Total War: ROME II - Emperor Edition mods
Total War: ROME II - Emperor Edition campaign mods
Everything filed under campaign by its own author, ordered by how much it is used.
1.2k campaign mods
- [OFFICIAL SUBMOD] Total War: NEW WORLD - Bella Italica Faction Packby Genesi[s]OFFICIAL DISCORD: I have created an official Discord server for Total War: NEW WORLD. Time to bring a community together! There I'll be posting screenshots, videos, and detailed posts about what I'm currently working on. Channels to organize community battles and campaigns, help and support, offi...4.1k downloadsupdated 2 y ago
- Food and squalor removal (Version 3)by denJerreDacian/Thracian tribes patch COMPATIBLE I made another third version of this mod to change the bread and games and research tree effects to COMPLETELY remove food and squalor from the game. This is not an update from the previous version! Version 1 of this mod (which has nearly the same features)...4.1k downloadsupdated 12 y ago
- Spartan Expedition (ROTR)by Starsmil27.08. Added new elite swords unit - General's guard. Greetings! This mod makes Sparta playable in new DLC (Rise of the Republic campaign). Also it brings total 10 units and great reskin for vanilla spartan units! Moreover my mod makes Carthage playable with full secession mechanics and adds 8 me...4.1k downloadsupdated 8 y ago
- 1Training Building Bonuses Removed Submod for DeI 1.1by AugustusngThis submod, aside from being out of date, is no longer necessary with newer versions of DeI. I've created a submod for Divide et Impera to remove effects from buildings that give units buffs like +morale on recruitment, +charge bonus, +melee attack, that sort of thing. While these effects are fu...4.1k downloadsupdated 11 y ago
- Wars of the Gods-Historical Female Characters by Bran Mac Bornby BRAN MAC BORNLets the Ai Spawn female characters 1-5% in campaign for limited factions that had them. Iceni, Brigantes, Ardiaei, Kush, Palmayra, Egypt, Macedon, Saba. Recruitable Generals in some cases. By Request. Wars of the Gods compatible ONLY. Wars of the Gods-Ancient Wars4.1k downloadsupdated 5 y ago
- Sam DEI reduced food consumption and squalor penalties and other changes.packby sam.pidgeonThis is a sub mod for DEI overhaul it reduces food consumption and squalor penalties as well as public order penalties of all buildings in the mod. MUST GO ABOVE DEI MAIN MOD FILES IN LOAD ORDER. i have also made changes where some buildings that provide public order bonuses are increased by smal...4.1k downloadsupdated 1 mo ago
- Pyrrhus at the Gatesby hildorVoted the 14th greatest Rome 2 mod at the official CA mod awards The year is 280, and the most powerful man in Greece has received a call for help - from the cities of Magna Grecia, who are under attack from the soon to be superpower of the Roman republic. Pyrrhus of Epirus has answered that call...4.1k downloadsupdated 12 y ago
- @1 Turn Recruitmentby KaseUpon hearing of the defeat, the Emperor Augustus, according to the Roman historian Suetonius in De vita Caesarum ("The Lives of the Caesars"), was so shaken that he stood butting his head against the walls of his palace, repeatedly shouting: "Quintili Vare, legiones redde!“ ('Quintilius Varus, gi...4.0k downloadsupdated 8 y ago
- Izuna no Ai-Agentsby zeN/10/People were asking for an update of this No AI agents You can still recruite agents, veterans etc i just updated it and it should be working. agents that are available at the start of a campaigne are still there but the ai should do nothing with them. i have tested it with macedone where the ai a...4.0k downloadsupdated 8 y ago
- Historical Family System - Gens Corneliaby DresdenThis is a version of the Historical Family System mod that should be used if you play as the Roman Cornelia family. The basic idea is that the mod adds in historical family members that will spawn into your family in the Grand campaign over time. This mod is designed to be used with Divide et Imp...4.0k downloadsupdated 7 y ago
