Total War: WARHAMMER mods
Total War: WARHAMMER campaign mods
Everything filed under campaign by its own author, ordered by how much it is used.
945 campaign mods
- Konrad von Carstein By Parte (Crynsos add-on)by ParteThis mod add konrad von Carstein to temphelof Konrad von Carstein, known by many bloody names such as Konrad the Butcher, Konrad the Bloody or Konrad the Beast was a infamously violent Vampire Count of Sylvania, known from the annals of history for his cruelty, corruption and complete insanity. T...1.2k downloadsupdated 9 y ago
- No AI Confederation Bonusby HuffingJenkemCurrently the AI gets a bonus to confederation attempts if the resulting configuration will be between equal to your strength up to 2.5 times your strength, depending on difficulty. This mod removes that bonus. Uses cai_variable and cai_variable_override tables, so will conflict with any mod that...1.2k downloadsupdated 10 y ago
- Better Empire office + Arch Lector to Grand Theogonistby CryptoUpdated !!! now this should work with Norsca and i have add many Thing update 31/08/2017 ------------------------------------------------------------------------------------------------------------------------------------------------ I think that with all the new DLC added , the Empire '' uniquen...1.2k downloadsupdated 9 y ago
- Walls to settlements Mazz T4 compatibleby BrahsonWalls to settlements made compatible for Mazz T4 mod Design: Found it annoying to lose a building slot to the garrison upgrade if i wanted walls in a minor settlement. So I added walls to the final settlement upgrade. I had to merge our mods for it to work. Full credit to Mazz for his work!!1.2k downloadsupdated 10 y ago
- No AI Confederationby McGavinThis mod prevents the AI from confederating.1.2k downloadsupdated 8 y ago
- Lucrative Tradeby Arthur Dayne1.2k downloadsupdated 7 y ago
- Imperialistic Research (More Territory = Faster Research)by Uncle Slamπ°As you get bigger, so will your research speed! Every settlement you capture will give you more research. Minor settlements max out at 2%, major settlements max out at 3%, famous settlements (Altdorf, Black Craig, Karaz-a-Karak, etc) give up to 5%. Horde factions and the Oak of Ages for the Welf'...1.2k downloadsupdated 9 y ago
- Dawi Unstoppable!by ΠΡΠΊΡΡΠΊΠ°This is a cheat mod! No additional challenge to be expected! It is -I dare to say- the best dwarven turtling mod you can find in the workshop! Stand your ground with an everending campaign as the Dwarves :) You want to play as the dwarves? You want to play a long turtling campaign? You dont want...1.2k downloadsupdated 4 y ago
- Bretonnia: Magic for Lords&Heroesby EkzelMade this for a request to give the bretonnian lords and lady access to more spell trees. The intent is for this to be used with a mod that unlocks Bretonnia as a faction. Note that I haven't specifically tested it with the varying Bretonnia mods out there, but this should work with all of them a...1.2k downloadsupdated 10 y ago
- 35% chaos upkeep reduction and growth buffby DontCallMeDariReduces upkeep of all chaos hordes by 35% and doubles the growth given by horde buildings. Tier 1: 2 growth Tier 2: 4 growth Tier 3: 6 growth Tier 4: 8 growth Tier 5: 10 growth1.2k downloadsupdated 10 y ago
- No Corruption: Warriors of Chaosby MillimidgetNOTE: I will no longer be updating this mod. Updated but untested for Wood Elf DLC This mod aims to completely remove all sources of Chaos corruption generated by the Warriors of Chaos faction. Note: This mod does not remove passive hero corruption. Please use my mod No Corruption: Hero Passive,...1.1k downloadsupdated 10 y ago
- Auto Resolve AI Buff 100%by GreywulfHey all, this mod gives the AI a strong autoresolve buff, greatly influencing you to fight more battles and autoresolve far less. I feel like the vanilla game gives the player too much advantage in the pre-battle balance bar resulting in the urge to spam that autoresolve button. This mod will cha...1.1k downloadsupdated 9 y ago
