Total War: WARHAMMER II mods
Total War: WARHAMMER II campaign mods
Everything filed under campaign by its own author, ordered by how much it is used.
1.3k campaign mods
- AI Tweaks - No Anti-Playerby JadawinTWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered a thousand times already. Any comments o...26.5k downloadsupdated 5 y ago
- Watchtowers and Forts [Obsolete]by AnyndelThis mod allows the player to build forts and watchtowers in the campaign map. They will be permanent additions to the map once built. Each of the forts and watchtowers has a unique look and name depending on the player's culture. For example, Empire and Bretonnia get traditional towers fitting t...26.3k downloadsupdated 7 y ago
- Chaos Towers (Updated for S&F)by WarsongerOccupation mod for the Warriors of Chaos, lets you to build outposts with 3 building slots. These sites can give economy bonus or a decent garrison to prevent other factions from recolonising. The horde functions are the same. Contents: Chaos outposts, can be built everywhere Can colonise ruins,...25.4k downloadsupdated 6 y ago
- 2 skill points per level -- With Skill Dumpby DraizixThis mod adds 2 skill points per level up. It is for everyone, AI, Humans. All the Lords / Heroes and anything else that levels up and has a skill tree. This also adds a skill dump to the units skill tree. Each point into the dump adds 1% health capping out at 100 points spent. If you like my wor...24.8k downloadsupdated 5 y ago
- Bloodlines: Rare Vampiresby IfThenOrElseThis mod removes regular Vampire Lord and Strigoi ghoul kings generals from the recruitment pool, encouraging you to use Master Necromancers until you decide to use your own powerful legendary lords and Bloodline vampires. Please don’t forget to Context: Vampires capable of leading an army are ra...24.5k downloadsupdated 5 y ago
- Tier 4 Minor Settlements 2 [SFO - The Silence & The Fury]by 76561198326010701This mod makes Tier 4 Minor Settlements 2 balanced for SFO This mod is a STANDALONE, hence, the base mod MUST NOT be installed or IT WILL LEAD TO UNEXPECTED RESULTS, INCLUDING CRASHES WHAT IT DOES: This mod edits two things: - GARRISONS: the base mod (T4 minor settlments 2) is balanced for vanill...24.5k downloadsupdated 5 y ago
- High Elf Units for High Elfs (WH2)by LordOmletteA version of this mod is now available for Total War: Warhammer 3. This means that this mod will no longer be maintained. If you confederate Avelorn, you gain access to Dryads, Treekin, and Treemen. If you confederate Nagarythe, you gain access to Shadow-walkers. If you confederate Yvresse, you g...24.1k downloadsupdated 5 y ago
- Enable AutoResolve Quest battles!!by 76561198399972152this mod simply makes the auto-resolve button for quests clickable again the button will remain grey with the red tooltip but it is clickable now I tried to change the opacity and remove its tooltip but it seems like somehow another script is overriding it. huge thanks to MobinS for helping me ou...23.9k downloadsupdated 7 y ago
- Diplomatic Options - Vassal All Factionsby DresdenThis mod allows all factions to vassalize other factions through diplomacy and conquest. The diplomacy option only works in new games. Works for both player and AI. Compatible with most other mods, save game compatible. Other Diplomatic Mods All Diplomatic Options - Vassal, Liberate, Confederate...23.4k downloadsupdated 5 y ago
- Updated Custom Lord Creationby VrooktarAll the credit for this mod belongs to Vanishoxyact: The only thing I did was adding a few lines that make it possible to use this mod for the Spellweaver, the Glade Captain, the Malicious Treemen and Branchwraithes, the Doombull, the Wargor, the Great Bray Shaman, the Skink Oracle, the Packmaste...23.3k downloadsupdated 5 y ago
- No Additional Upkeep per Army (read description)by lstanley93NEW UPDATE 12/26/2019: Due to feedback I have decided to port the removal of penalties to Tomb King post battle loot to another mod. You can find it here,23.2k downloadsupdated 7 y ago
- All Climates Suitable for all Races!by MrBlazzar™I edited the climates to make it so all climates are suitable for all races. This means that even the AI will have all climates suitable as well. Can be used mid save game. Check out my other mods If you like the mod don't forget to23.2k downloadsupdated 7 y ago
