Xenonauts 2Mods
Xenonauts 2
Xenonauts 2 mods
A mod changes the game itself, so it is tied to a game version and to whatever loads it. Filter by both and you get the list that will actually load, not the list that mentions your version somewhere in a description.
- Soldier Total Columnby CelestialAdds a Total column to the Soldiers screen showing the sum of all stats, so you can sort and compare soldiers at a glance. Source github.com/mnshdw/X2-SoldierTotalColumn528 downloadsupdated 4 mo ago
- Medical unitby susanin8813The price is 75k. Construction takes 5 days. Energy 25. Treatment 10/25. The survival rate is 40/90%.526 downloadsupdated 5 mo ago
- Triple Operational Pointsby 76561198802006844Right now, mod doesnt work if you try to launch it from workshop. (I will try to fix it, at least i hope so.) To make it work right now: 1) Subscribe to the mod in Steam Workshop. 2)Open the Workshop download folder: C:\(where you got your steam)\Steam\steamapps\workshop\content\538030\ 2)Open th...520 downloadsupdated 5 mo ago
- Fire-In-The-Holeby [QBW]|2ogue69**Fire-In-The-Hole** is a realism and gameplay-depth mod for Xenonauts 2. It doesn't reinvent the game — it tightens up what's already there, making equipment feel purposeful and combat feel more like a sustained firefight. ***Your Soldiers Actually Shoot Like Soldiers*** In vanilla, most weapons...516 downloadsupdated 3 mo ago
- Better Power Generationby endersbladeSignificantly increases power generation of both the Generator and Alenium Generator508 downloadsupdated 30 d ago
- Lootable & Usable Alien Weaponsby Slayerjerman<<Update 1.1.0>> NEXUS Allows alien weapons to be used by humans. Directly off the ground in combat too. +Once manufacturing has been researched, alien weapons and ammo can be manufactured as well. Alien Magnetic weapons construction unlocks after researching alien magnetic weapons... Alien Plasm...498 downloadsupdated 3 mo ago
- Y-Balance496 downloadsupdated 4 mo ago
- Full downloadby susanin8813The maximum capacity of landing craft. On a VIP rescue mission, leave one place for evacuation. It only works in the new game. After turning on the mod, it is advisable to restart the game.487 downloadsupdated 5 mo ago
- Amour Mod470 downloadsupdated 19 mo ago
- Conqueror Technologiesby AvalancheConqeuror Technologies is a comprehensive weapon overhaul for your Xenonauts, targeting damage values and ammunition capacities. Every human weapon type at every tier has been addressed. As the Cleaners use the same weapons as Earth's defenders, you will remain on an even playing field against th...454 downloadsupdated 5 mo ago
- M41A Pulse Rifle454 downloadsupdated 4 mo ago
- Better Living Quartersby endersbladeVastly increases Living Quarters Capacity.450 downloadsupdated 30 d ago
- M134 Minigunby SlayerjermanThe M134 Minigun is an American 7.62×51mm NATO six-barrel rotary machine gun with a high rate of fire (2,000 to 6,000 rounds per minute). It features a Gatling-style rotating barrel assembly with an external power source, normally an electric motor. The 'Mini' in the name is in comparison to larg...439 downloadsupdated 5 mo ago
- CHEAT Elevatorby susanin8813Construction takes 1 day. Energy 2500. Treatment 50. The survival rate is 100%. Warehouse 5000. Warehouse capacity may not change on existing bases.439 downloadsupdated 5 mo ago
- Adjust Sex Ratioby LakaieeAllows adjusting the sex ratio for new soldiers. Use the slider in the Settings menu or manually edit config.ini in the mod's folder. Note: You may need to copy/move the mod from Steam's workshop folder to appdata\locallow\goldhawk interactive\xenonauts 2\mods for it to work.435 downloadsupdated 4 mo ago
- Living Quarters x100by SlayerjermanLiving Quarters now house 100 personnel per building. Same cost. Built on 7.21.2 experimental432 downloadsupdated 5 mo ago
- Better Supporter Intelligence418 downloadsupdated 7 mo ago
- Larger Hiring Poolby SlayerjermanSoldier hiring pool increased from 15 to 50415 downloadsupdated 4 mo ago
- Training Center Capacityby endersbladeIncreases the capacity to 50.405 downloadsupdated 30 d ago
