Master of MagicMods
Master of Magic
Master of Magic mods
A mod changes the game itself, so it is tied to a game version and to whatever loads it. Filter by both and you get the list that will actually load, not the list that mentions your version somewhere in a description.
- Apotheosisby ceannbuiApotheosis Apotheosis turns the new master of Magic into a sequel, adding a total of 10 new races, 2 of which are unique to this mod, several new units for existing race, new skills and mechanics, race specific buildings, new and improved traits, and an entire army of new and improved heroes. Thi...69 downloadsupdated 9 mo ago
- Unit Population Costby LetoThe purpose of the mod is to increase the playability of a tall strategy (building large cities), at the expense of rush strategy (rapid military expansion). ORIGINAL CONTENT CHANGES: - added a cost in population (100) for all units built by the original races (settlers have original value of 1000).59 downloadsupdated 3 y ago
- Remove All Decorby Narf the MouseRemoves all decor, down to the smoke on the volcanos.59 downloadsupdated 3 y ago
- Spell of Mastery Tweaks - Costs x10by Narf the MouseSpell Of Mastery Costs x10: Makes the Spell of Mastery cost ten times as much to research and cast.58 downloadsupdated 3 y ago
- Master Of Magic - Russian Localizationby mishaffПолный перевод на русский язык игры Master Of Magic 1.09.13 со всеми DLC. Перевод основан на польском переводе, прогнанном через поток техмагии. Увага: возможны злотые, пани и разные курватранслиты!. В значительной части поправлен или творчески переписан. Состояние проверки автоперевода и исправл...56 downloadsupdated 3 y ago
- Alchemy and Myrran OMoM Valuesby KunoNoOniAlchemy and Myrran OMoM Values by KunoNoOni Returns the traits Alchemy(1) and Myrran(3) to their original MoM values. Changes in new version: 1.01 Fixed issue with missing descriptions on some items56 downloadsupdated 3 y ago
- Example Eventsby KunoNoOniExample events by KunoNoOni Here are 5 new events I created. Some are straight forward, some have branches.53 downloadsupdated 3 y ago
- No Shipyard Limitby Narf the MouseThis patch adds a Shipwrights' Guild, Shipyard, and Maritime Guild to everyone except Draconians, Lizardmen, Soultrapped, and Scourgers, who have their own unique naval styles. It is intended to be used with my "Boats of Our Own" mod, but can be used on its own.53 downloadsupdated 3 y ago
- Master Of Magic - Ukraine Localizationby LOKot555Переклад чудової гри українською. Переклад зроблений на основі машинного з правками. Робота над перекладом буде продовжуватись. Починаючи з оновлення 1.08.27 яке вийшло 25 жовтня 2023 року гра підтримує кирилицю тому достатньо встановити мод і переклад буде працювати. Додано переклад подій. Оскіл...49 downloadsupdated 3 y ago
- Classic Theria Patchby Narf the MouseWith Agility, Charmed, 5d100 Attack, 5d100 Defence, 60% Resistance, and 7 Hit Points, Theria is already the most powerful fame 0 hero before the Remake added Lucky. At level 3, even Shuri is unlikely to injure her; Theria will have a base 10d100 Defence against a base 7d100 ranged attack. Charmed...48 downloadsupdated 3 y ago
- Mythical Realmsby Dark WombatMythical Realms is a mod with substantial game play additions and changes. Here's a quick summary: - 5 new races: Atlanteans, Fallen Men, Kobolds, Mystics, and Voltars. - 42 new heroes: 28 regular heroes and 14 champions. - Re-balancing and addition of new traits, units, skills, and spells. Focus...47 downloadsupdated 19 mo ago
- Corrected Classic Multipliersby Narf the MouseClassic adds its multipliers together, while the Remake multiplies them. This mod corrects the Remake behaviour to match classic. Completed: - Marketplace - Bank - Merchants' Guild - Sawmill - Foresters' Guild - Miners' Guild - Mechanicians' guild. While I'm fairly sure it accounts for vanilla bu...45 downloadsupdated 2 y ago