- 【全派系】地标招募诺斯卡狩猎巨兽(任务巨兽原版)by 76561198360555004首先感谢Sam大佬和SorcererSupreme大佬提供mod灵感! English version is here:All Faction: New Landmarks Recruit Norsca Hunted Monsters (original monsters version) 前排提醒: 此mod由于需要占领城镇,因此仅对所有非游牧派系有效(即混沌和野兽人此mod暂无效) 此mod兼容大多数mod,包括SFO、mixu领主包和派系全开mod等,兼容凡世帝国和大漩涡 ————————————————————————————————————————————— 十个省会城镇现已添...22.9k downloadsupdated 5 y ago
- Wood Elves - Outposts Enhancedby minicThis mod is increases the number of slots for only wood elves outposts. No big change, just adding few slots. not upgradable or higher tier settlement, still outpost. what it exactly does; - Major settlements : +2 slot added. - Minor settlements : +1 slot added. - All coast settlements : +1 slot...22.9k downloadsupdated 3 y ago
- Capture Artillery! 缴获火炮!by Alex ZhaoDescription A simple mod that increased the chance of capture artillery from 10% to 50%. The rules are same as vanilla, you can only capture artillery that are available to your faction, you can capture artillery from garrison, or capture multiple artillery in one battle as long as there are enou...22.8k downloadsupdated 5 y ago
- Remove unit loss from colonizing ruinsby Alva AitchRemoves the unit loss associated with colonizing a ruin.22.7k downloadsupdated 7 y ago
- Imperial Authority Modifyby < blank >Remove the imperial authority cost when confederate with other electors.22.6k downloadsupdated 5 y ago
- Upgrade Units - SFO Submod (still works)by prop joeAdds some upgrade paths for units added in SFO. Otherwise you don't need this submod, they will still work together flawlessly. Flagellants -> Army Of Sigmar Flagellants Marauder Hunters(Javelins) -> Norscan Whalers Peasant Bowmen variants -> Men-at-Arms (Longbows) Chaos Warrior variants -> the 4...22.5k downloadsupdated 5 y ago
- 3 skill points per level -- With Skill Dumpby DraizixThis mod adds 3 skill points per level up. It is for everyone, AI, Humans. All the Lords / Heroes and anything else that levels up and has a skill tree. This also adds a skill dump to the units skill tree. Each point into the dump adds 1% health capping out at 120 points spent. If you like my wor...22.4k downloadsupdated 5 y ago
- Generals and Heroes Maximum Level 60 2 points per Levelby ZathothThis mod provide an alternative to the Max Level 60! 2X Points on Level up! mod from Nitz. The mod from Nitz works fine for generals but unfortunatly does not work correctly for heroes. This version allow the level of heroes to be raised to 60. All levels from 1 to 40 have not been altered and ar...22.4k downloadsupdated 5 y ago
- Easier Tradeby max.94MY MOD IS ACTUAL 22.11.18 SAVEGAME COMPATIBLE CENTRAL: INCREASE CHANCE FOR TRADE-AGREEMENT STRONG RECOMMENDED MODS: "Cultural Penalties Extended" Hey Guys, this mod decreases the requirements for the AI to agree on a trade agreement, so you dont need tradepartners on the equal economical level an...21.8k downloadsupdated 8 y ago
- Guardian of the Realm (Updated for The Silence and the Fury)by DrunkFlamingoGives the Green Knight a chance of appearing during settlement defences. This chance is based on chivalry if the Bretonnian is human, or upon how many Bretonnians remain if they are the AI. Thanks also to norse for making the other half of the mod. COMPATIBLE WITH OVERHAULS AND SAVE GAMES If you...21.8k downloadsupdated 5 y ago
- Unbreakable Alliances & Vassalsby Filay- THIS MOD DOESNT NEED AN UPDATE FOR FUTURE PATCHES. IT WILL STILL WORK - Summary The mod allows you, your military/defensive allies and vassals to safely refuse requests to join wars without worrying about breaking the alliance. The mod simply removes the ability to break off alliances when decl...21.7k downloadsupdated 6 y ago
- Regional Visibility (Allow the player to have visibility over his own regions)by Anyndel-THIS MOD IS DISCONTINUED- It might still function but you are better off not trying it. I havent got the time anymore to update my mods unfortunately, but they are up for grabs if anyone wants to continue them or make their own versions, anyone is allowed to do anything with any part of any mod...21.2k downloadsupdated 7 y ago
- Better Economy Player Onlyby MadMartiganSimple: 500% Taxes +12% Replenishment rate +8 Public Order +4 Recruitment +60 Growth Scaven food (if player is Scaven but aparently not working now) attrition immunity PLAYER ONLY Save Game compatible Co-op Grand Campaign playable Don't forget to rate!21.1k downloadsupdated 8 y ago
