Total War: ROME II - Emperor Edition mods
Total War: ROME II - Emperor Edition campaign mods
Everything filed under campaign by its own author, ordered by how much it is used.
1.2k campaign mods
- Civil War Chances Reduced (Ed_CivilWarStopped.pack)by Mister Doctor3.7k downloadsupdated 6 y ago
- Campaign Movement Range 100% [Player Only]by Tactical Rice Ball [NPA]Increases movement range on campaign map by 100%. Only affects player.3.6k downloadsupdated 3 y ago
- Double Build Time and Cost Sub Mod by Bran Mac Born for Wars Of The Gods - Ancient Wars - Updated 20/5/2021by ToonTotalWarDoubles the turns to create buildings and doubles the cost. Please note this mod is only compatible with Wars of the Gods - Ancient Wars You can visit our website below for further details: Wars of the Gods - Ancient Wars Sub Mod Downloads: Wars of the Gods - Ancient Wars/Downloads FAQ for Mod: W...3.6k downloadsupdated 5 y ago
- Empire Divided All Factions Playable (Faction Unlocker)by SerchantUnlocks all the minor factions for Empire Divided (ED) Minor factions have political parties, faction traits and a family tree Custom Battles not worked out yet Requires the usage of both Nordo's Faction Unlockers (All Factions Playable + Imperator Augustus) due to used faction traits. Set this m...3.6k downloadsupdated 7 y ago
- Just a Simple Female Generals modby SofNascimentoTitle says it all. This mod allows you to pick female generals for all factions, not only in the main campaign but in all DLCs as well (I hope). You can also give skills to them like any other general. This is the first and only mod that I've done. It's very simple so I suppose there won't be any...3.6k downloadsupdated 8 y ago
- Rapid Levelingby Lucius ConfuciusTired of losing your generals before they're even half-way to max level? Hate losing that maxed out army filled with good traditions to a pesky civil war? Can't get your champion to level 5 before he dies of old age? Well, then this mod is for you! The experience requirements have been halved for...3.6k downloadsupdated 12 y ago
- 5000 denarii (Ed_Rome5000MoneyBoost.pack)by Mister Doctor3.6k downloadsupdated 8 y ago
- TTT More SkillPointsby TrollPlayerMxincreased skillpoints per level, for the Traits,Talents and Toadies mod, dont use the original mod, because i just modified the skillpoints gain. With this mod your characters and armies, will gain 3 skillspoints per level until level 10 Original Mod.-3.6k downloadsupdated 7 y ago
- Meaningful Wondersby Wolf Of IberiaSimply increases the effects of wonders to make them more impactful!3.6k downloadsupdated 6 y ago
- Campaign Camera Fix (zoom out more)by Working JoeIt always bothers me when CA fixes something with a new update and then doesn't retrofit the changes to old content. Enter the Campaign Camera Fix mod! WHAT'S THIS DO? It simply edits the maximum zoom-out distance for the Grand Campaign and Caesar in Gaul (more restrictive) to match Imperator Aug...3.6k downloadsupdated 10 y ago
- Maf's Faction Unlock Mod: 2 Turns Per Yearby maffersThis mod unlocks the Bastarnae, Persia, the Etruscan League, the Masaesyli, Meroe, Nabatea, Rhodos, and Knossos for the single player campaign and for custom/multiplayer games. This mod also adds new units and fixes garrisons for these factions. A few units are also added for the Arevaci, Ardiaei...3.6k downloadsupdated 9 y ago
- 15% Better Tradeby 76561198362088853Trade gives 15% more money.3.5k downloadsupdated 8 y ago
- No Agents No Agent Missions.packby KaseThe player and the AI will not be able to recruit any agent, also removed the missions regarding agents. Note that the already recruited agents will still be on the map. ENJOY3.5k downloadsupdated 6 y ago
