Total War: WARHAMMER II mods
Total War: WARHAMMER II campaign mods
Everything filed under campaign by its own author, ordered by how much it is used.
1.3k campaign mods
- Restored Faction Intros [Updated for TT]by MixuThis mod restores those faction intro cutscenes from wh1 that CA "removed" in wh2, available for all factions that have them. Also applies the vortex campaign cutscenes to ME campaign for most factions, few of them don't have it since they don't make that much sense anyway, i.e dark elf cutscene...65.3k downloadsupdated 5 y ago
- (Mixu's Unlocker Support) Landmarks of the Old Worldby Azerbaijan Technology™Description This is the Mixu's Unlocker compatible new version of amazing Landmarks of the Old World mod, originally made by The Mall of America. Unfortunately, due to being busy with real life, he is not longer able to support his mods, so we decided to rehost it with me as an uploader (this is...65.1k downloadsupdated 4 y ago
- Buildings Generate More Incomeby Unnamed_ShadowThis mod doubles the amount of income each building generates. Only focuses on economic buildings, like Mines, Vineyards, Ports, etc. Also with more income the AI should field better armies, no longer fighting stacks of fodder! Doesn't edit the base income given by the Settlement buildings, just...64.8k downloadsupdated 5 y ago
- Nitz' Max Level 60by NitzThis mod is for you who is playing longer campaigns where you are going for the 'Long Victory' Goal. Support the mod! READ BEFORE COMMENTING This mod should be compatible with all other mods. This mod is compatible even when it is not updated.63.5k downloadsupdated 8 y ago
- Legendary Confederationsby FrostyThis mod lets you invite legendary lords to join your team at the start of a campaign. Be it just one, or two, or everyone to do an epic Avengers-style team-up! Unique agents follow along! You can choose between only inviting the characters, or have full confederations with regions included. Perf...62.9k downloadsupdated 5 y ago
- Mega Faction Unlockerby Juggernaut999***UPDATED FOR THE SILENCE AND THE FURY DLC*** This mod makes most factions in Total War: Warhammer II playable in the Eye of the Vortex and Mortal Empires campaigns. This includes Rogue Armies and Pirates! Rogue Armies: This mod makes Rogue Armies playable in the campaign, complete with their ow...61.5k downloadsupdated 4 y ago
- Better Behaved Allies (Updated)by DrunkFlamingoThis is a quick script mod which prevents your allies from declaring war on your Vassal States. That's literally it. If they want your vassals, they will have to declare war on you. If you find any bugs install a script logger and show me, you know the deal. If you enjoy my mods, please consider...61.1k downloadsupdated 7 y ago
- [Outdated] JR's Old World Skill Overhaul SFO Unit Patchby JerreyRoughOutdated and not going to update it anytime soon. Someone else can do it. Old mod text: This mod applies the new Rank 7 battle skills found in my mod to unique/new units in SFO. Naturally, this requires both SFO and my overhaul to work. If you use the SFO unit remover mod then you don't need this...60.8k downloadsupdated 8 y ago
- Ash's 33 New Skills for Lordsby ArahorPlaysUpdated for The Silence & The Fury + Thorek! *Please read Known Issues at the bottom of the description before posting & to find the list with Compatible Mods + Previous working mod version if you run into complications* The legacy lives on from Ash's 33 New Skills for Warhammer 1. What Does It D...59.4k downloadsupdated 5 y ago
- Totally Random Total War Generator: Warhammer IIby UbermorgenThis mod randomizes region ownership of all regions, to have more diverse campaigns and starting positions. Works for both campaigns and all factions. It is highly recommended but not required to use Mod Configuration Tool: Reborn to get the most out of this mod and be able to customize the gener...59.4k downloadsupdated 5 y ago
- Instant Quest Itemsby CrynsosThis mod changes the quest script, so that instead of starting a quest line, you directly receive the unique item normally gained by doing the quests. (Just like how it works for AI-controlled factions) Alternative version that reduces quest lines to only the battles: Instant Quest Battles You sh...57.3k downloadsupdated 6 y ago
- SFO - MIXU'S UNLOCKER BUILDING FIXby Flamboyant Schemer61This is a fix mod for SFO and Mixu's Unlocker. New building lines added by SFO becomes invisible when using Mixu's Unlocker for some provinces and this mod fixes that. Thanks to == Col. Jack O'Neil this now also works for vortex. -------------------------------------------------------------------...55.1k downloadsupdated 4 y ago
