Total War: ROME REMASTERED mods
Total War: ROME REMASTERED campaign mods
Everything filed under campaign by its own author, ordered by how much it is used.
AllRome Total War383campaign293Units197Balance134Barbarian Invasion109Faction99Battle98UI91Map83Graphics79Total Overhaul74Buildings69Alexander67Historic Accuracy53Gameplay Logic41Economy29Audio21Event13Diplomacy12Humor11Portraits10Fantasy10
293 campaign mods
- 150% Move Pointsby ZeratsuChanges BASE campaign movement points for all characters from 80 to 120. Compatible with any mods that do not alter "descr_character" file. Works on base campaign. Should work on all future game updates.1.5k downloadsupdated 5 y ago
- Councils, Revolutions & More (Shadow Megamod)by ShadowCrystalluxThis mod combines the features of my two released mods (The Barbarian Revolution & The Council of Greece) and will contain any future mods I may end up making! Currently, it's an overhaul of Greece & the Barbarians. Please note: it is not unlikely that certain features or balance changes from any...1.4k downloadsupdated 3 y ago
- Diadochi Remasteredby BoicoteTwo years ago I created the Diadochi campaign . The mod had several limitation due to hardcoded limits that meanwhile were removed by Feral Interactive in the latest patches. So, I decided to publish a remastered version of this mod that includes new features, such as civil wars for all factions,...1.4k downloadsupdated 2 y ago
- Unified Rome (Imperatoris Mundi Submod)by gfront55Submod for Imperatoris Mundi which unifies all Roman families under one faction. Since this is a submod, it must be loaded above imperatoris to work Check out Mundum Vincere! (shameless self-advertisement)1.4k downloadsupdated 4 y ago
- Ganim's UIby Goanimate60Ganim's UI is a UI mod that makes the following changes to Rome Remastered's UI (see Features): (Screenshots taken at 1920x1080p resolution + 120% UI Size) (Many thanks to OldTotalWarrior who allowed me to use bits of the Alternate UI and UI Graphics Pack mods.) FEATURES Shared (Campaign + Battle...1.4k downloadsupdated 21 mo ago
- Cultural Conquest - Expanded - Completeby MilkermanHave you ever wanted to play Rome but have good archers? Or phalanxes? Or cavalry archers? Well, now you can, with Cultural Conquest. This mod adds a 'culture' to every faction. This culture is what recruitment is based off. So a settlement with Roman Culture can only recruit Roman units, and one...1.4k downloadsupdated 12 mo ago
- Hellenism At War v1.0.2by refractableHellenism At War is an immersive mod that expands upon the historical setting of the Macedonian Wars, a series of conflicts fought between several powerful factions during the Hellenistic period. This mod introduces five distinct factions, each vying for supremacy and control over the rich and di...1.4k downloadsupdated 3 y ago
- India in Alexander Campaignby BoicoteIn vanilla Alexander DLC you can play as the Indians in custom battles and you can fight them in the historical battle of the Hydaspes, however, this faction is not in the campaign map. This mod aims to fix this situation. The mod includes three campaigns: the Alexander campaign, the Indian campa...1.4k downloadsupdated 5 y ago
- Imperial Truth - Name List Extensionby CorythusMy goal is to fix and upgrade the developers shallowness in all aspects of the game. I’m slowly creating a detailed Rome Remastered mod pack (which will include: richer map, more territories, new traits and ancillaries, new and rebalanced units and buildings, UI, economy, etc.) My grand mod will...1.4k downloadsupdated 5 y ago
- Tales of Antiquityby eduardo7010Total War Rome: Remastered mod focused on improving significantly both campaign mechanics and unit rosters. Tales of Antiquity Discord: Tales of Antiquity Wiki: This fourth release contains the work done to the Italian Peninsula factions (Romans, Samnites and Etruscans), the Carthaginian factions...1.4k downloadsupdated 13 mo ago
- Recruitable regional mercs (with the roman phalanx mod)by Get Donked OnThis mod is very simple as i prefer not too impact the game too heavily. It simply makes it so you can build the region's special mercs in a city when you have a high enough level building that allows their recruitment. all faction are able to get all the mercenaries in their home regions with th...1.3k downloadsupdated 5 y ago
