- Simulator
- Strategy
- Turn-based strategy (TBS)
- Indie
Game
Xenonauts 2
Wage a global war of resistance against an alien invasion. Command turn-based tactical battles, build a network of covert bases, directly control your fighter wings, and achieve strategic victory in a simulation of asymmetric warfare against a technologically superior foe.
About Xenonauts 2
- Released
- April 2026
- Developer
- Goldhawk Interactive
- Publisher
- Hooded Horse
- Engine
- Unity
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsFull Release 7.27.3 STABLE Released!We've now released v7.27.3 onto the main branches, and the consolidated patch notes can be found below.Gameplay Changes:The Laser Weapons research entry has been updated so the displayed damage multiplier is now 120% rather than 135%, which accurately reflects the pre-upgrade damage values of Laser weapons. The research text has also been updated to better hint at the possibility of future upgr...
- Community AnnouncementsFull Release 7.27.3 Released! (Experimental)This update is only accessible by switching to our Experimental branches (instructions on how to do so here).Bugfixes:Fixed a rare crash that could occur on UFO interception.Fixed a rare crash that could occur when assigning a soldier to a strike team slot on the Armory screen.Fixed a rare crash that could occur during the AI turn when enemy units were moving.Fixed a rare AI hang related to ove...
- Community AnnouncementsFull Release 7.27.2 Released! (Experimental)This update is only accessible by switching to our Experimental branches (instructions on how to do so here).Bugfixes:Fixed a crash that could occur in the tactical layer if a Xenonaut was mind controlled, then another Xenonaut was killed, then mind control wore off (this crash was introduced in 7.27.0 so was never in the main build).
- Community AnnouncementsFull Release 7.27.1 Released! (Experimental)This update is only accessible by switching to our Experimental branches (instructions on how to do so here).Bugfixes:Fixed a bug preventing users uploading mods to Steam Workshop via the game.Fixed a rare crash that could occur if two squadrons simultaneously intercepted the same UFO and then one successfully shot it down.
- Community AnnouncementsFull Release 7.27.0 Released! (Experimental)This update is only accessible by switching to our Experimental branches (instructions on how to do so here).Gameplay Changes:The Laser Weapons research entry has been updated so the displayed damage multiplier is now 120% rather than 135%, which accurately reflects the pre-upgrade damage values of Laser weapons. The research text has also been updated to better hint at the possibility of futur...
- Community AnnouncementsSave 50% on Xenonauts 2Now, you can experience the intense strategic gameplay of Xenonauts 2 for 50% off during the Hooded Horse July Publisher Sale. In Xenonauts 2, you command a global defense organization tasked with intercepting alien threats and leading tactical ground missions. Build your base, manage resources, and engage in turn-based combat to protect humanity. Hooded Horse July Publisher Sale
- Mods indexed
- 125
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- Stronger SoldierA small tweak to make soldiers less likely to die. I just started playing today, so this mod is likely not balanced and won’t be updated. Feel free to adjust the parameters yourself if needed. Compatibility: -If this mod is activated midway through the game, it will not affect soldiers that have...5.8k downloads
- Xenonauts 2: Weapons, Aliens & Tech ExpansionXenonauts 2: Weapons, Aliens & Tech Expansion - Adds new weapon tech lines, expanded alien variety, and extended research/engineering chains. === v0.1.1 (bug fix) === - Fixed: Manufactured weapons now correctly land in the Stores slot, so they can be transferred between bases, sold, and equipped...4.5k downloads
- Impactful MedalsOverhauls the medal system so each medal grants unique, thematically appropriate stat bonuses (+5 to +10) instead of the generic +1 to all attributes. Veterans become noticeably powerful, and each medal tells a story.4.4k downloads
- Better LootBetter Loot - Increases post-combat resource rewards. - UFO Alloys & Alenium x5 - UFO Datacores x2 - Ground combat recoverable Alloys & Alenium x5 (alien base cargo, mainframes, reactors, bombs, etc.) UFO Resource Table (Original -> Modified): Scout: 20/20 -> 100/100 | Fighter: 8/2 -> 40/10 Destr...4.2k downloads
- Absolute ShotsDid it ever bother you that when your soldiers level up, it actually takes MORE TU to fire a gun because shooting takes a percentage of total TUs? This mods fixes that - weapons now cost a flat TU amount to fire. The TU cost to fire weapons was recalculated by taking the average of the TU amount...3.6k downloads
