Kingdoms and Castles mods
Kingdoms and Castles v2 mods
Everything filed under v2 by its own author, ordered by how much it is used.
- [Beta] New Lands 1.8by mpuNew Lands is a modification for Kingdoms and Castles, that lets you modify your world size. Furthermore, different, chooseable algorithms provide the option to adjust the map generation even further. Github repo: ( downloadable mod for GoG users).159.8k downloadsupdated 3 y ago
- ModMenu v2.0by Zat | Mo.NOW WORKS WITH MOD SYSTEM VERSION 2! This menu is a utility mod that other mod developers integrate with. It provides mod developers with an easy way to make their mod's setting configurable using a UI. For users it offers an easy way to configure their mods' settings. Hotkeys: - O: Toggle menu o...115.1k downloadsupdated 4 y ago
- Cannonby SloothCannon This mod simply adds a new military building; the Cannon. The cannon acts like a ballista, but with a custom model, damage, range, and reload values. This mod is still in early development and I would highly recommend backing-up any worlds you plan to use. I want to also thank L'Empire Du...97.0k downloadsupdated 5 y ago
- Place More Quarries 2.0by DoRaNThis mods allows you to place four quarry mines adjacent to stone deposits.71.4k downloadsupdated 4 y ago
- New Housesby RakceyenThe New Houses mod adds 7 new homes for your kingdoms. These houses include: Tall Hovel - A two story hovel that houses a few extra peasants. Slum - A large 3x3 early game house for housing lots of peasants. Fancy House - A nicer version of the Cottage. Row House - A 1x3 house that houses a few e...67.9k downloadsupdated 2 y ago
- Place More Iron Mines 2.0by DoRaNThis mods allows you to place four iron mines adjacent to iron deposits.66.5k downloadsupdated 4 y ago
- Place Forester Anywhere 2.0by DoRaNForester no longer need trees nearby or roads. Allowing you to build them deep in the forest. Mod DOES NOT remove the 4 Square limit from one Forester to another.44.2k downloadsupdated 4 y ago
- SiegeCauldronby SloothSiege Cauldron This mod simply adds a new military building; the Siege Cauldron. The Siege Cauldron has short range but very high damage. It has a custom oil pouring particle effect, and model. This mod is still in early development and I would highly recommend backing-up any worlds you plan to u...39.5k downloadsupdated 5 y ago
- Commander v2.0by Zat | Mo.Organize your armies in groups like in RTS games! You can quick-select groups and move the camera to them. Also, the mod shows the total strength and health of your armies. Hotkeys: - + : Assign all selected armies to the pressed numpad button. - + : Delete the group of the corresponding numpad b...37.9k downloadsupdated 4 y ago
- Elevation 1.0bby 76561198878701326Elevation is a modification for Kingdoms and Castles that adds a new dimension (literally) to the game and expands many gameplay elements to challenge players. Credit Thank you to NuclearLemons (Nuc1earLemons on discord) for being a massive help with the development of this mod, and for so many o...30.7k downloadsupdated 3 y ago
- Centre Servicesby RakceyenAs your kingdoms get bigger, you need bigger infrastructure to support them. Introducing Centre Services! A collection of buildings to help facilitate larger populations and give unique bonuses. The first structure in this mod is the Market Hall. This is a massive market, employing 30 villagers,...30.5k downloadsupdated 2 y ago
- More People For Villageby TheNesurMorePeople - Customize Your Population Increase the population capacity of all houses in your kingdom! Features Fully Customizable: Adjust population, resources, tax yield, and workers for each house type Multipliers from 1x to 10x (default: 2x) Works with all vanilla houses (Small House, Large H...30.3k downloadsupdated 2 mo ago
- Just Some Stats 0.1b | KC Statistics Modby 76561198878701326Just Some Stats Just Some Stats is a mod that shows statistics of production and estimation curves to help players meet consumption needs. Just Some Stats prints a stats message at the beginning of every game-year summarizing the last year, and gives some useful information and insights. Now upda...29.0k downloadsupdated 4 y ago
- Better Foresterby haro77This mod increases the amount of wood harvested based on the amount of trees in range of the Forester. This mod was made to encourage Foresters in actual forests instead of maxing them with a few trees. Rule of thumb is more trees = more wood. This is a first release so i might need to further ba...24.5k downloadsupdated 4 y ago
- Productivityby Zat | Mo.Ever felt like your people were just not productive enough? You can change that! This mod allows you to override the productivity of most buildings (farms, blacksmiths, foresters, ...). How to use: 1) Subscribe to mod 2) Subscribe to mod menu (linked on the right side of this workshop page) 3) St...24.4k downloadsupdated 4 y ago
- Noria Double Rangeby blóðþyrstrDoubles the range that a noria reaches. Remember to activate the mod. Let me know if you encounter any problems.24.1k downloadsupdated 4 y ago
