Victoria 3 mods
Victoria 3 gameplay mods
Everything filed under gameplay by its own author, ordered by how much it is used.
AllGameplay1.2kBalance1.0kEconomy and Buildings847Fixes778Historical660Utilities515Map496Graphics496Expansion409Alternative History405Events389Pops312Journal Entries308Diplomacy297Translation278Cultures and Religions265Warfare235Technologies215New Nations212Interest Groups210Flags185Trade170Total Conversion1151.13114Sound931.1257Cheats191.915UI11fix8conversion7Overhaul5Economy5
1.2k gameplay mods
- [DEPRECATED] LLWA + Kuromi's AI Compatchby 1230jamesDEPRECATION NOTICE This compatibility patch is no longer necessary as of LLWA v2.4.0, as it no longer overwrites the AI strategy that conflicted with Kuromi's AI. Description Exactly what it says on the tin: this is a compatibility mod for Locomotion: Land, Water, and Air and Kuromi's AI. Specifi...1.7k downloadsupdated 2 y ago
- 大洋国——澳洲华夏重置版by 破庙先生1.0.3 明朝末年,一群汉人不愿屈服于满清的统治,乘船南下,在经历风暴生死后,发现了一片新大陆,取名叫大洋,自称大洋国人,1770年,英国人发现了澳大利亚,并在西部建立起了流放殖民地,于是,大洋人逐渐睁眼看世界,而时间来到1836年,两族的争端愈发激烈。而在海的另一头,神州大陆上一场轰轰烈烈的大移民运动也悄然发生。 At the end of the Ming Dynasty, a group of Han people, unwilling to submit to the rule of the Manchu Qing, set sail southward. After expe...1.7k downloadsupdated 14 mo ago
- Family Planningby KBY1123<가족계획 법안 추가 모드> 산업화의 시험을 받는 국가라면 모두가 한번씩 겪는 바로 그 문제, 인구정책 문제를 가볍게 즐겨보세요. ##현재 AI들은 해당 기능을 쓰지 못하도록 막아두었으며, 추후 변경 가능 #### It will be activated from a new game!!!!! #### ## 2023/03/16 : 1.2계피 업데이트 호환패치! ##1.7k downloadsupdated 4 y ago
- Decision: Unify Germanyby MexdusUnify Germany by just one decision. Intented for players who want to lern the game without keeping attention to diplomatics and warfare in the beginning. Enjoy.1.7k downloadsupdated 4 y ago
- Warlord China Fix and Enhanceby 76561198814321979Only Chinese Version Supported, but you can also play through though as there are not much complicated texts The code of the original warlord china event is not working correctly, resulting that the some features of the event can not be triggered properly, so I rewrite some part of the code to ma...1.7k downloadsupdated 4 y ago
- Marik's Releasablesby Marik369Adds more releasables and formables to VIC III. THE PICTURES AND DESCRIPTION IS NOT UP TO DATE! I recommend you to use some sort of State Transfer Tool e.g. (not only for this mod but in general too, lol) I also made many of these just for the reason of making special territorial exchanges possib...1.7k downloadsupdated 13 mo ago
- 建筑快速招募(Rapid recruitment)(1.6,1.7)by 76561199293295228交流群:728772447 建筑快速招募工人 不再受到老板的限制,即使缺乏老板,也会招满工人 更快的雇佣与解雇周期与工资变化周期 如果建筑的员工在盈利的情况下忽然被全部解雇了,是p社移民机制的问题,不是我的问题 我的自由流通的劳动力模组已经包含此内容。 Rapid recruitment of workers for construction No longer restricted by the boss, even if lacking a boss, it will still recruit a full workforce Faster hiring and firing cy...1.7k downloadsupdated 2 y ago
- "Kill Character" Interactionby TOG II*Compatible with 1.13.* and below Cheat mod that adds a character interaction that instantly retires them. Very unlikely to break on updates unless Paradox fundamentally changes how Character Interactions work. Should also be compatible with any/all other mods.1.6k downloadsupdated 5 mo ago
- [VTM] Colonial Auto-Claimsby 『Alisu』Standalone version of the colonial claim system from VTM, where if one nation colonizes more than 50% of a state, it gains a claim on it, this doesn't impede other nations from contuining their efforts of colonization, while controling at least 20% of the claimed territory, other nations may also...1.6k downloadsupdated 6 mo ago
- Colony Compulsionby Lag-endaryOverview The colonial empires of the Victorian era were not gentle personal unions — they forced their laws on their subjects, crushed local cultures, and extracted resources, all in the name of a "civilizing mission". **Colony Compulsion** is built around that reality: it adds a set of diplomati...1.6k downloadsupdated 20 d ago
- [1.5] Unlimited Protectoratesby 76561199065985283Removes the requirement that the overlord must have a higher rank than the target when establishing a protectorate or tributary, and allows protectorates to be established with countries of any rank, including Great Powers. [1.13]1.6k downloadsupdated 3 y ago
