Total War: ROME REMASTERED
Total War: ROME REMASTERED mods
A mod changes the game itself, so it is tied to a game version and to whatever loads it. Filter by both and you get the list that will actually load, not the list that mentions your version somewhere in a description.
Rome Total War383campaign293Units197Balance134Barbarian Invasion109Faction99Battle98UI91Map83Graphics79Total Overhaul74Buildings69Alexander67Historic Accuracy53Gameplay Logic41Economy29Audio21Event13Diplomacy12Humor11Portraits10Fantasy10
- Proper Campaign Goalsby sageThis mod will give actual objectives for long campaigns to all non-roman factions. Each faction will have territorial objectives based on their identity instead of the generic "Capture 50 provinces and take Rome". Macedon: Thessalonica, Antioch, Seleucia, Alexandria Egypt: Alexandria, Thessalonic...1.2k downloadsupdated 5 y ago
- INSTINCT TOTAL WAR (WIP)by INSTINCTxTVWelcome to INSTINCT TOTAL WAR **IMPORTANT** Launcher switch commands: "-show_err enable_logging snd_save_events" Please enter these commands for best performance. Follow these steps. For the best experience, set all modifiers for the campaign to "Remastered" and set the difficulty to at least "ha...1.2k downloadsupdated 8 mo ago
- Vanilla Campaign Reworked + Unit Rebalance + Larger Historical Battlesby AdmiralDoucheBagThis mod is meant to keep a vanilla style campaign but with a number of changes to make it more enjoyable, all unit stats have been adjusted to make nearly every unit in the game usable in battles, and the campaign start has been adjusted so that every faction has a city with a mid-tier military...1.2k downloadsupdated 4 y ago
- Campaign Bundle for Europa 270BC (Standalone Edition)by JonkoXLCampaign Bundle for Europa 270BC (Standalone Edition) Please note that a special updated version of this campaign bundle has been released that uses special features of Total Rebalance - Rome Rerostered III, it can be found here: A campaign bundle for Europa 270BC, with the Europa 270 BC map data...1.2k downloadsupdated 4 y ago
- Control Multiple Factionsby ht0Allows you to take control of multiple factions. Your factions are managed one by one. You need to press the end turn button to take control of the next faction you control. If you need to make any diplomatic decision between the factions you control, use the forced diplomacy mode. How to play? A...1.2k downloadsupdated 7 mo ago
- Alternate Faction Selection Screenby Goanimate60A redone faction selection screen with a larger map! This is a modding resource so you are free to use this in your mods as you wish. This is now a part of my Ganim's UI mod, you can find it here: Compatible with: (TESTED) Barbarian Invasion, Alexander, RTR: Imperium Surrectum Should also be comp...1.1k downloadsupdated 5 y ago
- Totalis Bellum: Nabataean and Bosporan Kingdomsby CrysixTotalis Bellum: Nabataean and Bosporan Kingdoms Version 0.5 **Sadly the mod page got deleted when i tried to update, so i had to reupload the mod** *The mod support only English localization, not support mac and work mainly with the remaster options. This mod have Totalis Bellum as a base, this v...1.1k downloadsupdated 5 y ago
- RRFixerby Goanimate60RRFixer is a mod compilation for the base game only that fixes some issues in the Remaster and adds a few sounds that were present in the original but absent in the Remaster, and the Rebels are now playable. The mods included in this compilation are: Unique Walls and Settlements by Rhonon Hotkeys...1.1k downloadsupdated 21 mo ago
- Short Hoplite Phalanxby SumarlithiHoplites will now use far shorter spears but will still form a phalanx. A few people requested that I make an alternative to my no sarissa mod.1.1k downloadsupdated 5 y ago
- Medieval 2 Music Mod + Menu Background (Chivalry Submod)by gfront55This mod changes the Chivalry music to music from Medieval II Total War, Kingdoms expansion, and some music from Hand of Fate (another game with music from Jeff van Dyck) which I thought fit nicely. It replaces some UI sounds, and campaign event sounds to their Medieval 2 counterparts. It also re...1.1k downloadsupdated 4 y ago