- Rome Retrofit: Re-Envisionedby PennySo what is this? This mod began when I wanted to combine two mods -- Rome Retrofit and Danymok's Rosters Expanded -- into one mod. Anyone familiar with Rome/Medieval 2 modding knows about the endless tedium of editing text file after text file, and combining mods brings a lot of headache. Once th...1.3k downloadsupdated 3 mo ago
- Sons of Mars Campaignby CrusaderDescription 329 BC, Italy. The warlike cities state's struggle for power and superiority over their neighbors. The Senate and the people of Rome control the Latin states, but enemies surround them. The Republic stands at the crossroads of history... Sons of Mars is a completely new campaign based...1.3k downloadsupdated 5 mo ago
- Barbarian Empires Provincial Campaignsby Lucius Papirius CursorMundus Magnus and Britain Conquest for the current Barbarian Empires release. Starting characters receive the current ethnicity stack. Place ABOVE the main mod.1.3k downloadsupdated 24 d ago
- Glory of Rome Remastered 0.2 Plusby ADVゲーム大好きThis mod is a PLUS version built on Glory of Rome Remastered 0.2. Like the original mod, this mod is currently English-only. Please set your game language to English. For systems such as government and policy mechanics, please refer to: ### Bug Fixes - The random CTDs in the original mod have bee...1.3k downloadsupdated 2 mo ago
- Barbarian Empires Unified Romeby ChazSubmod for the current Barbarian Empires release. Merges Julii, Brutii, Scipii and the Senate into one playable Rome (S.P.Q.R.). Place ABOVE the main mod. Does not include 4 turns per year — use that submod separately.1.2k downloadsupdated 24 d ago
- Rise of Romeby ModredThis mod was created in honor and memory of the "Rome Casus Belli" (RCB) and "Res Gestae" (RG) mods of 2005/2008. So, for the most part, the Roman unit skins imported from RCB and RG are used. The other factions use Rome Remastered's vanilla skins. Small changes have been introduced without alter...1.2k downloadsupdated 2 y ago
- Danymok + Imperator Mapby frogg222Howdy, I combined a few mods together into one. - Kirsi's Imperator Map has 879 regions - Danymok's Vanilla Enhanced Mod - Goosefraba's Barbarians enhanced mod - Generals can be recruited - Better Family Portraits - Added in Royal blood line traits. Passed on automatically via males, use give_tra...1.2k downloadsupdated 8 mo ago
- Campaign AI Fixby luckyjkunTHIS IS FOR VANILLA GAME. IT WILL NOT WORK WITH OTHER MODS This mod aims to fix campaign AI where in higher difficulties AI is biased against the player so that even your allies will declare a war on you. With this mod the AI will not be biased to target the player indiscriminately. Note, that AI...1.2k downloadsupdated 21 mo ago
- End Date 999ADby dcasezExtends end date cutoff to enable longer playstyles.1.2k downloadsupdated 4 y ago
- Proper Campaign Goalsby sageThis mod will give actual objectives for long campaigns to all non-roman factions. Each faction will have territorial objectives based on their identity instead of the generic "Capture 50 provinces and take Rome". Macedon: Thessalonica, Antioch, Seleucia, Alexandria Egypt: Alexandria, Thessalonic...1.2k downloadsupdated 5 y ago
- INSTINCT TOTAL WAR (WIP)by INSTINCTxTVWelcome to INSTINCT TOTAL WAR **IMPORTANT** Launcher switch commands: "-show_err enable_logging snd_save_events" Please enter these commands for best performance. Follow these steps. For the best experience, set all modifiers for the campaign to "Remastered" and set the difficulty to at least "ha...1.2k downloadsupdated 8 mo ago
- Vanilla Campaign Reworked + Unit Rebalance + Larger Historical Battlesby AdmiralDoucheBagThis mod is meant to keep a vanilla style campaign but with a number of changes to make it more enjoyable, all unit stats have been adjusted to make nearly every unit in the game usable in battles, and the campaign start has been adjusted so that every faction has a city with a mid-tier military...1.2k downloadsupdated 4 y ago
