Total War: WARHAMMER mods
Total War: WARHAMMER campaign mods
Everything filed under campaign by its own author, ordered by how much it is used.
945 campaign mods
- Give Gelt back his wings! A Balthasar Gelt Bug Fix.by GejnorGreetings wielders of the Arcane, as it currently stands with the Old World Edition patch Balthasar Gelt cannot unlock his Royal Pegasus Mount at the specified level of 11 in the grand campaign. This mod fixes that. Savegame compatible.764 downloadsupdated 10 y ago
- Tier 3 Minor Settlement Wallsby Dark-RavenSmall mod to add walls to tier 3 minor settlements for all playable factions to bring the other factions in line with the Bretonia release all constructive feedback is welcome enjoy! *Mod is save game compatible759 downloadsupdated 10 y ago
- Deeper Faction Renameby PlayerAs always, please throw in any suggestions or criticism into the comments section! This mod renames most factions and does away with the nonsensical naming of factions after cities(except in Brettonia)/their race (Empire, Dwarfs, etc.). Also renames cultures and confederations. All lore accurate...752 downloadsupdated 9 y ago
- Horde Infighting Immunityby MillimidgetNOTE: I will no longer be updating this mod. Updated but untested for Wood Elf DLC This mod disables horde infighting for the Warriors of Chaos. Please report any DLC compatibility issues below. I will do what I can do resolve them, or provide a version which accomodates your DLC setup.752 downloadsupdated 10 y ago
- Vampire Counts: Magic for Lords and LLs 2.0by EkzelFollowing the revision of the Empire Magic Skill Tree mod I created before, this gives the same treatment to Vampire Counts, allowing them access to all schools of magic and runecraft through a cleaner three skill, three levels/skill system. Compatible with that mod, and savegame compatible. This...752 downloadsupdated 10 y ago
- positive relationshipsby Sigmars_chosenAll good factions like each other a lot, orks like each other, beastmen like chaos, norsca and other beastmen, norsca likes warriors of chaos,so easy vessel making, vampires like each other. All good and evil factions hate each other absolutely.751 downloadsupdated 10 y ago
- Artillery Redoneby YC'S| RyUnboundA that changes the power or artillery in the game. Changes: All artillery have a limit of 2 per army. If you have any problem with this mod try this: Check out my magic mod: Changelog: 10/22/2016: Launch of the 2.0 version of the mod.748 downloadsupdated 10 y ago
- No Fog of War (Player's Turn Only)by denis5104Mod removes the fog of war only on turn player, you can not watch as the computer goes Used file wh_start.lua. Not agent743 downloadsupdated 9 y ago
- Recruit heroes from turn oneby MorholtUpdated 27.02.2017 This mod allows you to recruit all heroes available to your faction anywhere. It doesn't change heroes cap, but allow you to recruit single hero of each type beginning from turn one. So if you want to have a single Witch Hunter, you don't have to build a tier IV temple first. S...742 downloadsupdated 10 y ago
- Morale Attrition Immunityby MillimidgetNOTE: I will no longer be updating this mod. This mod provides low morale and very low morale attrition immunity for all CA produced Greenskin and Beastmen factions in the Grand Campaign. This includes low and very low fightiness attrition for Greenskins, and low and very low beastial rage for Be...738 downloadsupdated 10 y ago
- 12 Build Slots all Factions 20 for Wood Elvesby 76561199126850370This is my first time modding. Cant be bothered to troubleshoot if there is compatibility issues. (but it should be compatible with mods that don't alter the slot values and startpos files.) (2 or more mods that change the startpos are not compatible with each other.) As said in the title this mo...737 downloadsupdated 4 y ago
- Scorp's Income Mod Liteby ScorpionariusGreetings, I hereby present Scorp's Income Mod Lite, A mod that alters the background income and tax rates, to give the player an easier start or more enjoying campaign game. This is the lite version, which means that the changes are not too significant. Some may consider this a cheat mod, while...734 downloadsupdated 9 y ago
