Europa Universalis VMods / Trade and Economics
Europa Universalis V mods
Europa Universalis V trade and economics mods
Everything filed under trade and economics by its own author, ordered by how much it is used.
AllGameplay729Balance684Fixes463Historical251Map217Trade and Economics201User Interface196Alternative History176Utilities171Government and Estates159Events155Military140Characters138Advancements133Diplomacy129Translation120Overhaul119Culture & Art104religion76Flags76International Organizations48Textures48Missions28Loading Screen181.310Sound8Graphics6
201 trade and economics mods
- Building extension Megalopolis compatibility forkby algiA fork of the Building extension mod compatible with megalopolis fork. Do NOT get this mod alongside the original building extensions mod. Load this mod AFTER Megalopolis mod. New game recommended. Changes: general compatibility enhancement, i.e. city buildings now are available in megalopolis an...262 downloadsupdated 9 mo ago
- A Bank With A Stateby 7656119887271841911/13/2025 Properly implemented offset for crown power malus with debt for banks. 11/12/2025 Fixed a bug where bank states couldn't properly take over loans. There are armies with states and navies with states. Now you can have a bank with a state. -Makes take over loan actually profitable (curre...257 downloadsupdated 10 mo ago
- Trade Goods Plus: New trade goodsby ゆの1.1 Rossbach edition 15 New goods, new buildings, advances and tweaks to trade. This mod adds new trade goods to the game including regional flavor, fleshing out the world with new buildings and advances. The aim of this mod being to have the trade goods system in game feeling as immersive as pos...255 downloadsupdated 3 mo ago
- 每10k人口提升1建筑等级by 76561199192723180因为“每2K人提高1建筑等级”的作者不更新了,导致1.1之后的版本有bug(不计算港口邻近度),我已经更新了,经过测试没有这个bug了 修改方法还是和之前一样,修改free_building_levels = 0.1(每1k给0.1建筑等级,自己修改数值) 文件在:每10k人口提升1建筑等级\main_menu\common\static_modifiers\location.txt total_population = { game_data = { category = location } supply_limit = 0.02 blockade_force_required =...252 downloadsupdated 3 mo ago
- Extended Export Banby UrekGives the player the option to pass a law that bans certain building material exports, food, or everything. Created this because the stupid burgers kept selling all my building materials. If anyone knows how to reduce the base stability cost of specific laws let me know.248 downloadsupdated 10 mo ago
- Miners' and Fishermen’s Guild for RGO size in cityby YES, WE DOOMED📜 Description Adds a tiered set of buildings—the Miners’, Fishermen’s, and Amber Guilds. Tier 1 structures, available in towns, reduce the RGO penalty, while higher-tier versions (Tiers 2–3) significantly improve overall RGO extraction efficiency. Tier 1 buildings can be constructed in both towns...248 downloadsupdated 10 mo ago
- EnableMoreExchangeby May St. Javelin Guide ThemEnable more old world goods, namely tea, saffron, cloves & pepper to be spread to the new world. Also disabled the area restriction for all old world goods. Now you can plant cloves & tea in your old world territory as well!238 downloadsupdated 9 mo ago
- Stronger and Faster Urbanizationby 13MoRequired mod: Please place this mod below the required mod, and make sure no other mods that change location levels are loaded. This mod increases the benefits of urbanization and adjusts the modifiers for location levels, ensuring that upgrading location levels will always yield increased benefi...235 downloadsupdated 4 mo ago
- 100% Local Market Access Building(100%市場接入度建築)by 76561199270277751No requirement, unique building instant built, produce 0.2silver , NOT NESSEARY Ads Welcome for download my (Complex Manufacturing series) or not232 downloadsupdated 9 mo ago