- Unit Stat Rework and Rebalanceby Nick1assassinNot compatible with files that change the export_descr_unit and feral_export_descr_unit file, or the export_descr_unit file, or the unit ui info and textures for the greek factions. This is only for base imperial campaign, this mod does not effect barbarian or Alexander expansions. This is compat...1.1k downloadsupdated 5 y ago
- No rebelsby SILKOThis prevents the rebels/pirate ships from spawning due to public order issues. These changes only take effect when you start a new campaign.1.1k downloadsupdated 5 y ago
- Complete Unit Variation Project (BI)by DuxThis is a sequel to my previous mod for Rome: Total War. Every shielded unit in the game now has a variation of ten custom-made shields, all created using assets from Rome II and Attila: Total War. There is also some other subtle visual variation implemented to unit models and uniforms. This mod...1.1k downloadsupdated 2 y ago
- Nature's Wrathby 76561198384238709Nature's Wrath Experience a campaign like never before, where the forces of nature shape the path to victory. Dynamic events bring unexpected challenges to your empire, testing your resilience and strategy at every turn. Adapt, overcome, and rise above as the world itself becomes your greatest ad...1.1k downloadsupdated 20 mo ago
- Online-Hotseatby Eco_GatgThis Mod brings Online Multipalyer Campaigns to Rome Remastered. Its easy to setup and as easy as playing the game alone. Down below you will find a Guide on how to do this. (The Numbers refer to the Pictures above to make it easier to understand what im talking about) Also check out this discord...1.1k downloadsupdated 5 y ago
- Prevent Rebels and Pirates from spawningby þáríàhThis mod will significantly lower the chance of both Rebels and Pirates spawning, which effectively eliminates their ability to spawn randomly on the campaign map. This is only for the Imperial Campaign (not for Barbarian Invasion, and not for Alexander). REQUIRES STARTING A NEW CAMPAIGN IN ORDER...1.1k downloadsupdated 5 y ago
- Troy Total War: Remasteredby 76561198387336888Use with Barbarian Invasion in the Rome Remastered Launcher. Make sure you always delete the old mod folder and reinstall the mod every major update or at least make sure Rome Remastered is set to auto-update on steam. TURN OFF MERCHANTS!! Important! Mod is made to be played on English version of...1.1k downloadsupdated 9 mo ago
- Original location on loading screenby AHAHACOriginal arrangement of elements on the loading screen + tips removed from the screen1.1k downloadsupdated 5 y ago
- Danymok's Rosters Expanded Submod - All Mercenaries in Custom Battlesby 76561199007884246This submod makes all the mercenary units available to Thrace in custom battles so that you can play with the new mercenaries that were added to Danymok's Rosters Expanded . This submod only impacts custom battles, the imperial campaign is unaffected.1.1k downloadsupdated 2 y ago
- Dragnel Mod 0.4.5by Alan DragnelDragnel Mod v 0.4.5 Este mod ha sido realizado con mucho amor y he destinado todo mi tiempo libre en realizarlo. Mis conocimientos de modificación son pocos, pero los he aplicado con toda la creatividad posible para traer este humilde trabajo. This mod has been made with a lot of love and I have...1.1k downloadsupdated 9 mo ago
- Better Merchantsby 76561198346151919Improves Merchants by increasing the trade value of resources by 2.5x*. Also makes elephants, camels, dogs and pigs a tradeable resource. Works for the base game. * - some resources have their value increased by more than 2.5x, see below Value Comparison(vanilla/modded): Gold: 15 / 38 Silver: 10...1.1k downloadsupdated 3 y ago
- From The Ground Upby Goanimate60(November 2023 update: I'm not working on this mod anymore. It will not receive anymore updates in the future. I hope you will like the mod!) Now updated for 2.0.4! MODES: CLASSIC (Capitals Only): In CLASSIC all factions start with their original capitals. Like in SCATTERED SPAWNS, all settlement...1.0k downloadsupdated 5 y ago