- Savage Orc Tribe Revampby Thundrag Silver EditionThis mod re-balances the savage ork tribe top notz along with the savage orc horde Skulltakerz I have modified their garrison to be similar to standard orc tribe size as they were quite smaller especially the glaring issue that major & minor settlements had the same size garrisons. Additional I i...728 downloadsupdated 10 y ago
- Alternate Starting Units for Azhag - Obsoleteby FrontlinerDeltaUpdate 4 - As of the Norsca DLC this mod is now redundant and obsolete as CA has changed Azhag to start with Trolls. Thanks for subscribing and checking out my humble little mod! Update 3 - Sorry for the delay in getting this updated but it will now work with Wood Elves DLC and patch. I've change...722 downloadsupdated 10 y ago
- Chaos Faction Growth increased.packby juladrake171It always bothered me, how slow hoards were growing. So I made this little mod, which increases the growth rating provided by your main building times 4. New Groth: Level 1: 4 Level 2: 8 Level 3: 12 Level 4: 16 Level 5: 20 If you want me to change something, just leave a comment. If you want beas...714 downloadsupdated 10 y ago
- chaos invasion in turn 100 and 150by jefflun'dyxAs shown in title, it makes the chaos invasion starts in turn 100 and 150714 downloadsupdated 9 y ago
- Dwarfs: Magic for Lords and LL's 2.0by EkzelThis mod will give Thorgrim, Ungrim and the Dwarf Lord access to the magic trees of light, fire, heavens, metal, death, vampires, runecraft, big waaagh and little waaagh. Savegame compatible, will play nice with almost every mod. Details on the skill tree flow below. X Magic Novice 1 - Nothing (b...710 downloadsupdated 10 y ago
- CheatBack Extendedby SuicidalCiviePlayer army movement range +10%, AI army movement range -20%. I mostly just wanted to see if modifying the AI's speed works. If you download the Pack-File-Manager ( ) you could hobble the AI by making it crawl at 25% speed.710 downloadsupdated 9 y ago
- Empire: Magic for Heroes 2.0by EkzelThis mod allows all Empire Heros to access magic lores in a manner similar to "Empire: Magic for Lords and LLs 2.0". Savegame compatible, will play nice with most every mod out there. Details on the skill tree flow below. X Magic Novice 1 - Nothing (basically paying a point to unlock the spells)...705 downloadsupdated 10 y ago
- Suspense Heresy: I - Cheats - Rapid Confederations (Bretonnia)by SuspenseThis is a cheat mod that reduces the wait between confederations from 4 turns to 1 for BOTH player and ai. BRETONNIA ONLY This does not remove diplomatic penalties nor affect other limitations such as research requirements. You may want other cheat mods to help with diplomacy and to disable ai co...705 downloadsupdated 9 y ago
- Unrestricted Chaos Replenishment in High-Corruption Regionsby WillWThis mod gives Chaos a small amount of replenishment (about 5% a turn) in regions with over 60% corruption, even when not in encampment stance. This makes Chaos corruption much more useful. It is designed as a workaround to account for the fact that Chaos does not receive the replenishment buffs...703 downloadsupdated 9 y ago
- Empire-Vampire Co-op Packby ZeNinja99I am no longer supporting this mod, sorry for any inconvenience! A simple mod that removes the attrition for undead units in non-vampiric territory and imperial units in vampiric territory. This only applies to the Empire and Vampire Counts. Corruption will still spread and affect other factions...701 downloadsupdated 10 y ago
- Better Giftsby Don't Wake The BabyThis mod increases the amount of favor recieved for each gift and also prevents it from decaying over time so you can be friends with everybody. Small gifts = 20 favor Medium gifts = 40 favor Large gifts = 60 favor Mod compatibility: Only mods that edit gift values will conflict with this so this...701 downloadsupdated 10 y ago
- Awaken from the Grave spell for Kemmler!by GejnorUpdate (2017-03-07): Changes have been made to make the mod work again, read below for said changes! This mod lets Kemmler pick Awaken from the Grave as a unique spell from his skilltree, it can be picked up as early as level 2! Kemmler can now reclaim his title as Lichemaster, showing that he is...698 downloadsupdated 10 y ago