- Sebidee's Two Points Per Level Heroesby Sebidee- Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. Hi guys, This is a small and simple mod. It makes it so that when heroes level up they will have two skill points which you can use on perks. This version aff...54.1k downloadsupdated 2 y ago
- Mixu's Campaign Supplementby MixuI won't be updating this mod anymore I'm hoping to include some of the ideas or possibly units from this mods into the main mod at some point, for example Cult of Taal stuff for Talabecland and possibly some wood elves for Nordland, small things like that. Empire RoR's are now recruited via merce...53.8k downloadsupdated 6 y ago
- Drink It IIby WalletsSick of clicking the eight active buffs each of your characters gets from items? This mod makes the active abilities from non-unique items and skills into passive abilities, so that your heroes can decide for themselves when to drink their potions. Changes This mod makes virtually all of the acti...52.0k downloadsupdated 5 y ago
- Land Encounters (Discontinued)by AnyndelTHIS MOD IS NOW BEING CONTINUED AT ---------------------------------- This mod adds the mechanic of the map markers you can usually find at sea, to land. It modifies all the dilemmas to have land equivalents, and instead of using Vampire Coast as the faction the player will face, the hostile fact...51.9k downloadsupdated 7 y ago
- Console Commands (Modding Tool) (WH2 VERSION)by prop joeAdds a bunch of commands that help with mod making and testing. Open the text box by pressing a button on the top left (see first screenshot). Type the command into the text box, then press the button to the right. Arguments in <bold> need to be replaced with valid values (e.g. give region wh_mai...50.6k downloadsupdated 4 y ago
- The Empire - Reloadedby ZarkisThis mod is the successor to my now obsolete "The Empire" mod (which got honourably mentioned in CA's latest patch notes) . It adds new campaign mechanics, new dilemmata and incidents to your Empire campaign. I may add some more stuff over time. Empire Alliances (player only) As Empire player you...49.9k downloadsupdated 5 y ago
- The Hammer of Grungni - Version 1.1.7 (Single-player Only) (Updated for S&F)by greyTigerOverview The Hammer of Grungni provides several new mechanics for the Dwarfs. Each of the Legendary Lords receives their own unique mechanic, along with a Runeword forging system that is available to all the lords. Why not check me out on Youtube and Twitch for more Warhammer content. Stonemasons...49.4k downloadsupdated 5 y ago
- *Important Notice* Cpecific's Traits Manager (+win64)by Cpecific*Works on 1.12.1* *IMPORTANT NOTICE* CA is going to disable some modding functionality, after which memreader will no longer be possible to use (this is not an old *notice*, as some people misinterpreted, but a current state of affairs). I asked them to incorporate memreader into the game, as it...47.8k downloadsupdated 2 y ago
- Survival Campaign - SFO! v1.0by kam2150Hello, This mod is an early version of my others projects, now brought to SFO! Skaven, Vampires, Beastmen, Orcs and Chaos got large increases in numbers, especially weak units. This means that AI of those factions will not spam more armies but each army will be a bigger threat. Certain units got...47.8k downloadsupdated 5 y ago
- Tier 4 Minors 2 - Wallsby Mazz*** TIER 4 MAIN MOD REQUIRED TO WORK *** FIND THAT HERE: This submod adds walls to the Tier 4 Minor settlements for all factions, except for Norsca because they don't have walled settlement maps and the game puts you on a placeholder map with no features. The garrison building lines for each fact...47.7k downloadsupdated 6 y ago
- New Settlement, Who Dis?by Groove WizardEver wonder why the Dwarfs would reconquista Black Crag and just leave it with that infidelious name? Or why the Greenskins would occupy old Dwarfen holds and, out of respect for their blue brethren, continue to call them "Karaks"? Well, wonder no more! This mod uses some brand-new CA commands th...47.6k downloadsupdated 5 y ago
- Unique Altdorfby MarukaThis mod is now also included in the combined version. Features This mod adds a unique settlement skin for Altdorf, which changes and grows based on the settlement level. Each settlement level adds some new features to the city. For example, the first level starts with a small village with the te...47.2k downloadsupdated 9 y ago
