samnites, Emp'orion and Greek cities in Grand Campaign. You can use it as stand alone mod, but if you want to play with new units for these factions (25 units total), 50+ new mercenaries and much more - Subscribe to REM Gold Edition! I can't unclude units in this mod be...5.2k downloadsupdated 8 y ago
- Historical Objectives for Rome - DEIby TakaHistorical Objectives for Rome - Rebuild the Empire the way it was historically created (or as close as we can get in Total War)! This submod for Divide et Impera changes the main and secondary chapter objectives for the Rome faction to as accurately as possible reflect the expansion of Rome from...5.2k downloadsupdated 19 mo ago
- Demetae - Total Cheat Mod 2.2by .takeR.▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ __________________________T O T A L_C H E A T_M O D___________________________ ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Patch 2.2 Compatible ______________________________________________________________________________ This will modify the faction...5.2k downloadsupdated 12 y ago
- Meaningful Resources and Wonders of the World 4 TPY V2.0by X iFOR USE WITH GRAND CAMPAIGN ONLY! Version 2.0 requires a NEW CAMPAIGN PLEASE THINK BEFORE SUGGESTING RESOURCE RELOCATION OR ADDITION, AND THEN REFERENCE HISTORICAL DATA. I KNOW WHERE THINGS ARE OFF, AND WHERE THEY ARE NOT. THIS IS A VIDEO GAME, AND THAT HAS TO BE KEPT IN MIND. I DO NOT WANT TO HI...5.1k downloadsupdated 13 y ago
- 100 edicts for DeIby Raen: Total War5.1k downloadsupdated 8 y ago
- The Last Stand of Greece Patch 17by Gyrosmeister!!!Patch 17 version!!!!! Patch 20 version is here The year is 150 BC. Andriskos, a man claiming to be the son of king Perseus seeks to reinstate the Kingdom of Macedon. A new war over the control of Greece has just begun. Will Andriskos succeed? Will the Romans stop the uprising? Or perhaps a new...5.1k downloadsupdated 9 y ago
- 4 Skill Points Per Level UPDATEDby peyton says hiI was bored so I updated this. Don't expect anything more pls :( Have fun leveling EMPEROR AURELIAN and raping everyone5.1k downloadsupdated 8 y ago
- DeI - Alternative Campaign Experienceby kam2150Hello All! This submod is meant to serve as alternative campaign experience for DeI, especially for players who want to get more famillar with the mod. Updated to DeI 1.3.5 Main difference to base mod is campaign progression based on your imperium level. Lower levels apply some more bonuses for t...5.1k downloadsupdated 8 mo ago
- No army limit for grand campaign/DLC campaignsby slothy======================================================================== This mod changes some of the imperium options: The army limit size has been changed to 10000 The navy limit size has been changed to 5000 The edict size has been changed to 100 This should work for all campaigns including DL...5.1k downloadsupdated 8 y ago
- Higher Edict Capby SargeUpdated 02/12/2017 This mod increases the number of Edicts per level of Imperium to double the amount of the vanilla game to, 1/2/4/6/8/10/12/14 It is save game compatable and works with all DLC Expansion packs, Radious's mods, Does not work with Hegmonic mods. My other Mods New Edicts Mod New Ed...5.1k downloadsupdated 9 y ago
- Dumnonii - Total Cheat Mod 2.2by .takeR.▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ __________________________T O T A L_C H E A T_M O D___________________________ ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Patch 2.2 Compatible ______________________________________________________________________________ This will modify the faction...5.1k downloadsupdated 12 y ago
- All Germanic Factions Playableby Распу́тинNow You Can Play As Every Germanic Factions In Grand Campaign5.0k downloadsupdated 12 y ago
- 2x Unit Size For Rome Onlyby BiocarbinolOnly Rome has larger units, the rest have normal size, unfair, just for fun (its a game). As a result all naval units have 2 ships. Thats also for land units going to sea. Naval landings work, naval battles are tricky/clumsy your manouvers after first engagements is a mess (realistic?). If you ha...5.0k downloadsupdated 8 y ago
- Higher Edict Caps - More edictsby wolphyxIncreases the number of available edicts per empire level in all campaigns. Works with the latest patch. The increase is moderate to maintain a sense of progression, but not as limiting as the default setting. This makes it more rewarding to complete the provinces. The mod is savegame compatible...5.0k downloadsupdated 7 y ago
- Cultural Tensio - for Divide Et Imperaby joysongWhat is it? This mod increases cultural tension between traditionally antagonistic peoples and repurposes the colonization and conversion system of DeI. don't expect that your culture becomes dominant just by capturing the settlement and rebuild the buildings. Army’s governors, veterans become mo...5.0k downloadsupdated 8 y ago