- RedSamurai's New Lords + Ash's 33 New Skills for Lords - Resized Editionby ZetsubrouMade by request. *Resized Lords and Heroes Edition* This mod will add Ash's new skills to all of RedSamurai's new lords and now resize them based on Litharion's adjustments. All credit to them for making such awesome mods. You won't need RedSamurai's or Ash's mods activated with this mod but I hi...697 downloadsupdated 10 y ago
- Horde growth if settled by JMby Jack MorrisonAll hordes grow faster if encamped, as in Attila Total War. If you really feel generous and stuff, you can buy me a drink by donating at this address: [email protected].697 downloadsupdated 9 y ago
- Azhag's Crown Dual Magic Affinityby EkzelCreated as the result of a request for Azhag the Slaughterer to have access to Lore of Vampires as well as Lore of Death through his Crown of Sorcery. Savegame compatible, shares quest requirement with Lore of Death in which he needs his crown of sorcery before he can use the spells. Compatible w...696 downloadsupdated 10 y ago
- Half Price Units and Half Upkeepby El DuderinoDoes exactly what it says on the tin, meant for 40 unit army campaigns but I don't see why it wouldn't work with normal campaigns. ------------------------------------------------- Getting 40 unit armies in game 1. Download editsf ( 2. Open your save file of choice, these should be in your appdat...695 downloadsupdated 10 y ago
- Uber Chaos IIby ApexWith the release of Warhammer 2 all my Warhammer 1 mods will be discontinued. -------------------------------------------------------------------------------------------------------------------------------- The ultimate Chaos invasion. This is the spiritual successor to the Uber Chaos mod. It is...692 downloadsupdated 9 y ago
- Traduction Fr (French translation) crynsos campaign overhaul+by That's GlitchyNote: Les 40 factions de la première image viennient de mon propre submod pour crynsos campaign overhaul+ Note: mon submod est disponible sur ce lien Bonjour à tous, Ce mod est une traduction de crynsos campaign overhaul+ vous devez avoir le mod original pour que celui-ci fonctionne. Ce mod perme...691 downloadsupdated 9 y ago
- Suspense Style: I - Rename - Confederations Onlyby SuspenseThis mod simply causes that your faction will be renamed once you confederate. This works well with other renaming mods that use local province names over vanilla over encompassing names. Empire Confederation: EMPIRE OF MAN Bretonnian Confederation: KINGDOM OF BRETONNIA Wood Elf Confederation: AS...691 downloadsupdated 9 y ago
- Start Position: Improved Balanceby SuspenseThis is a mod that attempts to balance out the starting positions of all the factions for the Grand Campaign. This will change as the game evolves and as I discover more ways to improve the balance. This also is strictly related to the startpos file and nothing else. It's tweaks, lots of small tw...687 downloadsupdated 10 y ago
- JR's Interesting Infrastructure Tweaksby JerreyRoughSave-game Compatible. This mod adds additional flavor for most non-special infrastructure buildings, making Tier 3+ upgrades more worthwhile, adding lore-friendly flavour, and allowing players to specialize provinces more. It also only adds bonuses to these building chains; therefore this mod sho...686 downloadsupdated 9 y ago
- Foreign Conscripts - No Recruitment Limitby Dr. GThis mod allows Bretonnia, the Empire, and Vampire Counts to recruit some of each other's units upon conquering capitals (as well as a few other select provinces. It is identical to my other mod, Foreign Conscripts: Recruit Your Enemies! ( ), except that, in this version, there are no limits to t...684 downloadsupdated 10 y ago
- Better Settlement Namesby PlayerRenames many settlements to have the names or either more important settlements, making their locations accurate, following the naming convention/logic better, getting rid of made up names not in the lore, or just making them sound way cooler (all lore accurate). Focused mostly on the Badlands (g...675 downloadsupdated 9 y ago
- 12 Build Slots all Factions 20 and 16 for Wood Elvesby 76561199126850370This is my first time modding. Cant be bothered to troubleshoot if there is compatibility issues. (but it should be compatible with mods that don't alter the slot values and startpos files.) (2 or more mods that change the startpos are not compatible with each other.) As said in the title this mo...673 downloadsupdated 4 y ago