- Power Armour Strength Boosterby CharlesBoosts the strength of the Vanguard to 200 and the Colossus to 300. Armor boosting version here: ONLY ENABLE ONE! I found it odd how the late game power armor struggled to hold any gear. The things are supposed to be powered, so they really shouldn't care about human limits. This mod just adds a...392 downloadsupdated 5 mo ago
- Xerminator390 downloadsupdated 5 mo ago
- Reverse Engineer (OUTDATED - DONT INSTALL)386 downloadsupdated 6 mo ago
- Piercing Projectileby MethiusAdds a piercing mechanic to projectiles. Weapons with a PiercingRate component continue through targets, dealing reduced damage to each entity in their path. AP ammo reduces damage falloff per pierce. REQUIRED: Restart Xenonauts 2 after enabling the mod in the mod menu.382 downloadsupdated 5 mo ago
- Better Power Armourby CharlesBoosts the strength of the Vanguard to 200 and the Colossus to 300. Also boosts the armour value by about 50%. Strength only version here: ONLY ENABLE ONE! This mod is a variant of my other mod and is intended to make the power armor overall more powerful. If you find that you are still taking da...380 downloadsupdated 5 mo ago
- Cheaper Workforceby endersbladeLowers Hiring cost to $5000 and Upkeep to $2500. This mod does not replace the template, only modifies the relevant section. Should be compatible with any mods that do similar as well as most official updates.362 downloadsupdated 4 mo ago
- Minigun Packby SlayerjermanThe M134 Minigun is an American 7.62x51mm NATO six-barrel rotary machine gun with a high rate of fire (2,000 to 6,000 rounds per minute). It features a Gatling-style rotating barrel assembly with an electric motor. The 'Mini' in the name is in comparison to larger-caliber designs that use a rotar...355 downloadsupdated 4 mo ago
- SICONby MosquitoPRStarship Troopers: Roughnecks Chronicles. - Adds Federation Weapons pack. - Increases dropship capacity. - Armour reskin. - Ballistic weapon overhaul with inventory system. - Adds Western Weapons pack. - Adds Eastern Weapons pack. - Adds European Weapons pack. ### Current WiP ### Changing 3D char...346 downloadsupdated 2 mo ago
- Better Building Upkeepby endersbladeSets all building upkeep costs to $2500 per month. This mod does not replace the template, only modifies the Expense section. Should be compatible with any mods that do similar as well as most official updates.346 downloadsupdated 30 d ago
- Girl Team Xby SlayerjermanChanges engineer and scientist to women. LOL341 downloadsupdated 4 mo ago
- Jedi on Earthby HK IvanJedi on Earth - Adds the Lightsaber, the most powerful melee weapon in the galaxy. Adds a new melee weapon: Lightsaber - Damage: 150 (highest in game) - Damage Type: Energy - Armour Penetration: 80% - Armour Destruction: 50% - attack modes: Slash: 1 hit, 25% TU, 100 accuracy - No bleeding (cauter...331 downloadsupdated 5 mo ago
- Additional HEVY Roundsby SlayerjermanSEVEN new types of rounds for the HEVY Launcher. Napalm, thermal damage + fire Acid, chemical damage (does not destroy environment/objects) StunGas, yay Shock, also deals EMP damage and suppression Anti-personnel (bleed), Lower damage, but can cause severe bleeding and suppression to all in the b...306 downloadsupdated 3 mo ago
- PASGT Helmetby SatojoReplace the tactical armor helmet with the PASGT. The Warden Armor helmet, which has the same design, is also affected. This is a simple mod I created to test how to replace textures. It only replaces the helmet’s texture.303 downloadsupdated 5 mo ago
- CQC Expansionby Slayerjerman*UPDATE V1.1.0* Melee weapon and shield expansion pack. Includes 10 new shields, 2 off-hand 'weapons' (that are also shields) and 14 new melee weapons. All new 3D models too! 5 new swords, 3 new spears, 3 new axes, 2 new hammers, 1 dagger and TWELVE (12) new shields! All new 3D models, textures A...279 downloadsupdated 4 mo ago
- M56 Smartgunby SlayerjermanUse the newer pack here:276 downloadsupdated 5 mo ago
