- Simulator
- Strategy
- Turn-based strategy (TBS)
- Indie
Game
Xenonauts 2
Wage a global war of resistance against an alien invasion. Command turn-based tactical battles, build a network of covert bases, directly control your fighter wings, and achieve strategic victory in a simulation of asymmetric warfare against a technologically superior foe.
About Xenonauts 2
- Released
- April 2026
- Developer
- Goldhawk Interactive
- Publisher
- Hooded Horse
- Engine
- Unity
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsFull Release 7.28.0 / Unity 6.6 Test Build Released! (Experimental)We've just released a test build of Xenonauts 2 onto the Experimental branch where we have upgraded from Unity 2022 to the more modern Unity 6.6 version. This update is only accessible by switching to our Experimental branches (instructions on how to do so here).There are no gameplay changes in this build, and we intend to leave it for a few weeks before we start testing our v8 builds to see if...
- Community AnnouncementsFull Release 7.27.13 STABLE Released!Although we weren't planning to patch 7.27 again, we decided that fixing a loading hang that could occur if a Battleship UFO crashed in a particular biome was important enough to warrant another quick hotfix!Changes:Fixed a bug that was preventing players from loading into two of the Dockyard Battleship UFO maps (the game would just get stuck at 90% loaded). Made a small change to the opt-in an...
- Community AnnouncementsSave 50% on Xenonauts 2Now, you can experience the intense strategic gameplay of Xenonauts 2 for 50% off. In Xenonauts 2, you command a global defense organization tasked with intercepting alien threats and leading tactical ground missions. Build your base, manage resources, and engage in turn-based combat to protect humanity.
- Community AnnouncementsFull Release 7.27.12 STABLE Released!We've released one more small update for the 7.27.x series of builds, which adds a few new translation strings and makes a small but useful improvement to the tactical UI when using upgraded laser weapons. We expect this to be the final 7.27.x hotfix as we are not aware of any further crashes or localisation issues in the game - so if you encounter any, please do report them!As mentioned previo...
- Community AnnouncementsSave 50% on Xenonauts 2Now, you can experience the intense strategic gameplay of Xenonauts 2 for 50% off during the Hooded Horse Autumn Publisher Sale. In Xenonauts 2, you command a global defense organization tasked with intercepting alien threats and leading tactical ground missions. Build your base, manage resources, and engage in turn-based combat to protect humanity. Hooded Horse Autumn Publisher Sale
- Community AnnouncementsFull Release 7.27.12 Released! (Experimental)This update is only accessible by switching to our Experimental branches (instructions on how to do so here). These are the final two small fixes for 7.27.11, and if no further issues are reported by the community then this will be the final hotfix before our larger v8 update.Changes:Weapons that regenerate ammo (i.e. the upgraded Laser weapons) now show the number of shots they are regeneratin...
- Mods indexed
- 135
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- Stronger SoldierA small tweak to make soldiers less likely to die. I just started playing today, so this mod is likely not balanced and won’t be updated. Feel free to adjust the parameters yourself if needed. Compatibility: -If this mod is activated midway through the game, it will not affect soldiers that have...6.3k downloads
- Impactful MedalsOverhauls the medal system so each medal grants unique, thematically appropriate stat bonuses (+5 to +10) instead of the generic +1 to all attributes. Veterans become noticeably powerful, and each medal tells a story.5.4k downloads
- Xenonauts 2: Weapons, Aliens & Tech ExpansionXenonauts 2: Weapons, Aliens & Tech Expansion - Adds new weapon tech lines, expanded alien variety, and extended research/engineering chains. === v0.1.1 (bug fix) === - Fixed: Manufactured weapons now correctly land in the Stores slot, so they can be transferred between bases, sold, and equipped...5.1k downloads
- Better LootBetter Loot - Increases post-combat resource rewards. - UFO Alloys & Alenium x5 - UFO Datacores x2 - Ground combat recoverable Alloys & Alenium x5 (alien base cargo, mainframes, reactors, bombs, etc.) UFO Resource Table (Original -> Modified): Scout: 20/20 -> 100/100 | Fighter: 8/2 -> 40/10 Destr...4.7k downloads
- Absolute ShotsDid it ever bother you that when your soldiers level up, it actually takes MORE TU to fire a gun because shooting takes a percentage of total TUs? This mods fixes that - weapons now cost a flat TU amount to fire. The TU cost to fire weapons was recalculated by taking the average of the TU amount...4.3k downloads