- city reworkby 76561199016838340Good evening everyone. This mod, after continuous updates, has gone beyond its initial purpose of simply limiting AI city building. After two months of development, we've finally settled on its core theme: the endless struggle between the royal family and various social classes. We will continue...231 downloadsupdated 4 mo ago
- Ancient World; Bronze & Iron Age - Before They Cameby MeowFirst Total Conversion Mod for the Antiquity in EUV: Delve into the obscure corners of history with a mod bringing to life the Bronze Age, Iron Age as well as the Beauty of Ancient World. We are looking forward to recruiting new modders, graphic designers and playtesters! Mod's Discord: Preambule...223 downloadsupdated 10 mo ago
- More booksby 옐례It produces books with fewer buildings. LV1: x0.3 LV2~4: x0.2218 downloadsupdated 10 mo ago
- Adjustable Building Limit(no ai)by Mr. RosenthalPlayer-only variant: multiplies location building limits (1x / 2x / 3x / 5x / 10x, default 3x) for Rural Settlements, Towns, Cities and Megalopolises - but ONLY for human-controlled countries. AI keeps vanilla limits. Enable only one Adjustable Building Limit mod at a time. Adjustable building Li...211 downloadsupdated 3 mo ago
- 殖民事件选项三也能获得收益by 76561199341104476殖民事件在完成一个地区的殖民后选项三奖励将该地区首府升级为集镇205 downloadsupdated 10 mo ago
- Age of Gale and Stormby 76561199182684166A flavor mod dedicated to enhancing vanilla gameplay through dynamic historical mechanics.Warning: This mod is entirely AI-generated; only the overall concept is my design. Therefore, unverified bugs are possible, and even much of the description below is AI-generated. 🌍 Core Philosophy History s...204 downloadsupdated 7 mo ago
- The Secondary Capital (Restored Version)by 76561198985252803This mod is a restored version of Peidu. Since the original author hasn't updated it for a long time, I updated it myself. If the original author requests, I can take it down immediately. Original mod link: Fixes: Now Peidu can be built in locations with a 'Metropolis' level. Everything else is t...204 downloadsupdated 2 mo ago
- Harsher Little Ice Ageby DeacyRe-uploaded because of profile pic not being generated 📜 Harsher Little Ice Age (Historically Grounded) The Little Ice Age did not freeze Europe solid — it prevented recovery. This mod reworks the Little Ice Age to better reflect historical reality by modeling long-term structural pressure, regio...203 downloadsupdated 8 mo ago
- More Migration Buildingsby 프론토Is there too much population in a location where you wouldn't want to build a city due to the terrain and vegetation? Or is there too little population in a location with great features for building a city? This mod adds two new buildings to the game.The unique feature of these two buildings is t...194 downloadsupdated 1 mo ago
- More Gradual Economic Scalingby Joshua FitzgeraldExponential economic scaling is the cause of various problems in EU5 from the mid-game economic collapse where excessive production and building leads to a chronic iron, lumber, and tool shortage to the general feeling of having infinite money and nothing to spend it on far too fast. This mod att...184 downloadsupdated 25 d ago
- Depletion of the European Beaver Situationby 76561199079678681Adds a new situation that starts at 1500 and ends in 1600 for Europeans/countries holding fur in Europe. Depending on your actions and buildings built you can try to profit immensely at the risk of depleting your provinces of fur or attempt to battle overhunting and poaching done by your estates...183 downloadsupdated 2 mo ago
- 分裂池by 76561199188452040添加了一个新的建筑,使用奴隶作为劳动力,并为当地提供人口增长182 downloadsupdated 10 mo ago
- Sbrubbles's Trade Rebalanceby SbrubblesIntro This mod aims to fix some issues around trade and economy and allow more historical patterns of trade, especially in regards to the pepper trade. Main changes The mod ajusts trade distance defines (sea vs land), trade range, good trade weights, and adds a new sound toll in order to nudge th...176 downloadsupdated 8 mo ago