- Norman Invasion Remasteredby Lucius Papirius CursorThis is a port of the original RTW BI mod Norman Invasion, a sequel to Viking Invasion 2. The version ported is NI v1.4. Additional information on the original mod below. Over two hundred years have passed since the Viking Age of Britain portrayed in Viking Invasion II, and the Dark Ages are comi...1.0k downloadsupdated 2 y ago
- 0 Turn Recruitment Alexanderby Bobo MauserRecruit all your qued units in 1 turn this one is for Alexander1.0k downloadsupdated 3 y ago
- Europa 270BC Map - Snapshot June 2022 for use with Midgame Campaign & Europa Romanorum: 120 ADby JonkoXLEuropa 270BC Map - Snapshot June 2022 A snapshot version ( June 1, 2022 ) of Europa 270 Map. Required for "Midgame campaign for Europa 270BC" and "Europa Romanorum: 120 AD" "Midgame campaign for Europa 270BC": "Europa Romanorum: 120 AD": All credits go to Ganim, webbird and the relevant creators,...1.0k downloadsupdated 4 y ago
- More Testudoby 76561199007884246This mod allows more units to go in testudo formation. Spanish Scutarii, Spanish mercenaries, Numdian legionaries, Armenian legionaries, Roman Hastati and Roman Principes can all do testudo now.1.0k downloadsupdated 5 y ago
- Vanilla Map Regenerated by IWTE (for 2.0.2)by MakanyaneVanilla map with mesh and textures regenerated by wilddog's IWTE - compatible with RR v2.0.2 onwards only. For details of how to generate your own map mesh see here:1.0k downloadsupdated 5 y ago
- 12 Turns Per Year RIS submod w/ reduced upkeepby EmentyThis script makes the campaign use 12 turns per year thanks to the non RIS mod, instead of the default 2. It also reduces upkeep for every single troop for every faction, making you start with an income, (Some may feel it's too cheaty, then do not use the mod) Must be above RIS .05 in load order...1.0k downloadsupdated 4 y ago
- Rome 2 Music Modby gfront55Replaces default music with the Rome 2 Soundtrack. Changes the strategic view music and battle music. Intended for vanilla version of the game. It may or may not work with mods, so to be safe, put it at the top of the mod loading order. TW: Attila music for barbarian invasion Credits Richard Bedd...988 downloadsupdated 3 y ago
- Civil War Modby 76561198387763109On the cusp of Civil war the Roman world stands with bated breath as the Triumvirate breaks down. Choose from Mark Antony, Octavian, Lepidus or the Pirate King Sextus to shape Rome in you image! As well as the Roman factions a number of smaller client states have been added for the period as play...980 downloadsupdated 16 mo ago
- Charrubins Hellenistic Unit cards for RIS 5.1by 76561199062603124Unit cards for the Greek Hellenistic factions for battle/campaign. Unit cards are made in the classic Bullgod style. Factions included, Cyrene, Epirus, Pergamon, Pontus, Bactria, the Seleucid, Ptolemaic and Antigonid empires. Mercs are also included, faction specific units. Faqs, Why are the card...978 downloadsupdated 4 y ago
- Original Unit Cards (ported from RTW, no upscaling) - Alexanderby Goanimate60This mod replaces Rome Remastered's Alexander unit cards with those of the original Alexander expansion. No upscaling has been done, these have simply been ported over from the original to Remastered. goshan4ik made an upscaled version, if you want to try higher quality unit cards!974 downloadsupdated 5 y ago
- Rome Senate Expanded v0.925by 76561198796154204-6 New Senate Offices --- Princeps Senatus, Plebian Aedile, Tribune of the plebs, Pontiff, Flamen Minores, Flamen majores 3 Campaigns Vanilla Campaign --- Vanilla map with new Senate system, Merc and Unit changes, and re-balances Imperial Campaign --- ~15 new regions, 3 new roman houses , 1 roman...969 downloadsupdated 20 mo ago
- Start with Highest Tech Building - Juliiby Chief.PotatoThis mod start roman julii faction with highest tech buidling. 율리우스 팩션 시작시 성소를 제외한 대부분의 건물들이 최대 업그레이드 상태로 시작합니다. 마리우스 군제 개혁 개꿀949 downloadsupdated 5 y ago