- Realism: Imperii Politicaby ScipioMISSION STATEMENT This submod aims to add a further level of depth and immersion to the game's political system and active missions feature. OVERVIEW The political system scripts have been totally redone, with many values being adjusted and edited to achieve a more influential system. For example...4.0k downloadsupdated 7 y ago
- 2 Skill Points Per Level (UPDATED FOR EMPIRE DIVIDED)by peyton says hi4 Skill Points too much? 2 not enough? Well I've got the right number just for you! This mod gives agents, generals, and admirals 3 skill points every level! UPDATE: Now locked at 2 skill points per level and stops gaining any more after a certain rank in order to not have more than enough skill...4.0k downloadsupdated 8 y ago
- ave_fortifications_dei.packby REGNATORThis mod is the version of 'AVE: Fortifications' to combine with Divide et Impera and will only work with that mod. THIS MOD IS PATCH-17 COMPATIBLE ONLY To switch to 'Patch-17': Go to your Steam page and then select LIBRARY. Right click on your game 'ROME II' on the left. Go to properties. Select...4.0k downloadsupdated 9 y ago
- Super Slaughter Sub Mod by Bran Mac Born - Wars Of The Gods - Ancient Wars Compatible - Updated 23/09/2023by ToonTotalWarHard Core sub mod-Combines Total Slaughter, Hard Economy, Longer Battles, Hard Diplomacy and More Open Field Battles sub mods into one. More aggressive Ai , more difficult economy, epic battles, more armies, difficult diplomacy. For the Veteran Total War player that wants a real challenge. Prepar...4.0k downloadsupdated 3 y ago
- Less OP nerfed Rebelsby MINOSThis Mod nerfs the Rebel Armies. - removed Elite Units - less Budget for Rebels - less Chevrons (Veterans) Savegame compatible. Empire Divided compatible. If you like this Mod, pls subscribe and mark as Favourite: Thank you!4.0k downloadsupdated 9 y ago
- Wars of the Gods-No Agent Spam by Bran Mac Bornby BRAN MAC BORNAll agents are capped to 3 for the Ai and Player too for all Imperium levels past 3. by Request.3.9k downloadsupdated 21 mo ago
- 4TPYby JavatarFour turns per year in the Grand Campaign of "Rome 2". *** IMPORTANT *** Not latest patch compatible - As i have no money left to buy the DLC i cant mod and test it. Feel free to support me with a DLC - Steam Gift. After getting it I can guarantee to update this mod immediately. For the desperate...3.9k downloadsupdated 12 y ago
- Hard Diplomacy Sub Mod by Bran Mac Born - Wars Of The Gods - Ancient Wars Compatibleby ToonTotalWarAll diplomacy deals will be harder to get and to hold on too. Please note this sub mod is ONLY compatible with Wars of the Gods mod. Also this mod is not compatible with Super Slaughter sub mod. You can visit our website below for further details: Wars of the Gods - Ancient Wars Sub Mod Downloads...3.9k downloadsupdated 5 y ago
- Super Romeby scottfree001This is a standalone portion of my Hordes, Leagues and Confederations that merges all the playable Roman factions into one, the Julii. Rome will still have the multi-party system, but your one playable faction will have ALL the faction traits of all the Roman families in the vanilla game. This mo...3.9k downloadsupdated 8 y ago
- Cretan Archers For Romeby FM-GACretan Archers For Rome Available in campaign from Auxiliary barracks level 3 and in custom battles3.9k downloadsupdated 5 y ago
- Universal Diplomacy - DEI versionby scottfree001**also included in AfricaFix (DEI version) This is a submod for the great Divide et Impera mod that enables all diplomatic and conquest options for all factions in all campaigns. All factions can occupy, sack, loot, raze or subjugate All factions can make client states or vassals depending on the...3.9k downloadsupdated 15 mo ago
- Better Campaign AI - Outdatedby MINOSThis Mod is an AI Overhaul/Tweak, which makes it harder to beat and more "clever" in the Campaign Map and Battlefield. What this Mod does: - The AI will: - spend more Money - spend its Money more for Armies and Buildings - build better Armies - more aggressive on the Campaign Map (Attacking, Defe...3.9k downloadsupdated 8 y ago
- defences_mod.packby Romewasn'tbuiltinapatchThis mod gives a (General led) army in a settlement a number of deployable defenses. This does not apply to garrison only forces. These deployables are available in both minor and major settlements for the general to bolster the defences. 5 Barricades 2 Spike Traps 3 Caltrops Fire Balls have not...3.9k downloadsupdated 13 y ago