- Campaign Bundle for Europa 270BC (Standalone Edition)by JonkoXLCampaign Bundle for Europa 270BC (Standalone Edition) Please note that a special updated version of this campaign bundle has been released that uses special features of Total Rebalance - Rome Rerostered III, it can be found here: A campaign bundle for Europa 270BC, with the Europa 270 BC map data...1.2k downloadsupdated 4 y ago
- Control Multiple Factionsby ht0Allows you to take control of multiple factions. Your factions are managed one by one. You need to press the end turn button to take control of the next faction you control. If you need to make any diplomatic decision between the factions you control, use the forced diplomacy mode. How to play? A...1.2k downloadsupdated 7 mo ago
- Totalis Bellum: Nabataean and Bosporan Kingdomsby CrysixTotalis Bellum: Nabataean and Bosporan Kingdoms Version 0.5 **Sadly the mod page got deleted when i tried to update, so i had to reupload the mod** *The mod support only English localization, not support mac and work mainly with the remaster options. This mod have Totalis Bellum as a base, this v...1.1k downloadsupdated 5 y ago
- Medieval 2 Music Mod + Menu Background (Chivalry Submod)by gfront55This mod changes the Chivalry music to music from Medieval II Total War, Kingdoms expansion, and some music from Hand of Fate (another game with music from Jeff van Dyck) which I thought fit nicely. It replaces some UI sounds, and campaign event sounds to their Medieval 2 counterparts. It also re...1.1k downloadsupdated 4 y ago
- No rebelsby SILKOThis prevents the rebels/pirate ships from spawning due to public order issues. These changes only take effect when you start a new campaign.1.1k downloadsupdated 5 y ago
- Nature's Wrathby 76561198384238709Nature's Wrath Experience a campaign like never before, where the forces of nature shape the path to victory. Dynamic events bring unexpected challenges to your empire, testing your resilience and strategy at every turn. Adapt, overcome, and rise above as the world itself becomes your greatest ad...1.1k downloadsupdated 20 mo ago
- Online-Hotseatby Eco_GatgThis Mod brings Online Multipalyer Campaigns to Rome Remastered. Its easy to setup and as easy as playing the game alone. Down below you will find a Guide on how to do this. (The Numbers refer to the Pictures above to make it easier to understand what im talking about) Also check out this discord...1.1k downloadsupdated 5 y ago
- Prevent Rebels and Pirates from spawningby þáríàhThis mod will significantly lower the chance of both Rebels and Pirates spawning, which effectively eliminates their ability to spawn randomly on the campaign map. This is only for the Imperial Campaign (not for Barbarian Invasion, and not for Alexander). REQUIRES STARTING A NEW CAMPAIGN IN ORDER...1.1k downloadsupdated 5 y ago
- Troy Total War: Remasteredby 76561198387336888Use with Barbarian Invasion in the Rome Remastered Launcher. Make sure you always delete the old mod folder and reinstall the mod every major update or at least make sure Rome Remastered is set to auto-update on steam. TURN OFF MERCHANTS!! Important! Mod is made to be played on English version of...1.1k downloadsupdated 9 mo ago
- From The Ground Upby Goanimate60(November 2023 update: I'm not working on this mod anymore. It will not receive anymore updates in the future. I hope you will like the mod!) Now updated for 2.0.4! MODES: CLASSIC (Capitals Only): In CLASSIC all factions start with their original capitals. Like in SCATTERED SPAWNS, all settlement...1.0k downloadsupdated 5 y ago
- Norman Invasion Remasteredby Lucius Papirius CursorThis is a port of the original RTW BI mod Norman Invasion, a sequel to Viking Invasion 2. The version ported is NI v1.4. Additional information on the original mod below. Over two hundred years have passed since the Viking Age of Britain portrayed in Viking Invasion II, and the Dark Ages are comi...1.0k downloadsupdated 2 y ago
- Europa 270BC Map - Snapshot June 2022 for use with Midgame Campaign & Europa Romanorum: 120 ADby JonkoXLEuropa 270BC Map - Snapshot June 2022 A snapshot version ( June 1, 2022 ) of Europa 270 Map. Required for "Midgame campaign for Europa 270BC" and "Europa Romanorum: 120 AD" "Midgame campaign for Europa 270BC": "Europa Romanorum: 120 AD": All credits go to Ganim, webbird and the relevant creators,...1.0k downloadsupdated 4 y ago
