Europa Universalis VMods / Balance
Europa Universalis V mods
Europa Universalis V balance mods
Everything filed under balance by its own author, ordered by how much it is used.
AllGameplay729Balance684Fixes463Historical251Map217Trade and Economics201User Interface196Alternative History176Utilities171Government and Estates159Events155Military140Characters138Advancements133Diplomacy129Translation120Overhaul119Culture & Art104religion76Flags76International Organizations48Textures48Missions28Loading Screen181.310Sound8Graphics6
684 balance mods
- Villages and More! [Broken/Updated]by AedilesCURRENTLY UNUSABLE DUE TO SPAGHETTI CODE. ALSO PARADOX HAS IMPLEMENTED THE PRIMARY PORTION OF THE MOD WITH VILLAGES INTO THE GAME! Current Changes: Villages! - Each farming related building now makes a difference and is not just another sidenote once you've run out of RGO levels. - Windmills now...720 downloadsupdated 5 mo ago
- 万宁风云by 76561199039391808添加了一些给予玩家buff的政府改革 仅玩家能用 大伙可以选择性开启 ps:要过月才政策才会生效 绝对忠诚+100阶层忠诚度 高效内阁+10内阁位,+100%内阁效率 海纳百川+100文化容量 精灵军事+10训 国际魅魔+10外交声誉,10外交容量,1每月外交行动力 虚空税收+50收 高效科研+1每月研究进度 优质人口+0.5%人口增长、100%升级速度 高效控制+50%控制力 快速发展+1每月发展度 国家稳定+100稳定度每月 天命在我+100正统性每月 百毒不侵+50%全局瘟疫抗性 极速思潮+10000%思潮传播710 downloadsupdated 10 mo ago
- Useful Old Capitals (1.3)by RiyaadSummary Ever get annoyed that moving capitals ruins your economy? Especially when you want to follow historical events, but doing so leaves you weaker. This mod fixes that by adding two new buildings that are can be left behind, granting proximity centers. Now you and the ai can happily change ca...709 downloadsupdated 2 mo ago
- No More Coalitions (Uncontested Supremacy)by SmazeUncontested Supremacy Tired of crippling Coalitions and diplomatic baggage slowing down your divine mission? This mod removes the primary antagonism generated by ordinary conquest, peace-treaty demands and subject acquisition. Major diplomatic violations and exceptional actions, including breakin...702 downloadsupdated 2 mo ago
- Iron Minesby HappyMonkey99The economy in 1.1.* is broken because of a lack of iron, adding in more accessible iron mine buildings prevents an endless tool shortage spiral that crashes the economy. Adds iron mine buildings to mountain, plateau, and hill locations and are available to any nation with the Iron Working advanc...696 downloadsupdated 7 mo ago
- Fabricate Claim CBby 76561198326490476Allows anyone to create a Conquest Casus Belli on anyone else at any time, at the cost of 20 Spy Network. Idk if it works for the AI, in theory they should have access to it, but I haven't tested it. Feel free to include in any other mod.696 downloadsupdated 9 mo ago
- GoldLimit金币上限by GATTACAWhen playing major nations, especially CHI, I often hit an economic cap stuck at 999K mid-game. Could be I’m not building fast enough, or maybe CHI’s just too OP… Anyway, I’ve adjusted the limit to 999M. Not sure if there’s a hard cap, so no higher value set. Just manually retire the save once an...694 downloadsupdated 10 mo ago
- No Roads Connection Requirementsby opticdogRemoves road connection to capital requirement for development, institution growth, and governors. Naval governors can now be built with a land connection to the capital.682 downloadsupdated 6 mo ago
- Betrothal System Modby 76561198334044585Betrothal System (Player Only) Seal alliances in blood and lineage. This mod adds a historical betrothal system to Europa Universalis V, arrange a future marriage between a child of your court and a member of another realm, hold both parties to the promise until they come of age, and let it bloss...674 downloadsupdated 2 mo ago
- Rescaled Integration-Annexation Costby GottkaiserRescales integration/annexation cost for rural, town, city from the previous 20, 26.67, 40 to a more realistic 5, 20, 50. This will drastically reduce costs in the case of big countries like Hungary, but may indeed make integrating highly urbanized countries in the late game more costly. Obviousl...669 downloadsupdated 10 mo ago
- FG Rebalance and Metropolisby Flexible GamesFlexible Games Rebalance and Metropolis =============-------------============= This mod does many things. First it integrates most of Ludi et Histora's MP overhaul mod, fixing the many issues it has and making as many of the changes as non-destructive as possible. "Non-destructive" you ask? Yes,...660 downloadsupdated 4 mo ago