- Plan a Coup in Another Countryby 76561199065985283This is a diplomatic action mod that allows you to launch coup plots against eligible countries and choose the target country's future governing principle. The coup plan advances through a dedicated journal entry and progress bar, while various factors can affect its efficiency. After the coup su...1.6k downloadsupdated 2 mo ago
- Tool Factory Reworkby DirtmonkeyOverview: A mod adding new late game production methods to help ease the tool hungry nature of the later game. New Production Methods Improved Steel Tools Mechanized Workshops Production 35 Wood 30 Steel ----------- 100 Tools Rubber Grip Tools Vulcanization Production 10 Rubber 40 Steel ---------...1.6k downloadsupdated 3 y ago
- Population Demand Value Modification 人口需求数值调整by 76561198355471752人口需求数值调整(以及防止政治力量数值溢出)。 不喜欢指数增长的消费需求造成永恒的生产不足? 想看财富集中导致总生产扩大和总消费下降的基本矛盾? 想自己调整数值? 想把需求表导出到csv用Excel查看? 也许你应该订阅这个mod。 内容: 1. 修改了需求数值。 - 需求的基本计算模式不再是指数上升,而是随着财富升高先略微加速增长再以低速线性增长。30级财富需求和原版相同,大部分高级需求之后略微加速增长到60级,再低速线性增长到99级。(艺术品的增长曲线节点则是50级-80级-99级)。 - 99级财富的需求只是63级财富的2倍,30级财富的10倍,6级财富的100倍。(原版99级需求...1.6k downloadsupdated 4 y ago
- Disable diplomatic play Give Inby 76561199055714617At no point during the diplomatic play, neither the player nor the AI can give in or give up. This Mod only ensures that the AI and the player cannot compromise, and other Mod are compatible. It should be noted that failure to make concessions in the diplomatic play means that the diplomatic play...1.6k downloadsupdated 4 y ago
- You Can't Fire Me! I Quit!by FerrousMakes it so that pops losing their job no longer increases their radicalism, losing SoL still does that though. Mostly fixes the issue that seasonal(read:weekly) hiring drives your population into revolution.1.6k downloadsupdated 4 y ago
- Better German Unificationby cbstecherIf you're like me, you were probably disapointed by the journal entries surrounding Germany's unifiication. This is because requirements to tag switch involve owning a lot of land directly, which (other than the annexation of Hanover) didn't happen historically. This mod changes the requirements...1.6k downloadsupdated 4 y ago
- Subject Downgrade Optionsby 76561199065985283In the base game, reducing a subject’s autonomy automatically downgrades it to a predetermined subject type. This mod adds a choice of downgrade types for Protectorates, Tributaries, and Personal Unions, provided that the relevant prerequisites are met. After reducing a subject’s autonomy or succ...1.6k downloadsupdated 2 mo ago
- Increasing_Max_Construction_Progressby 76561199236295442Mod Effect: By increasing the maximum construction, this mod reduces build calculation load, improving game speed in the mid-to-late game. Mechanics: Theoretically, during sufficiently long construction queues, build points will not overflow. Any excess points will instead be allocated to the nex...1.6k downloadsupdated 15 mo ago
- Remove conditionalities of join power bloc (player only)by TheophaniaThis mod allows players can join any power blocs without any limits, while the AI still requires the same conditions as in the vanilla game. Note: It only "enables" the player to make the diplomatic offer, the AI will still consider agreeing or rejecting it.1.6k downloadsupdated 2 y ago
- Decentralized and Centralized Swappedby maeveThis mod swaps decentralized nations with centralized nations. What results is... interesting. African states import slaves from Brazil. Industry of any kind is out of the picture. When someone finally gets colonial affairs they have to fight decentralized behemoths with much better tech and more...1.6k downloadsupdated 3 y ago
- National Historyby 76561199065985283This mod adds a button in the upper-left corner of the interface. Click it to view the major events that have occurred in the player's country from the beginning of the game up to the present. Records can be browsed by category, with each category displaying the 50 most recent entries. Video:1.6k downloadsupdated 2 mo ago
- Land Reformby rubar852** Updated for 1.2.4 ** This mod moves serfdom out of the workers rights lawgroup and into a new, contentious economic law group called 'Land Rights.' Land rights control ownership production methods available on subsistence buildings and agricultural buildings (farms, ranches, and plantations)....1.6k downloadsupdated 4 y ago
- Some Production & Building Modifications 生产方式及建筑修改若干by 76561198355471752这个mod是建筑和生产方式类的部分修改。 仅支持简体中文,选择其它语言可能导致部分地方直接显示代码。 ========== 使用方法: 1. 订阅这个mod 2. 加入播放集。 3. 启动游戏 ========== 这个mod的原则: 1. 本mod一般可能修改的原版文件/对象为生产方式和建筑修改。即common/building_groups,common/buildings,common/production_methods,common/production_method_groups这四个文件夹。修改了其它地方会单独列出。 - 修改了“钢框架结构建筑”(steel_frame_b...1.6k downloadsupdated 4 y ago
