Victory at Sea Atlantic - World War II Naval Warfare
Victory at Sea Atlantic - World War II Naval Warfare mods
A mod changes the game itself, so it is tied to a game version and to whatever loads it. Filter by both and you get the list that will actually load, not the list that mentions your version somewhere in a description.
- Hitoshi's Cheats Testby Hitoshi Misakiso its a basic first draft of cheats bear in mind technically both factions have it. buildings build in 1 day and research researches in 1 day if you want to use this to make it better be my guest ill take a look at it later to specify a single nation for cheats if possible but I dont think I wil...505 downloadsupdated 17 mo ago
- build_testby BenTesting upload from the build261 downloadsupdated 17 mo ago
- Axis Resources and Research 2.0by ZuluThe first version has been deleted- because it would not allow me to update it. This is the 2.0 updated version. Increases Axis starting resources. Decreases research times. Increases O2 for subs from research. Increases intelligence agents and enemy intel defense. Update: AA structures use 1 pow...157 downloadsupdated 9 mo ago
- HistoryatSea - currently outdatedby p.slama.olomoucSVT´s complete rebalance mod. The History at sea mod makes the game as realistic as possible, within the limitations of this engine.130 downloadsupdated 14 mo ago
- Allied Resources and Research 2.0by ZuluThe first version has been deleted- because it would not allow me to update it. This is the 2.0 updated version. Increases Allied starting resources. Decreases research times. Increases O2 for subs from research. Increases intelligence agents and enemy intel defense. Update: AA structures use 1 p...95 downloadsupdated 9 mo ago
- Allied Super Powers 2.0by ZuluThe first 1.0 version has been deleted- because it would not allow me to update it. Power plants are not needed as power comes from AA structures- more space to be used for something else. Power gained is increased. Allied naval and aircraft units have greatly increased damage, armor, range, and...76 downloadsupdated 8 mo ago
- Axis Buffedby ZuluPower plants are not needed as power comes from AA structures- more space to be used for something else. Power gained is increased. This includes Axis Resources and Research 2.0 There is a bug when making some Axis cities start with more buildings and higher levels- So this was not included as it...73 downloadsupdated 10 mo ago
- All Allied Units Buildableby ZuluAll Allied nation units can be built/researched71 downloadsupdated 10 mo ago
- Instant Build Axisby ZuluAxis Instant Naval Unit Build. Backup your save: There is a known bug when using this mod that causes resources to become negative 2 billion+ The devs are aware of this issue, but there is not a known fix for it that I am aware of. If you want to use this mod I recommend the following. Backup you...56 downloadsupdated 9 mo ago
- Allies Buffedby ZuluPower plants are not needed as power comes from AA structures- more space to be used for something else. Power gained is increased. This includes Allied Resources and Research 2.0 Some main cities start with level 3 structures when starting a new game. Some cities will have overlapping structures...50 downloadsupdated 10 mo ago
- Instant Build Alliesby ZuluAllied Instant Naval Unit Build Backup your save: There is a known bug when using this mod that causes resources to become negative 2 billion+ The devs are aware of this issue, but there is not a known fix for it that I am aware of. If you want to use this mod I recommend the following. Backup yo...47 downloadsupdated 9 mo ago