- More Stockage For Villageby TheNesurMoreStorage - Customize Your Storage Capacity Increase and customize the storage capacity of granaries and stockpiles directly from the ModMenu! Features Adjustable Storage: Small Granary: 100 to 5,000 items (default: 1,000) Large Granary: 100 to 10,000 items (default: 2,000) Small Stockpile: 1x...23.0k downloadsupdated 2 mo ago
- Catapults Shoot On Ships v1by stop crazy california squirrelsOverview Catapults now shoot on ships for a more interesting naval warfare. Currently, only one catapult can shoot on a ship because two of three catapults shooting is a little overpowered.22.7k downloadsupdated 5 y ago
- Faster villagers and Armyby 76561198864496499Just a simple mod that makes villagers and army faster. ---updated to mod system 2--- Compatible with mod menu from Zat.21.3k downloadsupdated 3 y ago
- Map Editorby 76561198878701326Map used on mod cover courtesy of Hobbiefox | Pastrycat on the KC Discord Adds ability to save and load maps before being played on and continue work across multiple sessions. Mod additionally includes cell cut-copy-paste functionality and map editing tools. Map codes may be copied via the map ed...18.6k downloadsupdated 3 y ago
- Day Night Cycle (Updated)by greenking2000This is an updated version of the Day Night Cycle mod by Skusch It has no modifications. Original description: This mod changes the static lighting of the game into a day and night cycle. As of now this is only a demo of what I have planed. I'd greatly appreciate feedback on the discord server an...18.2k downloadsupdated 4 y ago
- More Granary Storage v2by NotJoshSmall mod that increases capacity for the Small Granary and Large Granary. Small Granary - x2 Capacity (400 total) Large Granary - x3 Capacity (1,350 total) Original Mod: Feel free to reach out on the offical KaC Discord if you have any questions. Official KaC Discord: - Tyzo#951316.7k downloadsupdated 4 y ago
- Automatic Cheat Enablerby 76561198878701326Important As of the latest version of the game, this mod is redundant. The exact same outcome may be created manually and in the base game by renaming the player kingdom (not an island) to 'cheat' spelled exactly in that order and case and without whitespace or quotation marks. The name change wi...16.5k downloadsupdated 3 y ago
- More Food v2by NotJoshMod to provide bonus yeilds based on soil fertility. Coming Soon: - More yields based on seasons - Swineherds - Fishing Huts Farm Info: x2 Fertile Land Bonus Orchard Info: x2 Fertile Land Bonus Feel free to reach out on the offical KaC Discord if you have any questions. Official KaC Discord: - Ty...16.4k downloadsupdated 4 y ago
- NoBuildingLimitations (Stable branch)by haro77Building has no limitations. This means: - all buildings can be build on piers - all buildings can be build on walls - you can place buildings in other buildings - you dont need roads - foresters can be placed anywhere If you have any questions, bugs or feedback related to this mod msg me in the...15.6k downloadsupdated 3 y ago
- Kingdoms and Castles Multiplayerby 76561198327621045Welcome to the Alpha v0.2 release of the Kingdoms and Castles Multiplayer Mod! This is the first public release, and I'm thrilled to share it with all of you. This mod aims to bring a whole new dimension to Kingdoms and Castles by enabling you to build, strategise, and rule alongside your friends...15.3k downloadsupdated 2 y ago
- Higher Taxes v1.0.1 [Beta Compatible]by stop crazy california squirrelsOverview Why limit yourself to 30%? Tax your peasants as high as you want, the sky is the limit. Every 5% increase beyond 30% decreases happiness by 10 points, so be cautious. If this mod is uninstalled, any tax rate above 30% will be reduced to 30%. Compatibility Warning This mod replaces tax in...14.3k downloadsupdated 5 y ago
- Swineherds on Piersby haro77Swineherds can be placed on Piers. If you happen to find any bugs please report them to me.12.9k downloadsupdated 6 y ago
- Flippyby MinionManXWorks just like rotating, except it flips the building. Just hit 'T' while placing. Huge shout out to greenking2000 on Discord for the help with this mod! Saving does not work! There's no property in the save object to correlate the flip to. I've asked devs a few times to add one, but no response...11.5k downloadsupdated 3 y ago
- Fertile Landsby NubbbZThis simple mod makes all land fertile!11.2k downloadsupdated 4 y ago
- Plant Treesby 76561198404162548>>> Notice <<< Now press Left CTRL + P instead of just P This mod allows to plant trees. Each tree costs 4 gold. Maximum four trees can grow on every tile. If the maximum number of trees on the map is reached, the outline color of the tree preview changes to white. Features and controls: - Press...9.9k downloadsupdated 3 y ago
- Army Tent Modby 76561198858063965This mod adds a new building: the Army Tent. The Army Tent houses troops in a way that is similar to the military ship. This building will help to keep your armies organised. In addition, housing troops is now more space efficient. Currently the mod works for mouse-keyboard controls, but not (yet...9.7k downloadsupdated 18 mo ago
