Total War: WARHAMMER mods
Total War: WARHAMMER battle mods
Everything filed under battle by its own author, ordered by how much it is used.
298 battle mods
- Better Siege AIby BladeukAs with most Total war games the Siege AI prefers to sit and starve you out when it doesn't have an overwhelming advantage, personally this does not give me a challenge, so I created this mod. This mod does the following: - Changes the AI's behaviour so it will attack more frequently when the odd...4.0k downloadsupdated 10 y ago
- Ultimate Battlefieldby johnzotackHi all. If you are a lore fanatic than this mod isn't for you. I'm sorry fo that (?) :) What this mod all about? Well this is a combination of many good mods that enhance the battles in the game here is the list of the combined mods: - Brutal Battles by Boo! and H34d_Rush - Total Impact Battle Ov...3.9k downloadsupdated 9 y ago
- Better Siegesby ZarkisCA intended sieges in WHTW to be 'epic' and and a bloody affair for any unprepared attacker. However, it is very easy to slaughter the (AI) defenders of a walled settlement by using exploits like staying in the blind spots of the wall towers and fireing away with ranged units and magic or using a...3.9k downloadsupdated 9 y ago
- Difficulty has no effect on morale.by Alva AitchRemoves all effects on leadership/morale based on your selected difficulty. Ai modifier on easy from -8 to 0 Ai modifier on hard from 5 to 0 Ai modifier on very hard from 10 to 0 Player modifier on very hard from -5 to 0 This should be compatible with almost any mod that does not change these val...3.8k downloadsupdated 9 y ago
- Eternal Winds of Magic (Cheat Version)by Don't Wake The BabyDo you like spells but hate being limited to how many you can cast per battle and how often you can cast them? If so then this should be just what you need This mod will set the magic reserves to 100000000, Magic pool to 1000 and magic regen rate to 1 per second so you wont be running out of magi...3.7k downloadsupdated 10 y ago
- GOW's Realistic Siege - No Center Rushby GOW LIKE A BOSSWhat it does: (1) This mod DRASTICALLY increases the time it takes to capture a city's center (it now takes approximately 166 times as long to capture). What this does is essentially forces you (and the AI) to fight the siege to the bitter end. No longer will you have to worry about that one AI u...3.6k downloadsupdated 9 y ago
- Arch Archaonby seldisI wanted archaon's force to look like Sauron the lord of the rings so i made this. On this mod archaon is super OP. You should hit backspace if u like balance. Archaon now bigger, faster, tougher, and hit harder. Archaon has his own fire magic which is stronger, wider and has more projectiles, lo...3.4k downloadsupdated 9 y ago
- Tank Overhall (Updated 1/21/2017)by Lt ApolloVerson .5C When I saw the steam tank I was blown away, yet something felt off when using it. Sure it's tough, sure it's got an incredibly long range cannon, and ya it has a turret… But despite all this the tank just felt woefully underpowered. Being a fan of 40k and a avid Imperial guard player I...3.3k downloadsupdated 10 y ago
- Eternal Winds of Magicby Don't Wake The BabyDo you like spells but hate being limited to how many you can cast per battle? If so then this should be just what you need This mod will set the magic reserves to 100000000 so you wont be running out of magic unless you start spamming magic at nothing for a few hours or days :^P This mod should...3.3k downloadsupdated 10 y ago
- More Factions for Custom Battlesby Safer196This mod unlocks more factions for use in custom battles: Altdorf (Empire) Averland (Empire) Cult of Ulric (Empire) Hochland (Empire) Nordland (Empire) Ostland (Empire) Ostermark (Empire) Stirland (Empire) Talabecland (Empire) Wissenland (Empire) Marienburg (Independent) Border Princes (Independe...3.1k downloadsupdated 9 y ago
- Walls for most settlements and most racesby BladeukThis mod adds walls to level 2 and 3 minor settlements, for all races that have settlements except the norse factions (The Chaos hordes obviously don't get walls as they are a horde). It is a requested rework of this mod which adds walls to all settlement levels: This means all seige battles are...3.0k downloadsupdated 10 y ago