- Apotheosisby euryphaessaApotheosis Apotheosis turns the new master of Magic into a sequel, adding a total of 10 new races, 2 of which are unique to this mod, several new units for existing race, new skills and mechanics, race specific buildings, new and improved traits, and an entire army of new and improved heroes. Thi...43 downloadsupdated 6 mo ago
- Novaromaby Narf the MouseThis mod adds a custom race, Novaroma, which is based on the Roman Empire and uses existing High Men graphics and sound. The Novaromi are an early-to-mid-game civilization, with a limited late game. A Novaromi hero is also added.42 downloadsupdated 2 y ago
- Kingly Traitsby Narf the MouseFor when you want to be King Arthur instead of Merlin.\n\nCredits:\n\n- Mod image:41 downloadsupdated 2 y ago
- Mythical Realmsby roberttaranMythical Realms is a mod with substantial game play additions and changes. Here's a quick summary: - 5 new races: Atlanteans, Fallen Men, Kobolds, Mystics, and Voltars. - 42 new heroes: 28 regular heroes and 14 champions. - Re-balancing and addition of new traits, units, skills, and spells. Focus...40 downloadsupdated 15 mo ago
- E6: Middle Fantasy - Hard Capby Narf the MouseSix books. With just six books, you can transport armies across planes or raise them from the dead, alter the landscape or trap an army deep in the ground, raise an army into the air or speed every ship in your fleet, raise a volcano or suborn the very nature of your enemy. And against your force...36 downloadsupdated 3 y ago
- [UTIL] My Custom Wizardby VinticurThis creates a template for adding your own customized starting Wizard with their own unique set of spell books and retorts. This allows you to persist your favorite custom Wizard settings and helps to make it easier when you start a new game so you don't have to enter all those settings again. I...36 downloadsupdated 2 y ago
- Necromancersby mf_0!!!EXAMPLE MOD!!! Necromancers finally came out of shadows of myrrian plane! They have twisted magic and used it on their own people changing them into semi-undead monsters. With new armies they will try to grasp power on both planes for good. Mod contains: - New playable race "Necromancers" - Ne...30 downloadsupdated 21 mo ago
- Minimal Decorby Narf the MouseRemoves all decor, except for: * Smoke from volcanos. * This should work, but did not appear in testing. * Birds. * Fog (to retain that mystical feel). * Unobtrusive, thematic foliage. * I probably made a few mistakes.29 downloadsupdated 3 y ago
- Apotheosisby 76561199121755762Apotheosis Apotheosis turns the new master of Magic into a sequel, adding a total of 10 new races, 2 of which are unique to this mod, several new units for existing race, new skills and mechanics, race specific buildings, new and improved traits, and an entire army of new and improved heroes. Thi...26 downloadsupdated 15 mo ago
- Master Of Magic Magyarosításaby Normandiai!!!Nem végleges verzió!!! Az alapjáték, és a Through the Myrror fordítását tartalmazza. Hogyan használd: -Iratkozz fel rá -A játék elindítása után a fömenü jobb alsó sarkában klikkelj a Mods gombra. -A listában bal oldalt nyomj rá a Master Of Magic Magyarosítása utáni kockára - (pipáld ki) -Lépj...24 downloadsupdated 3 y ago
- E6: Middle Fantasy - Soft Capby Narf the MouseSix books. With just six books, you can transport armies across planes or raise them from the dead, alter the landscape or trap an army deep in the ground, raise an army into the air or speed every ship in your fleet, raise a volcano or suborn the very nature of your enemy. And against your force...23 downloadsupdated 3 y ago
- Novaroma - Boats of Novaromaby Narf the MouseCustom boats based on Novaromas' culture, society, and shipbuilding ability. A Boats of Our Own patch for my Novaroma mod. The version number for Novaroma - Boats of Novaroma is now synchronized with that of the base Novaroma mod.21 downloadsupdated 2 y ago
