Total War: WARHAMMER mods
Total War: WARHAMMER battle mods
Everything filed under battle by its own author, ordered by how much it is used.
298 battle mods
- Magic/Abilities area +50% for SFOby BrutusCzHi, this sub-mod increases area of spells and abilties by 50%. 𝐖𝐡𝐲 𝐭𝐨 𝐮𝐬𝐞? - If you are like me and you like Steel Faith Mod, play on ultra unit size or even use mod that further increases unit size and feel like effective area of buffs/debuffs is too small, this mod is for you. I would integrate...797 downloadsupdated 9 y ago
- Sinj's Spellsby AergulUpdate 7: Further buffed Invocation of Nehek by 25% and applied update buffs to it. Update 6: Vortexes now move 50% slower than original, rather than 25% slower. Wrath & Ruin should now do double its damage which is equivalent to half the damage of Fate of Bj. (It was originally a quarter). Updat...795 downloadsupdated 10 y ago
- deadlier_arrows.packby Scar*Edit* 12/05/17 Hawk Riders have a 360 Firing Arc to make them more useful, small buff, not OP, still balanced, they're good for harrassing *edit* 02/05/17* aye im still here, thought make a few tweaks, also decreased tower range to 160, buffed hawk riders to be more effective, buffed orions rang...788 downloadsupdated 9 y ago
- Animated and longer battles warmod fixed!!!by K1LL3RP0LL0This mod is an idea combined 2 of my favorite battle mods, proper combat and rush battle. i offer long battles like proper combat slowing down units and damage but at same time increasing the animacion atacks to make it more dinamic, increased hp by 1.5, also rework a bit the fatige and morale so...782 downloadsupdated 10 y ago
- Officers for Chaosby AndrewAfter request of The Immigration a month ago, I made another officer mod. This time all units of Chaos except low entitie units like aspiring champions, trolls, giants or heroes and marauder horsemasters have at least one officer. All officers have increased hp and higher weapon damage. The mount...778 downloadsupdated 9 y ago
- Officers for Greenskinsby AndrewI really missed officers from previous Total War games. So I made an officer pack for the Empire. This mod got a lot of attention and after some request, I made another officer pack. This turn: The Greenskins. I don't think that greenskin officers make sence, but from a game perpective, it's a lo...772 downloadsupdated 9 y ago
- Booze's Siege Tweaksby Boozebeard*!This probably isn't balanced yet but I still find it makes sieges more enjoyable!* Mostly just makes some changes to how towers work. Key Changes: Tower range is reduced and scales with tower tier. - Now you can leave reserves at the back of the field without them being picked apart by towers -...771 downloadsupdated 9 y ago
- OP Fire Magicby titannetsee OP Beast Magic for general mod info: Lore of Fire: Fireball: Now explodes on contact with unit and does a ton of damage, less range than original Cascading Fire Cloak: Lots of Defence and AP Damage for 16s Flaming Sword: Now lasts 600s Burning Head: Whatever it did before but 4/8 of them (and...760 downloadsupdated 9 y ago
- Active Clashby HEU3BECTEHThis mod reduces each fighter's personal space, allowing more close and intimate butchering. To prevent buddies stomping each other spacing between them has been increased. Every soldier will take slightly more actions individually and will waste less time idling behind his comrades backs. Techni...755 downloadsupdated 9 y ago
- Spaghetti battle linesby ⭕⃤ BIPPOThis simply allows the player to make way thinner lines. Recommended if you're gonna use some bigger unit size mods.752 downloadsupdated 9 y ago
- Dwarf Charge Resistby MillimidgetNOTE: I will no longer be updating this mod. This mod increases the charge resist of all Dwarf units by 100%. Charge resist is a factor in calculating the distance a unit travels when knocked back by a charge impact. As far as I know, it has no other effect on combat. Charge resist and charge def...750 downloadsupdated 10 y ago