- Slower Combatby CeltikThis mod slows down the pace of battle by decreasing the melee hit chance of units. And it does only that. My mod decreases the hit chance in melee combat by 50%, thus making the battles last longer and having a slower pace. I didn't touch the units stats, or their speed, or the damage, or the mo...3.0k downloadsupdated 9 y ago
- Make Gelt Great Againby InfBoosts Lore of Metal spells so they're great. If you'd like Gelt himself to be great, use this mod as well: Direct Damage Searing Doom Raw damage 13 -> 26 (+200%) Projectile Count 50 -> 75 (+50%) Searing Doom, Overcharged Raw damage 13 -> 39 (+300%) AP Damage 7 -> 21 (+300%) Projectile Count 70 -...3.0k downloadsupdated 9 y ago
- Vampire Wars (Quest Battles)by Robert GuiscardI became greatly interested in Warhammer lore a result of this game and decided to expand upon the somewhat small set of quest battles available to the epic heroes of the Warhammer world. This mod mostly focuses on the battles, adding eleven new battles complete with cutscenes (but not audio, tur...2.9k downloadsupdated 10 y ago
- Loose unit formationsby BawlerrLoose unit formations give a more authentic random look to those savage/undead groups! -Removes square-like formations from unit types that should otherwise be more loose with a horde mentality *removed wider spread, Tell me if you want this returned* - In-combat unit structure has a horde mental...2.9k downloadsupdated 10 y ago
- Custom Battles without Lordsby John ImmortalWith this mod, any unit can be selected to fill the role of a Lord for the purpose of custom battles, in order to allow for straight 1v1s with no Lord and Lord Abilities interfering with the results.2.8k downloadsupdated 10 y ago
- Sub-Factions Unlockerby WhiskeyjackUnlocks the following factions for use in Custom Battle. Kislev Tilea Estalia Border Princes Please note: This mod DOES NOT unlock these factions for use in Campaign - only Custom Battles. Their unit rosters are also comprised only of the vanilla units these factions can recruit in campaign - no...2.8k downloadsupdated 9 y ago
- Booze's No Lords Customby Boozebeard*!This mod is designed for testing units in custom battles, you should turn it off when you actually want to play normally because it disables the leadership penalty that is usually applied when lords die.!* No lords in custom battles!.. well sort of. What it actually does is let you choose any b...2.7k downloadsupdated 9 y ago
- Dwarves do it betterby RompaIncrease to ranged units for the dwarfs: Van - Mod - Crossbows 155 - 175 - Rifles 135 - 155 - Cannon 430 - 480 - Trollhammer 80 - 100 - Organ gun 225 - 275 - Grudge 420 - 450 - Flamecannon 150 - 250 also reduced reload rate - Master engineer 135 - 175 Due to animations drakes cannot have their ra...2.7k downloadsupdated 10 y ago
- Unit size 200% for SFO (outdated)by BrutusCzHi, I created this SFO sub-mod that increases unit size to 200%. What does it do? 200% unit size for all units (200 => 400, 4 => 8) Heroes/Big monsters have +100% increased HP Point and Click magic, Items. Their power increased by 100% to match health increase. Unit Drag Table 50 => 63 Keep in mi...2.6k downloadsupdated 9 y ago
- Unit Size Expansions - Towers, Special Units, Lords/Heroes - 125%by RailgunHi, a mod to increase the Vanilla Towers, Special Units and Lords and Heroes by 25% on few characteristics. Description : The chariots and warmachines are up to 25% of their numbers. Lords, Heroes, creatures and anything else which is less than 4 men per unit have their healths increased by 25% (...2.6k downloadsupdated 9 y ago
- Weaker Walls and Towersby EmphyrioVanilla wall and tower HP values are insane! No matter how much artillery you bring to a siege assault, your soldiers will have probably already taken the walls before your guns can knock any down. This mod simply reduces wall HP by 60% and tower HP by 80%.2.5k downloadsupdated 10 y ago
- Make Gelt Swole Againby InfGelt bulks up with the power of the Lore of Metal and Broscience in equal parts. If you'd like to chase the gains goblins away from his magic as well, use this mod: Hit Points Unmounted/Mounted 3350/4040 -> 4350/5470 (+30%) Melee Attack 34 -> 44 (+30%) Melee Defense 38 -> 60 (+59%) Armor Leather/...2.5k downloadsupdated 9 y ago