- Carthage Cheaper Mercenariesby andarilho_celesteThis simple mod does one thing and one thing only: bring back the 40% mercenary upkeep dicount to the Carthaginians. This is so Carthage can actually rely on mercenaries on her armies, like in real life. This mod was created thinking on DEI (that has elevated mercenary upkeep), but should work we...3.5k downloadsupdated 12 y ago
- carthage5000_mod.packby Romewasn'tbuiltinapatchThis mod does one simple thing - From next turn onwards the Carthage Faction will receive an additional 5000 income per turn. Nothing else is changed. Works for both new and saved campaigns3.5k downloadsupdated 13 y ago
- DEI No AI Agentsby 76561198412875490LOAD AFTER THE DEI MOD FILES This will hopefully work, I made a submod out of the DEI data.pack files. The reason why my normal No AI Agents mod didn't work is because it used the vanilla data.pack files instead of the DEI ones. As per usual, the Agents that the AI starts the game off with will r...3.5k downloadsupdated 5 y ago
- Roman Laws Simulationby PhalangitisSave game compatible - Latest Patch-update compatible. A simple mod i made this lazy afternoon...Romans were renowned for their legal system which in some cases is still present nowdays in nearly all countries.At first i tried varius approaches to create a courthouse buiding for Rome but with the...3.5k downloadsupdated 12 y ago
- No Minimum Age Promotionsby Minion-JThis mod removes the age requirement for promotions. This is especially useful when using a 12tpy / 24tpy mod as characters may never reach the required age for advancement. Compatability: edits the cursus_honorum_level_requirements tale and is compatible with TTT3.5k downloadsupdated 10 y ago
- Total War Apocalypse Sub Mod for Wars Of The Gods - Ancient Wars by Bran Mac Born - Updated 23/9/2023by ToonTotalWarAI will create many armies with experience and invade with force. Recruitment and upkeep for player raised, building costs raised, administration costs raised, Ai forces in battles will be strong, Ai will be very aggressive, diplomacy will be harder, Ai will defend their regions better. Note: NOT...3.5k downloadsupdated 3 y ago
- ByzantiumEmpire_mod.packby [GREEK-MILTIADIS]Hello.This is my first mini mod.In this mod i have done the following changes : 1. 500 AD is now the start year of your Campgain - 2. I have create the faction of Byzantium Empire - 3.I have add two new general at Byzantium Empire.The General of Jusitinian the Great and the General of Constantine...3.5k downloadsupdated 12 y ago
- Family Tree 1100 AD.packby Royal PegasusFor more birth rate and male birth chance3.5k downloadsupdated 4 y ago
- DeI Earlier Reforms UPDATEDby 76561199003946849The DeI reforms happen earlier and with less high imperium requirement. Only works with main campaign. PUT IT ABOVE THE DEI MODS. Works ONLY with new campaign save. (: I made this mod because it was heavily requested. I hope you have lots of fun with this mod!!! For AI Roman 1st = 30 turns 2nd =...3.5k downloadsupdated 4 y ago
- Historical Family System - Gens Juniaby DresdenThis is a version of the Historical Family System mod that should be used if you play as the Roman Junia family. The basic idea is that the mod adds in historical family members that will spawn into your family in the Grand campaign over time. This mod is designed to be used with Divide et Impera...3.5k downloadsupdated 7 y ago
- All Britannic Factions Playableby Распу́тинNow You Can Play As Every Britannic Factions In Grand Campaign3.5k downloadsupdated 12 y ago
- No Squalorby BonkEffectively disables the squalor mechanic in Rome 2.3.4k downloadsupdated 7 y ago
- Two Agents Onlyby FranzZSimply sets the maximum Spies, Dignitaries, Champions at 2 for both AI and player, so no more having massed Agent wars! (This means it allows you and the AI to have one of each agent type) Works with current save games and is updated to latest patch. Works with all mods as long as they don't edit...3.4k downloadsupdated 8 y ago