- Better Fertility Groupingby LukewarmNuggetsSmooths terrain fertility values after map generation to reduce 1x1 outliers and better group fertility clumps. Causes fertility values to better ease into each other instead of switching abruptly. WARNING: May slightly reduce map's overall fertility but is unlikely to change balancing9.3k downloadsupdated 3 y ago
- Road Speed Adjusterby 76561198878701326Allows you to change the speed boost/nerf applied by different types of roads via Zat's Mod Menu9.0k downloadsupdated 3 y ago
- [Beta] Terraform Witch Spellsby Phedg1WARNING: This mod has just been updated for Infrastructure & Industry and is currently in BETA. It may cause issues for your game. If you encounter any issues please comment them below. Please backup your saves before using this mod Summary: This mod adds several new spells to the witch hut, to a...7.6k downloadsupdated 3 y ago
- Very Fertile Landsby NubbbZThis simple mod makes all land very fertile!7.2k downloadsupdated 4 y ago
- Eat The Dead v1.2.1 [Beta Compatible]by stop crazy california squirrelsOverview No pork? No problem! Dead villagers now provide meat, which can be your temporary source early in the game, or permanently if you're a damn savage. Settings Enhancement (New in Version 1.2) Settings in the settings menu have been categorized under different features (Grave Digging, Meat...6.9k downloadsupdated 5 y ago
- Burning Wood Makes Charcoalby 76561198878701326Wood + Fire = Charcoal When things containing wood burn down with this mod, a portion of the wood in them gets turned into charcoal Burned wood to charcoal ratio: 0.5 Affects: trees (see also Forest Fires) buildings Idea from Hobbiefox (discord)6.9k downloadsupdated 6 y ago
- Archers Shoot On Ships v1 For AI Kingdoms Alphaby stop crazy california squirrelsBased on Archers Shoot On Ships v1. Target selection has not been tested, therefore, an older version of the mod is enabled for the alpha branch.5.7k downloadsupdated 6 y ago
- AutoTradeby Zat | Mo.Automatically sell all goods stored in your docks to merchants when they arrive there!5.7k downloadsupdated 4 y ago
- [Beta] Custom Spells APIby Phedg1WARNING: This mod has just been updated for Infrastructure & Industry and is currently in BETA. The examples may be out of date. It may cause issues for your game. If you encounter any issues please comment them below. Please backup your saves before using this mod. Summary: This mod will not add...5.6k downloadsupdated 3 y ago
- Double Populationby Dazz AephiexResident Buildings: - 2x population capacity. - 2x tax yield, to reflect the fact that they now house double population. - 0.5x frequency of eating, making food consumption per house unchanged even though population is doubled. Taverns: - A tavern supports 150 population → 300. - A large tavern s...4.8k downloadsupdated 3 y ago
- Insane Difficulty 0.4by 76561198878701326Insane Difficulty Insane Difficulty is a modification for Kingdoms and Castles that makes the game more challenging, for hardcore players. This mod can be configured to be moderately challenging, or to turn the game insanely difficult. * Press 'm' to toggle menu Features Insane Difficulty modifie...3.9k downloadsupdated 3 y ago
- Voxel Town | KCRE Demoby 76561198878701326All art done by @tpunko#6065 from the Kingdoms and Castles discord with slight modification to fit the game's specifications You must be subscribed to the KCRE Alpha Version in order for this mod to function Description This mod reskins certain buildings and visual elements to give them a voxel l...3.6k downloadsupdated 5 y ago
- Smarter Rebuild Modby 76561198858063965This mod makes buildings keep their properties after repairing rubble, and auto-fixes supply lines. Which properties are maintained: - desired resources for storage buildings (stockpiles and docks) - other dock settings - blacksmith should make tools and/or armaments - custom name of building - o...3.5k downloadsupdated 18 mo ago
- Forest Firesby 76561198878701326Compatible for game version 121r4s Trees now burn Protect them if you can... Burnt trees drop no resources unless you also get Burning Wood Makes Charcoal (turns trees into charcoal when burnt).3.4k downloadsupdated 3 y ago
- Defense Structures Range Upby Dazz Aephiex2x Weapon Range of the Keep 2x Weapon Range of the Arrow Tower 1.08x Weapon Range of the Ballista 3x Weapon Range of the Greek Fire Note that the Ballista is already very long-ranged that increasing its range any further than 1.08x would cause visual glitch on the range display. It will also work...3.3k downloadsupdated 3 y ago
- Reskin Engine v0.0.1fby 76561198878701326Cover and title image are from a seperate demo mod featuring models by TPunko from the Kingdoms and Castles discord. This mod is not technically a 'mod' in the traditional sense, it's basically an engine that allows other mods to reskin the game very easily and without the modder needing too much...3.2k downloadsupdated 5 y ago