- HoppityQ's Rebels Should Not Be Overpowered - The Greatest Fix Known To Mankindby peyton says hiFuck rebels. How do fuck do they even have 20 VETERAN UNITS? This mod fixes that! They're 100% less bullshit rage inducing and more logical.5.0k downloadsupdated 8 y ago
- Improved Mercenary Camps v2.7 [Roman Auxiliary System and more moved to Mercenary Camps]by Re'gosoMOD NOTES: Mod Has been updated go here to Download Hello everyone, i decided to make a mod for all of you people who like me hate that the Mercenary Camp is darn near worthless. I mean really 1 exp point for a -10 food building is pretty awful (imo). This Mod is for: Athens,Bactria,Carthage,Cimm...4.9k downloadsupdated 13 y ago
- AVE_Saguntum_and_Emporion.packby REGNATORSaguntum et Emporiae. ALL FACTIONS PLAYABLE (main and emperor campaign) THIS MOD IS PATCH-17 COMPATIBLE ONLY To switch to 'Patch-17': Go to your Steam page and then select LIBRARY. Right click on your game 'ROME II' on the left. Go to properties. Select BETAS in the pop-up screen. In here you can...4.9k downloadsupdated 10 y ago
- Better Wrath of Sparta Campaignby locobilboThis mod adds various new mechanics, some inspired by Age of Charlemagne and Thrones of Britannia, to the Wrath of Sparta DLC, making for a more challenging and strategic campaign. ->Population: A slightly simplified version of the People of Rome 2 mod, with population numbers adjusted for the ca...4.9k downloadsupdated 8 y ago
- De AI Arbitriis - for Divide Et Imperaby joysongIntroduction This submod by Mepper and me (joysong) modifies the occupation decisions made the by campaign AI. It has custom decision making priorities for a whole range of AI groups, and aims to give them all a different (historically accurate) flavour. In doing so it makes the AI use a lot more...4.9k downloadsupdated 8 y ago
- Guard Dogsby Minion-JIn any city you're sure to find a few guard dogs. This mod adds war dogs as garrison to all cities Level 2 and above for appropriate factions. Roman cities - 1 unit of war dogs Carthaginian / Greek - 1 unit of molossian dogs Celtic cities - 1 unit of celtic warhounds Germanic cities - 1 unit of s...4.9k downloadsupdated 8 y ago
- Movement Range 50% [Player Only]by Nomad1988Increase ur movement up to +50% If u like this mod, u can support the creator: qiwi.com/n/TRICKSTER19884.9k downloadsupdated 5 y ago
- Resources Revivedby ArgonOwlResources Revived By Azar Hi, you all! After several months of watching the “Meaningful Resources” mod for signs of updating I finally broke, downloaded the Pack File Manager, and began creating my own version of the mod. This is the result of my work… • New resources to collect and trade (11 as...4.9k downloadsupdated 5 y ago
- Remove Fog of Warby 1stEPI GunnyThis is just a quick thing that increases Line of Sight for spies, so the whole map becomes visible. Useful for debugging and just for seeing what's been going on. Will work with an existing campaign, but you need to recruit a new agent. Not recommended for use as a part of a regular campaign for...4.9k downloadsupdated 13 y ago
- Strategic AI & Tech Mod (all Campaigns except IA & ED)by VolcanoFor: All campaigns EXCEPT Imperator Augustus or Empire Divided (Use my "Strategic AI Mod" (which does not modify Tech) for the Empire Divided or Imperator Augustus Campaign). (IMPORTANT: This mod can be used with almost any other mod with this as long as it is not AI or technology related. Will n...4.9k downloadsupdated 15 mo ago
- 12 Turns per Yearby 76561199195279051This mod changes the grand campaign to 12 turns per year. 3 turns a season. Agents and Generals will age much slower now. Currently the game will switch from spring to winter on the first turn sometimes, but will correct itself on turn 3. I don't know why it currently does this. This mod will not...4.9k downloadsupdated 21 mo ago
- Events Roulette (for DeI)by lequintalHello This is my modest attempt at creating a submod for DeI. This mod basically adds many events and dilemmas into the game. The starting premise is that (imo), campaign are bit too predictable and lacking on the political side. Basically, I want to emulate all the "unlucky" moments of history....4.9k downloadsupdated 14 mo ago
- Roman One Turn Technologyby SpinxoThis mod makes all of the time to discover Roman Technology to One Turn So one turn to research a sinlge technology. This does not apply to any other faction. Updated to latest patch. Please Enjoy!!! Please Report and feedback of your concerns. RATE!!!4.9k downloadsupdated 12 y ago