- Improved Socialist Economics (DISCONTINUED)by Mango BangoNOTE: Discontinued as of 1.2, as the Devs have fixed many of the problems of socialism and there are other mods out there that do most of the individual features of this mod. They're even adding the One-Party State to 1.3 COMPATIBILITY PATCHES (load after relevant mods, use both at the same time)...1.5k downloadsupdated 4 y ago
- Reject Petitionsby 76561198414220756Update: This mod is no longer supported after 1.6 as Paradox modified this event themselves, adding an option to reject petitions. Although it is a good idea to restrict the players from passing whatever laws they like, Paradox should not force us to pass laws we don't like. This mod adds the opt...1.5k downloadsupdated 3 y ago
- SeigniorageGrowthby 76561198447817954更新: 由于在游戏开始时gdp未初始化,因此保留原始铸币税计算方式,只有在铸币税超过200k时才开始采用增量计算 Due to the uninitialized GDP at the beginning of the game, the original seigniorage calculation method is retained. Incremental calculation is only adopted when the seigniorage exceeds 200k --------------------------------------------------...1.5k downloadsupdated 4 mo ago
- Total warby 76561199065985283New war goal added: Total War Costs more maneuver points and generates more infamy. It applies to both sides of the war, and peace cannot be negotiated. Retreat or surrender means annexation. Once the war begins, occupied provinces immediately become new territories; territory is gained wherever...1.5k downloadsupdated 1 mo ago
- Hyphenated Culturesby JafosteAllows pops of different heritages to gain the cultural traits of your primary culture by converting to hyphenated cultures (pops that share the original culture heritage but gain the country's primary culture non-heritage trait). Features Cultural Exchange mechanic Pops of a different heritage h...1.5k downloadsupdated 8 mo ago
- Nahan's Transportation Overhaulby nahantelheGreetings! And thank you for your interest in my mods This mod addresses some key issues with the way infrastructure and transportation work in game (more info on the issues below) by changing the way the transportation good is used and produced, while at the same time improving railroads: - Pops...1.5k downloadsupdated 9 mo ago
- Merciful Incorporationby 76561198893128702Description Disclaimer: This mod is purely made based 100% on Ferrous's Double Incorporation Speed. If the author wishes for me to take this mod down, please get in touch with me personally. Thank you. In the base game, incorporating a state takes at most 25 years. That is up from "just" 20 years...1.5k downloadsupdated 10 mo ago
- Historical US Leadersby ScottyGoesMooThis fairly lightweight, and universally compatible mod includes historical political leaders to spawn in the USA, CSA, Texas, and now Mexico! I have included roughly 300 leaders, and I plan to add more. It also simulates the two-party system in the USA, by making: The "Rural Folk", interest grou...1.5k downloadsupdated 4 y ago
- Uniformsby nullAdds a Uniforms group to the mobilization options and adds Field Works to Support Equipment. The new options get used by the AI as well. Uniforms Standard Dress Standardized uniforms worn by military personnel. A sign of an organized military force and the base for other military dress. - unlocke...1.5k downloadsupdated 3 y ago
- Incorporate Cultureby 76561199065985283When a non-primary culture makes up at least 75% of the population in any incorporated state, the Incorporate Culture decision becomes available. Choose an eligible culture to begin a cultural promotion campaign. Video: Campaign progress is affected by the following factors: Acceptance of the tar...1.5k downloadsupdated 2 mo ago
- 文化同化法令by 76561199259647254“圣人之治天下也,先文德而后武力。凡武之兴,为不服也,文化不改,然后加诛。” 教化令------普天之下,莫非王土。车同轨,书同文,理应如此! 诛逆令------率土之滨,莫非王臣。荡平倭寇,以靖四海。 徙民令-出发地------使某地成为出发地,让那里的一些人离开 徙民令-目的地------使某地成为目的地,让这里成为人们的新家园 禁足令------禁止他们离开现在生活的地方 推荐和以下mod一起食用: 原本土文化也可被同化 动态文化本土1.5k downloadsupdated 14 mo ago
- Local production effects (outdated)by wolverineIndustrial production should be more profitable to place in the states with the appropriate resources. - The bonuses were moved from industrial buildings to resource buildings. The following resources add bonuses for industries: - - Farms (all types) - - Livestock ranch (these types of production...1.5k downloadsupdated 4 y ago