- Rebels Don't Provide Powerby Narf the MouseDo you find it odd that rebels will provide you with power? Now they won't. Only affects races that naturally produce power in the vanilla game (Beastmen, Dark Elves, Draconians, High Elves). Redundant copy fixes and Readme update.20 downloadsupdated 2 y ago
- More Town Distance Optionsby Slappy WhiteExpands the choices for minimum distance between towns. Allows you to set it to 4, 5, 6, 7, 8, 9, or 10 hexes/tiles! This does not change the cachement area around the towns for what resources it gets, only how far apart towns have to be.20 downloadsupdated 2 y ago
- Invisible Assassinsby Narf the MouseMany invisible units have gained First Strike. Units have been given nerfs where appropriate; for example, Nightblades now have 4 figures instead of 6. Details: * Nightblades: 4 figures (down from 6). * Air Elemental: In my experience, this unit is a little overpowered even for a Rare: Attack 12...19 downloadsupdated 3 y ago
- Novaroma - No Shipyard Limitby Narf the MouseThis patch adds a Maritime Guild to Novaroma. It is intended to be used with my "Novaroma - Boats of Novaroma" mod, but can be used on its own. The version number for Novaroma - No Shipyard Limit is now synchronized with that of the base Novaroma mod.17 downloadsupdated 2 y ago
- Rise of the Planeswalkersby 76561199169706724Transforms the original wizards into more than 40 iconic planeswalkers from various eras of the MTG universe. I've infused the game with new traits, aiming to create unique and varied gameplay experience. While I strive to maintain lore-friendliness, the main focus is on fun, bringing together pl...15 downloadsupdated 8 mo ago
- No Shipyard Limit - Rebels Don't Provide Power patchby Narf the MouseA Rebels Don't Provide Power patch for No Shipyard Limit. Only affects races that naturally produce power in the vanilla game (Beastmen, Dark Elves, Draconians, High Elves).13 downloadsupdated 3 y ago
- Mythical Rebels Don't Provide Powerby Narf the MouseRebels Don't Provide Power for Mythical Realms. Only affects races that naturally produce power: - Added by Mythical Realms: Atlanteans, Mystics, and Voltars. - Modified by Mythical Realms: Beastment, Dark Elves, Draconians, and High Men. Must be placed below Mythical Realms when sorting mods, or...13 downloadsupdated 2 y ago
- Mythical Realmsby hrafnkMythical Realms is a mod with substantial game play additions and changes. Here's a quick summary: - 5 new races: Atlanteans, Fallen Men, Kobolds, Mystics, and Voltars. - 42 new heroes: 28 regular heroes and 14 champions. - Re-balancing and addition of new traits, units, skills, and spells. Focus...13 downloadsupdated 8 mo ago
- Apotheosisby CopiousquidkidApotheosis Apotheosis turns the new master of Magic into a sequel, adding a total of 10 new races, 2 of which are unique to this mod, several new units for existing race, new skills and mechanics, race specific buildings, new and improved traits, and an entire army of new and improved heroes. Thi...13 downloadsupdated 16 mo ago
- Master Of Magic - Russian Localizationby LambПолный перевод на русский язык игры Master Of Magic 1.08.27 со всеми DLC. Перевод основан на польском переводе, прогнанном через поток техмагии. Увага: возможны злотые, пани и разные курватранслиты!. В значительной части поправлен или творчески переписан. Состояние проверки автоперевода и исправл...13 downloadsupdated 3 y ago
- Master Of Magic - Russian Localizationby IrulanПолный перевод на русский язык игры Master Of Magic 1.09.13 со всеми DLC. Перевод основан на польском переводе, прогнанном через поток техмагии. Увага: возможны злотые, пани и разные курватранслиты!. В значительной части поправлен или творчески переписан. Состояние проверки автоперевода и исправл...10 downloadsupdated 11 mo ago
- Spell of Mastery Tweaks - Costs x3by Narf the MouseSpell Of Mastery Costs x3: Makes the Spell of Mastery cost three times as much to research and cast.10 downloadsupdated 3 y ago