- A Pale Harvestby CaptJazzA Pale Harvest Design Goal Abstract Reduce the abundance of food in game and relate it to population density to better represent the cycles of famine and disease that disrupted governments in the time period, essentially modeling the Malthusian cycle of population growth in the “good times” leadi...173 downloadsupdated 2 mo ago
- Foreign Investmentby 9th level wizardBanking Nation Improvements Version 1.0.0 | Compatible with EU5 1.3.10 (Open Beta) Foreign Investment Allows Banking nations to invest into other countries industries for profit. How it works Four sectors per country — Agriculture, Mining, Industry, and Commerce, each valued from that country's r...170 downloadsupdated 2 mo ago
- Where is the iron, paradox?by 76561198379811448Buffs bog iron smelters and reduces tool consumption for lumbermills because if you played any country outside of Europe, you know what happens. Iron smelter: 0.4 coal turns into 0.5 iron also removed max profit limit so that ai on automation wouldn't close these buildings down. Lumber mills: 0.3...166 downloadsupdated 7 mo ago
- 0.05贸易维护费by 76561199341104476把贸易维护费调整为每单位0.05166 downloadsupdated 10 mo ago
- WSF Building Compatibilityby I'm InDaSkiesAll this mod does is allow you to build the VANILLA buildings based off of the vegetation of the land utilizing the Worldshaper Framework + Change Vegetation. Now you can have sheep for your 1390 Vinland. (obviously) not compatible with mods that change: common, rural, estate and unique buildings...165 downloadsupdated 5 mo ago
- Gibraltar Sound Tollby KlarkenAdds a sound toll to the strait of gibraltar, in Trafalgar, requiring control of Tarifa. Alternatively, if you want Gibraltar to the the location that decides control over the sound toll: Not compatible with any mod that overwrites default.map.162 downloadsupdated 10 mo ago
- Winter Demand Fixby XaelynReplaces winter demand on goods (fur,coal, lumber, cloth, beeswax) with climate based demand, to get around the bug with winter demand only updating on game load. (So loading in winter would result in year round winter demand levels, loading in summer summer levels, etc) Replacing it with climate...156 downloadsupdated 3 mo ago
- Bergen - Hanseatic Capitalby hanevBergen - Hanseatic Capital adds historical buildings and a unique Norwegian government reform centered around Bergen, Norway's medieval capital and the heart of the great Hanseatic stockfish trade. ═══════════════════════════════════════ NEW BUILDINGS (only available in Bergen) ══════════════════...155 downloadsupdated 4 mo ago
- Even More Goodsby KarlAdds even more goods to the base game. Good Implementation Status Notes Camels In progress (1.2) Raw good. adjust demand of horses for desert provinces and unit demands for cultures with a capital in a desert region. Caviar Y (1.0) Raw good. Only for noble/burgher pop demand Cooking Oil Y (1.1) M...153 downloadsupdated 5 mo ago
- Percentage pricesby 76561198946309182Annoyed by the market ui only showing the balance of goods and cant wait for an Update to fix it? This is a mod for you. IMPORTANT Do Note that for the game there are max and minimum prices that adjust with ages and this will not emulate that. Its not sortable(If you know how to do that lmk) Not...151 downloadsupdated 10 mo ago
- Complex Manufacturing,building pack only1.10by 76561199270277751building pack only,no change of anything Most of production method keep it,except estate private building (Service pack and Complex Manufacturing )still here A simple building and new goods mod, do not change the Original building now, so no crash with other mod anymore now. middle items and tech...151 downloadsupdated 8 mo ago
- Gibraltar Sound Toll Alternateby KlarkenAdds a sound toll to the strait of Gibraltar on the inside, requiring control over Gibraltar itself. Alternate version of this: Not compatible with any mod that overwrites default.map.148 downloadsupdated 10 mo ago
