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mod

Use any weapon in any hand

by Slayerjerman

Removes the primary/secondary hand-slot restriction on all weapons (including alien weapons) Weapons can be used in either hand or one of each in both hands. Everything should now be usable while holding a shield too. Dual-wield LMGs, go ahead I won't judge you. Uses overrides, should be compatib...

Latest version
no release indexed
Downloads
217
Rating
14
Filed under
Weapons, cheat
Updated
4 mo ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Use any weapon in any hand?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Xenonauts 2 all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Use any weapon in any hand safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Xenonauts 2 versions does Use any weapon in any hand work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Xenonauts 2.

Last checked 27 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 39 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.