Total War: ROME REMASTERED mods
Total War: ROME REMASTERED campaign mods
Everything filed under campaign by its own author, ordered by how much it is used.
AllRome Total War383campaign293Units197Balance134Barbarian Invasion109Faction99Battle98UI91Map83Graphics79Total Overhaul74Buildings69Alexander67Historic Accuracy53Gameplay Logic41Economy29Audio21Event13Diplomacy12Humor11Portraits10Fantasy10
293 campaign mods
- Free Watchtowers & Forts For RTRby S̴̻̝̺̗̖͍̑̑͜F̸͊̔͐̚Changes cost of watchtowers and forts to 0 for RTR Make sure this mod overwrites RTR!!299 downloadsupdated 5 y ago
- Vanila New Balanceby ☆ Carl Johnson ☆Юниты: 1. Всем юнитам поднята мораль примерно на 50-100% 2. Увеличен урон стрелкового оружие (зависит от вида) 3. Копейщикам увеличен навык защиты 4. Стоимость найма и содержание некоторых юнитов увеличена, некоторых уменьшена 5. Скифам добавлены: 2 юнита 6. Некоторым юнитам добавлены построяния...294 downloadsupdated 5 y ago
- Chill Senateby 76561199177812848Senate got chill. Senate mission turn limit increased to 50, senate appreciates you for longer when you complete a mission and increased mission rewards. The first mission of a new game will be 10 turns. Item Original Mod Description Appreciation Duration 5 Years 8 Years How long the senate appre...290 downloadsupdated 5 y ago
- No Marian Reformsby WillThis mod disables the Marian Reforms event. This will mean that Rome will not change from its starting roster of hastati, principes, and triarii, and that general's bodyguards will not change. Marian reforms from the start instead can be found here:288 downloadsupdated 5 y ago
- AI Only Campaign Modby The♘Red♘KnightSimple mod to let the AI play the campaign on its own (without Pontus for now). To see another spot of the map, you must scroll to make the map overlay appear and then you can move around the map.287 downloadsupdated 5 y ago
- Provincial Campaign Menu Additionby MakanyaneThis will not be needed for version 2.0.2 onwards which now allow separate campaigns to be installed in the mod-folder without menu additions. Menu addition provides access to provincial (custom) campaigns if they exist in the mod. A button is added to the Main Campaign menu to Choose Custom Camp...284 downloadsupdated 5 y ago
- Eastern Empire Rebels Modby RyoDownGHave you ever thought of playing as one of the emrgent factions? yeah they fixed most of them in the remastered version but we still couldn't get to play as the Eastern or Western empire rebels since there was a instakill mechanic once you defeated the Eastern or Western empires depending on who...281 downloadsupdated 2 y ago
- Chill Senate 12by 76561199177812848Senate got chill. Senate mission turn limit increased to 50, senate appreciates you for longer when you complete a mission and increased mission rewards. Increases the total number of senate seats from 6 to 12 and increases term duration for certain office positions. The first mission of a new ga...265 downloadsupdated 5 y ago
- The Hotseat Mod Barbarian Invasion Versionby General of RomeThis Mod allows you to play the Barbarian Invasion campaign with friends. Since this version is based on the other Hotseat mod for the Imperial Campaign/ main campaign, massive thanks to ECO_GATG for making this possible! It's basically a rebuild version of the Imperial Campaign Hotseat mod for B...257 downloadsupdated 5 y ago
- [RIS Submod] - Carthage Overhaulby LusitanioThis submod for RIS adds news buildings to Carthage and new scripts for Seleucid rebellion, a new liberation script in which you can make any city rebel by constructing a specific building and a script that has chances of damaging the city walls when they are being besieged.245 downloadsupdated 3 y ago
- Beyond Egypt [ Quinquereme update]by EzechieleLupoModern Egypt, new mercenaries and other things Updated for the new patch 2.0.4 Standalone version of the mod I have worked on an Italian version of the game, but I have tried to modify any localized text file, so it should work with every version. Modifications already done: - Egyptian rulers now...244 downloadsupdated 5 y ago
- Total Rebalance II - Campaign Bundle Remix Patchby JonkoXL(Total Rebalance II - Campaign Bundle is required for this mod to work: Place this Remix Patch on top of the Campaign Bundle in the mod launcher) Total Rebalance II - Campaign Bundle Remix Patch A (save game compatible) remix patch for Total Rebalance II - Campaign Bundle. This patch Includes uni...242 downloadsupdated 3 y ago
- RIS 0.6.5 Submod - Swap Factionsby 76561199065313194PLACE ABOVE RIS WHEN PLAYING! This submod for RIS 0.6.5 swaps out the factions in the faction selection menu for the currently unplayable ones. If you have started a campaign on the submod you can load it even if you run the game without the submod. So if you want to load from your roman campaign...241 downloadsupdated 2 y ago
- Danymok + Imperator Map (WIP)by frogg222***Work In Progress*** NEED HELP Please :) - Only the first 40 factions can load in custom battles and in campaign map battles - New Egypt faction is causing CTD’s and I have no idea why Howdy, I combined a few mods together into one. - Kirsi's Imperator Map has 879 regions - Danymok's Vanilla En...236 downloadsupdated 8 mo ago