- RGO Change – With Requirementsby koa!!!!! To access this situation, you must set your Court Maintenance to 100% !!!!! This mod allows you to change the RGO through a situation panel, similar to the Columbian Exchange situation. You can return Court Maintenance to normal at any time if you don't want to use this feature. Only RGOs t...652 downloadsupdated 4 mo ago
- Loans & Estates - The Fixening [Deprecated]by AnthroA lightweight mod that attempts to fix the bankruptcy issues plaguing the estates. The way estate income and expenses are currently calculated and handled is fundamentally broken. Estates, counter-intuitively, generate income based on control and not lack of control, meaning that they benefit fro...649 downloadsupdated 9 mo ago
- R.G.O. Level Retention for Megalopolis Upgradeby Mokiia📜 Description A compatibility addon designed for R.G.O. Level Retention for Mining Cities mod with Metropolis&Megalopolis Upgrade mod. ⚠️ Notice You need to subscribe two main mods together with this one. It doesn't require any other compatch of Metropolis&Megalopolis Upgrade. It should be disabl...648 downloadsupdated 9 mo ago
- 中华气候和植被和地形和产物和人口增长修正by 76561199490143591添加温带季风气候 人口容量加100% 正常冬季 地中海气候容量修改为100% 温带季风气候主要添加在陕西到辽宁以东 为西北地区添加大陆气候修正 为洛阳,西安,安阳,邯郸,淄博,河东添加农田植被 人口达到上限后仍然会增长,到达上限后根据上限程度给予人口负增长,(除非食物昂贵及饥饿,否则和平时期就是正增长,开局江南的一些超过人口上限两倍的地块会出现部分饿死和大量人口迁移。) 加大被洗劫后的人口降低,为-10% 添加了浙江杭州一处,宁波两处,福建泉州一处,漳州一处,广州番禺一处,辽宁大连一处,天津两处,山东青岛一处天然良港 将温带季风气候加入马场的可建造范围 将温带季风气候添加到哥伦布大交换局...648 downloadsupdated 2 mo ago
- [Change RGO] Sire, Who Bound This Manor to a Single Merchandise?!by carsten.rothSire, Who Bound This Manor to a Single Merchandise?! Ever looked upon a province and wondered: who decided these green hills must grow millet until the end of time? A gameplay mod allowing you to transform locations through long-term labour, tools, and human effort instead of accepting that every...643 downloadsupdated 2 mo ago
- Great Power Score & Regional Hegemony Overhaulby 孤&神This project was initially developed by the author for personal use. After experiencing the regional systems in Continental Hegemonies, the author felt that continental-only hegemony lacked geopolitical nuance, leading to the idea of re-imagining hegemonies through a more strategic lens. To creat...641 downloadsupdated 5 mo ago
- AI Town(+Fort) upgrade only in province capitalby SargonheroAI 는 지방 수도 지점에만 소도시(+요새건물) 를 올릴 수 있고, 유저는 아무곳에서나 올릴 수 있습니다. AI 소유의 수도가 아닌 지점의 소도시 업그레이드 버튼에 수도가 아니라서 불가능하다는 내용이 정상 출력되고 있습니다. 종주국으로서 속국의 수도가 아닌 지점에 성을 건설하려고 할 때 수도가 아니라서 불가능하다는 내용이 정상 출력되 있습니다. AI can only upgrade town(+fort building) in provincial capital location, and players can upgrade town a...635 downloadsupdated 9 mo ago
- Upgrade RGO eventsby 76561199537699588Wild game, Furs, Wood, I don't need any of that garbage!! The fools, wake up and learn to adapt to the new environment on your own. Cut down the trees to plant wheat, and while digging for stones, you suddenly discover gold. This makes perfect sense. As long as it's not a small country, an event...633 downloadsupdated 4 mo ago
- More Formablesby Zomby_99This small formable nation mod includes the following nation at the moment: North/South German Confederation (Rank III) formable by all germans Austria-Hungary (Rank IV) formable by south and danube bavarians and hungarians Austrian Empire (Rank IV) formable by south and danube bavarians Rhinelan...626 downloadsupdated 2 mo ago
- 开局变量修改(自用)by 76561198410295986自用mod,原模组取自 全难度自动生效,非常强力buff,狂派,正义。 1.1添加了以下增益,允许玩家掠夺异教徒人口奴隶,并且允许奴隶人口升级 auto_slave_raid_different_religion = yes #允许掳掠敌国异教徒为奴 slave_raid_efficiency = 1 #掳掠奴隶效率 unemployed_slave_promotion = 0.05 #无业奴隶升级 1.0添加了以下增益,其中包括原mod增益。 global_war_score_cost = -0.10 #战斗分数 government_size = 5 #内阁席位数 pop_join_...621 downloadsupdated 10 mo ago
- change_rgoby 한복스님use cabinet action, pop up event immediately. and select wanted rgo.619 downloadsupdated 8 mo ago