- autonomous governmentby Theophania增加了一项新的国家集团原则:地方自治。适用于至高帝国的主要原则组,其他类型的国家集团也能用。电脑不会用这个原则组。 地方自治和原版的附庸原则组相反,减少附属给宗主的贡金,但独立倾向更低;集团领袖加250影响力(相当于10个免费附属)。适合不想微操大国的玩家,配合外交互动的【减少附属国贡金】,附属国不交钱可以养更多的军队帮你打仗。 对于不开国家集团的玩家,咱制作了一个决议,花费权威力减少附属独立倾向。 有想法和建议欢迎留言。1.5k downloadsupdated 23 mo ago
- Hide Regional Decisionsby TaylorWorks on 1.10.x Simple mod that hides regional decisions if you don't have an interest in the relevant region. Your journal can feel cluttered easily and all these decisions for expeditions can feel unnecessary. You can't explore them until you have a strategic interest in their respective region...1.5k downloadsupdated 22 mo ago
- [ABANDONED] Improved Low Taxesby Kate the SibylDevelopment Abandoned If you're reading this and you'd like to continue the work, feel free. Credit is appreciated. My interests and priorities have changed and I can no longer commit to keeping my mods up to date Makes Low Taxes actually worthwhile. In the vanilla game they're almost entirely us...1.5k downloadsupdated 3 y ago
- Awaken thee, Romanian!by ⚡⚡StelarCF⚡⚡Temporary update for 1.5 Awaken thee, Romanian is a rework mod for the Romanian Principalities, offering a more flavoured filled way of forming Romania as opposed to vanilla Vic3 where you have to go to war with literally every single Great Power that surrounds you to even form it. Features: • Ne...1.5k downloadsupdated 3 y ago
- Local Governorsby 76561199065985283This mod adds a randomly generated local governor to every state. Open a state's Overview panel to view information about its governor and access the governor's full character page. Each governor's name and appearance are randomly generated based on the primary cultures of the country that owns t...1.5k downloadsupdated 2 mo ago
- Maximilian for Mexicoby 76561198798671579------------------------------------------------------------------------------------------------------ Added Maximilian as Emperor of Mexico and added Karl Ludwig as a heir. Also, changed the title from King to Emperor when changed to the Mexican Empire. Maximilian and Karl Ludwig's modeling were...1.5k downloadsupdated 2 y ago
- No Starting Treaty Portsby ZlobeniaAlert: according to a user, this mod may also remove all Chilean and Argentinian claims in South America which were introduced in patch 1.2. I have not verified this On game start, there are seven treaty ports across the game. To the best of my knowledge these are ahistorical with the first treat...1.5k downloadsupdated 4 y ago
- Precious Metals & Bankingby Beric Dondarrion💰 Precious Metals & Banking – Victoria 3 (v1.11) Precious Metals & Banking is an economic overhaul mod for Victoria 3, expanding the world’s financial systems, resource networks, and industrial production. Built to integrate naturally with vanilla 1.11 and compatible with most mods. ⚙️ In a Few W...1.5k downloadsupdated 10 mo ago
- Crusade for Natalityby 76561198398638727Through government campaigns, religious indoctrination, and education in schools, the State promotes a narrative that glorifies procreation as a moral and patriotic duty. Distorted information and cultural incentives are used to persuade the population to prioritize forming large families, regard...1.5k downloadsupdated 15 mo ago
- World Without Discriminationby 76561199055714617This Mod eliminates discrimination, removes slavery, and balances the laws. It is a wonderful world, because there is no discrimination of any kind, no matter what culture or religion will not be discriminated against. Of course, there are no slaves in this world. The effects of the laws have bee...1.5k downloadsupdated 3 y ago
- Espionageby koaAdd 3 diplomatic actions. 1. Support Nationalists Series of events occur every month with a 1/36 chance when Support Nationalist is cast on the opponent. In exchange of Money and Influence, you can select 1 non-primary cultures from the target country. Then radicals of selected culture will be cr...1.5k downloadsupdated 3 y ago
- More religionsby ImaginTouchVersion: 0.3 Additions: * Ibadism * Tengriism * Afro-diasporic * Three Teachings * Zoroastrianism * Yazidism Patchnotes: * Added Three Teachings, the Han and Korean cultures will now follow this religion. China and Korea will have this as their official religion. * Added Yazidism, with Kurdish fo...1.5k downloadsupdated 3 y ago