- Fix Missing Abilities for all racesby SomotawAdded all the abilities that should be active for units and heroes in custom/multiplayer. Without this mod most casters dont even get arcane conduit in custom/multi battle! ***Not Compatible with the "Proper abilities for vampire counts", but this mod has all those changes and more!***739 downloadsupdated 10 y ago
- mod_for_balthasar.packby YooShadowmod说明: 盖尔特通过对炼金魔法的精修,逐渐掌握了火系魔法的奥秘,并收纳巨龙成为坐骑! 1、将火系魔法加入到盖尔特的技能树中,现在盖尔特通过在炼金魔法上投入技能点,学习到相对应的火系魔法; 2、在战斗中右下魔法圆环上方可以切换金属/火系魔法并使用(同吸血伯爵曼佛雷德.冯卡斯坦因的魔法操作); 3、在达到等级后学习飞马坐骑技能可解锁巨龙坐骑; 4、增加战斗技能树; 初衷:让小金人不负传奇英雄之明,玩法上同吸血伯爵曼佛雷德.冯卡斯坦因(战斗能力+双系魔法),增强该英雄可玩性,欢迎大家提出新点子。 使用说明: 1、无需重新开档,在mod管理界面勾选加载即可使用; 2、不可与同样修改盖尔特的m...738 downloadsupdated 10 y ago
- 360 Firing Arcby MrBlazzar™Based on my 180 Degree version someone asked for a 360 version. quick and easy modified all ranged units and artillery below 360 to 360. Tell me if anything is broken and I'll see what I can do about fixing it.729 downloadsupdated 8 y ago
- Better arrowsby RompaChanges all arrows so that they are not as strong as crossbows but are faster to fire. Greenskin arrows have only 1 ap damage but take about 5.4 seconds to fire (for goblins) instead of the vanilla 9.9s, Longbows still have some puch and sit at about 4 ap damage and 8.1 seconds to fire, base dama...718 downloadsupdated 10 y ago
- No Unit Fatigueby KaimaRequested by 'God Emperor Trump' Units will stay at 'Fresh'. Should be compatible with 99.99% of other mods.714 downloadsupdated 10 y ago
- 180_Fire_Arc_for_Radius_mod.packby Bjarked47Easy small sub mod for Radious, which changes the fire arc of all missile and missile cav units to 180. Also tjek out my other firing arc mods Radious 360 arc for radious 120 arc for radious *Updated for ungor raiders713 downloadsupdated 10 y ago
- Xalarak Best lord: Grimgor Ironhide editionby KarnakThis is a buff to Grimgor Ironhide to make him better like he his in the lore: With no fears and just live for the fight. No more retreat without lot of blood ! This mod includes: +1000 HP (On ultra size.) +50 Command point +10 ATK +10 DEF This buff give Grimgor potancial to be one of the best du...703 downloadsupdated 9 y ago
- No more laser sound effect for woodelf bow unitsby MatmannenDuring your first battle as or against the Woodelves, were you repulsed by the sound their bows make? Sound like the bows are shooting lazers, don't they? Well, this is the mod you you; it changes the sound effects to more realistic ones. UPDATE: Mod is now compatible with battle and balance mods...702 downloadsupdated 9 y ago
- Faster Siege Equipment + Booze's Siege Tweaksby Rachel L!!! I HAVENT MADE THESE CHANGES, I JUST MERGED BOTH MODS INTO A SINGLE FILE !!! What this mod does: Decreases the time needed to build to siege equipament and makes the siege better (in my pov) Faster siege equipament building time -Roughly reduced by half the needed manpower to build them, resul...677 downloadsupdated 9 y ago
- No Regeneration Cap - Radious Submodby MrBlazzar™I saw the compatibility patch for my No Regen Cap mod wasn't being updated so I looked for a better solution and figured out how to overwrite the radious mods regen cap without having to copy over everything it had and replace it. So I present to you this submod for radious that removes the regen...671 downloadsupdated 9 y ago
- Difficulty has no effect on morale. (Player only version)by Alva AitchRemoves all effects on leadership/morale based on your selected difficulty from the player only. Player modifier on very hard from -5 to 0 This should be compatible with almost any mod that does not change these values.667 downloadsupdated 9 y ago
- Unit size 125% for SFO (probably outdated)by BrutusCzHi, I created this SFO sub-mod that increases unit size to 125%. What does it do? 125% unit size for all units (200 => 250, 4 => 5) Heroes/Big monsters have +25% increased HP Point and Click magic, Items. Their power increased by 25% to match health increase. Keep in mind: Don't forget to set uni...641 downloadsupdated 9 y ago
- Hardcore Meleeby Gimli - ValravnAll units except machines such as steam tanks will attack as fast as they can in melee. All units are not affected by vigor penalties for melee attack however melee defence is still affected. this mod is a small part of my overhaul hardcore mod which can be found in my workshop or by clicking her...639 downloadsupdated 7 y ago