- Custom Soldier CreatorAdds a Custom Soldier button to the recruit soldiers screen.2.3k downloads
- Better Dropship newBetter Dropship - Increases dropship crew capacity. Increases the number of soldiers each dropship can carry: Skyhawk: 8 -> 10 Dragonfly: 10 -> 14 Pegasus: 12 -> 20 Dragonfly spawn area expanded (15 -> 21 tiles). Vehicle limit increased (+1 per tier). [中文] 增加運兵機載員數量: Skyhawk: 8->10 | Dragonfly: 1...2.2k downloads
- Elite SoldierElite Soldier - Soldiers can grow beyond the 100 stat cap through combat and training. - HP, TU, Strength, Reflexes can grow up to 200 through combat experience and training - Accuracy and Bravery remain capped at 100 (prevents hit chance > 100% bug) - Aircraft, vehicles (MARS), and aliens are co...2.1k downloads
- Better StorageBetter Storage - Increases storeroom capacity x5. - Storeroom capacity: 100 -> 500 - Adjacency bonus: +25 -> +125 - Build cost and maintenance unchanged. [中文] - 倉庫容量:100 -> 500 - 相鄰加成:+25 -> +125 - 建造費用和維護費用不變。 Fixed: Resolved crash on new base construction. Compatibility: - Safe to add mid-game...2.0k downloads
- Aircraft Hardpoint ModModifies aircraft hardpoints to allow for 4 gatlings/lances per aircraft In the base game, interceptors can only have 2 Cannons/Lances, or 4 Missiles/Torpedos, this mod changes that to allow for upto 4 Cannons/Lances, or a combination of Missiles/Cannons/Lances/Torpedos. This also changes the pow...1.7k downloads
- All Armours give TU BonusesHeya, I had the same idea coming from the MENACE game, where all of your soldiers are grannies that couldn't move and shoot on the same round, running out of action points all the time. As a result, here it is: All xenonaut armors now give TU bonuses, starting from +12 and scaling up according to...1.6k downloads
- USCM WeaponsIncludes both the M41A Pulse Rifle and M56 Smartgun. Features custom 3d models and firing sounds! Overview: Adds The M41A Pulse Rifle and custom ammo magazine to the game! A pulse–action assault rifle manufactured by Armat Battlefield Systems. It was extensively used by the United States Colonial...1.5k downloads
- Rebalance - Template1.4k downloads
- SMu Cheat ModCheat Mod Changes: - Perfect Soldiers (which you can recruit, not starting ones) - Balistic Pistol, Laser-, Gauss- + Plasmarifle are IMBA (300 Shots) - Stungun is strong - Stealth- + Tactibal + Exosuit are killers - Faster Starting and Endgame dropship / Last Interceptor very fast - Use Cannons o...1.4k downloads
- UsefullModulesOptics modules have become much more useful, and auto-healing works better. Optical modules have been reduced in weight to 5 kg, accuracy +10/20/30, field of view 120/180/360 (no fourth dimension). Auto-healing grants 10 HP. Модули оптики стали намного полезнее и автолечение работает лучше. Вес о...1.3k downloads
- engineers х5Efficiency 500% hiring and salary of 10k1.3k downloads
- Better Stun WeaponsA complex mod that tweaks all stun/emp damage values for 2x and a little more. These weapons have been changed: Baton (with extra reflex boost from 1.25 to 1.5) Baton v2 (also inherits reflex changes) Electroshock pistol Electroshock rifle Electroshock grenade Flashbang grenade (now deal some stu...1.2k downloads
- InterceptorsMore payload. The write-off price of x10 (as an earnings option) Should work with savings. After enabling the mod, I recommend restarting the game. You can hang 2a main guns on the Angel (new game only).1.2k downloads
- Shotgun Expansion6 New Shotguns + 5 new types of shotgun shells! Includes new 3D models and textures! =-=-=-=-=-=-=-= +Double-barrel (ballistic) +Benelli M4 (ballistic) +SPAS-12 (ballistic) +AA-12 (ballistic) +Saiga-12 (bullpup version) (ballistic) +Bonus "laser" KSG-410 variant (pew pew pew) <<===|| Ammos +Flech...1.2k downloads
- Better ShieldsA simple mod that tweaks all shield values for 1.75x durability. After enabling the mod, you need to restart the game for the changes to take effect.1.2k downloads
- scientists х5Efficiency 500% hiring and salary of 10k1.2k downloads
- Durable Shields x3Combat shields now have 3x hitpoints. Nothing else changed. Combat 80 --> 240 Assault 160 --> 480 Reinforced 240 --> 720 Built on 7.20.2 (experimental)1.1k downloads
- finance x10a new game will be required1.1k downloads
- Combat LogCombat Log for Xenonauts 2: adds a scrollable panel log at the top right of the screen logging player and enemy actions & damage during ground combat. Usage Click the panel header to expand or retract it. Source github.com/mnshdw/X2-CombatLog1.1k downloads
Browse all 135 Xenonauts 2 mods Sortable by downloads, rating and date.
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Why Xenonauts 2 mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Xenonauts 2 mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.