- 2 Skill points - Max level 50 - Special Skill dumpby NeonDracoz2x Skill Points - Max level 50: Every lord and hero gets 2 skill points per level and the max level for both is now 50. This part of the mod will also work with any other mod that adds lords and heroes. Skill Dumps: Basic skill dump unlocks at level 20 and is used for extra skill points. Lords an...21.1k downloadsupdated 5 y ago
- You're a Wizard Garri-sonby John AustinWhy are garrison mages terrible? They're standing in defence of their homes, but they only learned 1 spell! This mod makes it so that if you build the higher levels of a spellcaster building, the garrison mage learns more spells. They also get their Lore's passive buffs, because magic is fun! Mag...21.0k downloadsupdated 5 y ago
- Easier Confederationby max.94MY MOD IS ACTUAL 22.11.18 SAVEGAME COMPATIBLE CENTRAL: FASTER CONFEDERATION WITH HIGH RELATIONS FOR PLAYER AND AI Hey guys, i wanna make it easier to confederate with factions of ur race with very high relations, the requierements for "best friends" are strong, with really good relations medium l...21.0k downloadsupdated 8 y ago
- O6OPMOT's Heroes of the Empire (S&F)by O6OPMOTThis mod adds few heroes to the empire roster: - Imperial Master Engineer (recruitable hero) - Valten, the chosen of Sigmar (unique hero) - Ludwig Schwarzhelm, the Emperor's Sword of Justice (unique hero) - Arch Lector Kaslain (unique hero) - Arch Lector Aglim (unique hero) - Reiksmarshal Kurt He...21.0k downloadsupdated 5 y ago
- Super Urbanization (More Slots)by AXUPDATED For The Silence & The Fury DLC 欢迎dalao们测试、反馈。 All feedback are welcomed. P.S. I speak Chinese and English, so please fell free to leave comments in these 2 languages directly. Cheers. 说明 / DESCRIPTION 全部行省首府全部有18个立即解锁的建筑槽。 为什么是18个?因为4地区行省只能放下这么多,否则会挡住回合结束按钮和行省概览界面。 史上最大(?)规模城市化mod,可以保证任何一...20.8k downloadsupdated 5 y ago
- Kaylica's Strygos【Rebuild the Strygos Empire】by [NWB]KaylicaaaGhoul King Vorag Bloodytooth have led his army to build a strong fortress in the Plain of Bones. Hearing of Vorag’s achievements, King Ushoran saw the hope of rebuilding his empire, he returned again, and finally recovered Morgheim. Let the two armies work together to defeat the enemies who have...20.7k downloadsupdated 5 y ago
- Expanded Roster - Ogre Kingdoms compatibility submod for OvN: Lost Factionsby UbermorgenThis submod allows compatibility between Expanded Roster - Ogre Kingdoms and OvN - Lost Factions. - Ogre lords are available to all OvN factions - Ogre names appear for the OvN cultures - OvN's unique Ogre units (Araby, Halflings, Grudgebringers) are affected by Ogre lord skills Notes - Does NOT...20.7k downloadsupdated 5 y ago
- Faster Campaign Sieges IIby KornstalxThis is a very simple mod that reverts the Warhammer siege table back to the values from Attila. It just seemed silly to me that you could build a castle faster than you could siege one, and no one was wasting 10+ turns to starve an enemy out. The base siege attrition and fortification resistance...20.6k downloadsupdated 6 y ago
- Loreful Diplomacyby CrynsosThis mod modifies the diplomatic options available to all races to be more restrictive based on the lore of how the various races interacted in the Warhammer world. Specifically the options limited are invitations to war, defensive and military alliances. For example, Dwarfs are very distrustful...20.5k downloadsupdated 8 y ago
- No Player Upkeep (by request)by Commisar Jon FuklawIntroduction For whatever reason, I got people from all walks requesting a no player upkeep mod, despite the fact that these kind of things never need updated. Bam, here. Take it. AN' GET DA ZOG OFFA MY LAWN, YA GROTZ! Content ORKSHUN GEN-UH-RALZ WARNIN': Contains no upkeep. Consume with moderati...20.5k downloadsupdated 7 y ago
- Greybeard's Prospectors Climate Overhaulby ElonThis mod is meant to be used togheter with my Greybeard's Prospectors Faction Overhaul , but will work fine for the vanilla faction without it too. While I personally like the additional challenge of starting surrounded by unpleasant terretory, I do understand that not everyone thinks that it is...20.4k downloadsupdated 5 y ago