- Imperial Campaign - Rebalance Patchby JonkoXLImperial Campaign - Rebalance Patch This 'Rebalance Patch' improves on four aspects of the vanilla Imperial Campaign map This mod is created to make the main campaign more easy by increasing starting denarii and increased population, however it also increases difficulty and game length by making...232 downloadsupdated 5 y ago
- Total Rebalance II- Ultimate Campaign Bundle (No Walls Patch)by JonkoXLTotal Rebalance II- Ultimate Campaign Bundle has to be enabled for this mod to take effect, please download it here: Do not use any other Total Rebalance versions such as the Complete Edition. Total Rebalance II- Ultimate Campaign Bundle (No Walls Patch) A challenging mod patch / DLC for "Total R...232 downloadsupdated 2 y ago
- AI Only Campaign Mod With Pausesby The♘Red♘KnightMod to let the AI play the campaign on its own (without Pontus for now). The game will pause after 10 turns and every 20 turns. To relaunch the simulation, you need to enter the console command "run_ai" (without quotes) .223 downloadsupdated 5 y ago
- Troy inspired campaign uiby PharaohThis changes the recruitment/construction panels to be in the center of your screen as in modern era tw games instead of being in the corner though the production que remains unchanged. This is my first UI mod so i hope you enjoy :) Total war troy screenshot added for comparison purposes. dont fo...222 downloadsupdated 4 y ago
- Spain is now Iberiaby FredawgJust like it says on the title, it's a really simple mod that changes the historically inaccurate "spain" into Iberia220 downloadsupdated 4 y ago
- Later - Marian reformby miklu39Mod modifies marian_reform_trigger. Is not historically accurate. In the original game, the reform came too soon, I use 4pt per turn script, so I set the value to 250 turns. You can change the number of turns in the trigger if you use 1pt, 2pt, or 12pt. The conditions remained the same as in the...219 downloadsupdated 3 y ago
- Rebels Remasteredby I.B.N.K.Works with update 2.0.2 Adds more units to Rebel towns to make the start a bit more challenging. I used a similar mod in the original Rome before Remastered came out. So, I thought I might as well share it. This does not make the Rebels OP but they add a certain challenge to the early game. Enjoy...218 downloadsupdated 5 y ago
- Rome Balance Patch 1.0by WillREQUIRES 'REMASTER BALANCE' CAMPAIGN SETTING TO BE ENABLED This mod is a minor balance patch that addresses some of the weaker units in campaign to make them more useful, and changes some already useful units so that they function how much players imagine they do. It does not overhaul how battles...214 downloadsupdated 5 y ago
- Recruit Units Everywhere [Imperial Campaign]by Snake EaterThis mod removes the resource requirement for all units (for example Spartan Hoplites, camels and elephants). In that way you can recruit (and retrain) them everywhere if you have the required buildings. It works only for Imperial Campaign.210 downloadsupdated 10 mo ago
- Christian Franksby XagrottSimple mod changing starting faith of Franks and their Symbol.205 downloadsupdated 3 y ago
- Ordnung muß sein ! [There shall be order !]by Kongo MüllerVereinigtes Rom; keine Rebellen, keine Katastrophen; Marianische Reformen ab Anfang.196 downloadsupdated 5 y ago
- Free Watchtowers & Forts For Total Conquest 2.0by S̴̻̝̺̗̖͍̑̑͜F̸͊̔͐̚Changes cost of watchtowers and forts to 0 for Total Conquest 2.0 Make sure this mod overwrites Total Conquest 2.0!!194 downloadsupdated 5 y ago
- Diadohi Campaign 2.0.4by artem_gamDiadoh campaign version 2.0.4191 downloadsupdated 5 y ago
- Randomized Antiquity Campaign #1by Violent AtmospheresOriginal randomized campaign ready to be played. Supports the base game and mods which do not change the descr_regions or descr_strat. All campaigns in this series will include the SPQR as a non-playable faction in control of Rome. Superfaction has been disabled by default. (Roman Civil War is ac...190 downloadsupdated 3 y ago
- Seleucid Map Recolorby 76561199177812848Seleucid faction color changed to dark grey on minimap and map overlay for better visibility. My Mod Compatibility You can also view my Aluxii Mods collection for a list of incompatible mods. Mod Description Compatible Rome Resettled Rome Resettled aims to provide a more balanced dispersion of te...180 downloadsupdated 5 y ago
- Sub-mod for EB : Revised reforms by me and Torfby Sieur FaraRevised reforms for EB. THIS IS A SUB-MOD FOR Europa Barbarorum, and place it on high priority. For more information, see this link :160 downloadsupdated 5 y ago
- Senate 12by 76561199177812848Increases the total number of senate seats from 6 to 12 and increases term duration for certain office positions. Rank Office Term Duration Max Terms 8 Quaestor 5 Years 1 12 Quaestor 5 Years 1 14 Quaestor 5 Years 1 16 Aedile 8 Years 1 18 Aedile 8 Years 1 25 Aedile 8 Years 1 28 Praetor 10 Years 1...158 downloadsupdated 5 y ago