- The Desert Nomadic Temple - Overhaulby M.I.B.Hi, this is my newest mod, a building mod for the Grand Campaign. It adds to every desert nomadic faction their own temples, which increase the desert nomadic culture. I have also added a provincial capital building level 2 - 4, which increase the desert nomadic culture. It always nerved me, that...3.4k downloadsupdated 8 y ago
- ATTILA Campaign Featuresby Working JoePlay ROME II with ATTILA campaign changes! -Patch 17 Compatible! -Attila values for Corruption -Attila values for Public Order penalties/bonuses based on difficulty level -Attila values for "Great Power" diplomatic penalty added -Attila Conquest Public Order values (for Occupy, Sack, Loot, Libera...3.4k downloadsupdated 10 y ago
- Age Of Legionnaires [DEI Simple Submod]by TaylorAge Of Legionnaires Still works for 1.3 put it above DEI on the load order. Start your Roman Campaign with Legionnaires being activated in a few turns. We also force all other ai faction reforms at the same time so it does not count as cheating. Recommended for people who prefer to jump start to...3.4k downloadsupdated 6 y ago
- Wars of the Gods-Double Siege Machines Sub Mod by Bran Mac Bornby BRAN MAC BORNDoubles the amount of siege machines you can bring to a siege battle in the campaign. Ladders,Towers,Rams etc. Will make sieges more epic. WARS OF THE GODS-ANCIENT WARS3.4k downloadsupdated 5 y ago
- Awesome Roman Mod (Pre Marian Custom Battle Units only) (New mod is out for patch 19)by Potato SoupMods that are recommended with this Mod Recommended mods in a collection. Optional mods -Total War: Attila Soundtrack for ROME II -Populares vs Optimates -+MORE-TOWNS-AND-CITIES+ Version 4 (Updated 4/19/2014)(Compatible with Emperor's Edition) What this mod does to the Roman units. ==============...3.4k downloadsupdated 9 y ago
- DEI 한국어패치 *최신* *제작자 돌아옴*by 점돌이는야옹이모드 소개: DEI 최신버전에 대응하는 한글패치입니다. 아직 제작중이며 번역된 양이 많지 않습니다. 궁금하신 점이나, 오류, 건의사항등은 언제나 연락해주세요. 네이버 토탈워 포럼의 Jacques입니다. 감사합니다. ------- 현황: - UI 번역 거의 완료 - 세력 설명 번역 완료 - 지명 번역 완료 - 모든 문화권의 병종 이름 번역 완료 (일부 병종 이름 안나오는 것 인지하고 있으나, DEI 텍스트 파일을 전부 번역했음에도 이름이 안나와서 초벌 번역 완료 후 차후 디버깅 예정) - 일부 문화권 병종 기본 설명 번역 완료...3.4k downloadsupdated 13 mo ago
- MONEY BOOST FOR EGYPT (Ed_Egypt5000MoneyBoost.pack)by Mister DoctorAdds 5000 per turn to Egypt (main campaign)3.4k downloadsupdated 6 y ago
- Multiple ships per unitby hildorOne of the features CA took out of the game pre-release was the multiple ships per unit for the bireme units. Because it was taken out very late in the development, this had a massive impact on the way the naval aspect of the game was balanced . The standard naval unit, the Bireme, was halved in...3.4k downloadsupdated 13 y ago
- Divide et Impera - All Factions Playable 2TPYby DresdenThis mod opens up all factions to be playable in DeI and sets the turns per year to 2. It requires Divide et Impera. Compatible with DeI 1.3. Not compatible with other startpos mods like Turns per year, faction unlocks, or other start position editing mods Other Mod Versions: All Factions Playabl...3.3k downloadsupdated 4 y ago
- Nordo's Additional Army and Navy Namesby Nor DogrothHello there, here is a small new mod made to bring more variety in your Rome II experience. Short Information Additional names for campaign armies and fleeets More than 400 new individual names for most subcultures German Support via NordoGerman Names of starting troops are not effected Compatibi...3.3k downloadsupdated 8 y ago
- Two Turns Per Year Hardcore Modby DresdenThe goal of this mod is to provide a fully rounded 2TPY experience. Feedback appreciated. Patch 17 NOTE: Make sure to also get 2TPY Mod to set the turns per year to 2. You can also choose other TPY mods or startpos mods (like Hegemonia). - Build Times, Research Times, Building Cost and Recruit Co...3.3k downloadsupdated 9 y ago