- Unlimited Money/Income ( Player only ) Mortal Empires Compatibleby KrabbeIts a fun mod. Every comment against people using this mod will be deleted. If you dont like it dont use it. Even i dont use it. But there are people who just want fun, So lets have them fun. DOESN'T WORK FOR HORDE FACTIONS!!!!! ---- Since people asked for it. This Mod provides only the player wi...47.2k downloadsupdated 7 y ago
- Instant Quest Ancillary 立即获得神器by TransARM(Scroll down for English description) 已整合DLC沉默与愤怒,达到神器任务等级后等一回合可直接获得传奇领主神器(包括所有隐藏神器). 注意事项 - 旧档只有在未激活神器任务的前提才兼容; - 先读取此mod再读取SFO; - 跟 Community Bug Fix 部分不兼容,如果坚持要用,此mod读取顺序要优于CBF。 由于强制跳过一些神器任务会影响其绑定派系的某些功能,具体参考以下操作可重新获得完整体验: 如何解锁 ''精英死灵巨像'' 和完成 ''哈肯的破碎心灵'' 任务: - 所有吸血鬼海岸派系完成仪式“丰厚宝藏之咒”即可解锁''精英死灵巨像...45.9k downloadsupdated 5 y ago
- Legions of Nagashby BelisarianNAGASH, SUPREME BONE DADDIO AND MAD HATTER, HATH COME. AND HE DOTH SPEAK IN CAPS LOCK. And he needed an absolutely soul-stealing amount of work, the narcissistic bastard. A due premise: we could have added Nagash as a lord somewhere, instead we chose to do the non-obvious and non-boring thing. Sa...44.9k downloadsupdated 4 y ago
- Loreful Empires: Great Leader Bonuses (Updated For Silence and Fury)by DrunkFlamingoRelease Version 3/28/2018 Features: This is a lightweight script mod that ensures that your Mortal Empires campaign will always end in a faceoff between large, lore accurate empires rather than a cleanup of a thousand minor factions and beastmen ruins. This mod uses scripts to distinguish between...44.8k downloadsupdated 5 y ago
- More Naval Movement Rangeby TetoaThe Double Time Stance now grants +90% movement range, instead of +50% in vanilla. (Works for player and AI and for all races) I felt, that the movement range on sea is very short in vanilla. This mod tries to increases the range. I edited the "Double Time Stance", cause thats the easiest and mos...44.3k downloadsupdated 8 y ago
- Tiered Taxby VanishoxyactThis mod adds some new tiers to the tax system. Rather than only having tax enabled, or disabled this mod allows you to select the level of tax you wish to apply to your provinces. With this mod there are now 4 different levels of tax, all with different benefits and downsides: * High tax : -8 pu...44.2k downloadsupdated 6 y ago
- Lucrative Tradeby Arthur DayneFYI: The mod works even when it says outdated. This is a simple mod that increases the trade commodity limit per region, effectively doubling or tripling your trade income. This also means that upgrading trade buildings is actually worthwhile now. The commodity limits with the mod are as follows:...43.3k downloadsupdated 8 y ago
- Change Starting Settlementby prop joeAllows you to start the campaign from any settlement of your choice: when you start a new campaign the mod adds a button (see first screenshot) that allows you to click on any settlement on the map, it then gives you ownership and teleports your lords and agents there. Your old settlements turn i...42.9k downloadsupdated 5 y ago
- More Trade Resourcesby prop joeAdds some new loreful trade resources to the game: Fabric - produced by the Empire Weaving House building chain Cattle - produced by Empire and Bretonnia pastures Flour - produced by Bretonnian Windmill building chain Bretonnian Warhorses - produced by Bretonnian inland settlements Goats - produc...42.8k downloadsupdated 5 y ago
- Radious Tier 4 Minor Settlements Submodby Synthetic ManRadious Total War Mod - Warhammer 2 - Tier 4 Minor Settlements Overview - Experience T4 Minor Cities with Radious Total War, and free up your capital building slots thanks to this submod. Graphics below are links, feel free to click on them! This is short overview of what to expect and what will...42.5k downloadsupdated 5 y ago
- Victory Conditions Overhaul 2 - Main Modby WolfyIntroduction This mod introduces a major redone of the victory conditions of the Mortal Empires campaign. A lot of members of the community, including me, think that there is a poor job done in the default ones. This results in abandoned campaigns and poor differences between factions, which usua...42.5k downloadsupdated 5 y ago
- Loreful Great Powerby IfThenOrElseThis mod replaces Great Power, with something that makes more sense in a lore friendly way for both the player and the AI. UPDATE: The mod now supports the MCT, which allows you to select the diplomatic penalty values, as well as the hardcore mode of making penalties cumulative! Big thanks to Van...42.4k downloadsupdated 5 y ago
