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Zoo Tycoon 2
  • Simulator
  • Strategy

Game

Zoo Tycoon 2

Zoo Tycoon 2 is the sequel to Zoo Tycoon. The sequel updates the graphics, but keeps much of the original gameplay the same. You start with an open field and must build it up into a zoo. Create exhibits and populate them with animals. Build amenities and concession stands to keep visitors happy in between exhibits. Happy visitors will donate more money to your zoo so you can make it better. However, you have much more freedom in exhibit creation. You don't even need fences; a moat or ditch will suffice, as this technique is popular at real high profile zoos. There are also more animals and at

About Zoo Tycoon 2

Released
November 2004
Developer
Blue Fang Games
Publisher
Microsoft Game Studios
Engine
NetImmerse
Platforms
PC (Microsoft Windows) · Mac

Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.

Browse everything

Sorted, filterable and paged. Every link goes to the author’s own download.

Mods indexed
281
Versions
0
Newest tracked
none yet
Most disruptive update
No breakage data for this game

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Why Zoo Tycoon 2 mods break

A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.

That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.

Common questions

Does IndexGG host Zoo Tycoon 2 mods?

No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.

Where does the compatibility data come from?

From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.

Why is a mod listed as broken when it works for me?

Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.