- Better StorageBetter Storage - Increases storeroom capacity x5. - Storeroom capacity: 100 -> 500 - Adjacency bonus: +25 -> +125 - Build cost and maintenance unchanged. [中文] - 倉庫容量:100 -> 500 - 相鄰加成:+25 -> +125 - 建造費用和維護費用不變。 Fixed: Resolved crash on new base construction. Compatibility: - Safe to add mid-game...1.9k downloads
- Better Dropship newBetter Dropship - Increases dropship crew capacity. Increases the number of soldiers each dropship can carry: Skyhawk: 8 -> 10 Dragonfly: 10 -> 14 Pegasus: 12 -> 20 Dragonfly spawn area expanded (15 -> 21 tiles). Vehicle limit increased (+1 per tier). [中文] 增加運兵機載員數量: Skyhawk: 8->10 | Dragonfly: 1...1.9k downloads
- Elite SoldierElite Soldier - Soldiers can grow beyond the 100 stat cap through combat and training. - HP, TU, Strength, Reflexes can grow up to 200 through combat experience and training - Accuracy and Bravery remain capped at 100 (prevents hit chance > 100% bug) - Aircraft, vehicles (MARS), and aliens are co...1.8k downloads
- All Armours give TU BonusesHeya, I had the same idea coming from the MENACE game, where all of your soldiers are grannies that couldn't move and shoot on the same round, running out of action points all the time. As a result, here it is: All xenonaut armors now give TU bonuses, starting from +12 and scaling up according to...1.4k downloads
- Rebalance - Template1.4k downloads
- SMu Cheat ModCheat Mod Changes: - Perfect Soldiers (which you can recruit, not starting ones) - Balistic Pistol, Laser-, Gauss- + Plasmarifle are IMBA (300 Shots) - Stungun is strong - Stealth- + Tactibal + Exosuit are killers - Faster Starting and Endgame dropship / Last Interceptor very fast - Use Cannons o...1.2k downloads
- Custom Soldier CreatorAdds a Custom Soldier button to the recruit soldiers screen.1.2k downloads
- InterceptorsMore payload. The write-off price of x10 (as an earnings option) Should work with savings. After enabling the mod, I recommend restarting the game. You can hang 2a main guns on the Angel (new game only).1.2k downloads
- USCM WeaponsIncludes both the M41A Pulse Rifle and M56 Smartgun. Features custom 3d models and firing sounds! Overview: Adds The M41A Pulse Rifle and custom ammo magazine to the game! A pulse–action assault rifle manufactured by Armat Battlefield Systems. It was extensively used by the United States Colonial...1.2k downloads
- engineers х5Efficiency 500% hiring and salary of 10k1.1k downloads
- Aircraft Hardpoint ModModifies aircraft hardpoints to allow for 4 gatlings/lances per aircraft In the base game, interceptors can only have 2 Cannons/Lances, or 4 Missiles/Torpedos, this mod changes that to allow for upto 4 Cannons/Lances, or a combination of Missiles/Cannons/Lances/Torpedos. This also changes the pow...1.1k downloads
- scientists х5Efficiency 500% hiring and salary of 10k1.1k downloads
- UsefullModulesOptics modules have become much more useful, and auto-healing works better. Optical modules have been reduced in weight to 5 kg, accuracy +10/20/30, field of view 120/180/360 (no fourth dimension). Auto-healing grants 10 HP. Модули оптики стали намного полезнее и автолечение работает лучше. Вес о...1.1k downloads
- Durable Shields x3Combat shields now have 3x hitpoints. Nothing else changed. Combat 80 --> 240 Assault 160 --> 480 Reinforced 240 --> 720 Built on 7.20.2 (experimental)1.0k downloads
- Better Stun WeaponsA complex mod that tweaks all stun/emp damage values for 2x and a little more. These weapons have been changed: Baton (with extra reflex boost from 1.25 to 1.5) Baton v2 (also inherits reflex changes) Electroshock pistol Electroshock rifle Electroshock grenade Flashbang grenade (now deal some stu...992 downloads
- finance x10a new game will be required989 downloads
- Shotgun Expansion6 New Shotguns + 5 new types of shotgun shells! Includes new 3D models and textures! =-=-=-=-=-=-=-= +Double-barrel (ballistic) +Benelli M4 (ballistic) +SPAS-12 (ballistic) +AA-12 (ballistic) +Saiga-12 (bullpup version) (ballistic) +Bonus "laser" KSG-410 variant (pew pew pew) <<===|| Ammos +Flech...924 downloads
- Better ShieldsA simple mod that tweaks all shield values for 1.75x durability. After enabling the mod, you need to restart the game for the changes to take effect.895 downloads
- M41A Pulse RifleAdds The M41A Pulse Rifle and custom ammo magazine to the game! A pulse–action assault rifle manufactured by Armat Battlefield Systems. It was extensively used by the United States Colonial Marine Corps and the United States Army as their primary infantry weapon during the late 22nd century. NEW...887 downloads
Browse all 125 Xenonauts 2 mods Sortable by downloads, rating and date.
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Why Xenonauts 2 mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Xenonauts 2 mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.