- The Last Airbender: Water Tribe emblem submodby 76561198391818520This is a submod for The Last Airbender: Total War Remastered. It switches the faction emblems of the Northern and Southern Water Tribes. The Nothern Water Tribe now uses the national emblem of the Water Tribe with the waning crescent moon, since it is the de jure ruler of the Water Tribe. The So...156 downloadsupdated 22 mo ago
- One color for all Roman factionsby RAlllaRoman factions of the same color on the strategic map. Disable this mod when the civil war starts. Римские фракции одного цвета на стратегической карте. Отключите этот мод когда начнётся гражданская война.134 downloadsupdated 5 y ago
- Playing all Roman Familiesby The♘Red♘KnightMod where you play 5 turns as the Julii, then 5 turns as the Brutii, then 5 turns as the Scipii, then again 5 as the Julii and so on... Known bug : you cannot save the game131 downloadsupdated 5 y ago
- Recruit Camels and Elephants everywhereby Snake EaterThis mod removes the resource requirement for all camel and elephant units. In that way you can recruit (and retrain) them everywhere. It doesn't work for the expansions.127 downloadsupdated 21 mo ago
- Stache73's UI (2.0.5 compatible)by Stache73THIS MOD IS DEPRECATED / OUTDATED ! I have published a new updated version of this mod here: - ---------------------------------------------------------------------------------------------------- I made this UI mod to make the game playable for me. My biggest issue with the new UI in "Total War:...119 downloadsupdated 3 y ago
- Recruit Units Everywhere [Barbarian Invasion]by Snake EaterThis mod removes the resource requirement for all units (for example Sughdian Warriors, camels and elephants). In that way you can recruit (and retrain) them everywhere if you have the required buildings. It works only for Barbarian Invasion Campaign.112 downloadsupdated 10 mo ago
- Battle UI without a green HP barby 76561198812015606Battle UI without a green HP bar. The green outline of the combat interface unit cards has been replaced with a white and gold one. The Hp bar is no longer green. The italics font has been changed to a straight one, as it was in the original ROME. The loading bar is modified in the style of the o...108 downloadsupdated 5 mo ago
- Divided Citiesby wusky huskya small mod that aims to split cities between economic and military focuses more then vanilla. not sure how well the AI responds to these changes there are two new main buildings chains: economic and military economic: focuses on tax and trade at the expense of all military recruitment military:...101 downloadsupdated 4 y ago
- Rebels Remastered for BIby I.B.N.K.Increases garrisons in Rebel held settlements. Adds a bit of challenge to the early game. Enjoy :) Needs a new campaign and will not be compatible with mods that change the descr_strat file. There is also a mod for regular Rome Remastered:89 downloadsupdated 5 y ago
- #GoRR 0.2 alpha++ (Storage upload)by _tartaros_"Glory of Rome Remastered 0.2 alpha++" this is a storageupload for players, who want to play the GoRR 0.2 alpha++. No further development here - just pure 0.2 alpha++. The Main Mod developement of GoRR can be found here:86 downloadsupdated 2 y ago
- Simulate 15 Turns and Play Juliiby The♘Red♘KnightMod to simulate 15 turns. You can then play as the Julii. Save-game compatible81 downloadsupdated 5 y ago
- Great Alexanderby artem_gamМод добавляет Индию и Грецию в качестве игровых фракций в кампании,границы исторически более достоверные77 downloadsupdated 5 y ago
- PREVIOUS EB I Unofficial Mod Submod: Imperatoris Mundiby rt2021July Imperatoris Mundi submod update is not save compatible, this is just previous (20.7) submod.71 downloadsupdated 2 y ago
- TOTAL WAR SIGLOS: 10 D.C.by 76561198820363009SIGLO I. This is my my first mode of a saga that just begins. For a vainilla gameplay experience but in the late game, 10 dc. You can play as Augustus, Tiberius, Claudius, with some easter eggs (Germanicus, Caligula, Vespasianus y Trajanus). The mod changes: year of the marius event, regions of t...66 downloadsupdated 2 mo ago
- TOTAL WAR SIGLOS: 270 D.C.by 76561198820363009SIGLO III. Here is my second mod. It offers a gameplay experience faithful to the original "vanilla" game, but set during the Crisis of the Third Century (270 D.C.), when the Roman Empire split into three parts (Gallic, Palmyrene, and Roman center). Play as Aurelianus -capture Rome, become empero...65 downloadsupdated 23 d ago
- But i do want to play as pontusby PharaohMithradates will have his revenge upon the world. Inspired by the meme "i dont want to play as pontus" I made Pontus the only playable faction in the game I also I made it so you cant unlock factions while playing as pontus for that extra cursedness62 downloadsupdated 5 y ago
- Barbarian Invasion: Refurbishedby 76561198339635936This is a basic modification for Barbarian Invasion, intended to be a balance between playability and historicity. It is incomplete in it's current form, as I lack the art I need to complete my plans for Unit Rosters, plus I am gonna need help for some advanced coding tasks (like changing the way...43 downloadsupdated 4 y ago