- More SkillPoints Per Levelby Wolf Of IberiaLv1 - 1 Lv2 - 2 Lv3 - 2 Lv4 - 3 Lv5 - 3 Lv6 - 3 Lv7 - 3 Lv8 - 4 Lv9 - 4 For a total of 25 Skill points on all agents, generals and armies!3.3k downloadsupdated 5 y ago
- STOP WITH THE AGENTS.by PinnySo, I love epic clashes in semi-historical settings, this convinced me to play a capaign as the Seleucids on hard difficulty (meh) with the "A More Aggressive AI" mod and "Even more AI armies". While at the start it was pretty cool, by the time I had taken two Egyptian settlements, I couldn't mov...3.3k downloadsupdated 9 y ago
- No Unit Upkeep (Needs Updating)by GamerSkullzNeeds Updating! No Unit Upkeep for all Faction's Make More Armies And Conquer. Question's about the mod go ahead and ask in the comment section. Compatibility: Its For Vanilla Game Only. DEI VERSION: Please give me a thumbs up if you like this mod it would mean a lot.3.3k downloadsupdated 7 y ago
- Seubi + 3000 gold base income " Oh my God, the barbarians are coming!"by SanmayaThis little mod increases the base income for the Seubi Do you want to fight hordes of barbarians as Rome? Now you can! Credits to miluus, for making this mod for other factions first3.3k downloadsupdated 10 y ago
- Faster Researchby PeterResearch Mod The aim of this mod is to increase the rate of research for most factions. This is done by adding research benefits to buildings that have no benefit in vanilla. I have played through and completed campaign objectives before without ever unlocking the top buildings or units for a fac...3.3k downloadsupdated 8 y ago
- Wars of the Gods -Total War Annihilation Sub Mod by Bran Mac Bornby BRAN MAC BORNThe most difficult campaign with very very aggressive AI. Many enemy armies that will ATTACK! NOTE: this mod is not compatible with Total Slaughter, Slower Campaign,Less Aggressive, More Field Battles, Hard Diplomacy,Hard Economy, Occupations, Longer Battles, Bloodier Battles. As all are included...3.3k downloadsupdated 3 y ago
- Tempus Attritioby SteerpikeWith this mod, anytime an army is in an enemy region during certain seasons, that army will automatically suffer attrition. The seasons that will make you or AI armies suffer attrition in enemy territory are: winter, harsh winter, extreme winter, extreme summer, blazing hot summer, wet summer, la...3.3k downloadsupdated 8 y ago
- Para Bellum submod - Straight AIby AveMetalThis submod is designed to work with the Para Bellum Collection OR Para Bellum Campaign, depending on your choice. It makes the campaign AI a bit more aggressive and not to hesitate to attack fortified settlements. If you want a bit more of a challenge is a good option but take into account that...3.3k downloadsupdated 5 y ago
- No army or fleet caps in campaignby CeanesUpdated version of my previous mod If you have any other mod ideas for simple changes to the game let me know and I'll see what I can do Old description: "Simple mod to (sort of) remove the cap in campaigns for armies and fleets, because other players seemed to want one and I'm a helpful guy real...3.2k downloadsupdated 8 y ago
- Better Traits and Ancillariesby Working JoeThis mod doubles the effects (both positive and negative) of all character traits and ancillaries. This includes wives and household characters. Now you are forced to pay more attention to who is leading your troops or residing in your towns as governors. The only traits excluded from this mod ar...3.2k downloadsupdated 8 y ago
- Roman Houses 1 Turn Per Yearby Thunder BagelUPDATED FOR PATCH 20! OVERVIEW___________________________________________________________ This mod splits Italy into the 4 Roman factions from Rome: Total War. You can play as the SQPR (purple), Julii (red), Scipii (blue), or Brutii (green) as you expand the borders of Rome and vie to rule the em...3.2k downloadsupdated 8 y ago