- Stanley Economy Modby lstanley93--UPDATE: Changed Furs to Growth, because seriously, Norsca isn't really build as a trading faction. Ever feel like the economy in TWW is a little bland, well not anymore -Basically all green buildings for all factions have in addition to their primary effects, a small amout of income produced (e...670 downloadsupdated 9 y ago
- Vampire Counts: Magic for Heroes 2.0by EkzelThis mod gives all Vampire Count Heroes access to all the skill trees in the same manner as "Vampire Counts: Magic for Lords and LL 2.0". Savegame compatible, will play nice with pretty much every mod out there. Details on the skill tree flow below. X Magic Novice 1 - Nothing (basically paying a...669 downloadsupdated 10 y ago
- Radious Mod Morale/Upkeep Tweakby QZ-QuaddyThis is a tweak for the Radious Mod for anyone that think like me ;D As I think the radious mod is great and all, I did find the upkeep on units to be on the rather low side. This mod might actually work with the vanilla game as well in case you felt the upkeep on units weren't high enough.. or i...668 downloadsupdated 10 y ago
- Suspense Heresy: I - Cheats - Rapid Confederations (Dwarves)by SuspenseThis is a cheat mod that reduces the wait between confederations from 5 turns to 1 for BOTH player and ai. DWARVES ONLY This does not remove diplomatic penalties nor affect other limitations. You may want other cheat mods to help with diplomacy and to disable ai confederations.668 downloadsupdated 9 y ago
- No Corruption: Vampire Countsby MillimidgetNOTE: I will no longer be updating this mod. Updated but untested for Wood Elf DLC This mod aims to completely remove all sources of Vampire corruption generated by the Vampire Counts faction. Note: This mod does not remove passive hero corruption. Please use my mod No Corruption: Hero Passive, w...664 downloadsupdated 10 y ago
- Dwarf useful garrisonby 76561198342117479Great weapons are not good enough to be useful. This mod changes dwarf garrisons, replaces great weapon unit versions with regular ones. New garrisons MP-costs are equal or less than vanilla. Karak Eight Peaks garrison unit quality was buffed to be more like Karaz-A-Karak garrison. For example, D...656 downloadsupdated 10 y ago
- No Tax Mattersby ZarkisNOTE: Use either this mod or PUBLIC ORDER REBALANCED which contains the same changes to the tax mechanic and additional public order adjustments. The public order bonus from taxes is set to -12 (compared to vanilla -4). The handicaps/bonuses from all difficulty levels are adjusted accordingly, so...656 downloadsupdated 9 y ago
- Free Quest Battle Teleportby WolfySometimes having to teleport by 4500 when the mission is going to give 5000 not only does not contribute but is annoying. Tired of having to pay barbarities for not losing two shifts? This mod is the solution and is born with the idea that all teleport is now free. If you are looking for somethin...655 downloadsupdated 9 y ago
- Aggressive AI that wants to win (light mod)by Working JoeThis mod implements AI that "wants to win" (60 victory regions per AI) and also increases their aggressiveness when at war. Original idea of victory regions from MINOS. Savegame compatible.653 downloadsupdated 9 y ago
- Khazukan Kazakit-Ha!by GejnorKaraz Ankor rises, a great Age of Reckoning has begun and woe betide those who earn the wrath of the Dawi! Welcome to my latest in a series of racial overhaul mods, this time focusing on the Iron Willed Dwarfs! In this mod you will find reasons to pick Thorgrim and Ungrim over Grombrindal as your...650 downloadsupdated 9 y ago
- Wood Elves: Kill Captives Fixby GejnorFor some inexplicable reason the Wood Elves only recieve 1 turns worth of the buff you get when you choose "Kill Captives", while every other faction in the game gets 5 turns. This mod fixes that. Savegame compatible.643 downloadsupdated 10 y ago
- Improved Followers Statsby PelichouNOT SUPPORTED ANYMORE. Still works fine. This little mod improved followers effects. Almost every followers has been buffed and new effects added. I did not change the way followers are triggered or rewarded. Keep in mind that new followers with this mod can feel cheated sometimes, like it would...642 downloadsupdated 9 y ago