- Centralisation Rework & New Subjects Valueby CountCristoThis adds: New Sovereignty vs Integration value - this takes the subject modifiers from Central <> decentral. This changes: Central <> decentral has been almost entirely changed, no more crown power, other modifiers added (see screenshots). Note that a reform unlocks at 50 decentral for +1 local...616 downloadsupdated 6 mo ago
- Faster Siege and Cheaper Warscoresby flyinghamsterThis mod makes simple adjustment to defines files to assure that Siege is not taking decade long in early game, and location demand warscore to not take insane rip off price. 1. Siege Tick is reduced to 15 from vanilla's 30. As early level forts get insanely cheap very quickly, they do not have a...612 downloadsupdated 9 mo ago
- Rise Of The Aztecsby hansthedudeTL;DR: Game-breaking fixes for Aztec gameplay and attempts to fix aspects of the Aztec economy death spiral. A special thanks to Semnickcreativo & Braineel for their forum posts as despite me experiencing this all first hand with a game going all the way to 1530 for nothing (no Europeans ever col...609 downloadsupdated 10 mo ago
- 鸣潮:黎那汐塔 Wuthering Wavesby 76561198921893544鸣潮:黎那汐塔 菲比:我登基了! 黎那汐塔位于意大利东北部,实际上由隐海修会 菲比 掌控,奉行独特的岁主信仰。 首都:拉古纳城(原威尼斯) 核心区域:拉古纳区域(原威尼斯共和国核心区) 价值观走向 极高(70-100) 【属灵】【海权主义】 偏高(30-50) 【中央集权】【创新】【贵族政治】 有脱离游戏的设定,包括但不限于以下 1.菲比:我当主教了!我登基了!菲比啾比! 2.弗洛洛:我也要当内阁吗 3. 🖐️😭🖐️🖐️😭🖐️🖐️😭🖐️ 开局税基低和无核心是正常的 等过了第一个月刷新就正常了 MOD其他内容 黎那汐塔特色事件 架空国家和设定(一个二次元游戏鸣潮黎那汐塔地区国家) 一个军事...609 downloadsupdated 2 mo ago
- unlimited levies fixby 76561199153139836war exhaust 1 = levies -10% war exhaust caused by battle = doubled cannot reduce war exhaust during war591 downloadsupdated 10 mo ago
- Gamerules don't block achievementsby SubjectE147Enables the achievements when using different game rules instead of restricting the player. To use with the patcher, doesn't work without it. Based on NH2- 'Missions don't block achievements' Note that the Country Change game rule is still forbidden.588 downloadsupdated 9 mo ago
- Stronger and More Centralised Coalitionsby Joshua Fitzgerald- Provides a portion of manpower and income to the coalition leader from each coalition member to make coalitions a more centralised fighting force - Makes the coalition leader change each month to the country with the greatest power score, - Adds increased expected army size to the coalition lea...588 downloadsupdated 2 mo ago
- 1.3 Faster Expansion: Better EU5by 765611990688242451.3 Faster Expansion Welcome to Faster Expansion! This mod significantly overhauls how you manage your growing empire, bringing fresh balance to location integration, fort limits, subject interactions, and internal development. Whether you are expanding rapidly or building tall, this mod gives yo...586 downloadsupdated 1 mo ago
- Alaric Mod More Formablesby AlaricAlaric Mod: More Formables — Version 1.2 More nations. More ambitions. More reasons to continue building your realm. About the Mod Alaric Mod: More Formables greatly expands the number of countries that can be formed throughout Europe. The mod introduces 132 entirely new formable countries, rangi...575 downloadsupdated 2 mo ago
- Xorme - AI - Legacyby xormeMod: Xorme - AI Discord Link Patreon Link Website My Mods Use this for non-beta versions, it is the same as Xorme - AI Xorme - AI The mod is a successor to the EU4 mod Xorme - AI. Like its counterpart, we aim to achieve the best AI performance while maintaining a decent level of compatibility. Mo...551 downloadsupdated 7 mo ago
- LysanderSage100's Miltary Improvementsby 76561199209793629Mod I made addressing some of the problems I had with the military system. Levies I have changed up levy rates, as well as what levies are raised. I intend to add more in the futre as well. Age of Traditions Wealthier pop types supply more levies, soldiers produce the most levies encouraging cast...550 downloadsupdated 9 mo ago
- Metropolis Location Rank 1.1by LordAndy316New location rank above city for very developed locations Metropolis costs 5k to build requires 80k pops in a location to build Modifiers: 150 free bulding slots 120k pop capacity 2 additional constructions 15 max control 700 food capacity 30% construction speed 200 nobles 2000 burghers 1000 labo...549 downloadsupdated 6 mo ago