- More Battle Sitesby Don't Wake The BabyThis mod lowers the requirement for recieveing a battle marker after a battle which is used by the undead factions to recruit high teir units with the raise dead mechanic. I split the casualties and units requirements in half and uncapped the limit of battle markers (Which was 200 by default) All...1.1k downloadsupdated 10 y ago
- Chaos: Heaven Lore for Kholek and Death Lore for Archaonby EkzelCreated as the result of a request to give Kholek Suneater Heaven Magic and Archaon the Everchosen Death Magic. Savegame compatible, won't conflict with any of the other mods I've made.1.1k downloadsupdated 10 y ago
- Improved Skill Pointsby Getto GeckoImproves the skill point gain for Heroes to 10 more points by getting 1 additional skill point every 3 level. Lords get additional 27 points by having a base gain of 2 point from lvl 10 on and getting 1 more point every 5 level. Skill Point Mod for TWW2: Auto Resolve Mod for TWW2:1.1k downloadsupdated 8 y ago
- Vlad Combat Skills changed to Vampire Lord levelby RedTerrorSo apparently there's two levels for the skills Quickblood, Masterstrike & Curse of the Revenant. For some reason the legendary vampire's Mannfred & Vlad receive half the benefit a generic vampire lord does from this skills. This changes Vlad's to have the same benefits the normal vampire lords r...1.1k downloadsupdated 9 y ago
- 25% EXP boostby MintVery simple mod that makes levelling up to max level quicker. The pacing at the earlier levels is roughly the same but much quicker in the later levels. Overall 25% less experience is needed to reach max level. Not compatible with my other mod "Increased Max Level for Heroes and Generals"1.1k downloadsupdated 9 y ago
- Increased growthby juladrake171Increases growth gained from the main building for chaos and beastmen times 4.1.1k downloadsupdated 10 y ago
- A FUCK TON OF CAMPAIGN MOVEMENT POINTSby peyton says hiEver wanted to finally make Karl Franz kick Archaon's ass faster? WELL THIS MOD IS FOR YOU! This mod gives everyone 6X MORE MOVEMENT POINTS WITHOUT MAKING SHIT ZOOM ACROSS THE MAP LIKE KIDS ON STEROIDS1.1k downloadsupdated 8 y ago
- Foreign Conscripts: Recruit Your Enemies!by Dr. GThis mod adds foreign conscripts for human and vampire factions. If you are playing as Bretonnia, the Empire, Vampire Counts and you capture one of the unique settlements (Altdorf, Kislev, Castle Drakenhof, Cuoronne, Marigliano) you can recruit a limited number of units from that faction. New: Un...1.1k downloadsupdated 10 y ago
- Crynsos Campaign Overhaul (Pre-Bretonnia)by Crynsos1.1k downloadsupdated 10 y ago
- 15% Stronger Wood Elf Unitsby TetoaOnly works in Campaign, not in custom Battle! Only effects real Elven Units, no Dryads, Treemen, Forest Dragons etc. All WE units are more expensive in recruitment and upkeep Compatible with everything, cause implemented as faction traits! This mod doesn't change any units stats, but it gives the...1.1k downloadsupdated 10 y ago
- Uber Bretoniaby ApexWith the release of Warhammer 2 all my Warhammer 1 mods will be discontinued. -------------------------------------------------------------------------------------------------------------------------------- This mod modifies the following: - All dukedoms start as vassal of Bretonia - Bretonia has...1.1k downloadsupdated 9 y ago
- OneTurnRecruitment for all factionsby Nipples il Ratto PutridoWHAT IT DOES: it just makes alle the units recruit in one turn , from steamtanks to terrorgheists. For you and AI. WHY I MADE THIS : Playing with my other mod and better AI buildings and recruitment , but the AI (especially Empire) STILL recruited many low tier cavalry and such , why? The AI ofte...1.1k downloadsupdated 10 y ago
- 40 Skillpoints for Heroesby SableDrakeThis mod gives all heroes (not lords, see my other mod for that) 40 skillpoints in total at level 30. This means they get 2 skillpoints from level 20 to 30.1.1k downloadsupdated 9 y ago
- Very easy modeby SpartinThis is my first time publishing a mod so if there anything wrong with this mod let me know. Hello :D this mod makes easy mode, VERY easy! It give's you 80% ward Unbreakable And that's it Let me know if it's too easy.1.1k downloadsupdated 6 y ago