- Off-hand HEVYby SlayerjermanA new version of the HEVY that may be used in the off-hand (secondary) weapon slot. This allows the HEVY to now be used with a shield and dual-wielded. Identical to the vanilla HEVY and can be used in either hand. Q. Why a NEW weapon rather than change the vanilla HEVY? A. New weapon was easier t...276 downloadsupdated 4 mo ago
- Ultimate Stun Pistol270 downloadsupdated 5 mo ago
- Usable Alien Weapons268 downloadsupdated 3 mo ago
- Expanded Storage Roomsby SlayerjermanAdds 5 levels of storage room buldings for your base, each with larger storage space. These new storage rooms are 1x1 in size. Storage Room (lvl.1) unchanged, the art was updated to add a "Lv.1" text to it so you know its the first tier. Storage Room Lv.2 - Same footprint size @1x1, capacity is 2...250 downloadsupdated 4 mo ago
- Flexible modulesby memAdds reflex and health modules. Light versions of health, accuracy t2, strength, reflex, bravery modules. Reflex module: 6 weight +30 Reflexes. Health module: 12 weight +30 Health. Light Reflex module: 3 weight +15 Reflexes. Light Health module: 6 weight +15 Health. Light Actuator: 3 weight +12 S...245 downloadsupdated 3 mo ago
- Mission +2 All StatsEvery surviving Xenonaut soldier who participated in a completed ground combat mission gains exactly +2 Accuracy, Time Units, Reflexes, Bravery, Hit Points, and Strength. The mission victory summary is corrected to display the same +2 gains.242 downloadsupdated 1 mo ago
- AGt's aircraft weapons and items rebalanceby Komissar GebetChanged item's "power consumption": - Cannons: 5=>3 units; - Torpedoes: 4=>2.5 (ingame description show incorrectly as 3); - Fuel pod: 1=>2 (NERF!). Integrated Mitchell52’s hardpoint mod without additional power generation (original mod here: All credit and respect for hardpoints goes to the auth...239 downloadsupdated 4 mo ago
- Just an Elevatorby susanin8813Construction takes 5 days. Energy 150. Warehouse 100. Treatment 5. The survival rate is 10%. I also changed the "StressHealingRate" from 1.5 to 5 (it is possible to restore the will).238 downloadsupdated 5 mo ago
- Dimensional Breach!by XeryxImportant: Before You Install Requirements: You must start a new game and use Xenonauts 2 version 7.24.0 or higher. Difficulty: This mod is significantly harder than the base game. It is designed to be challenging—if you find it too punishing, please utilize the game's lower difficulty settings o...232 downloadsupdated 1 mo ago
- More Enemies and Moreby GeF_DraganThis mod increases the enemy count for most missions (reinforcements remain intact), but that's not all. A quick rundown of what's new: 1. Cleaner Missions (up to 41); 2. Small Alien Bases (up to 51); 3. Medium Alien Bases (up to 63); 4. UFO Crew (up to 70); 5. Terror Missions (up to 56); 6. Orbi...225 downloadsupdated 3 mo ago
- DLL Loader Fixby SlayerjermanLOAD ALL THE 3D ASSETS FIX. <<READ THIS>>> If you are using MORE THAN ONE of my standalone weapon packs that adds new 3d models, you need to download THIS mod and drag it to the very TOP of your mod list order inside the game's mod menu, you still need the individual mods enabled also. As of v7.2...221 downloadsupdated 4 mo ago
- Use any weapon in any handby SlayerjermanRemoves the primary/secondary hand-slot restriction on all weapons (including alien weapons) Weapons can be used in either hand or one of each in both hands. Everything should now be usable while holding a shield too. Dual-wield LMGs, go ahead I won't judge you. Uses overrides, should be compatib...217 downloadsupdated 4 mo ago
- More OPby HK IvanThis mod is currently non-functional. The Operation Points system is controlled by the game's Common content pack (NL-:: prefix), which cannot be overridden by Data Mods or Code Mods loaded from the Workshop/Mods folder. A working solution is being investigated. Please do NOT enable this mod unti...199 downloadsupdated 5 mo ago
- United States Colonial Marine Corpsby BigBadBurgeWhen the mod is enabled you will start a new playthrough with all 13 of the Colonial Marines from Aliens - Gorman - Apone - Hicks - Ferro - Dietrich - Hudson - Spunkmeyer - Vasquez - Drake - Frost - Crowe - Wierzbowski - Bishop At the moment the mod only changes the portraits and not the in game...192 downloadsupdated 4 mo ago