- Dwarves do it better (better guns)by RompaIncrease to ranged units for the dwarfs: Van - Mod - Crossbows 155 - 175 - Rifles 135 - 195 - Cannon 430 - 480 - Trollhammer 80 - 100 - Organ gun 225 - 275 - Grudge 420 - 450 - Flamecannon 150 - 250 also reduced reload rate - Master engineer 135 - 215 This version is just compatable with the 'bet...2.4k downloadsupdated 10 y ago
- Double Unit Sizes, No Limits Editionby Doomon15Double Unit Sizes: No Limits Edition This mod is another variation of my double unit sizes mod and just adds no more limits to all renoun units and the new special units as a little extra fun feature. I have been modifying my own mod recently with this feature so now im sharing it with everyone e...2.4k downloadsupdated 9 y ago
- Unbreakable Black Orcsby {XXX}predALIENEver get tired of your black orcs losing morale from seeing a few gobbos running? Well then this is the mod for you.2.3k downloadsupdated 10 y ago
- Triple unit sizeby ⭕⃤ BIPPOCan your pc handle the heat? (spoiler: it can't) note: I advise using this ...to have more flexibility with formations - otherwise every unit will be a square. If you want an actually playable version try my "double size unit" mod:2.2k downloadsupdated 10 y ago
- Longer & Dynamic Battlesby Cotton Eye JoeUPDATED AND FULLY COMPATIBLE WITH THE NORSCA UPDATE! ALL CHANGES INCORPORATED! ------------------------------------------------------- ---------- What is this mod doing? ----------- ------------------------------------------------------- My mod slows down battles quite a bit. Melee engagements ta...2.2k downloadsupdated 9 y ago
- Only Player Cheat .packby YUN92Only Player Load , Hero , agent amour +20 attack +20 defence +20 ward_save +10 % -> +20% damage + 10% -> +20% upKeep -10%->0% health +50% aurasize +20% battle_movement_speed +202.2k downloadsupdated 9 y ago
- No Morale - Blood For The Blood Godby xMusashiKorianxThis mod makes ALL units fight until they are depleted/dead. We must appease the blood god. *NOTE(S)* This mod may not be savegame compatible with older saves prior to using the mod. This mod may not be compatible with all other mods so please be aware of this when stating things like; "This does...2.2k downloadsupdated 9 y ago
- Reasonable Regeneration Capby Geochime77This mod changes the regeneration cap to a more reasonable percentage. The current cap is 75%, which basically means that every unit has a potential health of 175% in battle. The addition of regen cap will not affect most factions, but it completely breaks Vampire Counts playstyle. So I have incr...2.1k downloadsupdated 10 y ago
- Balanced Towersby TotalwarhammerIn Total War Warhammer towers are very powerful which I personally like, since I think the defender should have the advantage in a siege. However, the obscene range of the towers makes attacking a walled city somewhat annoying instead of fun. So I reduced the Range of the towers to 270 from 450....2.1k downloadsupdated 9 y ago
- Better Battlesby RompaThis Battle mod was made to slow down battles, but mainly to be a compatiable, community work, Meaning I want feedback and any ideas you think would be good for this mod or another seperate one. This changes how fatigue and morale work and also adds a few new features. Keeping some units fresh ca...2.1k downloadsupdated 10 y ago
- Ferrum Wizard Levelsby Sun-NuadaHello, this is a version of this mod compatible with Steel Faith Overhaul mod. YOU SHOULD USE THIS ONE ONLY IF YOU HAVE SFO otherwise use the link above for the original mod CHANGES So what this mod does it adds new skills to all casters that are simply called Wizard Level II, III and IV What tha...2.0k downloadsupdated 9 y ago
- Longer broken moraleby BrahsonAs the game is now units recover from broken morale pretty fast. So you can break an unit of archers who will run for 10 secs and then they come back pestering you with arrows. To me that was annoying so I made a small mod that increases the time that units run away when their morale is broken. W...2.0k downloadsupdated 10 y ago