- Better Starting Unitsby GejnorProvides some better starting units for some of the lords in the game. Note, you need the appropriate DLC to get the new starting units for Belegar and Malagor obviously though Azhag will be fine, you just cannot re-recruit them if you lose them. Not compatible with any other startpos mod.1.1k downloadsupdated 9 y ago
- Lightning Sieges (Reduced Siege Time and Faster Ram/Siege Tower Creation)by ColourOkay well not quite lightning... yet. Halved the amount of time it takes to create siege equipment and reduced the amount of time it takes to starve out a city... because who's going to wait more than 10 turns? They get to the attrition stage within 1 or 2 turns (more if they have walls) and it t...1.1k downloadsupdated 10 y ago
- powerful orcby 76561198329065298Hi everyone This mod is used to strengthen the weak orcs, and I'm sure it can restore the orcs should have glory. Change: *Raise armor for all Leather units οΌ25~35-->45~55οΌ *Raise armor for the giant units and the troll units *Add a healing ring, it can restore 5 hit point per second, and each or...1.1k downloadsupdated 9 y ago
- The Reign of Chaos has begun..!!!(Chaos Invasion hardcore mod)by NoNoranghi, would you like it hot? changed values 1. the number of hordes x2.5 (in very hard or lengendary x3) 2. the number of times to spawn additional wave +3 3. the range of units in a new horde +3 4. turn number to force the Chaos Invasion 50/80 -> 80/130 >>>refer to the screenshot (armys are spawne...1.0k downloadsupdated 10 y ago
- Auto Resolve AI Buff 50%by GreywulfHey all, this is one of my favorite mods created by PentaStealz and has been a must have for my campaigns, that influences you to fight more battles and auto resolve less! The first two screenshots are without the mod, and the third and fourth are with it activated. All credit goes to PentaStealz...1.0k downloadsupdated 9 y ago
- Slightly Nerfed Dwarfsby JaegerThis mod adds a 35% increase to the unit upkeep of the dwarf faction (the one with the high king) and prevents them from confederating so they wil not steamroll the orcs. This actually brings the faction closer to lore. They were a dwindling race not a super power with massive armies steam rollin...1.0k downloadsupdated 9 y ago
- A more Warhammer Worldby {XXX}predALIENThis mod makes the Empire into a collection of military and defensive allies. It also is designed to make the game more hard on the Empire, the chaos invasions have increased in size and the orc factions closest to the Empire have been given a better starting treasury and more starting units to h...1.0k downloadsupdated 10 y ago
- modified trigger of chaos invasionby jefflun'dyxIt changes the required imperium, that is, the total force of player's fraction, to have the 'chaos invasion' event. In the original file, until certain turns, the 'chaos invasion' should still be activated even the player's imperium still below the required value. These values of turns remain un...1.0k downloadsupdated 9 y ago
- Quest Level Reductionby Draizix@For everyone-- I will be switching to TWW 2 when it comes out on the 28th. Most likely I won't be doing much for the first games mod's anymore unless it is totally broken. I will be focusing on the second games stuff at that point. Just wanted to let everyone know. **Updated for Norsca / RoR DLC...1.0k downloadsupdated 9 y ago
- No Extra Upkeep: Belegarby MillimidgetNOTE: I will no longer be updating this mod. This mod reduces to zero the passive factionwide upkeep penalty generated by King Belegar Ironhammer. Additionally, it reduces to zero his hidden passive factionwide lord upkeep penalty. Certain UI elements will still display the 50% upkeep penalty, bu...1.0k downloadsupdated 10 y ago
- Azhag's got WAAAGH! Magicby EkzelCreated as the result of a request to give Azhag big and little WAAAGH! magic in a way similar to that of "Grimgor's Got WAAAGH! Magic". Will not conflict with "Azhag's Crown Dual Magic Affinity". Crown of Sorcery not required since it's WAAAGH! and not Vampire/Death. Savegame compatible, shouldn...999 downloadsupdated 10 y ago