- *Updated* New Lore Friendly Climatesby BroshThis mod is now updated for the Something and the Something Else. This mod creates several new climate categories for both the Mortal Empires and Vortex campaigns (24 in total) expanding upon the original ten found in the vanilla game. Each faction has new climate suitabilities to match the new w...42.3k downloadsupdated 5 y ago
- Skill Point Jumpstartby ZoranderLast updated: 14th July 2021 Quick overview: Lords gain 2 skill points instead of 1 on level 2, 3, 4, 5, 6, 7, 8, 9 and 10 Lords will be able to gain a maximum of 48 skill points instead of 39 (9 more) Heroes gain 2 skill points instead of 1 on level 2, 3, 4 and 5 Heroes will be able to gain a ma...41.8k downloadsupdated 5 y ago
- Instant Quest Battlesby CrynsosThis mod changes the Legendary Lord quest lines, so that instead of multiple side quests and events all of the background story within those is combined into one placeholder mission, which instantly completes and triggers the next quest battle. This enables you to choose to read the lore or skip...39.9k downloadsupdated 6 y ago
- SFO: Grimhammer II: Vanilla Garrisons SUBMODby VenrisThis is submod for SFO: Grimhammer II. It changes garrisons to vanilla state. So removes all additional units. Notice: DO NOT REPORT BUG OR BALANCE ISSUES, UNLESS YOU HAVE TESTED SFO: GRIMHAMMER II WITH NO OTHER MODS ENABLED! SUBMOD REQUIRE MAIN MOD TO WORK PROPERLY 100% SAVE COMPATIBLE Changes:...39.5k downloadsupdated 5 y ago
- Please Stop Cheatingby ReithanClick here if you'd like to give a small tip as thanks for this mod. This mod updates and expands on work previously done by MINOS, removing bonuses the AI gets and penalties the human player gets during campaign play that give the AI advantages over the player factions, such as increased heal ra...39.4k downloadsupdated 4 y ago
- Upkeep -50%by DraizixThis mod lowers upkeep cost by -50% of the original. This is effect is for AI and Human players, i.e. everyone. Some Lords may make units cost 0. This is expected due to certain traits lords may have or get. If you like my work feel free to toss me a beer or two! Thanks for your support everyone!39.4k downloadsupdated 5 y ago
- World Root Systemby LethaniNew Version released! What it does: 1. Insert the geomantic web to the woodelves, I called World Root System (WRS) 2. The WRS gets its strength by Athel Lorens Main Citys and 3 new outpost levels 3. Gives them new edicts, that get increased by the WRS Together it brings a mechanic that should rep...39.2k downloadsupdated 6 y ago
- Sensei's - No Great Power Penaltyby SenseiJT92In honour of Sebidee's mods-- description to be updated again once the launcher is working properly. Updated to 'The Prophet and Warlock' patch. CA have obviously broken the launcher, so I've reverted to the old version to see if it works - please comment your suggestions and results. NOTE: due t...38.4k downloadsupdated 6 y ago
- Easy Diplomacy (S&F Patch)by NomadJust another easy diplomacy cheat mod, for PLAYER ONLY. Requires 300 gold bribe to get what you want, most of time. Sometimes requires a little more. Didn't feel like waiting for all the old, outdated ones to be updated. Here you go, enjoy :) Compatible with just about every mod, as long as it do...38.1k downloadsupdated 5 y ago
- Cataph's Less Rebel Rebels [updated for Silence]by CataphWhile I was working at the dynamic caps for Boyz will be Boyz, I felt the urgency of changing some things with the rebel unit pools. I mean, it's bound to raise an eyebrow or two if you can't recruit more than one dragon but the neighbourhood rise up against you with about seven Carnousaurs and a...37.9k downloadsupdated 5 y ago
- Infinite Character Respecsby VanzigEnjoy the freedom to respec your lords and heroes skillpoints any time that you desire with a button on the bottom of the talent tree, as many times as you want. Button is at the bottom-left side of the character skill menu. If the button is missing, either the two mods needed are not both instal...37.8k downloadsupdated 5 y ago
- Force Confederation - Tomb Kings & Vampire Coastby sm0kinUpdated for "Total War: WARHAMMER II – The Hammers & Herdstones". This mod requires the Force Confederation mod to work properly! Limitations: Settra can confederate any Tomb Kings faction aside from The Followers of Nagash and The Sentinels. Khatep and Khalida may force confederate any Tomb King...37.8k downloadsupdated 5 y ago