- Better damage spells.by {XXX}predALIENThis mod is all about spells doing more damage, it should be played with ultra unit sizes for the best experience. Update 2: Foot of Gork, det force changed to 50. Ghennas golden hounds, reduced AP damage to 53 and to 60 when overcast. Fate of Bjuna, changed hp_change frequency to 0.9 and damage...1.9k downloadsupdated 10 y ago
- Total Impact Battle Overhaulby ArmorchinWhat if, Everyone have a battle capability of a Hero? Not just a mere pawn on a battlefield? Add the feel of impact to the battlefield with this Battle overhaul mod! -Features- > Like a Real Fantasy battle! Bodies fly, Soldier get knockback and forth by sheer force. > Better infantry charge impac...1.9k downloadsupdated 9 y ago
- Improved Marks of Chaosby ExtradaemonThis mod adds additional effects and abilities to the four marks of chaos. Making them more powerful than ever and adding the following effects alongside the existing ones: Slaanesh: + 10 Movement Speed. Nurgle: Health Regeneration, +500 to unit HP. Khorne: +15 Melee attack, +10 melee damage, +15...1.9k downloadsupdated 10 y ago
- GOW's Realistic Flame Weapons - Dwarf Upgradeby GOW LIKE A BOSSI made this mod because I was consistantly underwhelmed by the late game Dwarf units. It takes 3 turns or so to recruit a single unit of flamethrower troops and they suck. Ditto for the trollhammer torpedo and the flame cannon. Dwarfs are supposed to have better artillery than the Empire, and the...1.8k downloadsupdated 9 y ago
- Better Lore Of Metal (vanilla)by ArchimiddlesThis mod brings a much needed upgrade to the power of the lore of metal, on acount of the fact that the vanilla version is unbelivabley under powerd. The negative spells against the enemy were probably increased the most as being able to control the magic of metal would meen you could render enem...1.8k downloadsupdated 10 y ago
- Custom Battle General Unit Mod Ver. Realm of Wood Elvesby WōtanzHello everyone. This mod is custom battle all unit is faction general mod. This mod is maybe use the unit test. okay thanks and enjoy. and have a niceday.1.8k downloadsupdated 9 y ago
- Warhammer Revival: Wood Elves Special Rules Onlyby RyuSummary Hello everyone, back at it again with another mod here, and this one was requested a few times. So being the nice guy that I am, I decided to make those certain people happy by making the Waywatcher ammo variants and the special rules into a seperate mod without the stats being affected....1.7k downloadsupdated 10 y ago
- Loose Unit Spacingby Opposing FarceThis mod makes it so that certain units don't line up in straight columns and ranks. This mainly affects orc, beastmen, and chaos units. Zombie and crypt ghoul/horror units are also affected. Bretonnian peasants are also more mob like. Bretonnian men-at-arms have normal rows and columns. --------...1.7k downloadsupdated 9 y ago
- Age of Unification (Quest Battles)by Robert GuiscardI excitedly present to you Age of Unification, a mod that unlocks fourteen new units (one legendary lord and 13 heroes). This mod is centered around the series of battles fought by Gilles le Breton and his grail companions in the unification of the dukedoms of Bretonnia into one empire. Each of t...1.7k downloadsupdated 10 y ago
- No more Dancing Swordsmenby ZenKhatLess prancing around and more stabbing please... Check out my other mods!1.7k downloadsupdated 10 y ago
- Reduced Tower Rangeby MillimidgetUPDATE: This mod has been updated for TWW1. This mod reduces the range of settlement siege towers to 300.1.7k downloadsupdated 9 y ago
- GOW's Realistic Combatby GOW LIKE A BOSSShort Version: Artillery: Things that shouldn't explode don't (trebuchet, Cygor rocks, grudge thrower, etc.) Goblin Lobber is now a grenade strapped kamakazi and not a dead cow. This mod turns a useless unit into a very dangerous one. Missiles: Bows: Very quick to reload, low-moderate damage, alm...1.7k downloadsupdated 9 y ago
- Better flame cannonby RompaDo you feel as though the fame cannon made by the mighty Dwarves is a bit lacking? I do, so I made this mod, I doubled the range and halfed the reload time. It sounds op, but they are still not that good, maybe just good enough to consider being used now. Also the range says 300m but it wont star...1.6k downloadsupdated 10 y ago