- V's RIS submodby VaeringjarFor RIS 0.6.3. Not save-game compatible with vanilla RIS / requires a new campaign. update 2024-03-01: save-game compatible with version 2024-01-29. If you want to revert version then go to (...)\SteamLibrary\steamapps\workshop\content\885970\3150168127\ and overwrite the \data\ folder with the c...949 downloadsupdated 3 y ago
- Mercenary Army Type v1.2by IloidMod that adds buildings for the recruitment of mercenary units. This mod creates a building line for your "normal" professional army, where the normal faction units can be recruited, furthermore it creates the mercenary army building line , where region specific mercenary units can be recruited....948 downloadsupdated 5 y ago
- Hotkeys Unlockedby _______NAACAL_____Unlocks all the hotkeys that were locked for some reason like guard mode, skirmish mode, toggle fire at will (106 hotkeys unlocked in total). To use this keyset, restart the key settings to default in the controls menu. After the keyset is loaded you can disable the mod to not interrupt compatibi...943 downloadsupdated 5 y ago
- Europa Romanorum 120 AD - Campaign for Europe 270 BCby JonkoXLNote that this campaign is also included in the Europa 270 BC Campaign Bundle version, which can be found here: Europe 270BC map is required to be installed in order to play: Europa Romanorum: 120 AD, a campaign mod for the Europe 270 BC map! Europe of the Barbarians? No, in this campaign mod Eur...939 downloadsupdated 4 y ago
- Larger historical battlesby freek vonkTriples or doubles the size of units in the historical battles for vanilla.925 downloadsupdated 5 y ago
- No bad traitsby Blue-Eyes White DragonRemove any chances for getting most bad traits for generals925 downloadsupdated 11 mo ago
- Original Unit Cards (Rome: Total War mobile)by rioruReplaces all of the unit cards with the ones from the tablet/mobile version of the Rome: Total War. They resemble the original cards, but a little bit different and high fidelity.912 downloadsupdated 5 y ago
- Civil Wars in the Imperial Campaignby BoicoteMAIN FEATURES - This mod imports civil wars and rebellions from Barbarian Invasion into the Imperial Campaign. These features are only available for the two republican factions in this campaign: Rome and Carthage. In this mod there's only one Roman faction, featuring characters from the previous...908 downloadsupdated 5 y ago
- Alternate campaign map lightingby PharaohChanges the campaign map lighting to be more colourful like vanillas and gets rid of the shroud900 downloadsupdated 4 y ago
- Roman Symbolsby ModredThis mod is a simple replacement of the symbols and banners of the Roman factions. The work performed involves all the Roman banners existing in the game, from the flags on the city walls to the faction selection pins. COMPATIBILITY: - Generally the mod is compatible with other mods and also with...898 downloadsupdated 2 y ago
- Celtiberian Warriorsby BoicoteThis mod replaces the fantasy unit "Bull Warriors" by the "Celtiberian Warriors". This unit aims to represent the Celtiberian tribes that lived in northwest and central Iberian Peninsula before the Roman conquest. The model and the stats are the same. I simply removed the horned helmets, changed...892 downloadsupdated 5 y ago
- Base Game RTW Modsby ZeroVoidPro30Five Basic Mods combined into one. Includes: 1. 0 Turn Recruitment 2. 1 turn Construction 3. Original Unit Cards 4. No Squalor 5. More movement points. Increased from 80 to 180 UNIT CARDS ARE NOT MINE. By Goanimate60 ACHIEVEMENTS COMPATIBLE891 downloadsupdated 3 y ago
- Carthaginian Mercenary Postby SumarlithiThis mod adds a new type of building that allows Carthage to recruit mercenaries from their settlements. There is a type of building for towns, large towns and minor cities. The first level allows for the recruitment of barbarian mercenaries, the second allows for the recruitment of barbarian cav...888 downloadsupdated 5 y ago
- House of Juliiby RPS SmallzThis mod adds the building Field of Mars for the Julii Faction. Increased trade income Increased public order Increased population growth Recruitment of Empowered First Legionary Cohort885 downloadsupdated 3 mo ago