- Ryhn's Tower Range Nerfby RyhnhartThis is a simple adjustment that limits city towers' range to 300, so that siege weapons can do their job. I believe this helps to alleviate the initial bum-rush to the walls and allow more options as the attacker. This should work aslong as different types of towers aren't added, simply enable o...631 downloadsupdated 9 y ago
- Cheat Terrorby IcyPeppersKeep Enemies in Constant Terror Routs PRE: Does exactly what it says. Enemies have 5 seconds inbetween routs and then they rout from terror once again, no matter their leadership level. Please keep in mind that vampire units do not rout (so don't expect results when fighting vampire factions). Th...622 downloadsupdated 8 y ago
- Wolves in the Throne Room's Fireloques: Improved Shotte Physicsby Wolves in the Throne RoomI found Handgunners, Outriders and Pistoliers to be a waste of a unit slot in Warhammer, so I have slightly improved the following to make them useful, but not OP: ~ Only bullet physics were changed, no towers, grenades, flames or otherwise ~ The base universal bullet entity was modded, not indiv...621 downloadsupdated 10 y ago
- OP Celestial Magicby titannetsee OP Beast Magic for general mod info: Chain Lightning: Better not be anywhere near this Comet of Casandora: It's a bloody comet! Curse of the Midnight Wind: Curse some enemies for the entire battle (10min) Harmonic Convergence: Buff some friends for the entire battle (10min) Urannon's Thunderb...611 downloadsupdated 9 y ago
- Extra and Powerful Wind Of Magicby SolWhen i use the wizard I felt lacked wind of magic. To win a losing battle I needed more Magic!!! So, I made this mode!! 1.In Campaign Max Wind of Magic Capacity: 140 >>> 300 2.In Campaign Default Wind of Magic Capacity: 60 >>> 120 3.In Battle Max Wind of Magic Capacity: 30 >>> 60 4.In Battle Star...607 downloadsupdated 8 y ago
- GOW's Realistic Gunsby GOW LIKE A BOSSUpdate: See my new mod "Realistic Ranged Weapons" in which I went through all the ranged weapons and rebalanced them along more realistic lines (guns are powerful but have a long reload time, bows are weak but can fire 3x as often as guns, and so on). Here is the link to that mod for any who are...596 downloadsupdated 10 y ago
- faith_and_honest_steel.packby SolI was sad to see Empire troops being destroyed. So the Honest steel were properly modified to better withstand. Surprisingly...Greatswords is applied with Honest steel.(It is not visible to Lord Skill Tree but It works well.) 1.Defensive Honest steel lv1 Melee Atk +2, Melee Def +4 lv2 Melee Atk +...585 downloadsupdated 8 y ago
- Corpse Maker Combatby ZenKhatWelcome... Ive been expecting you. Ive brought you here for one reason and one reason only and that is because you wish to experience total war the way its meant to be played. If, like me, you are here because you find the vanilla Warhammer Battles to be fundamentally unsatisfying then I gurantee...579 downloadsupdated 9 y ago
- Higher Moraleby Arthur DayneThis mod aims to make battles longer by increasing morale overall and reducing hitchance in melee. Most importantly: Increases base morale of all units by 20. Increases morale of siege defenders from 8 to 50 (from 0 to 50 if breached). Decreases base hitchance of all units from 40% to 30%. Other...572 downloadsupdated 8 y ago
- Offensive Ambush for Crooked Moonby LyvewyrezEver felt like the Crooked Moon campaign doesn't have enough 'sneakiness' warranted for the Masterful Ambush Tactician that Skarsnik is? A quick mod that simply gives Crooked Moon the ability to offensively ambush in default stance. Inspired by StrangeAK47's Elven Ambush. Loreful note, while this...569 downloadsupdated 9 y ago
- _more_regen.packby GorbashAs per title, increases maximum health, which can be regenerated, to 150%. 'nuff said538 downloadsupdated 9 y ago