- No food consumed and no squalor producedby CeanesStruggled to find a working version of this mod since the last few updates, and sometimes it's fun to play a campaign where you don't have to worry about the extra things, so I made one for myself. Saw other players were after one during my searches so thought I'd upload it. Removes all squalor p...4.9k downloadsupdated 8 y ago
- Harder Economy Sub Mod - by Bran Mac Born, Wars Of The Gods Compatible Only - Updated 23/9/2023by ToonTotalWarCosts raised across the board for the player on units, upkeep, buildings, administration, agent upkeep,gdp penalties,lowered income bonus on ai factions by 25%, ai will focus more on raiding food producing area and unstable regions-this is going to be tough! Load above all other campaign submods....4.8k downloadsupdated 3 y ago
- Easier Trade Agreementsby SCVTVMTrade agreements are way easier, as logic and real life history would suggest.4.8k downloadsupdated 4 y ago
- More Skillpoints Patch 8by JonasWith this tiny mod your general, your army, your spies, your dignitaries and your champions will get more skillpoints with each level up. The first 3 levels will give 3 skillpoints, level 4 and 5 will give 5 skillpoints, level 6 and 7 will give 4 skillpoints, level 8 and 9 will give 1 skillpoint...4.8k downloadsupdated 13 y ago
- Trainingsite and Workshop for minor settlementsby R34per89This mod is very simple : it enables one to construct a trainingsite (or similar building) and a workshop in a minor city instead of having to "waste" a major city construction slot. As far as compatibility goes, I believe it is compatible with any mod out there, as it doesn't change anything mer...4.8k downloadsupdated 12 y ago
- Higher level caps - More levels (level 20) - 2x skill points versionby wolphyxIncreases the number of character and army levels in all campaigns to 20 and doubles the number of skill points per level for generals and armies. Works with the latest patch. Alternative version of my Higher Level Caps mod. The only difference to the original mod: Generals and armies get double...4.8k downloadsupdated 6 y ago
- More Armies Per Imperium revivedby HarryHThis is simply the same tweaks "hihilow56" made in the original "More Armies Per Imperium", just updated for the current version of Rome 2. As such, all credit goes to him. -Changes as follows: Amount of Armies allowed for imperium level increased (1,2,3,4,5,6,7)* 8,15,25,50,75,100,150 Amount of...4.8k downloadsupdated 12 y ago
- Technology Research Times Halved [UPDATED - DESERT KINGDOMS]by FortunePretty much what it says on the tin. Halves all the research times for all factions and AI in Grand Campaign and all expansion campaigns, Helps speed your campaigns up a bit. Compatible with any mod that doesn't edit the technologies_tables table, as this edits the entirety of that table. Enjoy.4.8k downloadsupdated 9 y ago
- Edictsby AveMetalA total of 22 edicts, including 8 or 11 per faction, with a full revision of the originals, and effects also in the Population system of Para Bellum - Population. You can check the edicts info in the gallery pics. Take into account that all the features of this mod are already included with the P...4.8k downloadsupdated 5 y ago
- AI Cheat 2.0by Inspector GadgetUnlike my other mod, this mod effectively gives they AI bonus's for the campaign that benefit the AI and the AI only. AI receives an increased food, lower unit upkeep and recruitment cost and AI's choice to excessively recruit units is greatly increased. The Cheats Unit Upkeep . . . . . . . . . ....4.8k downloadsupdated 7 y ago
- Divide et Impera 2x Building/Tech Costs & Time Submodby DresdenThis is to be used with Divide et Impera, found here. Increases build times, research times and costs. Compatible with DeI 1.3. Find other Official Submods in the DeI Submod Collection.4.8k downloadsupdated 5 y ago
- AI Cheatby Inspector GadgetSo you wanted the AI to have armies like in the pictures, you wanted battles so massive that the world itself trembles from their every marching footstep; well here it is! The armies, the battles, the glory, it's all at your behest. Now take up the sword and may the gods bless you in this campaig...4.8k downloadsupdated 8 y ago
- Rome One Turn Construction!!!by SpinxoThis Mod makes all the building times for buildings available to Rome decrease to one turn only. This is simple Mod. This mod was requested, so comment and see if you can get your idea on the Workshop. Updated to the latest patch. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ _____________________...4.8k downloadsupdated 12 y ago
- Iyerbeth's Reduced Food Modby IyerbethIyerbeth's Reduced Food Mod - DeI Pack DeI support has been moved to an addon pack, found here: Iyerbeth's Reduced Food Mod - DeI Pack Iyerbeth's Reduced Food Mod You are currently viewing the reduced food requirement mod. This mod makes alterations to the level of food penalties which buildings...4.7k downloadsupdated 9 y ago