- Ultimate Chaos-Sub Mod - Skill Point Increase for Lords & Heroesby SteelULTIMATE CHAOS MOD-MOD This mod is designed as a plugin for Ultimate Chaos. You can subscribe to it below.20.4k downloadsupdated 8 y ago
- Pirates of the World (w/ OvN Araby support!)by piercebusterTo encounter Araby pirates you must have OvN Lost Factions. To encounter Tomb Kings pirates you need both OvN Lost Factions and Chaos Robie's Tomb Barque. These are optional. You know those sea wreckages where you battle enemy pirates so you can claim all the loot? Why are they always zombie pira...20.4k downloadsupdated 5 y ago
- Happiness Matters (WH2/ME)by ZarkisIn vanilla WH2 the level of public order does only affect the High Elf factions. This mod adds this game mechanic to all other factions, but only affects the tax income. It increases or decreases the tax income of a province in relation to how happy its inhabitants are (from -15% to +15%). The ef...20.3k downloadsupdated 5 y ago
- Loreful names for Marienburg [Works, too lazy to figure out a way to update it]by MixuThis mod changes the names for all lords and heroes for Marienburg, because in lore they usually have names from Dutch and don't use the same german names that everyone else in the Empire uses. Compatible with pretty much everything. Numbers: ? 51 Forenames ? 30 Surnames20.2k downloadsupdated 7 y ago
- Kaylica's Necrarchs【The Return of W'soran】by [NWB]KaylicaaaKaylica's Necrarchs【The Return of W'soran】 I, W'soran, the ancestor of Necrarchs, has recovered my body and is now resurrected. Wait and see, you rude people who disturb the Master of the Dark Arts's meditation on necromancy, you will eventually become the materials for my experiment. At the same...20.0k downloadsupdated 5 y ago
- More Winds Of Magicby Unnamed_ShadowWhile magic itself is much better in Part 2, CA hasn't addressed the fact that you get incredible mediocre amount of winds of magic. As well as the recharge rate is incredibly sub-par to allow for some actual spell spam. Add the fact that spell cooldowns are a bit too long IMO. And magic is not t...19.9k downloadsupdated 5 y ago
- Flamboyant's - Chaos Dwarf Invasionby Flamboyant Schemer61Compliation of all my events mods: Update 26.05.2019 ok everyone we solved the softlock problem (at least did everything we can possibly do), and now the goblin migration armies are coming for black venom, and chaos dawi armiese are coming for servants of chaos faction. Also, the chaos dawi armei...19.8k downloadsupdated 4 y ago
- Doubled Research Speed for Technologiesby PezhetairosThis mod increases the players research rate from 100% to 200% to speed up tech research (seen in the top left corner of the Technology screen) Any other possible research boosts/buffs you may get in the campaign will also work on top of it. Works for every faction, all future factions/races, Sav...19.7k downloadsupdated 7 y ago
- Rebanner II MOD 简体中文补丁by [HAN]Sephiroth各位,本次给各位带来的,是Wallets制作的Rebanner II的简体中文补丁。 Rebanner II是一代Rebanner MOD的升级版,作品对旗帜原有属性进行了大幅重制,改变以往旗帜属性较低,缺乏存在感的现状,是一款少有的、专门针对旗帜的作品。 对比原作,属性修订有一定提高,但并不过分拔高,基本兼顾了游戏原有装备属性,是装备修改类作品的上乘之作,希望朋友们喜欢。 请喜欢或欲尝鲜的朋友在下列地址订阅MOD本体,然后订阅中文补丁即可游戏 Rebanner II: MOD兼容存档,无需重开; 如果你喜欢战锤世界的金戈铁马,如果你想体味凡世帝国的残血如虹,欢迎加入战锤全战群:1835...19.6k downloadsupdated 5 y ago
- 00 No Public Order Penaltiesby MINOSThis Mod removes the Public Order Penalties for the Player on higher Difficulties. -------------------------------------------------------------------------------------------------------------------------- Compatible with my other Mod "No Public Order Cheats for the AI". -------------------------...19.4k downloadsupdated 8 y ago
- Rise of the Beastmen - revisited (ME)by ZarkisOVERVIEW 'Rise of the Beastmen - revisited' is a scripted event mod for beastmen and non-beastmen players. It adds new game features, missions and incidents. The core of the mod is a optional beastmen invasion mechanic that spawns two waves of beastmen warherds in the middle and late game to spic...19.3k downloadsupdated 5 y ago
- Main Campaign Capital Fixby StoneforgeWH3 Version by Dux: This is the same as my Grand Campaign Capital Fix mod for TW:WH but remade for TW:WH2. It adds: * Drakenhof as capital for the Von Carstein. * Karak Eight Peaks as capital for Clan Angrund, Crooked Moon and Clan Mors. * Skavenblight as capital for Clan Pestilens and Clan Eshin...19.3k downloadsupdated 5 y ago

