- Simulator
- Strategy
- Indie
Game
Ultimate Custom Night
Welcome to the ultimate FNAF mashup, where you will once again be trapped alone in an office fending off killer animatronics! Featuring 50 selectable animatronic characters spanning seven Five Nights at Freddy's games, the options for customization are nearly endless. Mix and match any assortment of characters that you like, set their difficulty from 0-20, then jump right into the action! From your office desk, you will need to manage two side doors, two vents, as well as two air hoses, all of which lead directly into your office. This time you will have to master other tools as well if you w
About Ultimate Custom Night
- Released
- April 2020
- Developer
- Scottgames
- Publisher
- Clickteam
- Engine
- Clickteam Fusion
- Series
- Five Nights at Freddy's
- Platforms
- PlayStation 4 · Android · PC (Microsoft Windows) · iOS · Xbox One · Nintendo Switch
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
- resource packs61A resource pack replaces the textures, sounds, models and language files the game ships with. It changes nothing about the rules, so it is safe on a vanilla server.
- Mods18A mod changes the game itself. It needs something to load it, it may need other mods first, and it only works on the versions its author built it for.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsVR Release Date Announcement!Hi everyone, I wanted to make a long-overdue announcement about the release date for Five Nights at Freddy's VR: Help Wanted! The game was originally scheduled for release at the end of April, but I've decided to push the release date back to late May. The truth is that the game has become much bigger than it was initially conceived to be. That's a very good thing, but because of that, I want t...
- Community AnnouncementsNew Progress Updates! 11/12/18Hey guys, head over to the forums to see the latest on all of the new projects! :)
- Community AnnouncementsGame Crashing? Please Read!Hey guys, I've seen increased reports of the game crashing in recent weeks, and I believe that the culprit is a recent update to certain anti-virus programs that are reading this game and its save files as viruses. I'm not sure why certain scanners do this. I use AVG and it's never given me a problem with any games I've made. If your game is crashing, please see this thread: Unfortunately there...
- Community AnnouncementsCongratulations to the 50/20 Champions!Everyone give it up for these insane players who have defeated 50/20 mode! I think I'm going to stop adding to this list now that it's hit 20. Rhemery Dawko DJ Sterf o_mu108 MrGuinas kaiji7425 EricVanWilderman SmolMatthew Simplistic623 DAM1R JayskiBean 민꾸 curry_couragendures Core Enzuu Argon Matrix (No Death-Coin) SolerioX Ppopo Z3rex Kotamon Congratulations again to these guys! 1.032 Patch: No...
- Community AnnouncementsPatch Notes 1.031Hey guys, here are some notes on what was changed with today's patch. - Fixed a bug with Bonnet. She would get stuck on the side of the screen sometimes. - Fixed a bug with Toy Chica. She was mirrored for some odd reason. - Fixed a bug with Lefty's functionality. - Fixed the 50/20 time record-keeping system. It would sometimes not record best times properly. - Adjusted a setting with one of the...
- Community AnnouncementsUCN Releasing Today!Hey guys, I just wanted to let you all know that I'll be releasing Ultimate Custom Night today if all goes well (I have some little things to fix and update). All of the guys who helped with the gameplay montage (Dawko, Razzbowski, 8-Bit Ryan, FuzionZGamer, and CoryxKenshin) will be posting their videos any minute! >link will be here
- Mods indexed
- 79
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most popular
This source publishes no download figure, so these are ranked by how many people saved or subscribed to them.
- Adventure Animatronics in UCNSkins / Other/Misc
- Classic Golden FreddyTextures / Other/Misc
- Bf over old man consequencesSkins / Other/Misc
- AiAi over FreddySkins / Freddy Fazbear
- chips ahoy ads over El ChipSkins / El Chip
- Fredtrap over Golden Freddy (Classic FNAF 3 Hoax)Skins / Golden Freddy
- Gf over funtime chica!Skins / Other/Misc
- logan paul over bbSkins / Other/Misc
- [UCN] FNASonic's Maniac ManiaSkins / Golden Freddy
- SPEED over phantom freddySkins / Other/Misc
- Ultimate Custom Night + XOR's SecretsFull-Scale
- Withered Bonnie (Movie Design)Skins / Other/Misc
- Ben as BonnieSkins / Bonnie
- mark zuckerburg in ucnGame files / Other/Misc
- Dabbing noob over phantom freddy (CrapPost)Skins / Other/Misc
- IShowSpeed as Freddy FazbearSkins / Freddy Fazbear
- Better Custom NightSkins / Other/Misc
- Zach In Ultimate Custom NightSkins / Other/Misc
- Chuck E. Cheese's - The CyberamicsSkins / Other/Misc
- [ZLD] FNaDog's Ultimate Dogga NightFull-Scale
- toy freddy is a fortnite fanTextures / Other/Misc
- Cash over HelpySkins / Helpy
- No More Game Over JumpscaresFull-Scale
- Black Light Bonnie ModSkins / Other/Misc
More strategy games see all
Why Ultimate Custom Night mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Ultimate Custom Night mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