- Roman Supremacyby Ronni--------Veni,Vidi,Vici----------------------------------------------------- So,now rome will be more powerfull,and will become an empire(100%)! Rome description: You have a lot of armies and a far advanced technology! Other Faction's: Be prepared,because Rome is going to come and conquer everythi...3.9k downloadsupdated 8 y ago
- No Siege Attritionby Zelenskyy☣NOTE: I don't think this works anymore This mod toggels off the attrition when you siege somebody. You will still see the skull above your army, but no attrition will take place and no message will pop up. To balance it a bit, the attrition for the besieged has been slightly reduced. Attrition by...3.8k downloadsupdated 12 y ago
- TG mod - Grand Campaign Tweakby 76561199210456380이 모드는 독립적 모드이기는 하지만 TG 모드 시리즈와 같이 사용하시는 것을 추천드립니다. It is recommended to subscribe it with TG overhaul mod if possible, but it is optional. TL;DR 요약 Grand Campaign map tweak mod for Historically correct game and QoL purposes. 역사고증, 편리함을 위한 캠페인 맵 수정 모드입니다. Features This mod makes few tweaks in star...3.8k downloadsupdated 5 y ago
- Maf's Savage Barbariansby maffersThis mod removes most of the siege weapons from Celtic, Brittonic, and Germanic tribes' rosters. Those factions keep only onagers, the simplest and most ancient of the siege weapons. :::Changes::: - Scorpions, Ballistas, Large Onagers, and Huge Ballistas have been removed from unit rosters of the...3.8k downloadsupdated 12 y ago
- One Agent Onlyby FranzZSimply sets the maximum Spies, Dignitaries, Champions at 1 for both AI and player, so no more having massed Agent wars! (This means it allows you and the AI to have one of each agent type) Works with current save games and is updated to latest patch. Works with all mods as long as they don't edit...3.8k downloadsupdated 8 y ago
- Nomadic Nomadsby BroshThis simple mod makes steppe nomads immune to "regionless" attrition. Nomads by their nature are able to live and thrive without static cities, and migrate to new lands without retaining their homelands. This mod allows the player to retain his/her armies without having them bleed away from deser...3.8k downloadsupdated 9 y ago
- Money_10000.packby 76561199025608880Ads for the player Faction 10.0003.8k downloadsupdated 14 mo ago
- Patriarchy Mod v1.1by OatmanGet ready to clean your rooms, buckos. Because, it's about to get real. This mod reduces the overall percentage (%) chance of female politicians and generals. This mod was made after some research into the frequency of women in power in the Classical time period. This mod is not meant to belittle...3.8k downloadsupdated 6 y ago
- PAX ROMANA- Startpos ROMEby AkuruIf you will start new campaign with PAX ROMANA series - this mod is for you. Starting Data for roman campaign with PAX ROMANA (Optional). Requires all PAX ROMANA parts. Patch 11 compatible. 4 turns per year Extra starting money for recruit army with new units Start with new Royal Servius Tulius C...3.8k downloadsupdated 12 y ago
- Traits, Talents & Toads - Patch 17 Beta Versionby DresdenPatch 17 Beta (older game) version! For a mod version that works with Patch 19 (current game version) go here: This is Hellbent's Traits, Talents and Toadies Character Overhaul Mod, updated with permission from Hellbent. This version is compatible up through Emperor Edition and works with the Cae...3.8k downloadsupdated 9 y ago
- Divide et Impera 2 Turns Per Year Submod ( 2TPY )by DresdenThis is to be used with Divide et Impera, found here. Sets your turns per year to 2. Find other Official Submods in the DeI Submod Collection. Not compatible with other mods or submods that change the startpos file. Compatible with DeI version 1.3 and later.3.8k downloadsupdated 9 mo ago
- more_edicts_in_campaign.packby andikwWith this mod, you have a higher edict limit. province edict -> 150 _____________________ Update: Now for the Gaul DLC too.3.8k downloadsupdated 13 y ago
- dei public order cheatby najupearonly for Dei. Only effect to player. place it top of dei.3.8k downloadsupdated 3 y ago