- ISFM:Make 中世纪 野蛮 again!by 76561199339012503在围城胜利后,将根据地点等级触发事件: 城市或大都市: 允许你洗劫财富、摧毁建筑(特别是要塞)、降低地点等级为集镇、减少人口(以敌意为代价?),同时为地点增加负面buff 集镇: 降低地点等级为农村,并摧毁建筑(特别是要塞),减少人口,同时为地点增加负面buff 乡村:(自动执行,不会有弹窗) 为地点增加负面buff,减少人口,同时摧毁要塞 ----------------------------------- 由于该mod的功能实现依托于对硬编码文件的修改,可能兼容性和性能会下降。146 downloadsupdated 3 mo ago
- 大幅减少历史事件的花费by 76561199074130797大幅减少了P社各种历史事件的历史事件的花费至原来的十分之一,再也不用担心为了赞助一个文人而破产了 11/25 新增了1.0.8版本144 downloadsupdated 10 mo ago
- Villages Lite [BROKEN/UPDATED]by AedilesCURRENTLY UNUSABLE DUE TO SPAGHETTI CODE. ALSO PARADOX HAS IMPLEMENTED THE PRIMARY PORTION OF THE MOD WITH VILLAGES INTO THE GAME! VILLAGES AND MORE'S LITE VERSION INCLUDES ONLY THE BUILDINGS SECTION OF THE MOD. Current Changes: Villages! - Each farming related building now makes a difference and...141 downloadsupdated 5 mo ago
- more insane buildingsby 76561199690287855more insane buildings140 downloadsupdated 6 mo ago
- Globalization Universalisby Sol_InvictusXLIIGlobalization Universalis - One Market Gameplay What would happen if the entire world was in a single market, with 100% market access everywhere, and no new markets would ever be created? Play Globalization Universalis to find out! Gameplay & Compatibility This mod is not ironman or savegame comp...138 downloadsupdated 7 mo ago
- More Control of Population Growthby Joshua FitzgeraldThis gives you far more agency to alter your population growth, first of all, it makes various small population decline/growth modifiers for things such as being at war/peace, raising levies etc, it also expands the impact of propserity, devestation, and war exhaustion and adds a source of prospe...132 downloadsupdated 2 mo ago
- ImportXby Gnome HunterWorking version: 1.3.11. You can now click the banned import or banned export icons in the market screen, doing so will open up a new tab that allows you to ban the imports or exports of goods. You must be the market owner. Note: This mod alters the checksum. Note: After banning an import or expo...130 downloadsupdated 26 d ago
- Simple Economy (1.1.4 economy fixes)by 76561199072614717Как известно, стоимость поддержания стабильности и легитимности в версии >= 1.1 зависит в основном от экономической базы. В свою очередь, сама экономическая база рассчитывается странным образом, что вызывает чрезмерно маленький доход в итоге. Этот мод исправляет эту проблему путём изменения в рас...126 downloadsupdated 7 mo ago
- More Buildings: Compatible with Ar2ffa's climate expandedby Ar2ffamy climate mod: original mod for more buildings:126 downloadsupdated 4 mo ago
- 物品擴展包,vic3 style goods expansion,pure building packby 76561199270277751If you want pure English version subscrible (complex manufacturing building pack) it update all this goods and buildings. 一個能進行維3式生產的mod,全漢化,經1周試驗防止像原板tax base 數值無限增長,全都要人力,技術,水源,穩健貨幣缺一不可!234級建築跟科技unlock,如科學,光學研究所,精密機床等等 需求跟人均收入相關,勞工收入受企業就業影響,企業營利受制幣值,勞工收入,原料,機械化水平 demand base on income per capit...124 downloadsupdated 8 mo ago
- Jewish Jews v2by SlySlasher24Adds formable nations, religious locations, aspects of faith, events, etc. to Judaism. Historical accuracy is not a priority.121 downloadsupdated 8 mo ago
- 100 Control Everywhereby 76561199193013339Gives every location in your country 100 control. Only works for the player. Wait a month for it to be active121 downloadsupdated 4 mo ago
- Trade Bandaid Liteby 76561198872718419Gives 100% trade income to crown, makes trade marginal loss to profitable.119 downloadsupdated 10 mo ago
- Trade Bandaidby 76561198872718419Bandaid fix for the fact that trade loses you money (because expenses are calculated off trade volume instead of trade profit). Crown always gets 100% of trade income. Trade maintenance removed and trade efficiency increased by 33% for all countries. Tested and it makes most trades actually worth...119 downloadsupdated 10 mo ago