- Vanilla Map Regenerated by IWTE (for 2.0.2)by MakanyaneVanilla map with mesh and textures regenerated by wilddog's IWTE - compatible with RR v2.0.2 onwards only. For details of how to generate your own map mesh see here:1.0k downloadsupdated 5 y ago
- 12 Turns Per Year RIS submod w/ reduced upkeepby EmentyThis script makes the campaign use 12 turns per year thanks to the non RIS mod, instead of the default 2. It also reduces upkeep for every single troop for every faction, making you start with an income, (Some may feel it's too cheaty, then do not use the mod) Must be above RIS .05 in load order...1.0k downloadsupdated 4 y ago
- Civil War Modby 76561198387763109On the cusp of Civil war the Roman world stands with bated breath as the Triumvirate breaks down. Choose from Mark Antony, Octavian, Lepidus or the Pirate King Sextus to shape Rome in you image! As well as the Roman factions a number of smaller client states have been added for the period as play...980 downloadsupdated 16 mo ago
- Charrubins Hellenistic Unit cards for RIS 5.1by 76561199062603124Unit cards for the Greek Hellenistic factions for battle/campaign. Unit cards are made in the classic Bullgod style. Factions included, Cyrene, Epirus, Pergamon, Pontus, Bactria, the Seleucid, Ptolemaic and Antigonid empires. Mercs are also included, faction specific units. Faqs, Why are the card...978 downloadsupdated 4 y ago
- Start with Highest Tech Building - Juliiby Chief.PotatoThis mod start roman julii faction with highest tech buidling. 율리우스 팩션 시작시 성소를 제외한 대부분의 건물들이 최대 업그레이드 상태로 시작합니다. 마리우스 군제 개혁 개꿀949 downloadsupdated 5 y ago
- Europa Romanorum 120 AD - Campaign for Europe 270 BCby JonkoXLNote that this campaign is also included in the Europa 270 BC Campaign Bundle version, which can be found here: Europe 270BC map is required to be installed in order to play: Europa Romanorum: 120 AD, a campaign mod for the Europe 270 BC map! Europe of the Barbarians? No, in this campaign mod Eur...939 downloadsupdated 4 y ago
- No bad traitsby Blue-Eyes White DragonRemove any chances for getting most bad traits for generals925 downloadsupdated 11 mo ago
- Civil Wars in the Imperial Campaignby BoicoteMAIN FEATURES - This mod imports civil wars and rebellions from Barbarian Invasion into the Imperial Campaign. These features are only available for the two republican factions in this campaign: Rome and Carthage. In this mod there's only one Roman faction, featuring characters from the previous...908 downloadsupdated 5 y ago
- Alternate campaign map lightingby PharaohChanges the campaign map lighting to be more colourful like vanillas and gets rid of the shroud900 downloadsupdated 4 y ago
- Roman Symbolsby ModredThis mod is a simple replacement of the symbols and banners of the Roman factions. The work performed involves all the Roman banners existing in the game, from the flags on the city walls to the faction selection pins. COMPATIBILITY: - Generally the mod is compatible with other mods and also with...898 downloadsupdated 2 y ago
- Base Game RTW Modsby ZeroVoidPro30Five Basic Mods combined into one. Includes: 1. 0 Turn Recruitment 2. 1 turn Construction 3. Original Unit Cards 4. No Squalor 5. More movement points. Increased from 80 to 180 UNIT CARDS ARE NOT MINE. By Goanimate60 ACHIEVEMENTS COMPATIBLE891 downloadsupdated 3 y ago
- Carthaginian Mercenary Postby SumarlithiThis mod adds a new type of building that allows Carthage to recruit mercenaries from their settlements. There is a type of building for towns, large towns and minor cities. The first level allows for the recruitment of barbarian mercenaries, the second allows for the recruitment of barbarian cav...888 downloadsupdated 5 y ago
- Cultural Conquest - Vanillaby MilkermanHave you ever wanted to play Rome but have good archers? Or phalanxes? Or cavalry archers? Well, now you can, with Cultural Conquest. This mod adds a 'culture' to every faction. This culture is what recruitment is based off. So a settlement with Roman Culture can only recruit Roman units, and one...884 downloadsupdated 3 y ago