- No Bad Traitsby GejnorThis is a reupload of a previous mod from Prometheus that removes the triggers for bad traits. For some reason the modder deleted his mod and i have no idea why. This is back up since people still want it. Seems to work for most factions thus far though ive not tried every single one with this on...999 downloadsupdated 9 y ago
- ΠΡΡΠ°Π»ΠΈΡ, Π’ΠΈΠ»Π΅Ρ, ΠΠΎΠ³ΡΠ°Π½ΠΈΡΠ½ΡΠ΅ ΠΊΠ½ΡΠΆΠ΅ΡΡΠ²Π°by SecondEternityΠΠ°Π½Π½ΡΠΉ ΠΌΠΎΠ΄ ΡΠ²Π»ΡΠ΅ΡΡΡ ΡΡΡΠΈΡΠΈΠΊΠ°ΡΠΈΠ΅ΠΉ ΠΌΠΎΠ΄Π° "The Southern Realms (TEB)", Π°Π²ΡΠΎΡΠ° Cataph. ΠΠ‘ΠΠΠΠΠ«Π ΠΠΠΠΠΠΠ―: - 25+ Π½ΠΎΠ²ΡΡ ΡΠ½ΠΈΡΠΎΠ² Π² ΡΠΎΡΡΠ°Π²Ρ Π°ΡΠΌΠΈΠΉ ΠΡΡΠ°Π»ΠΈΠΈ, Π’ΠΈΠ»ΠΈΠΈ ΠΈ ΠΏΠΎΠ³ΡΠ°Π½ΠΈΡΠ½ΡΡ ΠΊΠ½ΡΠΆΠ΅ΡΡΠ², Π΄Π»Ρ ΠΎΠ±Π΅ΠΈΡ ΠΊΠ°ΠΌΠΏΠ°Π½ΠΈΠΉ ΠΈ ΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΠ΅Π»ΡΡΠΊΠΈΡ ΡΡΠ°ΠΆΠ΅Π½ΠΈΠΉ. - Π£Π½ΠΈΠΊΠ°Π»ΡΠ½ΡΠ΅ Π½Π°Π²ΡΠΊΠΈ ΠΈ ΠΏΠ΅ΡΠ΅ΡΠ°Π±ΠΎΡΠΊΠ° Π»ΠΎΡΠ΄Π°, Π΄Π°Π±Ρ ΠΏΡΠΈΠ΄Π°ΡΡ Π΅ΠΌΡ ΡΠΆΠ½ΡΠΉ ΡΡΠΈΠ»Ρ, Π½ΠΎΠ²Ρ...992 downloadsupdated 9 y ago
- Gray Rider's Stronger Commandments Modby Gray RidersIMPORTANT UPDATE AS OF FEBRURARY 13, 2017 After a brief hiatus I expected to be much longer, I'm returning to Warhammer modding. This mod will resume updates when the Bretonnia updates arrives! * March 1--the FLC changed Bretonnian commandmants significantly enough that they needed a rework. This...991 downloadsupdated 9 y ago
- Grimgor's Got WAAAGH! Magicby EkzelCreated as the result of a request to give Grimgor Ironhide both aspects of WAAAGH! magic. Savegame compatible, won't conflict with any mods unless they need the two tiers the skills take up on Grimgor's skill tree. Note that Grimgor doesn't have his own casting animation, so when you cast a spel...987 downloadsupdated 10 y ago
- powerful vampire raceby 76561198329065298This is a mod to enhance the vampire summon and restore the abilities,In addition to strengthening the military in the strategic map and battlefield capabilities. change: For the campaign 1,Increase the rate of replenish of troops in camping state,decrease the cost of stance to 0. 2, Add a wall t...986 downloadsupdated 9 y ago
- Von Carsteins - The Midnight Aristocracy: 10 building slots editionby Mikhail IvanovThis is a patched version of my Midnight Aristocracy ministerial offices mod, for the Von Carsteins and Vampire Counts. It allows you ten building slots in all region capitals. It has been requested a lot, so, here it is. :) Enjoy. There have been no bugs or issues and I've just finished a campai...984 downloadsupdated 9 y ago
- cheaper_upkeep.packby Seras the VampireEver get tired of seeing the epic battles pretty much only in multiplayer? or special cutscenes? well now you too can maintain those vast armies for only a fracton of the cost. ALL Basic units(Orc Boyz, Zombies, Empire Swordsmen, Chaos Marauders, Men at arms, ETC...) have their upkeep significant...975 downloadsupdated 10 y ago
- Longer Campaign Chaptersby IronChapter objectives pass far too quickly and seem to poorly match the bonus objectives assigned along side of them. The bonus objectives often require timeframes that would force the player to refrain from capturing/recapturing/sacking any locations for long periods of time, or on the other hand a...974 downloadsupdated 9 y ago
- More Mounts for the AIby Catholic AlcoholicThe aim of this mod is an increased use of mount options by the AI. In Vanilla high tier mounts, such as dragons, are not often seen used by the AI, this mod fixesthat. This does not mean that at turn 150 you will only see flying lords, I've tried to keep a good balance. The screenshots are simul...970 downloadsupdated 9 y ago
- Early Gyrocoptersby IfThenOrElseNorsca Update: This mod should work fine with the recent Norsca update :) This small mod makes the basic gyrocopter available once the siege workshop has been built (making it available at the same time as a grude thrower. This is intended to fix a few problems I had with the pacing of the Dwarf...969 downloadsupdated 9 y ago
- All Factions: Self-defense for Wizardsby EkzelThis mod adds a tree to all spellcasters not already possessing their own melee tree. It borrows from the dignitary tree, so the tree is as follows: Safeguard->impassioned/wild-eyed/conviction/soothsaying->benediction->tenacity/augury/inviolable/fervour->faiths bastion. The intention of this deci...968 downloadsupdated 10 y ago

