XCOM®: Chimera Squad mods
XCOM®: Chimera Squad gameplay mods
Everything filed under gameplay by its own author, ordered by how much it is used.
52 gameplay mods, most downloaded first · newest update 16 Mar 2022
52 gameplay mods
- Avenger Campaign Tweaksby JuravisThis is a list of my campaign tweaks. It contains bug fixes, enhancements, tweaks to existing parameters and more. It tends to make the game harder as a rule of thumb, but in a fair way. I enjoy when things are equal for both sides and one of this mod's goals is to remove unfair bonuses/penalties...575 downloadsupdated 5 y ago
- Super High Coverby Juravis- Full Cover is 60 bonus - Partial Cover is 40 bonus - Aiming angles values have been adjusted, see INI for details. Nothing major and it's hard to explain. - Half cover is 1 Damage Reduction, Full cover is 2 damage reduction (up from 0 and 1) COMPATIBILITY Do not use with other cover value chang...528 downloadsupdated 6 y ago
- New Enemy Weapon Tablesby JuravisEnemies do not have range penalties or bonuses. This mod fixes that and assigns them the same table as my XCOM range mod. Note that this drastically alters the gameplay in that it makes things infinitely harder for you if the enemies are positioned well and close. They get point blank bonuses. If...412 downloadsupdated 6 y ago
- Non-Lethal Campaign Modby flightpaperThis mod is designed to increase the penalties for the deaths of both civilians and enemy combatants in order to encourage non-lethal takedowns. I made this mod because I don't think that a game where you play as police should have making arrests as just an optional mechanic; I wanted to disincen...297 downloadsupdated 7 y ago
52 gameplay mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