- AI Improvement (Patch 19)by Nor DogrothNew version avalable: This mod is for patch 19. The new version can be found here. New campaign AI imrpovement Since most AI mods don't work for the last patch this mod brings back some AI balancing. Whas is changed? Better priorities for diplomatic deals and agreements Increased cool down for di...3.8k downloadsupdated 8 y ago
- Base income 1000by FM-GABase income halved to 1000 for Minor factions and the vanilla value for Major factions is unchanged. This should allow major factions to grow a little easier. This reduces the amount of armies that minor or single settlement factions can produce. Save game compatible Compatible with Radious and a...3.7k downloadsupdated 8 y ago
- MONEY BOOST FOR CARTHAGE (Ed_Carthage5000MoneyBoost.pack)by Mister DoctorAdds 5000 per turn to Carthage (main campaign)3.7k downloadsupdated 7 y ago
- Improved Mercenary Campby Re'gosoMod notes: updated Hello everyone, i decided to make a mod for all of you people who like me hate that the Mercenary Camp is darn near worthless. I mean really 1 exp point for a -10 food building is pretty awful (imo). This Mod is for: Athens,Bactria,Carthage,Cimmerian,Cyprus,Cyrenaica,Egypt,Epri...3.7k downloadsupdated 12 y ago
- 罗马2税收无腐败 NO CORRUPTIONby 76561198379406579所有战役难度腐败都为0。只是在原有词条进行增加。不会造成招募问题但需要注意的是AI同样无腐败。顺便打个5星好评。如果你有闲钱的话,可以赏赐一些。谢谢诸位高贵的玩家3.7k downloadsupdated 4 y ago
- Intercultural Warby 76561198884562925INTERCULTURAL WAR With this mod, an intercultural penalty has been applied. Factions of the same culture will ally more easily with other factions of the same culture, since they will not like the other factions. It will therefore be more difficult to cooperate with another culture. Everyone will...3.7k downloadsupdated 4 y ago
- TG AI Imperium modby 76561199210456380Features 기능 AI Imperium mod provides AI ‘Counter-Imperium’ bonus effects which grow higher as their imperium level and faction grow. It undoes the penalty and gives great bonuses to the faction. It makes big AI factions more effective and fearsome enemies as they grow, because they get stupid, sl...3.7k downloadsupdated 15 mo ago
- less building squalor mod for DEIby Dunestylerthis is just a little mod I made because I was fed up with all the squalor buildings gave. thought of "we have food, so let's riot" as a title, because that is what actually happened to me all the time. so. this mod is to remove that problem and give us (as in the players) more freedom to actuall...3.7k downloadsupdated 12 y ago
- Regional Settlements & Colonization for Rome II - EXPERIMENTAL BUILDby TheOneWhoKnocksFor the Attila version of this mod click here. For the Attila version without colonization click here. Welcome to the Experimental Build of Regional Settlements & Colonization for Rome II! This mod is an early experimental version for Rome II of my Regional Settlements mod for Attila. This mod ma...3.7k downloadsupdated 8 y ago
- ROME VERSION: Historical Development Sub-mod for Divide et Imperaby yukishiro1*****THIS IS THE ROME VERSION OF THIS SUB-MOD. USE THIS VERSION OF THE MOD WHEN PLAYING AS ROME. If you DON'T use this version when playing as ROME you will get the AI handicap bonuses, which will make your game too easy. Also, if you DO use this version game to play as A DIFFERENT FACTION THAN R...3.7k downloadsupdated 12 y ago
- No Agents [DEI Simple Submod]by TaylorNo Agents Quick simple submod that makes it impossible for players and AI to recruit agents If you're like me and fed up of playing assassins creed on Rome2 then this is perfect for you. This is for DEI only and changes the Dei Agents to make it impossible to recruit. As this is a quick submod it...3.7k downloadsupdated 6 y ago
- Italian Alliance (+SPQR) UPDATED FOR PATCH 16.1!by Thunder BagelThis mod changes how the Italian factions work. Much like the Roman Houses mod, The SPQR has a presence in the campaign and is seated in Roma. They have a full stack army and will not expand, only protect Roma. Rome and the Etruscan League are both client states of the Senate. If you are playing...3.7k downloadsupdated 12 y ago