- Attack speed changes for lords and monstersby AlfthebigheadedI have created this small mod, which edits the attack speed of each lord/hero and most monsters. The change means that they will be more powerful and be able to hold a fight better. The values have been halved, meaning that the units will attack twice as fast. I have only made changes to one tabl...535 downloadsupdated 10 y ago
- Double Winds of Magicby Tyler KippenI created this mod to go along with my double unit size mod. This is because damage spells become comparably weak when each unit has twice as much health. Instead of trying to modify the amount of damage each spell does, which is fairly complicated, I just doubled the amount of winds of magic in...530 downloadsupdated 9 y ago
- Long Lineby HEU3BECTEHWith this mod you can put any formation into a single line. Maximum length of formation line has been increased from 50 meters to 40075.7 kilometers (Earth's equator length), meaning you can surround even the very planet Earth with one line (if you have enough troops). Total War: WARHAMMER II Tec...525 downloadsupdated 9 y ago
- _Even_more_regen.packby Gorbash500% possible regen... 'nuff said523 downloadsupdated 9 y ago
- TraductionFR-unit formationby That's GlitchyNote: mod original requis Bonjour à tous, Petit mod de traduction pour "unit formation" de Crynsos. Ce mod rajoute quelques formations pour certaines unités du jeu, cela leurs procurent aussi des avantages quand celles-ci utilisent une formation. Une liste des mods compatibles avec celui-ci se tr...523 downloadsupdated 9 y ago
- Regrowth Resurrectionby KazaModifies the Lore of Life spell Regrowth to revive dead models in the unit (similarly to Invocation of Nehek). To keep the spell balanced, I have removed the physical resistance from the spell. This will not be compatible with anything else that modifies the spell Regrowth515 downloadsupdated 10 y ago
- Beastmen - Minos and Gorebull Vanguardby NosesCan'tSleep (Max)Made by request. Adds vanguard ability and ignore forest penalty to Minotaurs and Gorebull. Is meant to be used alongside one of the other packs as this is just an addon and doesn't contain all the other changes. Fully Save Compatible - meaning it can be activated or deactivated any time and will...502 downloadsupdated 9 y ago
- Reduce mana costby szzsjoeReduce mana cost = more magic :) Use my mods: Bretonnia elite units Peasants for Bretonnia!494 downloadsupdated 10 y ago
- Deadlier Asrai Archersby ScarMajority of elves except riders will have their ranged buffed to 180 With Hawk Riders being the exception, they have 180 range, and they will kill 95 Empire swordsman before their ammo depletes, i felt they were lacking in range ( I know the tactics and how they were supposed to be used ), but i...491 downloadsupdated 9 y ago
- BM Alternative Miscastby bmstanfieldIssues with AI Wizards blowing themselves up? Well, now miscasting no longer causes damage but instead knocks everyone down around the wizard causing massive disruption. Compatible with: - Grand Campaign - Single Player and Coop - All DLC - Saved Games - Custom Battles - This updated the "project...467 downloadsupdated 9 y ago
- Auto Resolve AI Buff 100%by PentaStealzThis mod gives AI a very strong Auto-Resolve buff when it comes to battles vs players. This mod will make you fight more battles except for the most obvious victories. Screenshots above are Vanilla vs Auto Resolve AI Bonus Mod This mod was created by request from my other mod : which gives a bonu...462 downloadsupdated 10 y ago
- Better arrows (Kams 'Proper combat mod')by RompaChanges all arrows so that they are not as strong as crossbows but are faster to fire. Greenskin arrows have only 1 ap damage but take about 5.4 seconds to fire (for goblins) instead of the vanilla 9.9s, Longbows still have some puch and sit at about 4 ap damage and 8.1 seconds to fire, base dama...457 downloadsupdated 10 y ago
- OP Beast Magicby titannetMake magic great (again)! Idea: If a mage casts a spell serious sh*t happens. How: Most spells are more powerful, some are just bigger or have a far longer duration Balancing: None, if micromanaged or in the hands of the AI mages will be OP (like it says in the title). What isn't op: Most of the...455 downloadsupdated 9 y ago