- Naturalization Affairsby 13MoThis mod adds the Naturalization Affairs Building, increasing assimilation and conversion speed for the plot where the building is located, can also increase the speed of local integration. There are three types of buildings in total, categorized as clergy buildings and gradually upgraded accordi...549 downloadsupdated 4 mo ago
- 更快整合 Faster Integratingby Sh4rpSh00ter_Ap厌倦了等待20年整合1个省份吗?这个模组把基础整合速度提升了5倍 Tired of waiting 20 years to integrate 1 province? This mod has increased the basic integration speed by 5 times 与任何更改整合省份内阁行动的模组都不兼容. 进行中的存档会生效. 如果对你有帮助,别忘了点个赞.Leave a thumb up if you like this mod.549 downloadsupdated 10 mo ago
- Add Cabinet Slotby wahiro89~Player Difficulty~ Very Easy +20 Easy +15 Normal +10 Hard +5 Very Hard+3 ~modifiers~ government_size = 1547 downloadsupdated 10 mo ago
- Ludi's Multiplayer Balance Modby Ludi Et HistoriaLudi’s Community Balance Mod A broad balance and performance overhaul for Europa Universalis V. This mod reworks societal values, government reforms, privileges, country setups, resources, markets, subjects, regional balance, and several core gameplay systems. The goal is to create stronger strat...547 downloadsupdated 18 d ago
- unnerf vassalsby Pretor-Removed cooldown for annexing subjects (except dominions) -Removed cooldown for enforce culture and religion -removed 50% penalty to conversion and assimilation in subjects -halved base annexation cost to 100( was 50 in 1.1 and 200 in 1.2 other costs stay lowered) -Subjects are using development...544 downloadsupdated 4 mo ago
- +2 Cabinet Seatsby norathMakes the base number of seats 4 (So every one gets +2) Does this by INJECT: adding +2 So should be compatible with everything.543 downloadsupdated 7 mo ago
- Population Grow Cabinet Action Alternativeby 76561198356932210Like the og mod, but can get at basically start of the game. CHOOSE ONE OF THESE. I wanted at the start of the game for a thing I was doing so I made this for myself and others if they wanted it. Basically instead of being available in the discovery age, now it is available in tradition. You can'...542 downloadsupdated 4 mo ago
- Unit Actions Evolved - Raid, Fortify, and Moreby VanaOrbUnit Actions Evolved Updated to 1.3 Fixed bugs and console error spam, with slight rebalancing applied. Updated to 1.2 Included balance changes, added the Spread Diseases action, reduced antagonism, introduced new artwork, fixed bugs, and removed unrelated mod files. This mod restores and expands...539 downloadsupdated 1 mo ago
- Crimes of the Leviathanby The_Penis_Genius"Ubi solitudinem faciunt, pacem appellant." — Tacitus, Agricola "Where they make a wasteland, they call it peace." Crimes of the Leviathan expands the cabinet action system with new tools for population management, alongside rebalancing the vanilla conversion and assimilation actions. Every actio...538 downloadsupdated 6 mo ago
- Reinforce in Occupied Locationsby InvincibleGTWhen you occupy a location, you become its controller. However, your regulars cannot reinforce there and must move back to your own or allied territory to recover, making the process unnecessarily tedious. Effects This mod changes that behavior with the following features: 1. When you occupy a lo...529 downloadsupdated 4 mo ago
- Trade Expenses Scale With Trade Profit (1.07 and earlier)by herculesx1000With the changes to how economic base is calculated in 1.08, this mod should not be used with 1.08 or later This mod does two things. First, it changes the calculation for cost of court, diplomatic spending, and stability investment to scale with trade profit, not trade volume. You can see this i...528 downloadsupdated 10 mo ago
- Speed Game Rules for assimilation, conversion, integration, diplomatic subject annexation speedby 76561198350837702Speed Game Rules Customize several time-consuming gameplay processes through independent Game Rules. Each setting can use Vanilla speed or a multiplier from x2 to x10. Available Speed Rules Culture Assimilation: Vanilla, x2, x4, x6, x8, x10 Religious Conversion: Vanilla, x2, x4, x6, x8, x10 Provi...528 downloadsupdated 18 d ago
- [1.2] City doesnt affect RGO sizeby Ant1-Chr1stFfs pordox cities dont magically destroy half of local mines and farmlands524 downloadsupdated 4 mo ago
- People want fishby NH2-Doubles fish demand from 0.001 by everyone to 0.002522 downloadsupdated 10 mo ago