X Rebirth VR Edition
X Rebirth VR Edition mods
A mod changes the game itself, so it is tied to a game version and to whatever loads it. Filter by both and you get the list that will actually load, not the list that mentions your version somewhere in a description.
- Miscellaneous Combat Tweaksby Walker EvansA set of tweaks that change capship-to-capship combat both in-zone and out-of-zone. This mod is a combination of my two mods: Miscellaneous IZ Combat Tweaks (MICT), and Miscellaneous OOZ Combat Tweaks (MOCT) with most supplemental files* from both mods included in one package. As such: If you alr...710 downloadsupdated 9 y ago
- Mods optionsby maczalmanAdds a special menu for extensions options in the game (MAINMENU-9-3 by default). More information + manual how to add your own options571 downloadsupdated 8 y ago
- Marine Rebalanceby Walker EvansSimple mod rebalancing the boarding of capital ships. The stable variant of v0.54 is uploaded here. Experimental variant/s using code that is undergoing testing, or where different balance points are used, is/are usually available. A link to that/those other variant/s, and ye olde wall-o'-text wi...470 downloadsupdated 9 y ago
- SkunkEngineerby maczalmanThe algorithm of the platership's engineer's work has been improved to exclude the possibility of missing the damaged components and more reliable prioritization in the repair queue for engines and shields. Added hull repairing. More info372 downloadsupdated 8 y ago
- Trader Menu Fixby maczalmanAfter buying/selling the goods (or viewing the encyclopedia), the line with this product remains selected, instead resetting the selected line to the top of the list every time in the original game. Also, added the green highlighting of prices for profitable offers relative to the average price (...317 downloadsupdated 8 y ago
- XR-utilities packby maczalmanA small utilities pack for X Rebirth. More info.300 downloadsupdated 8 y ago
- 'Ship Building' Menuby maczalmanAll shipyards known by the player are assembled in one menu with information on the construction of large ships and with the possibility of communication. More info277 downloadsupdated 8 y ago
- WarehouseMinersFixby maczalmanFix of miners assigned to warehouses, which in version 4.30 overflow the storage facilities in excess of the established limits. More info252 downloadsupdated 8 y ago
- Number of ships and stationsby maczalmanNumbers of ships and stations are displayed in the player property menu. More info240 downloadsupdated 8 y ago
- Transaction menu patchby maczalmanAdded direct amount input to transaction menu. More info.194 downloadsupdated 8 y ago
- Improved Logby maczalmanIncreased informativeness of messages in the journal. The most important information is highlighted in color. In addition, when the ships are destroyed, their home base is indicated. More info193 downloadsupdated 8 y ago
- Don't shoot non-combat dronesby maczalmanCombat ships do not shoot at enemy but non-combat drones (especially important at the end of the boarding). Also added my alternative version of mod, making escape pods neutral. More info192 downloadsupdated 8 y ago
- AvoidFoOby maczalmanShips carrying cargo on board avoid transit routes that run through the Fields of Opportunity. More info184 downloadsupdated 8 y ago
- Shortname Generatorby maczalmanGenerates a table that allows you to easily obtain short identifiers for clusters and sectors using MD. More info + manual182 downloadsupdated 8 y ago
- QuickPlatformsPopulateby maczalmanMod accelerates the population of the stations platforms with NPC-characters. More info179 downloadsupdated 8 y ago
- Max upgrades by defaultby maczalmanThe maximum number of upgrades for the construction of ships and/or stations by default. For different cases, different settings are possible. This is configured through a special settings menu. More info176 downloadsupdated 8 y ago
- Shadyguy's devicesby maczalmanMod allows you to buy from the shagyguys two rare expensive devices: a cryptomodule and a 'magic wardrobe'. The cryptomodule allows you to communicate with shadyguys via an encrypted connection in Open Comm Link and also to see on the bulletin board all missions (including private ones). To obtai...175 downloadsupdated 8 y ago
- Equip drones at the shipyardby maczalmanImproved selecting number of drones for ships at the shipyard. Removed mining drones by default. Added the possibility of equip combat ships with cargolifters. More info171 downloadsupdated 8 y ago
- Quiet Money Autotransferby maczalmanManagers transfer money to the player silently. If the manager's account has fallen below half of the set maximum, his account is automatically replenished from the player's account. Automatic transfer of money to the architect. Defense officers also speak less. More info143 downloadsupdated 8 y ago
- LongJumpsby maczalmanRemoved intermediate jumps between sectors within clusters. Between the clusters the ships fly as usual - through the gate. Thus, among other things, the mod also unloads the accumulations of ships near the jump beacons. More info139 downloadsupdated 8 y ago
- Criminals don't walk in Xenon spaceby maczalmanIn missions to kill criminals, the target is not generated in zones belonging to Xenon. More info125 downloadsupdated 8 y ago
- Conquest and Warby Sunraider3This is a port from non-VR Version, All credit owed to the original creator. Known Bugs: Seems to work as intended, higher difficulties will lag due to massive fleets Conquest and War in Rebirth aims to be the penultimate conquest mod! Conquest and War (CWIR for short) has been in development for...119 downloadsupdated 3 y ago
- Don't follow meby maczalmanShips in the player's squad do not follow the playership by default. At any time, they can be given the 'Follow me again' command (talk to captain/pilot for it) if they do not follow other orders. And if it's not needed anymore - cancel again with the 'Hold position and stand by' command. More info93 downloadsupdated 8 y ago
- Advanced station renameby maczalmanIn the name of newly built station is automatically inserted a prefix '_ ' (so that they are at the top of the list of the player's property) and shortnames of the cluster and sector (e.g. - '_ AL AS Crystal Supplier'). The prefix can also be inserted manually. To do this, in the rename menu, add...90 downloadsupdated 8 y ago
- More Enhanced Money Transferby maczalmanWhen transferring money, direct input by digits from the keyboard is used instead of the slider. Multipliers 'K' and 'M' are supported (for both registers and for Cyrillic too). They are replaced by the corresponding number of zeros - '000' for K and '000000' for M. Removed the need to press Ente...89 downloadsupdated 8 y ago
- awesome_jumpdrive_sfxby Sunraider3Replaces vanilla jumpdrive activation and deactivation sounds with awesome ones83 downloadsupdated 3 y ago
- Old zones iconby maczalmanReturns the old (circular) zone icon on the map. More info77 downloadsupdated 8 y ago
- Ignore locked relation dropby maczalmanDisable reporting of a temporary relation drop for the factions in which it is locked. More info66 downloadsupdated 8 y ago
- StationAnnouncementsby Sunraider3Plays annnouncements in stations61 downloadsupdated 3 y ago
- Remove tips from the logby maczalmanRemoved the post tips in the logbook. The 'Tips' category has been renamed to 'Combat' and now only messages relating to fight are recorded in it: abandoned enemy ships, player ships that have retreated upon attacking them, as well as combat losses. More info59 downloadsupdated 8 y ago
- Show Me Your Silence Pleaseby Sunraider3This is a port from non-VR Version Known Bugs: None Silences only Ren's dialogue when requesting services from NPCs. Removes the following: "Show me your profile, please." "Show me your skills, please." "I want to hire marines." "Show me your wares, please." "Show me your licenses, please." "Show...41 downloadsupdated 3 y ago
- Random music play in main menuby CMDR baal536Random music play in main menu19 downloadsupdated 3 y ago

